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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
| 6 | 6 |
| 7 #include "base/format_macros.h" | 7 #include "base/format_macros.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
| 10 | 10 |
| 11 namespace cc { | 11 namespace cc { |
| 12 | 12 |
| 13 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) | 13 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
| 14 : settings_(settings), | 14 : settings_(settings), |
| 15 commit_state_(COMMIT_STATE_IDLE), | 15 commit_state_(COMMIT_STATE_IDLE), |
| 16 commit_count_(0), | 16 commit_count_(0), |
| 17 current_frame_number_(0), | 17 current_frame_number_(0), |
| 18 last_frame_number_where_begin_frame_sent_to_main_thread_(-1), |
| 18 last_frame_number_where_draw_was_called_(-1), | 19 last_frame_number_where_draw_was_called_(-1), |
| 19 last_frame_number_where_tree_activation_attempted_(-1), | 20 last_frame_number_where_tree_activation_attempted_(-1), |
| 20 last_frame_number_where_check_for_completed_tile_uploads_called_(-1), | 21 last_frame_number_where_check_for_completed_tile_uploads_called_(-1), |
| 21 consecutive_failed_draws_(0), | 22 consecutive_failed_draws_(0), |
| 22 maximum_number_of_failed_draws_before_draw_is_forced_(3), | 23 maximum_number_of_failed_draws_before_draw_is_forced_(3), |
| 23 needs_redraw_(false), | 24 needs_redraw_(false), |
| 24 swap_used_incomplete_tile_(false), | 25 swap_used_incomplete_tile_(false), |
| 25 needs_forced_redraw_(false), | 26 needs_forced_redraw_(false), |
| 26 needs_forced_redraw_after_next_commit_(false), | 27 needs_forced_redraw_after_next_commit_(false), |
| 28 needs_redraw_after_next_commit_(false), |
| 27 needs_commit_(false), | 29 needs_commit_(false), |
| 28 needs_forced_commit_(false), | 30 needs_forced_commit_(false), |
| 29 expect_immediate_begin_frame_for_main_thread_(false), | 31 expect_immediate_begin_frame_for_main_thread_(false), |
| 30 main_thread_needs_layer_textures_(false), | 32 main_thread_needs_layer_textures_(false), |
| 31 inside_begin_frame_(false), | 33 inside_begin_frame_(false), |
| 32 visible_(false), | 34 visible_(false), |
| 33 can_start_(false), | 35 can_start_(false), |
| 34 can_draw_(false), | 36 can_draw_(false), |
| 35 has_pending_tree_(false), | 37 has_pending_tree_(false), |
| 36 draw_if_possible_failed_(false), | 38 draw_if_possible_failed_(false), |
| (...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 109 bool SchedulerStateMachine::HasAttemptedTreeActivationThisFrame() const { | 111 bool SchedulerStateMachine::HasAttemptedTreeActivationThisFrame() const { |
| 110 return current_frame_number_ == | 112 return current_frame_number_ == |
| 111 last_frame_number_where_tree_activation_attempted_; | 113 last_frame_number_where_tree_activation_attempted_; |
| 112 } | 114 } |
| 113 | 115 |
| 114 bool SchedulerStateMachine::HasCheckedForCompletedTileUploadsThisFrame() const { | 116 bool SchedulerStateMachine::HasCheckedForCompletedTileUploadsThisFrame() const { |
| 115 return current_frame_number_ == | 117 return current_frame_number_ == |
| 116 last_frame_number_where_check_for_completed_tile_uploads_called_; | 118 last_frame_number_where_check_for_completed_tile_uploads_called_; |
| 117 } | 119 } |
| 118 | 120 |
| 121 void SchedulerStateMachine::SetPostCommitFlags() { |
| 122 // This post-commit work is common to both completed and aborted commits. |
| 123 if (needs_forced_redraw_after_next_commit_) { |
| 124 needs_forced_redraw_after_next_commit_ = false; |
| 125 needs_forced_redraw_ = true; |
| 126 } |
| 127 if (needs_redraw_after_next_commit_) { |
| 128 needs_redraw_after_next_commit_ = false; |
| 129 needs_redraw_ = true; |
| 130 } |
| 131 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD; |
| 132 } |
| 133 |
| 119 bool SchedulerStateMachine::DrawSuspendedUntilCommit() const { | 134 bool SchedulerStateMachine::DrawSuspendedUntilCommit() const { |
| 120 if (!can_draw_) | 135 if (!can_draw_) |
| 121 return true; | 136 return true; |
| 122 if (!visible_) | 137 if (!visible_) |
| 123 return true; | 138 return true; |
