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Issue 19106007: cc: Allow the main thread to cancel commits (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Address danakj's review comments Created 7 years, 5 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/scheduler/scheduler_state_machine.h" 5 #include "cc/scheduler/scheduler_state_machine.h"
6 6
7 #include "base/format_macros.h" 7 #include "base/format_macros.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/strings/stringprintf.h" 9 #include "base/strings/stringprintf.h"
10 10
11 namespace cc { 11 namespace cc {
12 12
13 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) 13 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings)
14 : settings_(settings), 14 : settings_(settings),
15 commit_state_(COMMIT_STATE_IDLE), 15 commit_state_(COMMIT_STATE_IDLE),
16 commit_count_(0), 16 commit_count_(0),
17 current_frame_number_(0), 17 current_frame_number_(0),
18 last_frame_number_where_begin_frame_sent_to_main_thread_(-1),
18 last_frame_number_where_draw_was_called_(-1), 19 last_frame_number_where_draw_was_called_(-1),
19 last_frame_number_where_tree_activation_attempted_(-1), 20 last_frame_number_where_tree_activation_attempted_(-1),
20 last_frame_number_where_check_for_completed_tile_uploads_called_(-1), 21 last_frame_number_where_check_for_completed_tile_uploads_called_(-1),
21 consecutive_failed_draws_(0), 22 consecutive_failed_draws_(0),
22 maximum_number_of_failed_draws_before_draw_is_forced_(3), 23 maximum_number_of_failed_draws_before_draw_is_forced_(3),
23 needs_redraw_(false), 24 needs_redraw_(false),
24 swap_used_incomplete_tile_(false), 25 swap_used_incomplete_tile_(false),
25 needs_forced_redraw_(false), 26 needs_forced_redraw_(false),
26 needs_forced_redraw_after_next_commit_(false), 27 needs_forced_redraw_after_next_commit_(false),
27 needs_commit_(false), 28 needs_commit_(false),
(...skipping 149 matching lines...) Expand 10 before | Expand all | Expand 10 after
177 if (!BeginFrameNeededToDrawByImplThread()) 178 if (!BeginFrameNeededToDrawByImplThread())
178 return true; 179 return true;
179 return false; 180 return false;
180 } 181 }
181 182
182 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { 183 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const {
183 if (ShouldAcquireLayerTexturesForMainThread()) 184 if (ShouldAcquireLayerTexturesForMainThread())
184 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD; 185 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD;
185 186
186 switch (commit_state_) { 187 switch (commit_state_) {
187 case COMMIT_STATE_IDLE: 188 case COMMIT_STATE_IDLE: {
188 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && 189 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE &&
189 needs_forced_redraw_) 190 needs_forced_redraw_)
190 return ACTION_DRAW_FORCED; 191 return ACTION_DRAW_FORCED;
191 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE && 192 if (output_surface_state_ != OUTPUT_SURFACE_ACTIVE &&
192 needs_forced_commit_) 193 needs_forced_commit_)
193 // TODO(enne): Should probably drop the active tree on force commit. 194 // TODO(enne): Should probably drop the active tree on force commit.
