OLD | NEW |
---|---|
1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/wasm-compiler.h" | 5 #include "src/compiler/wasm-compiler.h" |
6 | 6 |
7 #include "src/isolate-inl.h" | 7 #include "src/isolate-inl.h" |
8 | 8 |
9 #include "src/base/platform/elapsed-timer.h" | 9 #include "src/base/platform/elapsed-timer.h" |
10 #include "src/base/platform/platform.h" | 10 #include "src/base/platform/platform.h" |
(...skipping 2742 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
2753 module->GetFunctionSignature(index)->parameter_count()); | 2753 module->GetFunctionSignature(index)->parameter_count()); |
2754 CallDescriptor* incoming = Linkage::GetJSCallDescriptor( | 2754 CallDescriptor* incoming = Linkage::GetJSCallDescriptor( |
2755 &zone, false, params + 1, CallDescriptor::kNoFlags); | 2755 &zone, false, params + 1, CallDescriptor::kNoFlags); |
2756 Code::Flags flags = Code::ComputeFlags(Code::JS_TO_WASM_FUNCTION); | 2756 Code::Flags flags = Code::ComputeFlags(Code::JS_TO_WASM_FUNCTION); |
2757 bool debugging = | 2757 bool debugging = |
2758 #if DEBUG | 2758 #if DEBUG |
2759 true; | 2759 true; |
2760 #else | 2760 #else |
2761 FLAG_print_opt_code || FLAG_trace_turbo || FLAG_trace_turbo_graph; | 2761 FLAG_print_opt_code || FLAG_trace_turbo || FLAG_trace_turbo_graph; |
2762 #endif | 2762 #endif |
2763 const char* func_name = "js-to-wasm"; | 2763 Vector<const char> func_name = ArrayVector("js-to-wasm"); |
2764 | 2764 |
2765 static unsigned id = 0; | 2765 static unsigned id = 0; |
2766 Vector<char> buffer; | 2766 Vector<char> buffer; |
2767 if (debugging) { | 2767 if (debugging) { |
2768 buffer = Vector<char>::New(128); | 2768 buffer = Vector<char>::New(128); |
2769 SNPrintF(buffer, "js-to-wasm#%d", id); | 2769 int chars = SNPrintF(buffer, "js-to-wasm#%d", id); |
2770 func_name = buffer.start(); | 2770 func_name = Vector<const char>::cast(buffer.SubVector(0, chars)); |
2771 } | 2771 } |
2772 | 2772 |
2773 CompilationInfo info(func_name, isolate, &zone, flags); | 2773 CompilationInfo info(func_name, isolate, &zone, flags); |
2774 Handle<Code> code = | 2774 Handle<Code> code = |
2775 Pipeline::GenerateCodeForTesting(&info, incoming, &graph); | 2775 Pipeline::GenerateCodeForTesting(&info, incoming, &graph); |
2776 #ifdef ENABLE_DISASSEMBLER | 2776 #ifdef ENABLE_DISASSEMBLER |
2777 if (FLAG_print_opt_code && !code.is_null()) { | 2777 if (FLAG_print_opt_code && !code.is_null()) { |
2778 OFStream os(stdout); | 2778 OFStream os(stdout); |
2779 code->Disassemble(buffer.start(), os); | 2779 code->Disassemble(buffer.start(), os); |
2780 } | 2780 } |
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
2829 if (machine.Is32()) { | 2829 if (machine.Is32()) { |
2830 incoming = wasm::ModuleEnv::GetI32WasmCallDescriptor(&zone, incoming); | 2830 incoming = wasm::ModuleEnv::GetI32WasmCallDescriptor(&zone, incoming); |
2831 } | 2831 } |
2832 Code::Flags flags = Code::ComputeFlags(Code::WASM_TO_JS_FUNCTION); | 2832 Code::Flags flags = Code::ComputeFlags(Code::WASM_TO_JS_FUNCTION); |
2833 bool debugging = | 2833 bool debugging = |
2834 #if DEBUG | 2834 #if DEBUG |
2835 true; | 2835 true; |
2836 #else | 2836 #else |
2837 FLAG_print_opt_code || FLAG_trace_turbo || FLAG_trace_turbo_graph; | 2837 FLAG_print_opt_code || FLAG_trace_turbo || FLAG_trace_turbo_graph; |
2838 #endif | 2838 #endif |
2839 const char* func_name = "wasm-to-js"; | 2839 Vector<const char> func_name = ArrayVector("wasm-to-js"); |
2840 static unsigned id = 0; | 2840 static unsigned id = 0; |
2841 Vector<char> buffer; | 2841 Vector<char> buffer; |
2842 if (debugging) { | 2842 if (debugging) { |
2843 buffer = Vector<char>::New(128); | 2843 buffer = Vector<char>::New(128); |
2844 SNPrintF(buffer, "wasm-to-js#%d", id); | 2844 int chars = SNPrintF(buffer, "wasm-to-js#%d", id); |
2845 func_name = buffer.start(); | 2845 func_name = Vector<const char>::cast(buffer.SubVector(0, chars)); |
2846 } | 2846 } |
2847 | 2847 |
2848 CompilationInfo info(func_name, isolate, &zone, flags); | 2848 CompilationInfo info(func_name, isolate, &zone, flags); |
2849 code = Pipeline::GenerateCodeForTesting(&info, incoming, &graph, nullptr); | 2849 code = Pipeline::GenerateCodeForTesting(&info, incoming, &graph, nullptr); |
2850 #ifdef ENABLE_DISASSEMBLER | 2850 #ifdef ENABLE_DISASSEMBLER |
2851 if (FLAG_print_opt_code && !code.is_null()) { | 2851 if (FLAG_print_opt_code && !code.is_null()) { |
