Index: mojom/mojom_parser/utils/wellfounded_graphs.go |
diff --git a/mojom/mojom_parser/utils/wellfounded_graphs.go b/mojom/mojom_parser/utils/wellfounded_graphs.go |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6603c0fa0d192aa9d055cb80a48ea0f44951bebb |
--- /dev/null |
+++ b/mojom/mojom_parser/utils/wellfounded_graphs.go |
@@ -0,0 +1,614 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+package utils |
+ |
+import ( |
+ "bytes" |
+ "fmt" |
+) |
+ |
+// This file contains an implementation of an algorithm to check the well-foundedness |
+// of two-sorted directed graphs. See the paper |
+// "Well-Founded Two-Sorted Directed Graphs" (https://goo.gl/ipxFKu) for background |
+// and detailed definitions. Here we give only a high-level overview. |
+// |
+// A two-sorted graph is a directed graph that contains two sorts of nodes called circle nodes and |
+// square nodes. A node in a two-sorted graph is *well-founded* iff it satisfies the |
+// following recursive definition: |
+// (i) Leaf nodes are well-founded |
+// (ii) A circle node is well-founded iff all of its children are well-founded |
+// (iii) A non-leaf square node is well-founded iff at least one of its children is well-founded. |
+// (See the paper for a more logically correct definition.) |
+// |
+// See the comments on the main function |CheckWellFounded| below for a description |
+// of the algorithm. |
+ |
+/////////////////////////////////////////////////// |
+// Node type |
+// |
+// A |Node| is a node in a directed graph. |
+/////////////////////////////////////////////////// |
+ |
+type Node interface { |
+ // Returns the list of children of this node. |
+ OutEdges() []Node |
+ |
+ // Returns whether or not this node is a square node. |
+ IsSquare() bool |
+ |
+ // SetKnownWellFounded is invoked by the algorithm in order to set the |
+ // fact that the algorithm has determined that this node is well-founded. |
+ // An implementation of |Node| should cache this--even between different |
+ // invocations of the algorithm on different starting nodes--and return |
+ // |true| from the method |KnownWellFounded| just in case this method has |
+ // ever been invoked. In this way any nodes verified to be well-founded during |
+ // one run of the algorithm do not need to be checked during a later run of the |
+ // algorithm on a different starting node. |
+ SetKnownWellFounded() |
+ |
+ // Returns whether or not the function |SetKnownWellFounded| has ever |
+ // been invoked on this node, during the lifetime of a program using |
+ // this library. |
+ KnownWellFounded() bool |
+ |
+ // Returns the name of this node, appropriate for debugging. |
+ DebugName() string |
+} |
+ |
+/////////////////////////////////////////////////// |
+// CheckWellFounded function |
+// |
+// This is the main public function. |
+/////////////////////////////////////////////////// |
+ |
+// CheckWellFounded checks whether the sub-graph rooted at |root| contains any ill-founded nodes. |
+// If any ill-founded nodes are detected then a non-nil |CycleDescription| is returned containing |
+// a cycle of ill-founded nodes. If every node is well-founded then nil is returned. |
+// |
+// If the graph contains only circle nodes then well-foundedness is equivalent to |
+// acyclicality and so the returned cycle is a proof that the nodes contained in it |
+// are ill-founded. But in general (if the graph contains square nodes) the returned |
+// |CycleDescription| is only meant to serve as an example of some of the |
+// ill-foundedness contained in the subgraph. The cycle is guaranteed to contain only |
+// ill-founded nodes and the cycle may be considered part of a proof that thes nodes |
+// are in fact ill-founded. But the cycle does not necessarily contain every |
+// ill-founded node and it does not |
+// necessarily constitute a complete proof of the ill-foundedness |
+// because a graph that contains square nodes is allowed to contain some cycles and still be |
+// well-founded. The intended application of the returned CycleDescription is to be used to |