194 return has_pending_tree_ ? ACTION_NONE 195 return has_pending_tree_ ? ACTION_NONE
195 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; 196 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD;
196 if (output_surface_state_ == OUTPUT_SURFACE_LOST && can_start_) 197 if (output_surface_state_ == OUTPUT_SURFACE_LOST && can_start_)
197 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; 198 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION;
198 if (output_surface_state_ == OUTPUT_SURFACE_CREATING) 199 if (output_surface_state_ == OUTPUT_SURFACE_CREATING)
199 return ACTION_NONE; 200 return ACTION_NONE;
200 if (ShouldCheckForCompletedTileUploads()) 201 if (ShouldCheckForCompletedTileUploads())
201 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; 202 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS;
202 if (ShouldAttemptTreeActivation()) 203 if (ShouldAttemptTreeActivation())
203 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; 204 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED;
204 if (ShouldDraw()) { 205 if (ShouldDraw()) {
205 return needs_forced_redraw_ ? ACTION_DRAW_FORCED 206 return needs_forced_redraw_ ? ACTION_DRAW_FORCED
206 : ACTION_DRAW_IF_POSSIBLE; 207 : ACTION_DRAW_IF_POSSIBLE;
207 } 208 }
208 if (needs_commit_ && 209 bool can_commit_this_frame =
209 ((visible_ && output_surface_state_ == OUTPUT_SURFACE_ACTIVE) 210 visible_ &&
210 || needs_forced_commit_)) 211 current_frame_number_ >
212 last_frame_number_where_begin_frame_sent_to_main_thread_;
213 if (needs_commit_ && ((can_commit_this_frame &&
214 output_surface_state_ == OUTPUT_SURFACE_ACTIVE) ||
215 needs_forced_commit_))
211 // TODO(enne): Should probably drop the active tree on force commit. 216 // TODO(enne): Should probably drop the active tree on force commit.
212 return has_pending_tree_ ? ACTION_NONE 217 return has_pending_tree_ ? ACTION_NONE
213 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; 218 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD;
214 return ACTION_NONE; 219 return ACTION_NONE;
215 220 }
216 case COMMIT_STATE_FRAME_IN_PROGRESS: 221 case COMMIT_STATE_FRAME_IN_PROGRESS:
217 if (ShouldCheckForCompletedTileUploads()) 222 if (ShouldCheckForCompletedTileUploads())
218 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; 223 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS;
219 if (ShouldAttemptTreeActivation()) 224 if (ShouldAttemptTreeActivation())
220 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; 225 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED;
221 if (ShouldDraw()) { 226 if (ShouldDraw()) {
222 return needs_forced_redraw_ ? ACTION_DRAW_FORCED 227 return needs_forced_redraw_ ? ACTION_DRAW_FORCED
223 : ACTION_DRAW_IF_POSSIBLE; 228 : ACTION_DRAW_IF_POSSIBLE;
224 } 229 }
225 return ACTION_NONE; 230 return ACTION_NONE;
226 231
227 case COMMIT_STATE_READY_TO_COMMIT: 232 case COMMIT_STATE_READY_TO_COMMIT:
228 return ACTION_COMMIT; 233 return ACTION_COMMIT;
229 234
230 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: { 235 case COMMIT_STATE_WAITING_FOR_FIRST_DRAW: {
231 if (ShouldCheckForCompletedTileUploads()) 236 if (ShouldCheckForCompletedTileUploads())
232 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; 237 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS;
233 if (ShouldAttemptTreeActivation()) 238 if (ShouldAttemptTreeActivation())
234 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED; 239 return ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED;
235 if (ShouldDraw() || output_surface_state_ == OUTPUT_SURFACE_LOST) { 240 if (ShouldDraw() || output_surface_state_ == OUTPUT_SURFACE_LOST) {
236 return needs_forced_redraw_ ? ACTION_DRAW_FORCED 241 return needs_forced_redraw_ ? ACTION_DRAW_FORCED
237 : ACTION_DRAW_IF_POSSIBLE; 242 : ACTION_DRAW_IF_POSSIBLE;
238 } 243 }
239 // COMMIT_STATE_WAITING_FOR_FIRST_DRAW wants to enforce a draw. If 244 // COMMIT_STATE_WAITING_FOR_FIRST_DRAW wants to enforce a draw. If
240 // can_draw_ is false or textures are not available, proceed to the next 245 // can_draw_ is false or textures are not available, proceed to the next
241 // step (similar as in COMMIT_STATE_IDLE). 246 // step (similar as in COMMIT_STATE_IDLE).
