Chromium Code Reviews| Index: mojom/mojom_parser/utils/wellfounded_graphs.go |
| diff --git a/mojom/mojom_parser/utils/wellfounded_graphs.go b/mojom/mojom_parser/utils/wellfounded_graphs.go |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d992f0aca91c656e979bc8e68d7996194614b2e7 |
| --- /dev/null |
| +++ b/mojom/mojom_parser/utils/wellfounded_graphs.go |
| @@ -0,0 +1,591 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +package utils |
| + |
| +import ( |
| + "bytes" |
| + "fmt" |
| +) |
| + |
| +// This file contains an implementation of an algorithm to check the well-foundedness |
| +// of two-sorted directed graphs. See the paper |
| +// "Well-Founded Two-Sorted Directed Graphs" (https://goo.gl/ipxFKu) for background |
| +// and detailed definitions. Here we give only a high-level overview. |
| +// |
| +// A two-sorted graph is a directed graph that contains two sorts of nodes called circle nodes and |
| +// square nodes. A node in a two-sorted graph is *well-founded* iff it satisfies the |
| +// following recursive definition: |
| +// (i) Leaf nodes are well-founded |
| +// (ii) A circle node is well-founded iff all of its children are well-founded |
| +// (iii) A non-leaf square node is well-founded iff at least one of its children is well-founded. |
| +// (See the paper for a more logically correct definition.) |
| +// |
| +// See the comments on the main function |CheckWellFounded| below for a description |
| +// of the algorithm. |
| + |
| +/////////////////////////////////////////////////// |
| +// Node type |
| +// |
| +// A |Node| is a node in a directed graph. |
| +/////////////////////////////////////////////////// |
| + |
| +type Node interface { |
| + // Returns the list of children of this node. |
| + OutEdges() []Node |
| + |
| + // Returns whether or not this node is a square node. |
| + IsSquare() bool |
| + |
| + // SetKnownWellFounded is invoked by the algorithm in order to set the |
| + // fact that the algorithm has determined that this node is well-founded. |
| + // An implementation of |Node| should cache this--even between different |
| + // invocations of the algorithm on different starting nodes--and return |
| + // |true| from the method |KnownWellFounded| just in case this method has |
| + // ever been invoked. In this way any nodes verified to be well-founded during |
| + // one run of the algorithm do not need to be checked during a later run of the |
| + // algorithm on a different starting node. |
| + SetKnownWellFounded() |
| + |
| + // Returns whether or not the function |SetKnownWellFounded| has ever |
| + // been invoked on this node, during the lifetime of a program using |
| + // this library. |
| + KnownWellFounded() bool |
| + |
| + // Returns the name of this node, appropriate for debugging. |
| + DebugName() string |
| +} |
| + |
| +/////////////////////////////////////////////////// |
| +// CheckWellFounded function |
| +// |
| +// This is the main public function. |
| +/////////////////////////////////////////////////// |
| + |
| +// CheckWellFounded checks whether the sub-graph rooted at |root| contains any ill-founded nodes. |
| +// If any ill-founded nodes are detected then a non-nil |CycleDescription| is returned containing |
| +// a cycle of ill-founded nodes. If every node is well-founded then nil is returned. |
| +// |
| +// If the graph contains only circle nodes then well-foundedness is equivalent to |
| +// acyclicality and so the returned cycle is a proof that the nodes contained in it |
| +// are ill-founded. But in general (if the graph contains square nodes) the returned |
| +// |CycleDescription| is only meant to serve as an example of some of the |
| +// ill-foundedness contained in the subgraph. The cycle is guaranteed to contain only |
| +// ill-founded nodes and the cycle may be considered part of a proof that thes nodes |
| +// are in fact ill-founded. But the cycle does not necessarily contain every |
| +// ill-founded node and it does not |
| +// necessarily constitute a complete proof of the ill-foundedness |
| +// because a graph that contains square nodes is allowed to contain some cycles and still be |
| +// well-founded. The intended application of the returned CycleDescription is to be used to |