+// describe to a user the location of the ill-foundedness in order to allow the user to modify |
+// the graph in order to make it well-founded. |
+// |
+// This function may be invoked multiple times on different starting nodes during the life |
+// of a program. If the function is invoked once on node |x| and no ill-foundedness is |
+// found and then the function is invoked later on node |y| and if node |z| is reachable |
+// from both |x| and |y| then node |z| will be marked |KnownWellFounded| during the |
+// first run of the function and so the graph below |z| will not have to be inspected |
+// during the second run of the function. |
+// |
+// Our algorithm proceeds in three phases: |
+// (1) Phase 1 consists of a depth-first traversal of the graph whose purpose is two-fold: |
+// (a) To prove directly that as many nodes as possible are well-founded and mark them |
+// so by invoking SetKnownWellFounded(). |
+// (b) To prepare for phase 2 by constructing two sets of nodes called the |foundationSet| and |
+// the |pendingSet| |
+// See the comments at |checkWellFoundedPhase1| for more details. |
+// |
+// In many cases phase 1 will be able to prove that every node is well-founded and so the algorithm |
+// will terminate without entering phase 2. This is the case for example if the graph has no |
+// cycles at all. |
+// |
+// (2) The purpose of phase 2 is to propogate the |KnownWellFounded| property to the remaining well-founded |
+// nodes (the ones that could not be verified as well-founded during phase 1.) Phase 2 proceeds in |
+// multiple rounds. During each round the |KnownWellFounded| property is propogated from the |
+// |foundationSet| to the |pendingSet|. See the comments at |checkWellFoundedPhase2| for more details. |
+// |
+// If there are no ill-founded nodes then the algorithm terminates after phase 2. |
+// |
+// (3) Phase 3 of the algorithm consists of building a |CycleDescription| in the case that there are ill-founded |
+// nodes. See the method |findKnownIllFoundedCycle|. |
+ |
+func CheckWellFounded(root Node) *CycleDescription { |
+ return checkWellFounded(root, nil) |
+} |
+ |
+// checkWellFounded is a package-private version of CheckWellFounded intendend to be invoked by tests. |
+// It offers a second parameter |debugDataRequest|. If this is non-nil then its fields will be filled |
+// in with debugging data about the output of phase 1. |
+func checkWellFounded(root Node, debugDataRequest *debugData) *CycleDescription { |
+ if root == nil { |
+ return nil |
+ } |
+ finder := makeCycleFinder() |
+ finder.debugDataRequest = debugDataRequest |
+ holder := finder.holderForNode(root) |
+ return finder.checkWellFounded(holder) |
+} |
+ |
+/////////////////////////////////////////////////// |
+/// cycleFinder type |
+/// |
+/// A cycleFinder is an object that holds state during the execution of the algorithm. |
+/////////////////////////////////////////////////// |
+type cycleFinder struct { |
+ |
+ // Maps each node seen by the computation to its holder. |
+ nodeToHolder map[Node]*nodeHolder |
+ |
+ foundationSet, pendingSet NodeSet |
+ |
+ visitationIndex int |
+ currentPath nodeStack |
+ |
+ debugDataRequest *debugData |
+} |
+ |
+type debugData struct { |
+ initialPendingSet []Node |
+ initialFoundationSet []Node |
+} |
+ |
+func makeCycleFinder() cycleFinder { |
+ finder := cycleFinder{} |
+ finder.nodeToHolder = make(map[Node]*nodeHolder) |
+ finder.foundationSet = MakeNodeSet() |
+ finder.pendingSet = MakeNodeSet() |
+ finder.currentPath = nodeStack{} |
+ return finder |
+} |
+ |
+// checkWellFounded contains the top-level implementation of the algorithm. |
+func (finder *cycleFinder) checkWellFounded(nodeHolder *nodeHolder) *CycleDescription { |
+ if nodeHolder.node.KnownWellFounded() { |
+ // This node is already known to be well-founded because of an earlier |
+ // execution of the algorithm. |
+ return nil |
+ } |
+ |
+ // Perform phase 1. |
+ finder.checkWellFoundedPhase1(nodeHolder) |
+ |
+ // In tests we pass back some debugging information here. |