2852 OFStream os(stdout); | 2852 OFStream os(stdout); |
2853 code->Disassemble(buffer.start(), os); | 2853 code->Disassemble(buffer.start(), os); |
2854 } | 2854 } |
2855 #endif | 2855 #endif |
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
2943 } | 2943 } |
2944 | 2944 |
2945 Code::Flags flags = Code::ComputeFlags(Code::WASM_FUNCTION); | 2945 Code::Flags flags = Code::ComputeFlags(Code::WASM_FUNCTION); |
2946 // add flags here if a meaningful name is helpful for debugging. | 2946 // add flags here if a meaningful name is helpful for debugging. |
2947 bool debugging = | 2947 bool debugging = |
2948 #if DEBUG | 2948 #if DEBUG |
2949 true; | 2949 true; |
2950 #else | 2950 #else |
2951 FLAG_print_opt_code || FLAG_trace_turbo || FLAG_trace_turbo_graph; | 2951 FLAG_print_opt_code || FLAG_trace_turbo || FLAG_trace_turbo_graph; |
2952 #endif | 2952 #endif |
2953 const char* func_name = "wasm"; | 2953 Vector<const char> func_name = |
2954 module_env->module | |
2955 ->GetNameOrNull(function.name_offset, function.name_length) | |
titzer
2016/04/22 11:46:30
You should probably just make this method return V
Clemens Hammacher
2016/04/22 13:47:54
Done in https://codereview.chromium.org/1910213004
| |
2956 .toVec(); | |
2954 Vector<char> buffer; | 2957 Vector<char> buffer; |
2955 if (debugging) { | 2958 if (func_name.is_empty()) { |
2956 buffer = Vector<char>::New(128); | 2959 if (debugging) { |
2957 wasm::WasmName name = | 2960 buffer = Vector<char>::New(128); |
2958 module_env->module->GetName(function.name_offset, function.name_length); | 2961 int chars = SNPrintF(buffer, "WASM_function_#%d", function.func_index); |
2959 SNPrintF(buffer, "WASM_function_#%d:%.*s", function.func_index, name.length, | 2962 func_name = Vector<const char>::cast(buffer.SubVector(0, chars)); |
2960 name.name); | 2963 } else { |
2961 func_name = buffer.start(); | 2964 func_name = ArrayVector("wasm"); |
2965 } | |
2962 } | 2966 } |
2963 CompilationInfo info(func_name, isolate, &zone, flags); | 2967 CompilationInfo info(func_name, isolate, &zone, flags); |
2964 | 2968 |
2965 Handle<Code> code = Pipeline::GenerateWASMCode(&info, descriptor, &graph, | 2969 Handle<Code> code = Pipeline::GenerateWASMCode(&info, descriptor, &graph, |
2966 &source_position_table); | 2970 &source_position_table); |
2967 if (debugging) { | 2971 |
2968 buffer.Dispose(); | 2972 buffer.Dispose(); |
2969 } | 2973 |
2970 if (!code.is_null()) { | 2974 if (!code.is_null()) { |
2971 RecordFunctionCompilation(Logger::FUNCTION_TAG, &info, "WASM_function", | 2975 RecordFunctionCompilation(Logger::FUNCTION_TAG, &info, "WASM_function", |
2972 function.func_index, | 2976 function.func_index, |
2973 module_env->module->GetName( | 2977 module_env->module->GetName( |
2974 function.name_offset, function.name_length)); | 2978 function.name_offset, function.name_length)); |
2975 } | 2979 } |
2976 | 2980 |
2977 if (FLAG_trace_wasm_decode_time) { | 2981 if (FLAG_trace_wasm_decode_time) { |
2978 double compile_ms = compile_timer.Elapsed().InMillisecondsF(); | 2982 double compile_ms = compile_timer.Elapsed().InMillisecondsF(); |
2979 PrintF( | 2983 PrintF( |
2980 "wasm-compile ok: %d bytes, %0.3f ms decode, %d nodes, %0.3f ms " | 2984 "wasm-compile ok: %d bytes, %0.3f ms decode, %d nodes, %0.3f ms " |
2981 "compile\n", | 2985 "compile\n", |
2982 static_cast<int>(function.code_end_offset - function.code_start_offset), | 2986 static_cast<int>(function.code_end_offset - function.code_start_offset), |
2983 decode_ms, static_cast<int>(graph.NodeCount()), compile_ms); | 2987 decode_ms, static_cast<int>(graph.NodeCount()), compile_ms); |
2984 } | 2988 } |
2985 // TODO(bradnelson): Improve histogram handling of size_t. | 2989 // TODO(bradnelson): Improve histogram handling of size_t. |
2986 isolate->counters()->wasm_compile_function_peak_memory_bytes()->AddSample( | 2990 isolate->counters()->wasm_compile_function_peak_memory_bytes()->AddSample( |
2987 static_cast<int>(zone.allocation_size())); | 2991 static_cast<int>(zone.allocation_size())); |
2988 return code; | 2992 return code; |
2989 } | 2993 } |
2990 | 2994 |
2991 | 2995 |
2992 } // namespace compiler | 2996 } // namespace compiler |
2993 } // namespace internal | 2997 } // namespace internal |
2994 } // namespace v8 | 2998 } // namespace v8 |
OLD | NEW |