| +// describe to a user the location of the ill-foundedness in order to allow the user to modify |
| +// the graph in order to make it well-founded. |
| +// |
| +// This function may be invoked multiple times on different starting nodes during the life |
| +// of a program. If the function is invoked once on node |x| and no ill-foundedness is |
| +// found and then the function is invoked later on node |y| and if node |z| is reachable |
| +// from both |x| and |y| then node |z| will be marked |KnownWellFounded| during the |
| +// first run of the function and so the graph below |z| will not have to be inspected |
| +// during the second run of the function. |
| +// |
| +// Our algorithm proceeds in three phases: |
| +// (1) Phase 1 consists of a depth-first traversal of the graph whose purpose is two-fold: |
| +// (a) To prove directly that as many nodes as possible are well-founded and mark them |
| +// so by invoking SetKnownWellFounded(). |
| +// (b) To prepare for phase 2 by constructing two sets of nodes called the |foundationSet| and |
| +// the |pendingSet| |
| +// See the comments at |checkWellFoundedPhase1| for more details. |
| +// |
| +// In many cases phase 1 will be able to prove that every node is well-founded and so the algorithm |
| +// will terminate without entering phase 2. This is the case for example if the graph has no |
| +// cycles at all. |
| +// |
| +// (2) The purpose of phase 2 is to propogate the |KnownWellFounded| property to the remaining well-founded |
| +// nodes (the ones that could not be verified as well-founded during phase 1.) Phase 2 proceeds in |
| +// multiple rounds. During each round the |KnownWellFounded| property is propogated from the |
| +// |foundationSet| to the |pendingSet|. See the comments at |checkWellFoundedPhase2| for more details. |
| +// |
| +// If there are no ill-founded nodes then the algorithm terminates after phase 2. |
| +// |
| +// (3) Phase 3 of the algorithm consists of building a |CycleDescription| in the case that there are ill-founded |
| +// nodes. See the method |findKnownCycle|. |
| + |
| +func CheckWellFounded(root Node) *CycleDescription { |
| + return checkWellFounded(root, nil) |
| +} |
| + |
| +// checkWellFounded is a package-private version of CheckWellFounded intendend to be invoked by tests. |
| +// It offers a second parameter |debugDataRequest|. If this is non-nil then its fields will be filled |
| +// in with debugging data about the output of phase 1. |
| +func checkWellFounded(root Node, debugDataRequest *debugData) *CycleDescription { |
| + if root == nil { |
| + return nil |
| + } |
| + finder := makeCycleFinder() |
| + finder.debugDataRequest = debugDataRequest |
| + holder := finder.holderForNode(root) |
| + return finder.checkWellFounded(holder) |
| +} |
| + |
| +/////////////////////////////////////////////////// |
| +/// cycleFinder type |
| +/// |
| +/// A cycleFinder is an object that holds state during the execution of the algorithm. |
| +/////////////////////////////////////////////////// |
| +type cycleFinder struct { |
| + |
| + // Maps each node seen by the computation to its holder. |
| + nodeToHolder map[Node]*nodeHolder |
| + |
| + foundationSet, pendingSet NodeSet |
| + |
| + visitationIndex int |
| + currentPath nodeStack |
| + |
| + debugDataRequest *debugData |
| +} |
| + |
| +type debugData struct { |
| + initialPendingSet []Node |
| + initialFoundationSet []Node |
| +} |
| + |
| +func makeCycleFinder() cycleFinder { |
| + finder := cycleFinder{} |
| + finder.nodeToHolder = make(map[Node]*nodeHolder) |
| + finder.foundationSet = MakeNodeSet() |
| + finder.pendingSet = MakeNodeSet() |
| + finder.currentPath = nodeStack{} |
| + return finder |
| +} |
| + |
| +// checkWellFounded contains the top-level implementation of the algorithm. |
| +func (finder *cycleFinder) checkWellFounded(nodeHolder *nodeHolder) *CycleDescription { |
| + if nodeHolder.node.KnownWellFounded() { |
| + // This node is already known to be well-founded because of an earlier |
| + // execution of the algorithm. |
| + return nil |
| + } |
| + |
| + // Perform phase 1. |
| + finder.checkWellFoundedPhase1(nodeHolder) |
| + |
| + // In tests we pass back some debugging information here. |