| 124 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD) | 139 if (texture_state_ == LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD) |
| 125 return true; | 140 return true; |
| 126 return false; | 141 return false; |
| 127 } | 142 } |
| 128 | 143 |
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| 177 if (!BeginFrameNeededToDrawByImplThread()) | 192 if (!BeginFrameNeededToDrawByImplThread()) |
| 178 return true; | 193 return true; |
| 179 return false; | 194 return false; |
| 180 } | 195 } |
| 181 | 196 |
| 182 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { | 197 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { |
| 183 if (ShouldAcquireLayerTexturesForMainThread()) | 198 if (ShouldAcquireLayerTexturesForMainThread()) |
| 184 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD; | 199 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD; |
| 185 | 200 |
| 186 switch (commit_state_) { | 201 switch (commit_state_) { |
| 187 case COMMIT_STATE_IDLE: | 202 case COMMIT_STATE_IDLE: { |
| 188 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && | 203 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && |
| 189 needs_forced_redraw_) | 204 needs_forced_redraw_) |
| 190 return ACTION_DRAW_FORCED; | 205 return ACTION_DRAW_FORCED; |
| 191 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && | 206 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && |
| 192 needs_forced_commit_) | 207 needs_forced_commit_) |
| 193 // TODO(enne): Should probably drop the active tree on force commit. | 208 // TODO(enne): Should probably drop the active tree on force commit. |
| 194 return has_pending_tree_ ? ACTION_NONE | 209 return has_pending_tree_ ? ACTION_NONE |
| 195 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | 210 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; |
| 196 if (output_surface_state_ == OUTPUT_SURFACE_LOST && can_start_) | 211 if (output_surface_state_ == OUTPUT_SURFACE_LOST && can_start_) |
| 197 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; | 212 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; |
| 198 if (output_surface_state_ == OUTPUT_SURFACE_CREATING) | 213 if (output_surface_state_ == OUTPUT_SURFACE_CREATING) |
| 199 return ACTION_NONE; | 214 return ACTION_NONE; |
| 200 if (ShouldCheckForCompletedTileUploads()) | 215 if (ShouldCheckForCompletedTileUploads()) |
| 201 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; | 216 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; |
| 202 if (ShouldAttemptTreeActivation()) | 217 if (ShouldAttemptTreeActivation()) |
| 203 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 218 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; |
| 204 if (ShouldDraw()) { | 219 if (ShouldDraw()) { |
| 205 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 220 return needs_forced_redraw_ ? ACTION_DRAW_FORCED |
| 206 : ACTION_DRAW_IF_POSSIBLE; | 221 : ACTION_DRAW_IF_POSSIBLE; |
| 207 } | 222 } |
| 208 if (needs_commit_ && | 223 bool can_commit_this_frame = |
| 209 ((visible_ && output_surface_state_ == OUTPUT_SURFACE_ACTIVE) | 224 visible_ && |
| 210 || needs_forced_commit_)) | 225 current_frame_number_ > |
| 226 last_frame_number_where_begin_frame_sent_to_main_thread_; |
| 227 if (needs_commit_ && ((can_commit_this_frame && |
| 228 output_surface_state_ == OUTPUT_SURFACE_ACTIVE) || |
| 229 needs_forced_commit_)) |
| 211 // TODO(enne): Should probably drop the active tree on force commit. | 230 // TODO(enne): Should probably drop the active tree on force commit. |
| 212 return has_pending_tree_ ? ACTION_NONE | 231 return has_pending_tree_ ? ACTION_NONE |
| 213 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | 232 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; |
| 214 return ACTION_NONE; | 233 return ACTION_NONE; |
| 215 | 234 } |
| 216 case COMMIT_STATE_FRAME_IN_PROGRESS: | 235 case COMMIT_STATE_FRAME_IN_PROGRESS: |
| 217 if (ShouldCheckForCompletedTileUploads()) | 236 if (ShouldCheckForCompletedTileUploads()) |
| 218 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; | 237 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; |
