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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_AUDIO_LOGGING_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_LOGGING_H_ |
6 #define MEDIA_AUDIO_AUDIO_LOGGING_H_ | 6 #define MEDIA_AUDIO_AUDIO_LOGGING_H_ |
7 | 7 |
| 8 #include <memory> |
8 #include <string> | 9 #include <string> |
9 | 10 |
10 #include "base/memory/scoped_ptr.h" | |
11 | 11 |
12 namespace media { | 12 namespace media { |
13 class AudioParameters; | 13 class AudioParameters; |
14 | 14 |
15 // AudioLog logs state information about an active audio component. Each method | 15 // AudioLog logs state information about an active audio component. Each method |
16 // takes a |component_id| along with method specific information. Its methods | 16 // takes a |component_id| along with method specific information. Its methods |
17 // are safe to call from any thread. | 17 // are safe to call from any thread. |
18 class AudioLog { | 18 class AudioLog { |
19 public: | 19 public: |
20 virtual ~AudioLog() {} | 20 virtual ~AudioLog() {} |
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69 // Output controllers may or may not be backed by an active stream, so we | 69 // Output controllers may or may not be backed by an active stream, so we |
70 // need to track both controllers and streams. | 70 // need to track both controllers and streams. |
71 AUDIO_OUTPUT_CONTROLLER, | 71 AUDIO_OUTPUT_CONTROLLER, |
72 AUDIO_OUTPUT_STREAM, | 72 AUDIO_OUTPUT_STREAM, |
73 AUDIO_COMPONENT_MAX | 73 AUDIO_COMPONENT_MAX |
74 }; | 74 }; |
75 | 75 |
76 // Create a new AudioLog object for tracking the behavior for one or more | 76 // Create a new AudioLog object for tracking the behavior for one or more |
77 // instances of the given component. Each instance of an "owning" class must | 77 // instances of the given component. Each instance of an "owning" class must |
78 // create its own AudioLog. | 78 // create its own AudioLog. |
79 virtual scoped_ptr<AudioLog> CreateAudioLog(AudioComponent component) = 0; | 79 virtual std::unique_ptr<AudioLog> CreateAudioLog( |
| 80 AudioComponent component) = 0; |
80 | 81 |
81 protected: | 82 protected: |
82 virtual ~AudioLogFactory() {} | 83 virtual ~AudioLogFactory() {} |
83 }; | 84 }; |
84 | 85 |
85 } // namespace media | 86 } // namespace media |
86 | 87 |
87 #endif // MEDIA_AUDIO_AUDIO_LOGGING_H_ | 88 #endif // MEDIA_AUDIO_AUDIO_LOGGING_H_ |
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