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Side by Side Diff: Source/core/rendering/RenderObject.cpp

Issue 19098002: Introduce isHTMLHtmlElement and toHTMLHtmlElement (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv ed. 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv ed.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) 8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/)
9 * 9 *
10 * This library is free software; you can redistribute it and/or 10 * This library is free software; you can redistribute it and/or
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28 #include "core/rendering/RenderObject.h" 28 #include "core/rendering/RenderObject.h"
29 29
30 #include "HTMLNames.h" 30 #include "HTMLNames.h"
31 #include "core/accessibility/AXObjectCache.h" 31 #include "core/accessibility/AXObjectCache.h"
32 #include "core/css/resolver/StyleResolver.h" 32 #include "core/css/resolver/StyleResolver.h"
33 #include "core/editing/EditingBoundary.h" 33 #include "core/editing/EditingBoundary.h"
34 #include "core/editing/FrameSelection.h" 34 #include "core/editing/FrameSelection.h"
35 #include "core/editing/htmlediting.h" 35 #include "core/editing/htmlediting.h"
36 #include "core/html/HTMLAnchorElement.h" 36 #include "core/html/HTMLAnchorElement.h"
37 #include "core/html/HTMLElement.h" 37 #include "core/html/HTMLElement.h"
38 #include "core/html/HTMLHtmlElement.h"
38 #include "core/html/HTMLTableElement.h" 39 #include "core/html/HTMLTableElement.h"
39 #include "core/page/EventHandler.h" 40 #include "core/page/EventHandler.h"
40 #include "core/page/Frame.h" 41 #include "core/page/Frame.h"
41 #include "core/page/FrameView.h" 42 #include "core/page/FrameView.h"
42 #include "core/page/Page.h" 43 #include "core/page/Page.h"
43 #include "core/page/Settings.h" 44 #include "core/page/Settings.h"
44 #include "core/page/animation/AnimationController.h" 45 #include "core/page/animation/AnimationController.h"
45 #include "core/platform/graphics/FloatQuad.h" 46 #include "core/platform/graphics/FloatQuad.h"
46 #include "core/platform/graphics/GraphicsContext.h" 47 #include "core/platform/graphics/GraphicsContext.h"
47 #include "core/platform/graphics/transforms/TransformState.h" 48 #include "core/platform/graphics/transforms/TransformState.h"
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2280 2281
2281 if (view) 2282 if (view)
2282 *view = const_cast<RenderView*>(toRenderView(o)); 2283 *view = const_cast<RenderView*>(toRenderView(o));
2283 2284
2284 return true; 2285 return true;
2285 } 2286 }
2286 2287
2287 RenderObject* RenderObject::rendererForRootBackground() 2288 RenderObject* RenderObject::rendererForRootBackground()
2288 { 2289 {
2289 ASSERT(isRoot()); 2290 ASSERT(isRoot());
2290 if (!hasBackground() && node() && node()->hasTagName(HTMLNames::htmlTag)) { 2291 if (!hasBackground() && node() && isHTMLHtmlElement(node())) {
2291 // Locate the <body> element using the DOM. This is easier than trying 2292 // Locate the <body> element using the DOM. This is easier than trying
2292 // to crawl around a render tree with potential :before/:after content a nd 2293 // to crawl around a render tree with potential :before/:after content a nd
2293 // anonymous blocks created by inline <body> tags etc. We can locate the <body> 2294 // anonymous blocks created by inline <body> tags etc. We can locate the <body>
2294 // render object very easily via the DOM. 2295 // render object very easily via the DOM.
2295 HTMLElement* body = document()->body(); 2296 HTMLElement* body = document()->body();
2296 RenderObject* bodyObject = (body && body->hasLocalName(bodyTag)) ? body- >renderer() : 0; 2297 RenderObject* bodyObject = (body && body->hasLocalName(bodyTag)) ? body- >renderer() : 0;
2297 if (bodyObject) 2298 if (bodyObject)
2298 return bodyObject; 2299 return bodyObject;
2299 } 2300 }
2300 2301
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3238 { 3239 {
3239 if (object1) { 3240 if (object1) {
3240 const WebCore::RenderObject* root = object1; 3241 const WebCore::RenderObject* root = object1;
3241 while (root->parent()) 3242 while (root->parent())
3242 root = root->parent(); 3243 root = root->parent();
3243 root->showRenderTreeAndMark(object1, "*", object2, "-", 0); 3244 root->showRenderTreeAndMark(object1, "*", object2, "-", 0);
3244 } 3245 }
3245 } 3246 }
3246 3247
3247 #endif 3248 #endif
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