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Unified Diff: gpu/gles2_conform_support/egl/thread_state.h

Issue 1909573002: Revert of command_buffer_gles2: Implement EGL default Display as a global object (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@command_buffer_gles2-multiple-contexts
Patch Set: Created 4 years, 8 months ago
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Index: gpu/gles2_conform_support/egl/thread_state.h
diff --git a/gpu/gles2_conform_support/egl/thread_state.h b/gpu/gles2_conform_support/egl/thread_state.h
deleted file mode 100644
index 963ac5c615cf0ced9b907601f0e67b433c053b1d..0000000000000000000000000000000000000000
--- a/gpu/gles2_conform_support/egl/thread_state.h
+++ /dev/null
@@ -1,70 +0,0 @@
-// Copyright (c) 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef GPU_GLES2_CONFORM_SUPPORT_EGL_STATE_H_
-#define GPU_GLES2_CONFORM_SUPPORT_EGL_STATE_H_
-
-#include "base/macros.h"
-#include "base/memory/ref_counted.h"
-#include <EGL/egl.h>
-
-namespace egl {
-
-class Context;
-class Display;
-class Surface;
-
-// Thread-local API state of EGL.
-class ThreadState {
- public:
- // Factory getter for the class. Should only be called by the API layer, and
- // then passed through Display in order to avoid lock issues.
- static ThreadState* Get();
- static void ReleaseThread();
-
- Surface* current_surface() const { return current_surface_.get(); }
- Context* current_context() const { return current_context_.get(); }
-
- template <typename T>
- T ReturnError(EGLint error, T return_value) {
- error_code_ = error;
- return return_value;
- }
- template <typename T>
- T ReturnSuccess(T return_value) {
- error_code_ = EGL_SUCCESS;
- return return_value;
- }
- EGLint ConsumeErrorCode();
-
- Display* GetDefaultDisplay();
- Display* GetDisplay(EGLDisplay);
-
- // RAII class for ensuring that ThreadState current context
- // is reflected in the gfx:: and gles:: global variables.
- class AutoCurrentContextRestore {
- public:
- AutoCurrentContextRestore(ThreadState*);
- ~AutoCurrentContextRestore();
- void SetCurrent(Surface*, Context*);
-
- private:
- ThreadState* thread_state_;
- DISALLOW_COPY_AND_ASSIGN(AutoCurrentContextRestore);
- };
-
- private:
- ThreadState();
- ~ThreadState();
- void SetCurrent(Surface*, Context*);
-
- EGLint error_code_;
- scoped_refptr<Surface> current_surface_;
- scoped_refptr<Context> current_context_;
- DISALLOW_COPY_AND_ASSIGN(ThreadState);
-};
-
-} // namespace egl
-
-#endif
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