+ if finder.debugDataRequest != nil { |
+ finder.debugDataRequest.initialPendingSet = finder.pendingSet.ToNodeSlice() |
+ finder.debugDataRequest.initialFoundationSet = finder.foundationSet.ToNodeSlice() |
+ } |
+ |
+ // All nodes have been verified as well-founded. |
+ if finder.pendingSet.Empty() { |
+ return nil |
+ } |
+ |
+ // Perform phase 2. |
+ finder.checkWellFoundedPhase2() |
+ |
+ // All nodes have been verified as well-founded. |
+ if finder.pendingSet.Empty() { |
+ return nil |
+ } |
+ |
+ // If we are here then there is at least one ill-founded node. |
+ |
+ // In order to build a canonical cycle description, find the illfounded |
+ // node with the least visitation order. |
+ var minVisitationOrder int |
+ var minIllfoundedNode Node = nil |
+ for n, _ := range finder.pendingSet.elements { |
+ if minIllfoundedNode == nil || n.visitationOrder < minVisitationOrder { |
+ minVisitationOrder = n.visitationOrder |
+ minIllfoundedNode = n.node |
+ } |
+ } |
+ |
+ // Starting from the ill-founded node with the least visitation order, |
+ // build a canonical cycle. |
+ freshCycleFinder := makeCycleFinder() |
+ holder := freshCycleFinder.holderForNode(minIllfoundedNode) |
+ return freshCycleFinder.findKnownIllFoundedCycle(holder) |
+} |
+ |
+// checkWellFoundedPhase1 is a recursive helper function that does a depth-first traversal |
+// of the graph rooted at |nodeHolder|. The goal of phase 1 is to mark as many |
+// of the nodes as possible as |KnownWellFounded| and to set up the |pendingSet|, |
+// the |foundationSet|, and the |parentsToBeNotified| sets so that the remaining |
+// well-founded nodes will be marked as |KnownWellFounded| in phase 2. |
+// |
+// In more detail the following steps are performed for each node x: |
+// (a1) If it can be verified during the traversal that x is well-founded then |
+// x will be marked as |KnownWellFounded|. This occurs if x is a leaf, or x |
+// is a circle and each child node of x is known well-founded before being |
+// visited as a child of x, or x is a square and at-least one child node of x |
+// is known well-founded before being visited as a child of x. |
+// (a2) Otherwise if it cannot be determined during traveral that x is well-founded then |
+// (i) x is added to the |pendingSet|. |
+// (ii) x is added to the |parentsToBeNotified| set of all of its children. |
+// (b) In step (a1) if at the time x is found to be well-founded x already has |
+// some parent node x' in its |parentsToBeNotified| set (meaning that step a2 occurred |
+// earlier for x' and so x' is in the |pendingSet|) then x is added to the |foundationSet|. |
+// In phase 2, the fact that x is in the foundation set and x' is in the pending set will be |
+// used to propogate known-wellfoundedness to x'. |
+func (finder *cycleFinder) checkWellFoundedPhase1(nodeHolder *nodeHolder) { |
+ if nodeHolder.node.KnownWellFounded() { |
+ // This node is known to be well-founded before being visited. |
+ // This occurs when the node was marked |KnownWellFounded| during a |
+ // previous run of the algorithm. It follows that all nodes reachable |
+ // from this node have also been so marked. We therefore don't need |
+ // to traverse the part of the graph below this node during this run |
+ // of the algorithm and so we treat this node as a leaf node. |
+ nodeHolder.state = vsVisitEnded |
+ return |
+ } |
+ |
+ // Mark the visit as started. |
+ nodeHolder.state = vsVisitStarted |
+ |
+ // Next we examine each of the children and recurse into the unvisited ones. |
+ sawUnverifiedChild := false |
+ for _, child := range nodeHolder.node.OutEdges() { |
+ childHolder := finder.holderForNode(child) |
+ if childHolder.state == vsUnvisited { |
+ // Recursively visit this child. |
+ finder.checkWellFoundedPhase1(childHolder) |
+ } |
+ |
+ // After having visited a child we use the results to update the status of this node. |
+ // We could express the logic here more concisely, but the logic is easier |
+ // to understand if we treat circles and squares seperately, |