| 219 if (ShouldAttemptTreeActivation()) | 238 if (ShouldAttemptTreeActivation()) |
| 220 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 239 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; |
| 221 if (ShouldDraw()) { | 240 if (ShouldDraw()) { |
| 222 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 241 return needs_forced_redraw_ ? ACTION_DRAW_FORCED |
| 223 : ACTION_DRAW_IF_POSSIBLE; | 242 : ACTION_DRAW_IF_POSSIBLE; |
| 224 } | 243 } |
| 225 return ACTION_NONE; | 244 return ACTION_NONE; |
| 226 | 245 |
| 227 case COMMIT_STATE_READY_TO_COMMIT: | 246 case COMMIT_STATE_READY_TO_COMMIT: |
| 228 return ACTION_COMMIT; | 247 return ACTION_COMMIT; |
| 229 | 248 |
| 230 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: { | 249 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: { |
| 231 if (ShouldCheckForCompletedTileUploads()) | 250 if (ShouldCheckForCompletedTileUploads()) |
| 232 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; | 251 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; |
| 233 if (ShouldAttemptTreeActivation()) | 252 if (ShouldAttemptTreeActivation()) |
| 234 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; | 253 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; |
| 235 if (ShouldDraw() || output_surface_state_ == OUTPUT_SURFACE_LOST) { | 254 if (ShouldDraw() || output_surface_state_ == OUTPUT_SURFACE_LOST) { |
| 236 return needs_forced_redraw_ ? ACTION_DRAW_FORCED | 255 return needs_forced_redraw_ ? ACTION_DRAW_FORCED |
| 237 : ACTION_DRAW_IF_POSSIBLE; | 256 : ACTION_DRAW_IF_POSSIBLE; |
| 238 } | 257 } |
| 239 // COMMIT_STATE_WAITING_FOR_FIRST_DRAW wants to enforce a draw. If | 258 // COMMIT_STATE_WAITING_FOR_FIRST_DRAW wants to enforce a draw. If |
| 240 // can_draw_ is false or textures are not available, proceed to the next | 259 // can_draw_ is false or textures are not available, proceed to the next |
| 241 // step (similar as in COMMIT_STATE_IDLE). | 260 // step (similar as in COMMIT_STATE_IDLE). |
| 242 bool can_commit = visible_ || needs_forced_commit_; | 261 bool can_commit = |
| 262 needs_forced_commit_ || |
| 263 (visible_ && |
| 264 current_frame_number_ > |
| 265 last_frame_number_where_begin_frame_sent_to_main_thread_); |
| 243 if (needs_commit_ && can_commit && DrawSuspendedUntilCommit()) | 266 if (needs_commit_ && can_commit && DrawSuspendedUntilCommit()) |
| 244 return has_pending_tree_ ? ACTION_NONE | 267 return has_pending_tree_ ? ACTION_NONE |
| 245 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | 268 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; |
| 246 return ACTION_NONE; | 269 return ACTION_NONE; |
| 247 } | 270 } |
| 248 | 271 |
| 249 case COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW: | 272 case COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW: |
| 250 if (ShouldCheckForCompletedTileUploads()) | 273 if (ShouldCheckForCompletedTileUploads()) |
| 251 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; | 274 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; |
| 252 if (ShouldAttemptTreeActivation()) | 275 if (ShouldAttemptTreeActivation()) |
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| 269 current_frame_number_; | 292 current_frame_number_; |
| 270 return; | 293 return; |
| 271 | 294 |
| 272 case ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: | 295 case ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: |
| 273 last_frame_number_where_tree_activation_attempted_ = | 296 last_frame_number_where_tree_activation_attempted_ = |
| 274 current_frame_number_; | 297 current_frame_number_; |
| 275 return; | 298 return; |
| 276 | 299 |
| 277 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: | 300 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: |
| 278 DCHECK(!has_pending_tree_); | 301 DCHECK(!has_pending_tree_); |
| 279 DCHECK(visible_ || needs_forced_commit_); | 302 if (!needs_forced_commit_) { |
| 303 DCHECK(visible_); |
| 304 DCHECK_GT(current_frame_number_, |
| 305 last_frame_number_where_begin_frame_sent_to_main_thread_); |
