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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // Implementation of AudioInputStream for Windows using Windows Core Audio | 5 // Implementation of AudioInputStream for Windows using Windows Core Audio |
| 6 // WASAPI for low latency capturing. | 6 // WASAPI for low latency capturing. |
| 7 // | 7 // |
| 8 // Overview of operation: | 8 // Overview of operation: |
| 9 // | 9 // |
| 10 // - An object of WASAPIAudioInputStream is created by the AudioManager | 10 // - An object of WASAPIAudioInputStream is created by the AudioManager |
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| 197 | 197 |
| 198 // The audio engine will signal this event each time a buffer has been | 198 // The audio engine will signal this event each time a buffer has been |
| 199 // recorded. | 199 // recorded. |
| 200 base::win::ScopedHandle audio_samples_ready_event_; | 200 base::win::ScopedHandle audio_samples_ready_event_; |
| 201 | 201 |
| 202 // This event will be signaled when capturing shall stop. | 202 // This event will be signaled when capturing shall stop. |
| 203 base::win::ScopedHandle stop_capture_event_; | 203 base::win::ScopedHandle stop_capture_event_; |
| 204 | 204 |
| 205 // Extra audio bus used for storage of deinterleaved data for the OnData | 205 // Extra audio bus used for storage of deinterleaved data for the OnData |
| 206 // callback. | 206 // callback. |
| 207 scoped_ptr<media::AudioBus> audio_bus_; | 207 std::unique_ptr<media::AudioBus> audio_bus_; |
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danakj
2016/04/22 22:47:37
include memory
dcheng
2016/04/22 23:13:21
Done.
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| 208 | 208 |
| 209 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); | 209 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); |
| 210 }; | 210 }; |
| 211 | 211 |
| 212 } // namespace media | 212 } // namespace media |
| 213 | 213 |
| 214 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ | 214 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ |
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