+ if nodeHolder.node.IsSquare() { |
+ if nodeHolder.node.KnownWellFounded() { |
+ // This square node has already been marked |KnownWellFounded| becuase |
+ // of an earlier iteration through this loop. There is nothing else to do. |
+ continue |
+ } |
+ if childHolder.node.KnownWellFounded() { |
+ // We mark a square node as |KnownWellFounded| as soon as we can so |
+ // that if any of its descendants are also parents, the well-foundedness |
+ // has a chance to propogate to the descendant in a recursive call. |
+ nodeHolder.node.SetKnownWellFounded() |
+ } else { |
+ // This square node is not yet known to be well-founded and the child node |
+ // is not yet known to be well-founded. Set up a back link from the child. |
+ childHolder.parentsToBeNotified.Add(nodeHolder) |
+ sawUnverifiedChild = true |
+ } |
+ continue // Done handling the square case. |
+ } |
+ |
+ // Else the node is a circle. If the child is not yet known to be well-founded |
+ // set up a back link from the child to this node. |
+ if !childHolder.node.KnownWellFounded() { |
+ childHolder.parentsToBeNotified.Add(nodeHolder) |
+ sawUnverifiedChild = true |
+ } |
+ } |
+ |
+ // If a circle node has only well-founded children, or a square node has no children at all, |
+ // then the node is well-founded. |
+ if !sawUnverifiedChild && !nodeHolder.node.KnownWellFounded() { |
+ nodeHolder.node.SetKnownWellFounded() |
+ } |
+ |
+ // Possibly add this node to the |foundationSet| or the |pendingSet|. |
+ if nodeHolder.node.KnownWellFounded() { |
+ if !nodeHolder.parentsToBeNotified.Empty() { |
+ finder.foundationSet.Add(nodeHolder) |
+ } |
+ } else { |
+ finder.pendingSet.Add(nodeHolder) |
+ } |
+ |
+ // Mark the visit as ended. |
+ nodeHolder.state = vsVisitEnded |
+ return |
+} |
+ |
+// checkWellFoundedPhase2 performs phase 2 of the algorithm. The goal is to |
+// propogate known well-foundedness along the back-links that were established |
+// during phase 1. We have two sets of nodes: the |foundationSet| and the |
+// |pendingSet|. The |pendingSet| consists of all nodes that are not currently |
+// known to be well-founded. If the |pendingSet| is not empty when this method |
+// returns, then the nodes in the |pendingSet| are ill-founded. The |foundationSet| |
+// consists of the current frontier of the propogation. That is, the |foundationSet| |
+// consists of the nodes discovered to be well-founded in recent iterations and not yet |
+// used to propogate well-foundedness. (The |foundationSet| starts with the nodes discovered |
+// to be well-founded during phase 1, pruned to nodes that have parents that |
+// are in the |pendingSet|.) We iteratively remove a node n from the foundation set and |
+// for each of its parents p for which p is in the pending set and for which we can now verify |
+// well-foundedness, we remove p from the pending set and add it to the foundation set. |
+func (finder *cycleFinder) checkWellFoundedPhase2() { |
+ for n := finder.foundationSet.removeRandomElement(); n != nil; n = finder.foundationSet.removeRandomElement() { |
+ for p, _ := range n.parentsToBeNotified.elements { |
+ if finder.pendingSet.Contains(p) { |
+ knownWellFounded := true |
+ if !p.node.IsSquare() { |
+ for _, child := range p.node.OutEdges() { |
+ if child != p.node && !child.KnownWellFounded() { |
+ knownWellFounded = false |
+ break |
+ } |
+ } |
+ } |
+ if knownWellFounded { |
+ p.node.SetKnownWellFounded() |
+ finder.foundationSet.Add(p) |
+ finder.pendingSet.Remove(p) |
+ } |
+ } |
+ } |
+ } |
+} |
+ |
+// findKnownIllFoundedCycle finds and returns a |CycleDescription| starting from a node that is known |
+// to be ill-founded. This proceeds by following edges from an ill-founded node to |
+// an ill-founded child node until a cycle is formed. We return a *canonical* cycle, |
+// meaning we start from the node with the least possible visit index and follow edges to |
+// the child node with the least possible visit index. This is done in order to make testing of the algorithm easier. |
