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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // MSVC++ requires this to be set before any other includes to get M_PI. | 4 // MSVC++ requires this to be set before any other includes to get M_PI. |
5 #define _USE_MATH_DEFINES | 5 #define _USE_MATH_DEFINES |
6 | 6 |
7 #include "media/audio/simple_sources.h" | 7 #include "media/audio/simple_sources.h" |
8 | 8 |
9 #include <stddef.h> | 9 #include <stddef.h> |
10 | 10 |
11 #include <algorithm> | 11 #include <algorithm> |
12 #include <cmath> | 12 #include <cmath> |
13 | 13 |
14 #include "base/files/file.h" | 14 #include "base/files/file.h" |
15 #include "base/lazy_instance.h" | 15 #include "base/lazy_instance.h" |
16 #include "base/logging.h" | 16 #include "base/logging.h" |
17 #include "media/audio/sounds/wav_audio_handler.h" | 17 #include "media/audio/sounds/wav_audio_handler.h" |
18 #include "media/base/audio_bus.h" | 18 #include "media/base/audio_bus.h" |
19 | 19 |
20 namespace media { | 20 namespace media { |
21 namespace { | 21 namespace { |
22 // Opens |wav_filename|, reads it and loads it as a wav file. This function will | 22 // Opens |wav_filename|, reads it and loads it as a wav file. This function will |
23 // return a null pointer if we can't read the file or if it's malformed. The | 23 // return a null pointer if we can't read the file or if it's malformed. The |
24 // caller takes ownership of the returned data. The size of the data is stored | 24 // caller takes ownership of the returned data. The size of the data is stored |
25 // in |read_length|. | 25 // in |read_length|. |
26 scoped_ptr<char[]> ReadWavFile(const base::FilePath& wav_filename, | 26 std::unique_ptr<char[]> ReadWavFile(const base::FilePath& wav_filename, |
27 size_t* read_length) { | 27 size_t* read_length) { |
28 base::File wav_file( | 28 base::File wav_file( |
29 wav_filename, base::File::FLAG_OPEN | base::File::FLAG_READ); | 29 wav_filename, base::File::FLAG_OPEN | base::File::FLAG_READ); |
30 if (!wav_file.IsValid()) { | 30 if (!wav_file.IsValid()) { |
31 LOG(ERROR) << "Failed to read " << wav_filename.value() | 31 LOG(ERROR) << "Failed to read " << wav_filename.value() |
32 << " as input to the fake device."; | 32 << " as input to the fake device."; |
33 return nullptr; | 33 return nullptr; |
34 } | 34 } |
35 | 35 |
36 size_t wav_file_length = wav_file.GetLength(); | 36 size_t wav_file_length = wav_file.GetLength(); |
37 if (wav_file_length == 0u) { | 37 if (wav_file_length == 0u) { |
38 LOG(ERROR) << "Input file to fake device is empty: " | 38 LOG(ERROR) << "Input file to fake device is empty: " |
39 << wav_filename.value(); | 39 << wav_filename.value(); |
40 return nullptr; | 40 return nullptr; |
41 } | 41 } |
42 | 42 |
43 scoped_ptr<char[]> data(new char[wav_file_length]); | 43 std::unique_ptr<char[]> data(new char[wav_file_length]); |
44 size_t read_bytes = wav_file.Read(0, data.get(), wav_file_length); | 44 size_t read_bytes = wav_file.Read(0, data.get(), wav_file_length); |
45 if (read_bytes != wav_file_length) { | 45 if (read_bytes != wav_file_length) { |
46 LOG(ERROR) << "Failed to read all bytes of " << wav_filename.value(); | 46 LOG(ERROR) << "Failed to read all bytes of " << wav_filename.value(); |
47 return nullptr; | 47 return nullptr; |
48 } | 48 } |
49 *read_length = wav_file_length; | 49 *read_length = wav_file_length; |
50 return data; | 50 return data; |
51 } | 51 } |
52 | 52 |
53 // These values are based on experiments for local-to-local | 53 // These values are based on experiments for local-to-local |
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298 } | 298 } |
299 | 299 |
300 void BeepingSource::OnError(AudioOutputStream* stream) { | 300 void BeepingSource::OnError(AudioOutputStream* stream) { |
301 } | 301 } |
302 | 302 |
303 void BeepingSource::BeepOnce() { | 303 void BeepingSource::BeepOnce() { |
304 g_beep_context.Pointer()->SetBeepOnce(true); | 304 g_beep_context.Pointer()->SetBeepOnce(true); |
305 } | 305 } |
306 | 306 |
307 } // namespace media | 307 } // namespace media |
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