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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MOJO_GLES2_GLES2_CONTEXT_H_ | 5 #ifndef MOJO_GLES2_GLES2_CONTEXT_H_ |
6 #define MOJO_GLES2_GLES2_CONTEXT_H_ | 6 #define MOJO_GLES2_GLES2_CONTEXT_H_ |
7 | 7 |
8 #include "base/macros.h" | 8 #include "base/macros.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "gpu/command_buffer/client/gles2_implementation.h" | 10 #include "gpu/command_buffer/client/gles2_implementation.h" |
11 #include "mojo/gles2/command_buffer_client_impl.h" | 11 #include "mojo/gles2/command_buffer_client_impl.h" |
| 12 #include "mojo/public/c/gpu/MGL/mgl_echo.h" |
12 #include "mojo/public/c/gpu/MGL/mgl_signal_sync_point.h" | 13 #include "mojo/public/c/gpu/MGL/mgl_signal_sync_point.h" |
13 #include "mojo/public/c/gpu/MGL/mgl_types.h" | 14 #include "mojo/public/c/gpu/MGL/mgl_types.h" |
14 | 15 |
15 struct MGLContextPrivate {}; | 16 struct MGLContextPrivate {}; |
16 | 17 |
17 namespace gpu { | 18 namespace gpu { |
18 class TransferBuffer; | 19 class TransferBuffer; |
19 namespace gles2 { | 20 namespace gles2 { |
20 class GLES2CmdHelper; | 21 class GLES2CmdHelper; |
21 class GLES2Implementation; | 22 class GLES2Implementation; |
22 } | 23 } |
23 } | 24 } |
24 | 25 |
25 namespace gles2 { | 26 namespace gles2 { |
26 | 27 |
27 class GLES2Context : public CommandBufferDelegate, public MGLContextPrivate { | 28 class GLES2Context : public CommandBufferDelegate, public MGLContextPrivate { |
28 public: | 29 public: |
29 explicit GLES2Context(const MojoAsyncWaiter* async_waiter, | 30 explicit GLES2Context(const MojoAsyncWaiter* async_waiter, |
30 mojo::ScopedMessagePipeHandle command_buffer_handle, | 31 mojo::ScopedMessagePipeHandle command_buffer_handle, |
31 MGLContextLostCallback lost_callback, | 32 MGLContextLostCallback lost_callback, |
32 void* closure); | 33 void* closure); |
33 ~GLES2Context() override; | 34 ~GLES2Context() override; |
34 bool Initialize(); | 35 bool Initialize(); |
35 | 36 |
36 gpu::gles2::GLES2Interface* interface() const { | 37 gpu::gles2::GLES2Interface* interface() const { |
37 return implementation_.get(); | 38 return implementation_.get(); |
38 } | 39 } |
39 gpu::ContextSupport* context_support() const { return implementation_.get(); } | 40 gpu::ContextSupport* context_support() const { return implementation_.get(); } |
40 | 41 |
| 42 void Echo(MGLEchoCallback callback, void* closure); |
| 43 |
41 void SignalSyncPoint(uint32_t sync_point, | 44 void SignalSyncPoint(uint32_t sync_point, |
42 MGLSignalSyncPointCallback callback, | 45 MGLSignalSyncPointCallback callback, |
43 void* closure); | 46 void* closure); |
44 | 47 |
45 private: | 48 private: |
46 void ContextLost() override; | 49 void ContextLost() override; |
47 | 50 |
48 CommandBufferClientImpl command_buffer_; | 51 CommandBufferClientImpl command_buffer_; |
49 scoped_ptr<gpu::gles2::GLES2CmdHelper> gles2_helper_; | 52 scoped_ptr<gpu::gles2::GLES2CmdHelper> gles2_helper_; |
50 scoped_ptr<gpu::TransferBuffer> transfer_buffer_; | 53 scoped_ptr<gpu::TransferBuffer> transfer_buffer_; |
51 scoped_ptr<gpu::gles2::GLES2Implementation> implementation_; | 54 scoped_ptr<gpu::gles2::GLES2Implementation> implementation_; |
52 MGLContextLostCallback lost_callback_; | 55 MGLContextLostCallback lost_callback_; |
53 void* closure_; | 56 void* closure_; |
54 | 57 |
55 MOJO_DISALLOW_COPY_AND_ASSIGN(GLES2Context); | 58 MOJO_DISALLOW_COPY_AND_ASSIGN(GLES2Context); |
56 }; | 59 }; |
57 | 60 |
58 } // namespace gles2 | 61 } // namespace gles2 |
59 | 62 |
60 #endif // MOJO_GLES2_GLES2_CONTEXT_H_ | 63 #endif // MOJO_GLES2_GLES2_CONTEXT_H_ |
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