+// We are not concerned with optimizing the performance of phase 3 because in the intended application |
+// phase 3 can occur at most once in the lifetime of a program: Once an ill-founded node is detected the |
+// program exits with a cycle description allowing the user to fix the ill-foundedness. |
+func (finder *cycleFinder) findKnownIllFoundedCycle(nodeHolder *nodeHolder) *CycleDescription { |
+ // Mark the current node as started |
+ nodeHolder.state = vsVisitStarted |
+ finder.currentPath.Push(nodeHolder) |
+ for _, child := range nodeHolder.node.OutEdges() { |
+ childHolder := finder.holderForNode(child) |
+ if childHolder.state == vsVisitStarted { |
+ // If the child has been started but not finished then we have found a cycle |
+ // from the child to the current node back to the child. |
+ return newCycleDescription(finder.currentPath.elements, childHolder, nodeHolder) |
+ } else if !childHolder.node.KnownWellFounded() { |
+ return finder.findKnownIllFoundedCycle(childHolder) |
+ } |
+ } |
+ panic("Program logic error: Could not find a known ill-founded cycle.") |
+} |
+ |
+// Returns the nodeHolder for the given node. |
+func (finder *cycleFinder) holderForNode(node Node) *nodeHolder { |
+ if holder, found := finder.nodeToHolder[node]; found { |
+ return holder |
+ } |
+ |
+ // This is the first time we have seen this node. Assign it a new |
+ // visitor order. |
+ holder := newNodeHolder(node, finder.visitationIndex) |
+ finder.visitationIndex++ |
+ finder.nodeToHolder[node] = holder |
+ return holder |
+} |
+ |
+//////////////////////////////////////////////////// |
+// nodeHolder type |
+//////////////////////////////////////////////////// |
+ |
+type visitationState int |
+ |
+const ( |
+ vsUnvisited visitationState = iota |
+ vsVisitStarted |
+ vsVisitEnded |
+) |
+ |
+// A nodeHolder is an internal data structure used by the algorithm. |
+// It holds one node plus data about that node used by the algorithm. |
+type nodeHolder struct { |
+ // The node |
+ node Node |
+ |
+ parentsToBeNotified NodeSet |
+ |
+ visitationOrder int |
+ |
+ state visitationState |
+} |
+ |
+func newNodeHolder(node Node, visitationOrder int) *nodeHolder { |
+ nodeHolder := new(nodeHolder) |
+ nodeHolder.node = node |
+ nodeHolder.parentsToBeNotified = MakeNodeSet() |
+ nodeHolder.state = vsUnvisited |
+ nodeHolder.visitationOrder = visitationOrder |
+ return nodeHolder |
+} |
+ |
+////////////////////////////////////////////// |
+/// nodeStack type |
+////////////////////////////////////////////// |
+ |
+// A nodeStack is a stack of *nodeHolders |
+type nodeStack struct { |
+ elements []*nodeHolder |
+} |
+ |
+func (stack *nodeStack) Push(n *nodeHolder) { |
+ stack.elements = append(stack.elements, n) |
+} |
+ |
+func (stack *nodeStack) Size() int { |
+ return len(stack.elements) |
+} |
+ |
+func (stack *nodeStack) Pop() (n *nodeHolder) { |
+ lastIndex := stack.Size() - 1 |
+ n = stack.elements[lastIndex] |
+ stack.elements = stack.elements[:lastIndex] |
+ return |
+} |
+ |
+func (stack *nodeStack) Peek() (n *nodeHolder) { |
+ return stack.elements[stack.Size()-1] |
+} |
+ |
+func (stack *nodeStack) String() string { |
+ var buffer bytes.Buffer |
+ fmt.Fprintf(&buffer, "[") |
+ first := true |
+ for _, e := range stack.elements { |
+ if !first { |
+ fmt.Fprintf(&buffer, ", ") |
+ } |
+ fmt.Fprintf(&buffer, "%s", e.node.DebugName()) |
+ first = false |
+ } |
+ fmt.Fprintln(&buffer, "]") |
+ return buffer.String() |
+} |
+ |
+/////////////////////////////////////////////////// |
+/// NodeSet type |
+/////////////////////////////////////////////////// |
+ |
+// A NodeSet is a set of nodeHolders. |
+type NodeSet struct { |
+ elements map[*nodeHolder]bool |
+} |
+ |
+// MakeNodeSet makes a new empty NodeSet. |
+func MakeNodeSet() NodeSet { |
+ nodeSet := NodeSet{} |
+ nodeSet.elements = make(map[*nodeHolder]bool) |
+ return nodeSet |
+} |
+ |
+// Add adds a Node to a NodeSet. |
+func (set *NodeSet) Add(node *nodeHolder) { |
+ set.elements[node] = true |
+} |
+ |
+// AddAll adds all the nodes from |otherSet| to |set|. |
