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Side by Side Diff: cc/quads/render_pass_draw_quad.h

Issue 191123002: Implement hidpi and pinch-zoom scaling of filter params in cc. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Remove TODO Created 6 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ 5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ 6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h" 10 #include "cc/base/cc_export.h"
(...skipping 11 matching lines...) Expand all
22 22
23 void SetNew(const SharedQuadState* shared_quad_state, 23 void SetNew(const SharedQuadState* shared_quad_state,
24 const gfx::Rect& rect, 24 const gfx::Rect& rect,
25 const gfx::Rect& visible_rect, 25 const gfx::Rect& visible_rect,
26 RenderPass::Id render_pass_id, 26 RenderPass::Id render_pass_id,
27 bool is_replica, 27 bool is_replica,
28 ResourceProvider::ResourceId mask_resource_id, 28 ResourceProvider::ResourceId mask_resource_id,
29 const gfx::Rect& contents_changed_since_last_frame, 29 const gfx::Rect& contents_changed_since_last_frame,
30 const gfx::RectF& mask_uv_rect, 30 const gfx::RectF& mask_uv_rect,
31 const FilterOperations& filters, 31 const FilterOperations& filters,
32 const gfx::Vector2dF& filters_scale,
32 const FilterOperations& background_filters); 33 const FilterOperations& background_filters);
33 34
34 void SetAll(const SharedQuadState* shared_quad_state, 35 void SetAll(const SharedQuadState* shared_quad_state,
35 const gfx::Rect& rect, 36 const gfx::Rect& rect,
36 const gfx::Rect& opaque_rect, 37 const gfx::Rect& opaque_rect,
37 const gfx::Rect& visible_rect, 38 const gfx::Rect& visible_rect,
38 bool needs_blending, 39 bool needs_blending,
39 RenderPass::Id render_pass_id, 40 RenderPass::Id render_pass_id,
40 bool is_replica, 41 bool is_replica,
41 ResourceProvider::ResourceId mask_resource_id, 42 ResourceProvider::ResourceId mask_resource_id,
42 const gfx::Rect& contents_changed_since_last_frame, 43 const gfx::Rect& contents_changed_since_last_frame,
43 const gfx::RectF& mask_uv_rect, 44 const gfx::RectF& mask_uv_rect,
44 const FilterOperations& filters, 45 const FilterOperations& filters,
46 const gfx::Vector2dF& filters_scale,
45 const FilterOperations& background_filters); 47 const FilterOperations& background_filters);
46 48
47 scoped_ptr<RenderPassDrawQuad> Copy( 49 scoped_ptr<RenderPassDrawQuad> Copy(
48 const SharedQuadState* copied_shared_quad_state, 50 const SharedQuadState* copied_shared_quad_state,
49 RenderPass::Id copied_render_pass_id) const; 51 RenderPass::Id copied_render_pass_id) const;
50 52
51 RenderPass::Id render_pass_id; 53 RenderPass::Id render_pass_id;
52 bool is_replica; 54 bool is_replica;
53 ResourceProvider::ResourceId mask_resource_id; 55 ResourceProvider::ResourceId mask_resource_id;
54 gfx::Rect contents_changed_since_last_frame; 56 gfx::Rect contents_changed_since_last_frame;
55 gfx::RectF mask_uv_rect; 57 gfx::RectF mask_uv_rect;
56 58
57 // Post-processing filters, applied to the pixels in the render pass' texture. 59 // Post-processing filters, applied to the pixels in the render pass' texture.
58 FilterOperations filters; 60 FilterOperations filters;
59 61
62 // Scale to be applied to filter parameters for pixel-moving filters.
63 // This should include content-to-target-space scale, and device
64 // pixel ratio.
65 gfx::Vector2dF filters_scale;
66
60 // Post-processing filters, applied to the pixels showing through the 67 // Post-processing filters, applied to the pixels showing through the
61 // background of the render pass, from behind it. 68 // background of the render pass, from behind it.
62 FilterOperations background_filters; 69 FilterOperations background_filters;
63 70
64 virtual void IterateResources(const ResourceIteratorCallback& callback) 71 virtual void IterateResources(const ResourceIteratorCallback& callback)
65 OVERRIDE; 72 OVERRIDE;
66 73
67 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); 74 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*);
68 75
69 private: 76 private:
70 RenderPassDrawQuad(); 77 RenderPassDrawQuad();
71 virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE; 78 virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE;
72 }; 79 };
73 80
74 } // namespace cc 81 } // namespace cc
75 82
76 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ 83 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
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