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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
| 6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 21 virtual ~RenderPassDrawQuad(); | 21 virtual ~RenderPassDrawQuad(); |
| 22 | 22 |
| 23 void SetNew(const SharedQuadState* shared_quad_state, | 23 void SetNew(const SharedQuadState* shared_quad_state, |
| 24 const gfx::Rect& rect, | 24 const gfx::Rect& rect, |
| 25 RenderPass::Id render_pass_id, | 25 RenderPass::Id render_pass_id, |
| 26 bool is_replica, | 26 bool is_replica, |
| 27 ResourceProvider::ResourceId mask_resource_id, | 27 ResourceProvider::ResourceId mask_resource_id, |
| 28 const gfx::Rect& contents_changed_since_last_frame, | 28 const gfx::Rect& contents_changed_since_last_frame, |
| 29 const gfx::RectF& mask_uv_rect, | 29 const gfx::RectF& mask_uv_rect, |
| 30 const FilterOperations& filters, | 30 const FilterOperations& filters, |
| 31 const FilterOperations& background_filters); | 31 const FilterOperations& background_filters, |
| 32 const gfx::Transform& scale); | |
| 32 | 33 |
| 33 void SetAll(const SharedQuadState* shared_quad_state, | 34 void SetAll(const SharedQuadState* shared_quad_state, |
| 34 const gfx::Rect& rect, | 35 const gfx::Rect& rect, |
| 35 const gfx::Rect& opaque_rect, | 36 const gfx::Rect& opaque_rect, |
| 36 const gfx::Rect& visible_rect, | 37 const gfx::Rect& visible_rect, |
| 37 bool needs_blending, | 38 bool needs_blending, |
| 38 RenderPass::Id render_pass_id, | 39 RenderPass::Id render_pass_id, |
| 39 bool is_replica, | 40 bool is_replica, |
| 40 ResourceProvider::ResourceId mask_resource_id, | 41 ResourceProvider::ResourceId mask_resource_id, |
| 41 const gfx::Rect& contents_changed_since_last_frame, | 42 const gfx::Rect& contents_changed_since_last_frame, |
| 42 const gfx::RectF& mask_uv_rect, | 43 const gfx::RectF& mask_uv_rect, |
| 43 const FilterOperations& filters, | 44 const FilterOperations& filters, |
| 44 const FilterOperations& background_filters); | 45 const FilterOperations& background_filters, |
| 46 const gfx::Transform& scale); | |
| 45 | 47 |
| 46 scoped_ptr<RenderPassDrawQuad> Copy( | 48 scoped_ptr<RenderPassDrawQuad> Copy( |
| 47 const SharedQuadState* copied_shared_quad_state, | 49 const SharedQuadState* copied_shared_quad_state, |
| 48 RenderPass::Id copied_render_pass_id) const; | 50 RenderPass::Id copied_render_pass_id) const; |
| 49 | 51 |
| 50 RenderPass::Id render_pass_id; | 52 RenderPass::Id render_pass_id; |
| 51 bool is_replica; | 53 bool is_replica; |
| 52 ResourceProvider::ResourceId mask_resource_id; | 54 ResourceProvider::ResourceId mask_resource_id; |
| 53 gfx::Rect contents_changed_since_last_frame; | 55 gfx::Rect contents_changed_since_last_frame; |
| 54 gfx::RectF mask_uv_rect; | 56 gfx::RectF mask_uv_rect; |
| 55 | 57 |
| 56 // Post-processing filters, applied to the pixels in the render pass' texture. | 58 // Post-processing filters, applied to the pixels in the render pass' texture. |
| 57 FilterOperations filters; | 59 FilterOperations filters; |
| 58 | 60 |
| 59 // Post-processing filters, applied to the pixels showing through the | 61 // Post-processing filters, applied to the pixels showing through the |
| 60 // background of the render pass, from behind it. | 62 // background of the render pass, from behind it. |
| 61 FilterOperations background_filters; | 63 FilterOperations background_filters; |
| 64 gfx::Transform scale; | |
|
danakj
2014/03/07 17:35:44
Since you only care about the scale components, yo
Stephen White
2014/03/07 17:46:43
Yeah, that's probably a better idea.
danakj
2014/03/07 17:49:23
Oh actually, because this is a transform from the
danakj
2014/03/07 17:50:22
This is the full computation of the transform: htt
Stephen White
2014/03/07 20:45:58
Done.
Stephen White
2014/03/07 20:45:58
Done.
| |
| 62 | 65 |
| 63 virtual void IterateResources(const ResourceIteratorCallback& callback) | 66 virtual void IterateResources(const ResourceIteratorCallback& callback) |
| 64 OVERRIDE; | 67 OVERRIDE; |
| 65 | 68 |
| 66 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); | 69 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); |
| 67 | 70 |
| 68 private: | 71 private: |
| 69 RenderPassDrawQuad(); | 72 RenderPassDrawQuad(); |
| 70 virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE; | 73 virtual void ExtendValue(base::DictionaryValue* value) const OVERRIDE; |
| 71 }; | 74 }; |
| 72 | 75 |
| 73 } // namespace cc | 76 } // namespace cc |
| 74 | 77 |
| 75 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 78 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
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