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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 72 Action NextAction() const; | 72 Action NextAction() const; |
| 73 void UpdateState(Action action); | 73 void UpdateState(Action action); |
| 74 | 74 |
| 75 // Indicates whether the main thread needs a begin frame callback in order to | 75 // Indicates whether the main thread needs a begin frame callback in order to |
| 76 // make progress. | 76 // make progress. |
| 77 bool BeginFrameNeededToDrawByImplThread() const; | 77 bool BeginFrameNeededToDrawByImplThread() const; |
| 78 bool ProactiveBeginFrameWantedByImplThread() const; | 78 bool ProactiveBeginFrameWantedByImplThread() const; |
| 79 | 79 |
| 80 // Indicates that the system has entered and left a BeginFrame callback. | 80 // Indicates that the system has entered and left a BeginFrame callback. |
| 81 // The scheduler will not draw more than once in a given BeginFrame | 81 // The scheduler will not draw more than once in a given BeginFrame |
| 82 // callback. | 82 // callback nor send more than one BeginFrame message. |
| 83 void DidEnterBeginFrame(const BeginFrameArgs& args); | 83 void DidEnterBeginFrame(const BeginFrameArgs& args); |
| 84 void DidLeaveBeginFrame(); | 84 void DidLeaveBeginFrame(); |
| 85 bool inside_begin_frame() const { return inside_begin_frame_; } | 85 bool inside_begin_frame() const { return inside_begin_frame_; } |
| 86 | 86 |
| 87 // Indicates whether the LayerTreeHostImpl is visible. | 87 // Indicates whether the LayerTreeHostImpl is visible. |
| 88 void SetVisible(bool visible); | 88 void SetVisible(bool visible); |
| 89 | 89 |
| 90 // Indicates that a redraw is required, either due to the impl tree changing | 90 // Indicates that a redraw is required, either due to the impl tree changing |
| 91 // or the screen being damaged and simply needing redisplay. | 91 // or the screen being damaged and simply needing redisplay. |
| 92 void SetNeedsRedraw(); | 92 void SetNeedsRedraw(); |
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| 113 // begin frame to finish. | 113 // begin frame to finish. |
| 114 void SetNeedsForcedCommit(); | 114 void SetNeedsForcedCommit(); |
| 115 | 115 |
| 116 // Call this only in response to receiving an | 116 // Call this only in response to receiving an |
| 117 // ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD from NextAction. | 117 // ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD from NextAction. |
| 118 // Indicates that all painting is complete. | 118 // Indicates that all painting is complete. |
| 119 void FinishCommit(); | 119 void FinishCommit(); |
| 120 | 120 |
| 121 // Call this only in response to receiving an | 121 // Call this only in response to receiving an |
| 122 // ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD from NextAction if the client | 122 // ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD from NextAction if the client |
| 123 // rejects the begin frame message. | 123 // rejects the begin frame message. If did_handle is false, then |
| 124 void BeginFrameAbortedByMainThread(); | 124 // another commit will be retried soon. |
| 125 void BeginFrameAbortedByMainThread(bool did_handle); |
| 125 | 126 |
| 126 // Request exclusive access to the textures that back single buffered | 127 // Request exclusive access to the textures that back single buffered |
| 127 // layers on behalf of the main thread. Upon acquisition, | 128 // layers on behalf of the main thread. Upon acquisition, |
| 128 // ACTION_DRAW_IF_POSSIBLE will not draw until the main thread releases the | 129 // ACTION_DRAW_IF_POSSIBLE will not draw until the main thread releases the |
| 129 // textures to the impl thread by committing the layers. | 130 // textures to the impl thread by committing the layers. |
| 130 void SetMainThreadNeedsLayerTextures(); | 131 void SetMainThreadNeedsLayerTextures(); |
| 131 | 132 |