| + if finder.debugDataRequest != nil { |
| + finder.debugDataRequest.initialPendingSet = finder.pendingSet.ToNodeSlice() |
| + finder.debugDataRequest.initialFoundationSet = finder.foundationSet.ToNodeSlice() |
| + } |
| + |
| + // All nodes have been verified as well-founded. |
| + if finder.pendingSet.Empty() { |
| + return nil |
| + } |
| + |
| + // Perform phase 2. |
| + finder.checkWellFoundedPhase2(nodeHolder) |
| + |
| + // All nodes have been verified as well-founded. |
| + if finder.pendingSet.Empty() { |
| + return nil |
| + } |
| + |
| + // If we are here then there is at least one ill-founded node. |
| + |
| + // In order to build a canonical cycle description, find the illfounded |
| + // node with the least visitation order. |
| + var minVisitationOrder int |
| + var minIllfoundedNode Node = nil |
| + for n, _ := range finder.pendingSet.elements { |
| + if minIllfoundedNode == nil || n.visitationOrder < minVisitationOrder { |
| + minVisitationOrder = n.visitationOrder |
| + minIllfoundedNode = n.node |
| + } |
| + } |
| + |
| + // Starting from the ill-founded node with the least visitation order, |
| + // build a canonical cycle. |
| + freshCycleFinder := makeCycleFinder() |
| + holder := freshCycleFinder.holderForNode(minIllfoundedNode) |
| + return freshCycleFinder.findKnownCycle(holder) |
| +} |
| + |
| +// checkWellFoundedPhase1 is a recursive helper function that does a depth-first traversal |
| +// of the graph rooted at |nodeHolder|. The goal of phase 1 is to mark as many |
| +// of the nodes as possible as |KnownWellFounded| and to set up the |pendingSet|, |
| +// the |foundationSet|, and the |parentsToBeNotified| sets so that the remaining |
| +// well-founded nodes will be marked as |KnownWellFounded| in phase 2. |
| +// |
| +// In more detail the following steps are performed for each node x: |
| +// (a1) If it can be verified during the traversal that x is well-founded then |
| +// x will be marked as |KnownWellFounded|. This occurs if x is a leaf, or x |
| +// is a circle and each child node of x is known well-founded before being |
| +// visited as a child of x, or x is a square and at-least one child node of x |
| +// is known well-founded before being visited as a child of x. |
| +// (a2) Otherwise if it cannot be determined during traveral that x is well-founded then |
| +// (i) x is added to the |pendingSet|. |
| +// (ii) x is added to the |parentsToBeNotified| set of all of its children. |
| +// (b) In step (a1) if at the time x is found to be well-founded x already has |
| +// some parent node x' in its |parentsToBeNotified| set (meaning that step a2 occurred |
| +// earlier for x' and so x' is in the |pendingSet|) then x is added to the |foundationSet|. |
| +// In phase 2, the fact that x is in the foundation set and x' is in the pending set will be |
| +// used to propogate known-wellfoundedness to x'. |
| +func (finder *cycleFinder) checkWellFoundedPhase1(nodeHolder *nodeHolder) { |
| + if nodeHolder.node.KnownWellFounded() { |
| + // This node is known to be well-founded before being visited. |
| + // This occurs when the node was marked |KnownWellFounded| during a |
| + // previous run of the algorithm. It follows that all nodes reachable |
| + // from this node have also been so marked. We therefore don't need |
| + // to traverse the part of the graph below this node during this run |
| + // of the algorithm and so we treat this node as a leaf node. |
| + nodeHolder.state = vsVisitEnded |
| + return |
| + } |
| + |
| + // Mark the visit as started. |
| + nodeHolder.state = vsVisitStarted |
| + |
| + // Next we examine each of the children and recurse into the unvisited ones. |
| + sawUnverifiedChild := false |
| + for _, child := range nodeHolder.node.OutEdges() { |
| + childHolder := finder.holderForNode(child) |
| + if childHolder.state == vsUnvisited { |
| + // Recursively visit this child. |
| + finder.checkWellFoundedPhase1(childHolder) |
| + } |
| + |
| + // After having visited a child we use the results to update the status of this node. |
| + // We could express the logic here more concisely, but the logic is easier |
| + // to understand if we treat circles and squares seperately, |
| + if nodeHolder.node.IsSquare() { |