| 306 } |
| 280 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; | 307 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; |
| 281 needs_commit_ = false; | 308 needs_commit_ = false; |
| 282 needs_forced_commit_ = false; | 309 needs_forced_commit_ = false; |
| 310 last_frame_number_where_begin_frame_sent_to_main_thread_ = |
| 311 current_frame_number_; |
| 283 return; | 312 return; |
| 284 | 313 |
| 285 case ACTION_COMMIT: | 314 case ACTION_COMMIT: |
| 286 commit_count_++; | 315 commit_count_++; |
| 287 if (expect_immediate_begin_frame_for_main_thread_) | 316 if (expect_immediate_begin_frame_for_main_thread_) |
| 288 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW; | 317 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW; |
| 289 else | 318 else |
| 290 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; | 319 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; |
| 291 // When impl-side painting, we draw on activation instead of on commit. | 320 // When impl-side painting, we draw on activation instead of on commit. |
| 292 if (!settings_.impl_side_painting) | 321 if (!settings_.impl_side_painting) |
| 293 needs_redraw_ = true; | 322 needs_redraw_ = true; |
| 294 if (draw_if_possible_failed_) | 323 if (draw_if_possible_failed_) |
| 295 last_frame_number_where_draw_was_called_ = -1; | 324 last_frame_number_where_draw_was_called_ = -1; |
| 296 | 325 SetPostCommitFlags(); |
| 297 if (needs_forced_redraw_after_next_commit_) { | |
| 298 needs_forced_redraw_after_next_commit_ = false; | |
| 299 needs_forced_redraw_ = true; | |
| 300 } | |
| 301 | |
| 302 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD; | |
| 303 return; | 326 return; |
| 304 | 327 |
| 305 case ACTION_DRAW_FORCED: | 328 case ACTION_DRAW_FORCED: |
| 306 case ACTION_DRAW_IF_POSSIBLE: | 329 case ACTION_DRAW_IF_POSSIBLE: |
| 307 needs_redraw_ = false; | 330 needs_redraw_ = false; |
| 308 needs_forced_redraw_ = false; | 331 needs_forced_redraw_ = false; |
| 309 draw_if_possible_failed_ = false; | 332 draw_if_possible_failed_ = false; |
| 310 swap_used_incomplete_tile_ = false; | 333 swap_used_incomplete_tile_ = false; |
| 311 if (inside_begin_frame_) | 334 if (inside_begin_frame_) |
| 312 last_frame_number_where_draw_was_called_ = current_frame_number_; | 335 last_frame_number_where_draw_was_called_ = current_frame_number_; |
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| 360 if (!visible_ || output_surface_state_ != OUTPUT_SURFACE_ACTIVE) | 383 if (!visible_ || output_surface_state_ != OUTPUT_SURFACE_ACTIVE) |
| 361 return false; | 384 return false; |
| 362 | 385 |
| 363 // We should proactively request a BeginFrame if a commit or a tree activation | 386 // We should proactively request a BeginFrame if a commit or a tree activation |
| 364 // is pending. | 387 // is pending. |
| 365 return (needs_commit_ || needs_forced_commit_ || | 388 return (needs_commit_ || needs_forced_commit_ || |
| 366 commit_state_ != COMMIT_STATE_IDLE || has_pending_tree_); | 389 commit_state_ != COMMIT_STATE_IDLE || has_pending_tree_); |
| 367 } | 390 } |
| 368 | 391 |
| 369 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { | 392 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { |
| 393 current_frame_number_++; |
| 370 inside_begin_frame_ = true; | 394 inside_begin_frame_ = true; |
| 371 last_begin_frame_args_ = args; | 395 last_begin_frame_args_ = args; |
| 372 } | 396 } |
| 373 | 397 |
| 374 void SchedulerStateMachine::DidLeaveBeginFrame() { | 398 void SchedulerStateMachine::DidLeaveBeginFrame() { |
| 375 current_frame_number_++; | |
| 376 inside_begin_frame_ = false; | 399 inside_begin_frame_ = false; |
| 377 } | 400 } |
| 378 | 401 |
| 379 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } | 402 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } |
| 380 | 403 |
| 381 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } | 404 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } |
| 382 | 405 |
| 383 void SchedulerStateMachine::DidSwapUseIncompleteTile() { | 406 void SchedulerStateMachine::DidSwapUseIncompleteTile() { |
