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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2005 Oliver Hunt <oliver@nerget.com> | 4 * Copyright (C) 2005 Oliver Hunt <oliver@nerget.com> |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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135 { | 135 { |
136 FESpecularLighting* specularLighting = static_cast<FESpecularLighting*>(effe
ct); | 136 FESpecularLighting* specularLighting = static_cast<FESpecularLighting*>(effe
ct); |
137 | 137 |
138 if (attrName == SVGNames::lighting_colorAttr) { | 138 if (attrName == SVGNames::lighting_colorAttr) { |
139 RenderObject* renderer = this->renderer(); | 139 RenderObject* renderer = this->renderer(); |
140 ASSERT(renderer); | 140 ASSERT(renderer); |
141 ASSERT(renderer->style()); | 141 ASSERT(renderer->style()); |
142 return specularLighting->setLightingColor(renderer->style()->svgStyle()-
>lightingColor()); | 142 return specularLighting->setLightingColor(renderer->style()->svgStyle()-
>lightingColor()); |
143 } | 143 } |
144 if (attrName == SVGNames::surfaceScaleAttr) | 144 if (attrName == SVGNames::surfaceScaleAttr) |
145 return specularLighting->setSurfaceScale(surfaceScale()); | 145 return specularLighting->setSurfaceScale(surfaceScaleCurrentValue()); |
146 if (attrName == SVGNames::specularConstantAttr) | 146 if (attrName == SVGNames::specularConstantAttr) |
147 return specularLighting->setSpecularConstant(specularConstant()); | 147 return specularLighting->setSpecularConstant(specularConstantCurrentValu
e()); |
148 if (attrName == SVGNames::specularExponentAttr) | 148 if (attrName == SVGNames::specularExponentAttr) |
149 return specularLighting->setSpecularExponent(specularExponent()); | 149 return specularLighting->setSpecularExponent(specularExponentCurrentValu
e()); |
150 | 150 |
151 LightSource* lightSource = const_cast<LightSource*>(specularLighting->lightS
ource()); | 151 LightSource* lightSource = const_cast<LightSource*>(specularLighting->lightS
ource()); |
152 const SVGFELightElement* lightElement = SVGFELightElement::findLightElement(
this); | 152 const SVGFELightElement* lightElement = SVGFELightElement::findLightElement(
this); |
153 ASSERT(lightSource); | 153 ASSERT(lightSource); |
154 ASSERT(lightElement); | 154 ASSERT(lightElement); |
155 | 155 |
156 if (attrName == SVGNames::azimuthAttr) | 156 if (attrName == SVGNames::azimuthAttr) |
157 return lightSource->setAzimuth(lightElement->azimuth()); | 157 return lightSource->setAzimuth(lightElement->azimuthCurrentValue()); |
158 if (attrName == SVGNames::elevationAttr) | 158 if (attrName == SVGNames::elevationAttr) |
159 return lightSource->setElevation(lightElement->elevation()); | 159 return lightSource->setElevation(lightElement->elevationCurrentValue()); |
160 if (attrName == SVGNames::xAttr) | 160 if (attrName == SVGNames::xAttr) |
161 return lightSource->setX(lightElement->x()); | 161 return lightSource->setX(lightElement->xCurrentValue()); |
162 if (attrName == SVGNames::yAttr) | 162 if (attrName == SVGNames::yAttr) |
163 return lightSource->setY(lightElement->y()); | 163 return lightSource->setY(lightElement->yCurrentValue()); |
164 if (attrName == SVGNames::zAttr) | 164 if (attrName == SVGNames::zAttr) |
165 return lightSource->setZ(lightElement->z()); | 165 return lightSource->setZ(lightElement->zCurrentValue()); |
166 if (attrName == SVGNames::pointsAtXAttr) | 166 if (attrName == SVGNames::pointsAtXAttr) |
167 return lightSource->setPointsAtX(lightElement->pointsAtX()); | 167 return lightSource->setPointsAtX(lightElement->pointsAtXCurrentValue()); |
168 if (attrName == SVGNames::pointsAtYAttr) | 168 if (attrName == SVGNames::pointsAtYAttr) |
169 return lightSource->setPointsAtY(lightElement->pointsAtY()); | 169 return lightSource->setPointsAtY(lightElement->pointsAtYCurrentValue()); |