242 bool can_commit = visible_ || needs_forced_commit_; 247 bool can_commit =
248 needs_forced_commit_ ||
249 (visible_ &&
250 current_frame_number_ >
251 last_frame_number_where_begin_frame_sent_to_main_thread_);
243 if (needs_commit_ && can_commit && DrawSuspendedUntilCommit()) 252 if (needs_commit_ && can_commit && DrawSuspendedUntilCommit())
244 return has_pending_tree_ ? ACTION_NONE 253 return has_pending_tree_ ? ACTION_NONE
245 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; 254 : ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD;
246 return ACTION_NONE; 255 return ACTION_NONE;
247 } 256 }
248 257
249 case COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW: 258 case COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW:
250 if (ShouldCheckForCompletedTileUploads()) 259 if (ShouldCheckForCompletedTileUploads())
251 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS; 260 return ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS;
252 if (ShouldAttemptTreeActivation()) 261 if (ShouldAttemptTreeActivation())
(...skipping 16 matching lines...) Expand all
269 current_frame_number_; 278 current_frame_number_;
270 return; 279 return;
271 280
272 case ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: 281 case ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED:
273 last_frame_number_where_tree_activation_attempted_ = 282 last_frame_number_where_tree_activation_attempted_ =
274 current_frame_number_; 283 current_frame_number_;
275 return; 284 return;
276 285
277 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD: 286 case ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD:
278 DCHECK(!has_pending_tree_); 287 DCHECK(!has_pending_tree_);
279 DCHECK(visible_ || needs_forced_commit_); 288 if (!needs_forced_commit_) {
289 DCHECK(visible_);
290 DCHECK_GT(current_frame_number_,
291 last_frame_number_where_begin_frame_sent_to_main_thread_);
292 }
280 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS; 293 commit_state_ = COMMIT_STATE_FRAME_IN_PROGRESS;
281 needs_commit_ = false; 294 needs_commit_ = false;
282 needs_forced_commit_ = false; 295 needs_forced_commit_ = false;
296 last_frame_number_where_begin_frame_sent_to_main_thread_ =
297 current_frame_number_;
283 return; 298 return;
284 299
285 case ACTION_COMMIT: 300 case ACTION_COMMIT:
286 commit_count_++; 301 commit_count_++;
287 if (expect_immediate_begin_frame_for_main_thread_) 302 if (expect_immediate_begin_frame_for_main_thread_)
288 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW; 303 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW;
289 else 304 else
290 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; 305 commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_DRAW;
291 // When impl-side painting, we draw on activation instead of on commit. 306 // When impl-side painting, we draw on activation instead of on commit.
292 if (!settings_.impl_side_painting) 307 if (!settings_.impl_side_painting)
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
360 if (!visible_ || output_surface_state_ != OUTPUT_SURFACE_ACTIVE) 375 if (!visible_ || output_surface_state_ != OUTPUT_SURFACE_ACTIVE)
361 return false; 376 return false;
362 377
363 // We should proactively request a BeginFrame if a commit or a tree activation 378 // We should proactively request a BeginFrame if a commit or a tree activation
364 // is pending. 379 // is pending.