| + if nodeHolder.node.KnownWellFounded() { |
| + // This square node has already been marked |KnownWellFounded| becuase |
| + // of an earlier iteration through this loop. There is nothing else to do. |
| + continue |
| + } |
| + if childHolder.node.KnownWellFounded() { |
| + // We mark a square node as |KnownWellFounded| as soon as we can so |
| + // that if any of its descendants are also parents, the well-foundedness |
| + // has a chance to propogate to the descendant in a recursive call. |
| + nodeHolder.node.SetKnownWellFounded() |
| + } else { |
| + // This square node is not yet known to be well-founded and the child node |
| + // is not yet known to be well-founded. Set up a back link from the child. |
| + childHolder.parentsToBeNotified.Add(nodeHolder) |
| + sawUnverifiedChild = true |
| + } |
| + continue // Done handling the square case. |
| + } |
| + |
| + // Else the node is a circle. If the child is not yet known to be well-founded |
| + // set up a back link from the child to this node. |
| + if !childHolder.node.KnownWellFounded() { |
| + childHolder.parentsToBeNotified.Add(nodeHolder) |
| + sawUnverifiedChild = true |
| + } |
| + } |
| + |
| + // If a circle node has only well-founded children, or a square node has no children at all, |
| + // then the node is well-founded. |
| + if !sawUnverifiedChild && !nodeHolder.node.KnownWellFounded() { |
| + nodeHolder.node.SetKnownWellFounded() |
| + } |
| + |
| + // Possibly add this node to the |foundationSet| or the |pendingSet|. |
| + if nodeHolder.node.KnownWellFounded() { |
| + if !nodeHolder.parentsToBeNotified.Empty() { |
| + finder.foundationSet.Add(nodeHolder) |
| + } |
| + } else { |
| + finder.pendingSet.Add(nodeHolder) |
| + } |
| + |
| + // Mark the visit as ended. |
| + nodeHolder.state = vsVisitEnded |
| + return |
| +} |
| + |
| +// checkWellFoundedPhase2 performs phase 2 of the algorithm. The goal is to |
| +// propogate known well-foundedness along the back-links that were established |
| +// during phase 1. We have two sets of nodes: the |foundationSet| and the |
| +// |pendingSet|. The |pendingSet| consists of all nodes that are not currently |
| +// known to be well-founded. If the |pendingSet| is not empty when this method |
| +// returns, then the nodes in the |pendingSet| are ill-founded. The algorithm |
| +// proceeds in rounds. The |foundationSet| consists of the current frontier of |
| +// the propogation. That is, the |foundationSet| consists of the nodes discovered |
| +// to be well-founded in the previous round. (It starts with the nodes discovered |
| +// to be well-founded during phase 1, pruned to nodes that have parents that |
| +// are in the |pendingSet|.) During each round we propogate known well-foundedness |
| +// from the nodes in the |foundationSet| to their parents in the |pendingSet| |
| +// that can now be verified as known well-foudned. |
| +func (finder *cycleFinder) checkWellFoundedPhase2(nodeHolder *nodeHolder) { |
| + for !finder.foundationSet.Empty() { |
| + nextFoundationSet := MakeNodeSet() |
|
azani
2016/04/22 18:37:14
Alternatively, you could add a Pop() method on Nod
rudominer
2016/04/23 01:22:30
Done.
|
| + for n, _ := range finder.foundationSet.elements { |
| + for p, _ := range n.parentsToBeNotified.elements { |
| + if finder.pendingSet.Contains(p) { |
| + knownWellFounded := true |
| + if !p.node.IsSquare() { |
| + for _, child := range p.node.OutEdges() { |
| + if child != p.node && !child.KnownWellFounded() { |
| + knownWellFounded = false |
| + break |
| + } |
| + } |
| + } |
| + if knownWellFounded { |
| + p.node.SetKnownWellFounded() |
| + nextFoundationSet.Add(p) |
| + finder.pendingSet.Remove(p) |
| + } |
| + } |
| + } |
| + } |
| + finder.foundationSet = nextFoundationSet |
| + } |
| +} |
| + |
| +// findKnownCycle finds and returns a |CycleDescription| starting from a node that is known |
| +// to be ill-founded. This proceeds by following edges from an ill-founded node to |
| +// an ill-founded child node until a cycle is formed. We return a *canonical* cycle, |
| +// meaning we start from the least possible node and follow edges to the least possible |
|
azani
2016/04/22 18:37:14
"least possible node" is ambiguous.