170 if (attrName == SVGNames::pointsAtZAttr) | 170 if (attrName == SVGNames::pointsAtZAttr) |
171 return lightSource->setPointsAtZ(lightElement->pointsAtZ()); | 171 return lightSource->setPointsAtZ(lightElement->pointsAtZCurrentValue()); |
172 if (attrName == SVGNames::specularExponentAttr) | 172 if (attrName == SVGNames::specularExponentAttr) |
173 return lightSource->setSpecularExponent(lightElement->specularExponent()
); | 173 return lightSource->setSpecularExponent(lightElement->specularExponentCu
rrentValue()); |
174 if (attrName == SVGNames::limitingConeAngleAttr) | 174 if (attrName == SVGNames::limitingConeAngleAttr) |
175 return lightSource->setLimitingConeAngle(lightElement->limitingConeAngle
()); | 175 return lightSource->setLimitingConeAngle(lightElement->limitingConeAngle
CurrentValue()); |
176 | 176 |
177 ASSERT_NOT_REACHED(); | 177 ASSERT_NOT_REACHED(); |
178 return false; | 178 return false; |
179 } | 179 } |
180 | 180 |
181 void SVGFESpecularLightingElement::svgAttributeChanged(const QualifiedName& attr
Name) | 181 void SVGFESpecularLightingElement::svgAttributeChanged(const QualifiedName& attr
Name) |
182 { | 182 { |
183 if (!isSupportedAttribute(attrName)) { | 183 if (!isSupportedAttribute(attrName)) { |
184 SVGFilterPrimitiveStandardAttributes::svgAttributeChanged(attrName); | 184 SVGFilterPrimitiveStandardAttributes::svgAttributeChanged(attrName); |
185 return; | 185 return; |
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207 { | 207 { |
208 if (SVGFELightElement::findLightElement(this) != lightElement) | 208 if (SVGFELightElement::findLightElement(this) != lightElement) |
209 return; | 209 return; |
210 | 210 |
211 // The light element has different attribute names so attrName can identify
the requested attribute. | 211 // The light element has different attribute names so attrName can identify
the requested attribute. |
212 primitiveAttributeChanged(attrName); | 212 primitiveAttributeChanged(attrName); |
213 } | 213 } |
214 | 214 |
215 PassRefPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilterBuilder* f
ilterBuilder, Filter* filter) | 215 PassRefPtr<FilterEffect> SVGFESpecularLightingElement::build(SVGFilterBuilder* f
ilterBuilder, Filter* filter) |
216 { | 216 { |
217 FilterEffect* input1 = filterBuilder->getEffectById(in1()); | 217 FilterEffect* input1 = filterBuilder->getEffectById(in1CurrentValue()); |
218 | 218 |
219 if (!input1) | 219 if (!input1) |
220 return 0; | 220 return 0; |
221 | 221 |
222 RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this); | 222 RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this); |
223 if (!lightSource) | 223 if (!lightSource) |
224 return 0; | 224 return 0; |
225 | 225 |
226 RenderObject* renderer = this->renderer(); | 226 RenderObject* renderer = this->renderer(); |
227 if (!renderer) | 227 if (!renderer) |
228 return 0; | 228 return 0; |
229 | 229 |
230 ASSERT(renderer->style()); | 230 ASSERT(renderer->style()); |
231 Color color = renderer->style()->svgStyle()->lightingColor(); | 231 Color color = renderer->style()->svgStyle()->lightingColor(); |
232 | 232 |
233 RefPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, surf
aceScale(), specularConstant(), | 233 RefPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, surf
aceScaleCurrentValue(), specularConstantCurrentValue(), |
234 specularExponent(), kernelUnitLengthX(
), kernelUnitLengthY(), lightSource.release()); | 234 specularExponentCurrentValue(), kernelUnitLengthXCurrentValue(), kernelU
nitLengthYCurrentValue(), lightSource.release()); |
235 effect->inputEffects().append(input1); | 235 effect->inputEffects().append(input1); |
236 return effect.release(); | 236 return effect.release(); |
237 } | 237 } |
238 | 238 |
239 } | 239 } |
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