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Side by Side Diff: cc/animation/animation_host.h

Issue 1911283002: CC Animation: Erase ElementAnimations::ObserverType. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@mergelac
Patch Set: Prefer forward declarations. Created 4 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_ 5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_
6 #define CC_ANIMATION_ANIMATION_HOST_H_ 6 #define CC_ANIMATION_ANIMATION_HOST_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <unordered_map> 9 #include <unordered_map>
10 10
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "base/memory/ptr_util.h" 12 #include "base/memory/ptr_util.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "base/time/time.h" 14 #include "base/time/time.h"
15 #include "cc/animation/animation.h" 15 #include "cc/animation/animation.h"
16 #include "cc/base/cc_export.h" 16 #include "cc/base/cc_export.h"
17 #include "cc/trees/mutator_host_client.h"
18 #include "ui/gfx/geometry/box_f.h" 17 #include "ui/gfx/geometry/box_f.h"
19 #include "ui/gfx/geometry/vector2d_f.h" 18 #include "ui/gfx/geometry/vector2d_f.h"
20 19
21 namespace gfx { 20 namespace gfx {
22 class ScrollOffset; 21 class ScrollOffset;
23 } 22 }
24 23
25 namespace cc { 24 namespace cc {
26 25
27 class AnimationEvents; 26 class AnimationEvents;
28 class AnimationPlayer; 27 class AnimationPlayer;
29 class AnimationTimeline; 28 class AnimationTimeline;
30 class ElementAnimations; 29 class ElementAnimations;
31 class LayerTreeHost; 30 class LayerTreeHost;
31 class MutatorHostClient;
32 enum class LayerTreeType;
32 33
33 enum class ThreadInstance { MAIN, IMPL }; 34 enum class ThreadInstance { MAIN, IMPL };
34 35
35 // An AnimationHost contains all the state required to play animations. 36 // An AnimationHost contains all the state required to play animations.
36 // Specifically, it owns all the AnimationTimelines objects. 37 // Specifically, it owns all the AnimationTimelines objects.
37 // There is just one AnimationHost for LayerTreeHost on main renderer thread 38 // There is just one AnimationHost for LayerTreeHost on main renderer thread
38 // and just one AnimationHost for LayerTreeHostImpl on impl thread. 39 // and just one AnimationHost for LayerTreeHostImpl on impl thread.
39 // We synchronize them during the commit process in a one-way data flow process 40 // We synchronize them during the commit process in a one-way data flow process
40 // (PushPropertiesTo). 41 // (PushPropertiesTo).
41 // An AnimationHost talks to its correspondent LayerTreeHost via 42 // An AnimationHost talks to its correspondent LayerTreeHost via
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193 194
194 bool supports_scroll_animations_; 195 bool supports_scroll_animations_;
195 bool animation_waiting_for_deletion_; 196 bool animation_waiting_for_deletion_;
196 197
197 DISALLOW_COPY_AND_ASSIGN(AnimationHost); 198 DISALLOW_COPY_AND_ASSIGN(AnimationHost);
198 }; 199 };
199 200
200 } // namespace cc 201 } // namespace cc
201 202
202 #endif // CC_ANIMATION_ANIMATION_HOST_H_ 203 #endif // CC_ANIMATION_ANIMATION_HOST_H_
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