365 return (needs_commit_ || needs_forced_commit_ || 380 return (needs_commit_ || needs_forced_commit_ ||
366 commit_state_ != COMMIT_STATE_IDLE || has_pending_tree_); 381 commit_state_ != COMMIT_STATE_IDLE || has_pending_tree_);
367 } 382 }
368 383
369 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { 384 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) {
385 current_frame_number_++;
370 inside_begin_frame_ = true; 386 inside_begin_frame_ = true;
371 last_begin_frame_args_ = args; 387 last_begin_frame_args_ = args;
372 } 388 }
373 389
374 void SchedulerStateMachine::DidLeaveBeginFrame() { 390 void SchedulerStateMachine::DidLeaveBeginFrame() {
375 current_frame_number_++;
376 inside_begin_frame_ = false; 391 inside_begin_frame_ = false;
377 } 392 }
378 393
379 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } 394 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; }
380 395
381 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } 396 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; }
382 397
383 void SchedulerStateMachine::DidSwapUseIncompleteTile() { 398 void SchedulerStateMachine::DidSwapUseIncompleteTile() {
384 swap_used_incomplete_tile_ = true; 399 swap_used_incomplete_tile_ = true;
385 } 400 }
(...skipping 29 matching lines...) Expand all
415 } 430 }
416 431
417 void SchedulerStateMachine::FinishCommit() { 432 void SchedulerStateMachine::FinishCommit() {
418 DCHECK(commit_state_ == COMMIT_STATE_FRAME_IN_PROGRESS || 433 DCHECK(commit_state_ == COMMIT_STATE_FRAME_IN_PROGRESS ||
419 (expect_immediate_begin_frame_for_main_thread_ && 434 (expect_immediate_begin_frame_for_main_thread_ &&
420 commit_state_ != COMMIT_STATE_IDLE)) 435 commit_state_ != COMMIT_STATE_IDLE))
421 << ToString(); 436 << ToString();
422 commit_state_ = COMMIT_STATE_READY_TO_COMMIT; 437 commit_state_ = COMMIT_STATE_READY_TO_COMMIT;
423 } 438 }
424 439
425 void SchedulerStateMachine::BeginFrameAbortedByMainThread() { 440 void SchedulerStateMachine::BeginFrameAbortedByMainThread(bool did_handle) {
426 DCHECK_EQ(commit_state_, COMMIT_STATE_FRAME_IN_PROGRESS); 441 DCHECK_EQ(commit_state_, COMMIT_STATE_FRAME_IN_PROGRESS);
427 if (expect_immediate_begin_frame_for_main_thread_) { 442 if (expect_immediate_begin_frame_for_main_thread_) {
428 expect_immediate_begin_frame_for_main_thread_ = false; 443 expect_immediate_begin_frame_for_main_thread_ = false;
444 } else if (did_handle) {
445 commit_state_ = COMMIT_STATE_IDLE;
446 if (needs_forced_redraw_after_next_commit_) {
447 needs_forced_redraw_after_next_commit_ = false;
danakj 2013/07/18 21:57:23 What about the other states changed in ACTION_COMM
enne (OOO) 2013/07/19 01:23:51 Unfortunately, there's not that much sharing. Abo
danakj 2013/07/22 17:16:20 I'd say they are different, because drawing is blo
enne (OOO) 2013/07/22 19:02:43 Done.
448 needs_forced_redraw_ = true;
449 }
429 } else { 450 } else {
430 commit_state_ = COMMIT_STATE_IDLE; 451 commit_state_ = COMMIT_STATE_IDLE;
431 SetNeedsCommit(); 452 SetNeedsCommit();
432 } 453 }
433 } 454 }
434 455
435 void SchedulerStateMachine::DidLoseOutputSurface() { 456 void SchedulerStateMachine::DidLoseOutputSurface() {
436 if (output_surface_state_ == OUTPUT_SURFACE_LOST || 457 if (output_surface_state_ == OUTPUT_SURFACE_LOST ||
437 output_surface_state_ == OUTPUT_SURFACE_CREATING) 458 output_surface_state_ == OUTPUT_SURFACE_CREATING)
438 return; 459 return;
(...skipping 25 matching lines...) Expand all
464 bool SchedulerStateMachine::HasInitializedOutputSurface() const { 485 bool SchedulerStateMachine::HasInitializedOutputSurface() const {
465 return output_surface_state_ == OUTPUT_SURFACE_ACTIVE; 486 return output_surface_state_ == OUTPUT_SURFACE_ACTIVE;
466 } 487 }
467 488
468 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced( 489 void SchedulerStateMachine::SetMaximumNumberOfFailedDrawsBeforeDrawIsForced(
469 int num_draws) { 490 int num_draws) {
470 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws; 491 maximum_number_of_failed_draws_before_draw_is_forced_ = num_draws;
471 } 492 }
472 493
473 } // namespace cc 494 } // namespace cc
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