| 384 swap_used_incomplete_tile_ = true; | 407 swap_used_incomplete_tile_ = true; |
| 385 } | 408 } |
| (...skipping 29 matching lines...) Expand all Loading... |
| 415 } | 438 } |
| 416 | 439 |
| 417 void SchedulerStateMachine::FinishCommit() { | 440 void SchedulerStateMachine::FinishCommit() { |
| 418 DCHECK(commit_state_ == COMMIT_STATE_FRAME_IN_PROGRESS || | 441 DCHECK(commit_state_ == COMMIT_STATE_FRAME_IN_PROGRESS || |
| 419 (expect_immediate_begin_frame_for_main_thread_ && | 442 (expect_immediate_begin_frame_for_main_thread_ && |
| 420 commit_state_ != COMMIT_STATE_IDLE)) | 443 commit_state_ != COMMIT_STATE_IDLE)) |
| 421 << ToString(); | 444 << ToString(); |
| 422 commit_state_ = COMMIT_STATE_READY_TO_COMMIT; | 445 commit_state_ = COMMIT_STATE_READY_TO_COMMIT; |
| 423 } | 446 } |
| 424 | 447 |
| 425 void SchedulerStateMachine::BeginFrameAbortedByMainThread() { | 448 void SchedulerStateMachine::BeginFrameAbortedByMainThread(bool did_handle) { |
| 426 DCHECK_EQ(commit_state_, COMMIT_STATE_FRAME_IN_PROGRESS); | 449 DCHECK_EQ(commit_state_, COMMIT_STATE_FRAME_IN_PROGRESS); |
| 427 if (expect_immediate_begin_frame_for_main_thread_) { | 450 if (expect_immediate_begin_frame_for_main_thread_) { |
| 428 expect_immediate_begin_frame_for_main_thread_ = false; | 451 expect_immediate_begin_frame_for_main_thread_ = false; |
| 452 } else if (did_handle) { |
| 453 commit_state_ = COMMIT_STATE_IDLE; |
| 454 SetPostCommitFlags(); |
| 429 } else { | 455 } else { |
| 430 commit_state_ = COMMIT_STATE_IDLE; | 456 commit_state_ = COMMIT_STATE_IDLE; |
| 431 SetNeedsCommit(); | 457 SetNeedsCommit(); |
| 432 } | 458 } |
| 433 } | 459 } |
| 434 | 460 |
| 435 void SchedulerStateMachine::DidLoseOutputSurface() { | 461 void SchedulerStateMachine::DidLoseOutputSurface() { |
| 436 if (output_surface_state_ == OUTPUT_SURFACE_LOST || | 462 if (output_surface_state_ == OUTPUT_SURFACE_LOST || |
| 437 output_surface_state_ == OUTPUT_SURFACE_CREATING) | 463 output_surface_state_ == OUTPUT_SURFACE_CREATING) |
| 438 return; | 464 return; |
| (...skipping 12 matching lines...) Expand all Loading... |
| 451 | 477 |
| 452 if (did_create_and_initialize_first_output_surface_) { | 478 if (did_create_and_initialize_first_output_surface_) { |
| 453 // TODO(boliu): See if we can remove this when impl-side painting is always | 479 // TODO(boliu): See if we can remove this when impl-side painting is always |
| 454 // on. Does anything on the main thread need to update after recreate? | 480 // on. Does anything on the main thread need to update after recreate? |
| 455 needs_commit_ = true; | 481 needs_commit_ = true; |
| 456 // If anything has requested a redraw, we don't want to actually draw | 482 // If anything has requested a redraw, we don't want to actually draw |
| 457 // when the output surface is restored until things have a chance to | 483 // when the output surface is restored until things have a chance to |
| 458 // sort themselves out with a commit. | 484 // sort themselves out with a commit. |
| 459 needs_redraw_ = false; | 485 needs_redraw_ = false; |
| 460 } | 486 } |
| 487 needs_redraw_after_next_commit_ = true; |
| 461 did_create_and_initialize_first_output_surface_ = true; | 488 did_create_and_initialize_first_output_surface_ = true; |
| 462 } | 489 } |
| 463 | 490 |
| 464 bool SchedulerStateMachine::HasInitializedOutputSurface() const { | 491 bool SchedulerStateMachine::HasInitializedOutputSurface() const { |
| 465 return output_surface_state_ == OUTPUT_SURFACE_ACTIVE; | 492 return output_surface_state_ == OUTPUT_SURFACE_ACTIVE; |
| 466 } | 493 } |
| 467 | 494 |
| 468 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced( | 495 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced( |
| 469 int num_draws) { | 496 int num_draws) { |
| 470 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws; | 497 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws; |
| 471 } | 498 } |
| 472 | 499 |
| 473 } // namespace cc | 500 } // namespace cc |
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