+func (set *NodeSet) AddAll(otherSet NodeSet) { |
+ for e, _ := range otherSet.elements { |
+ set.elements[e] = true |
+ } |
+} |
+ |
+// Contains returns whether or not |node| is an element of |set|. |
+func (set *NodeSet) Contains(node *nodeHolder) bool { |
+ _, ok := set.elements[node] |
+ return ok |
+} |
+ |
+func (set *NodeSet) Remove(node *nodeHolder) { |
+ delete(set.elements, node) |
+} |
+ |
+func (set *NodeSet) Empty() bool { |
+ return len(set.elements) == 0 |
+} |
+ |
+// doUntilEmpty repeatedly iterates through the elements of |set| removing |
+// them and invoking |f|. More precisely, for each element x of |set|, |
+// x is removed from |set| and then f(x) is invoked. |
+// |
+// The function |f| is allowed to mutate |set|. If |f| adds new elements to |
+// |set| those will also eventually be removed and operated on. Whether or |
+// not this process converges to an empty set depends entirely on the behavior |
+// of |f| and it is the caller's responsibility to ensure that it does. |
+func (set *NodeSet) doUntilEmpty(f func(node *nodeHolder)) { |
+ for !set.Empty() { |
+ for n, _ := range set.elements { |
+ set.Remove(n) |
+ f(n) |
+ } |
+ } |
+} |
+ |
+// removeRandomElement removes and returns an arbitrary element of |set| |
+// or nil of |set| is empty. |
+func (set *NodeSet) removeRandomElement() *nodeHolder { |
+ for n, _ := range set.elements { |
+ delete(set.elements, n) |
+ return n |
+ } |
+ return nil |
+} |
+ |
+func (set *NodeSet) ToNodeSlice() []Node { |
+ slice := make([]Node, 0, len(set.elements)) |
+ for n, _ := range set.elements { |
+ slice = append(slice, n.node) |
+ } |
+ return slice |
+} |
+ |
+func (set *NodeSet) Size() int { |
+ return len(set.elements) |
+} |
+ |
+// compareNodeSets is a package-private method used in our tests. It returns |
+// a non-nil error in case expected is not equal to actual. |
+func compareNodeSets(expected, actual *NodeSet) error { |
+ for n, _ := range expected.elements { |
+ if !actual.Contains(n) { |
+ return fmt.Errorf("%s is in expected but not actual", n.node.DebugName()) |
+ } |
+ } |
+ for n, _ := range actual.elements { |
+ if !expected.Contains(n) { |
+ return fmt.Errorf("%s is in actual but not expected", n.node.DebugName()) |
+ } |
+ } |
+ return nil |
+} |
+ |
+// String returns a human readable string representation of |set|. |
+func (set *NodeSet) String() string { |
+ var buffer bytes.Buffer |
+ fmt.Fprintf(&buffer, "{") |
+ first := true |
+ for e, _ := range set.elements { |
+ if !first { |
+ fmt.Fprintf(&buffer, ", ") |
+ } |
+ fmt.Fprintf(&buffer, "%s", e.node.DebugName()) |
+ first = false |
+ } |
+ fmt.Fprintln(&buffer, "}") |
+ return buffer.String() |
+} |
+ |
+/////////////////////////////////////////////////// |
+// CycleDescription type |
+// |
+// A |CycleDescription| describes a cycle in a directed graph. |
+/////////////////////////////////////////////////// |
+ |
+type CycleDescription struct { |
+ first, last Node |
+ path []Node |
+} |
+ |
+func (c *CycleDescription) String() string { |
+ var buffer bytes.Buffer |
+ fmt.Fprintf(&buffer, "first:%s", c.first.DebugName()) |
+ fmt.Fprintf(&buffer, ", last:%s", c.last.DebugName()) |
+ fmt.Fprintf(&buffer, ", path:{") |
+ first := true |
+ for _, n := range c.path { |
+ if !first { |
+ fmt.Fprintf(&buffer, ", ") |
+ } |
+ fmt.Fprintf(&buffer, "%s", n.DebugName()) |
+ first = false |
+ } |
+ fmt.Fprintln(&buffer, "}") |
+ return buffer.String() |
+} |
+ |
+func newCycleDescription(path []*nodeHolder, first, last *nodeHolder) *CycleDescription { |
+ description := CycleDescription{} |
+ description.first = first.node |
+ description.last = last.node |
+ description.path = make([]Node, 0, len(path)) |
+ for _, n := range path { |
+ if len(description.path) > 0 || n.node == first.node { |
+ description.path = append(description.path, n.node) |
+ } |
+ } |
+ if description.path[len(description.path)-1] != last.node { |
+ panic(fmt.Sprintf("%s != %s", description.path[len(description.path)-1], last.node)) |
+ } |
+ return &description |
+} |