OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // Implementation of AudioInputStream for Windows using Windows Core Audio | 5 // Implementation of AudioInputStream for Windows using Windows Core Audio |
6 // WASAPI for low latency capturing. | 6 // WASAPI for low latency capturing. |
7 // | 7 // |
8 // Overview of operation: | 8 // Overview of operation: |
9 // | 9 // |
10 // - An object of WASAPIAudioInputStream is created by the AudioManager | 10 // - An object of WASAPIAudioInputStream is created by the AudioManager |
(...skipping 186 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
197 | 197 |
198 // The audio engine will signal this event each time a buffer has been | 198 // The audio engine will signal this event each time a buffer has been |
199 // recorded. | 199 // recorded. |
200 base::win::ScopedHandle audio_samples_ready_event_; | 200 base::win::ScopedHandle audio_samples_ready_event_; |
201 | 201 |
202 // This event will be signaled when capturing shall stop. | 202 // This event will be signaled when capturing shall stop. |
203 base::win::ScopedHandle stop_capture_event_; | 203 base::win::ScopedHandle stop_capture_event_; |
204 | 204 |
205 // Extra audio bus used for storage of deinterleaved data for the OnData | 205 // Extra audio bus used for storage of deinterleaved data for the OnData |
206 // callback. | 206 // callback. |
207 scoped_ptr<media::AudioBus> audio_bus_; | 207 std::unique_ptr<media::AudioBus> audio_bus_; |
danakj
2016/04/22 22:47:37
include memory
dcheng
2016/04/22 23:13:21
Done.
| |
208 | 208 |
209 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); | 209 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioInputStream); |
210 }; | 210 }; |
211 | 211 |
212 } // namespace media | 212 } // namespace media |
213 | 213 |
214 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ | 214 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_INPUT_WIN_H_ |
OLD | NEW |