| 132 // Set that we can create the first OutputSurface and start the scheduler. | 133 // Set that we can create the first OutputSurface and start the scheduler. |
| 133 void SetCanStart() { can_start_ = true; } | 134 void SetCanStart() { can_start_ = true; } |
| 134 | 135 |
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| 161 protected: | 162 protected: |
| 162 bool ShouldDrawForced() const; | 163 bool ShouldDrawForced() const; |
| 163 bool ScheduledToDraw() const; | 164 bool ScheduledToDraw() const; |
| 164 bool ShouldDraw() const; | 165 bool ShouldDraw() const; |
| 165 bool ShouldAttemptTreeActivation() const; | 166 bool ShouldAttemptTreeActivation() const; |
| 166 bool ShouldAcquireLayerTexturesForMainThread() const; | 167 bool ShouldAcquireLayerTexturesForMainThread() const; |
| 167 bool ShouldUpdateVisibleTiles() const; | 168 bool ShouldUpdateVisibleTiles() const; |
| 168 bool HasDrawnThisFrame() const; | 169 bool HasDrawnThisFrame() const; |
| 169 bool HasAttemptedTreeActivationThisFrame() const; | 170 bool HasAttemptedTreeActivationThisFrame() const; |
| 170 bool HasUpdatedVisibleTilesThisFrame() const; | 171 bool HasUpdatedVisibleTilesThisFrame() const; |
| 172 void SetPostCommitFlags(); |
| 171 | 173 |
| 172 const SchedulerSettings settings_; | 174 const SchedulerSettings settings_; |
| 173 | 175 |
| 174 CommitState commit_state_; | 176 CommitState commit_state_; |
| 175 int commit_count_; | 177 int commit_count_; |
| 176 | 178 |
| 177 int current_frame_number_; | 179 int current_frame_number_; |
| 180 int last_frame_number_where_begin_frame_sent_to_main_thread_; |
| 178 int last_frame_number_where_draw_was_called_; | 181 int last_frame_number_where_draw_was_called_; |
| 179 int last_frame_number_where_tree_activation_attempted_; | 182 int last_frame_number_where_tree_activation_attempted_; |
| 180 int last_frame_number_where_update_visible_tiles_was_called_; | 183 int last_frame_number_where_update_visible_tiles_was_called_; |
| 181 int consecutive_failed_draws_; | 184 int consecutive_failed_draws_; |
| 182 int maximum_number_of_failed_draws_before_draw_is_forced_; | 185 int maximum_number_of_failed_draws_before_draw_is_forced_; |
| 183 bool needs_redraw_; | 186 bool needs_redraw_; |
| 184 bool swap_used_incomplete_tile_; | 187 bool swap_used_incomplete_tile_; |
| 185 bool needs_forced_redraw_; | 188 bool needs_forced_redraw_; |
| 186 bool needs_forced_redraw_after_next_commit_; | 189 bool needs_forced_redraw_after_next_commit_; |
| 190 bool needs_redraw_after_next_commit_; |
| 187 bool needs_commit_; | 191 bool needs_commit_; |
| 188 bool needs_forced_commit_; | 192 bool needs_forced_commit_; |
| 189 bool expect_immediate_begin_frame_for_main_thread_; | 193 bool expect_immediate_begin_frame_for_main_thread_; |
| 190 bool main_thread_needs_layer_textures_; | 194 bool main_thread_needs_layer_textures_; |
| 191 bool inside_begin_frame_; | 195 bool inside_begin_frame_; |
| 192 BeginFrameArgs last_begin_frame_args_; | 196 BeginFrameArgs last_begin_frame_args_; |
| 193 bool visible_; | 197 bool visible_; |
| 194 bool can_start_; | 198 bool can_start_; |
| 195 bool can_draw_; | 199 bool can_draw_; |
| 196 bool has_pending_tree_; | 200 bool has_pending_tree_; |
| 197 bool draw_if_possible_failed_; | 201 bool draw_if_possible_failed_; |
| 198 TextureState texture_state_; | 202 TextureState texture_state_; |
| 199 OutputSurfaceState output_surface_state_; | 203 OutputSurfaceState output_surface_state_; |
| 200 bool did_create_and_initialize_first_output_surface_; | 204 bool did_create_and_initialize_first_output_surface_; |
| 201 | 205 |
| 202 private: | 206 private: |
| 203 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 207 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
| 204 }; | 208 }; |
| 205 | 209 |
| 206 } // namespace cc | 210 } // namespace cc |
| 207 | 211 |
| 208 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 212 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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