Also, I wonde
rudominer
2016/04/23 01:22:30
Done
|
| +// child node. This is done in order to make testing of the algorithm easier. |
| +// We are not concerned with optimizing the performance of phase 3 because in the intended application |
| +// phase 3 can occur at most once in the lifetime of a program: Once an ill-founded node is detected the |
| +// program exits with a cycle descritpion allowing the user to fix the ill-foundedness. |
|
azani
2016/04/22 18:37:14
s/descritpion/description
rudominer
2016/04/23 01:22:30
Done.
|
| +func (finder *cycleFinder) findKnownCycle(nodeHolder *nodeHolder) *CycleDescription { |
|
azani
2016/04/22 18:37:14
Maybe rename findKnownIllFoundedCycle.
rudominer
2016/04/23 01:22:30
Done.
|
| + // Mark the current node as started |
| + nodeHolder.state = vsVisitStarted |
| + finder.currentPath.Push(nodeHolder) |
| + for _, child := range nodeHolder.node.OutEdges() { |
| + childHolder := finder.holderForNode(child) |
| + if childHolder.state == vsVisitStarted { |
| + // If the child has been started but not finished then we have found a cycle |
| + // from the child to the current node back to the child. |
| + return newCycleDescription(finder.currentPath.elements, childHolder, nodeHolder) |
| + } else if !childHolder.node.KnownWellFounded() { |
| + return finder.findKnownCycle(childHolder) |
| + } |
| + } |
| + panic("Should not get here.") |
|
azani
2016/04/22 18:37:14
Maybe:
"Could not find a known ill-founded cycle.
rudominer
2016/04/23 01:22:30
Done.
|
| +} |
| + |
| +// Returns the nodeHolder for the given node. |
| +func (finder *cycleFinder) holderForNode(node Node) *nodeHolder { |
| + if holder, found := finder.nodeToHolder[node]; found { |
| + return holder |
| + } |
| + |
| + // This is the first time we have seen this node. Assign it a new |
| + // visitor order. |
| + holder := newNodeHolder(node, finder.visitationIndex) |
| + finder.visitationIndex++ |
| + finder.nodeToHolder[node] = holder |
| + return holder |
| +} |
| + |
| +//////////////////////////////////////////////////// |
| +// nodeHolder type |
| +//////////////////////////////////////////////////// |
| + |
| +type visitationState int |
| + |
| +const ( |
| + vsUnvisited visitationState = iota |
| + vsVisitStarted |
| + vsVisitEnded |
| +) |
| + |
| +// A nodeHolder is an internal data structure used by the algorithm. |
| +// It holds one node plus data about that node used by the algorithm. |
| +type nodeHolder struct { |
| + // The node |
| + node Node |
| + |
| + parentsToBeNotified NodeSet |
| + |
| + visitationOrder int |
| + |
| + state visitationState |
| +} |
| + |
| +func newNodeHolder(node Node, visitationOrder int) *nodeHolder { |
| + nodeHolder := new(nodeHolder) |
| + nodeHolder.node = node |
| + nodeHolder.parentsToBeNotified = MakeNodeSet() |
| + nodeHolder.state = vsUnvisited |
| + nodeHolder.visitationOrder = visitationOrder |
| + return nodeHolder |
| +} |
| + |
| +////////////////////////////////////////////// |
| +/// nodeStack type |
| +////////////////////////////////////////////// |
| + |
| +// A nodeStack is a stack of *nodeHolders |
| +type nodeStack struct { |
| + elements []*nodeHolder |
| +} |
| + |
| +func (stack *nodeStack) Push(n *nodeHolder) { |
| + stack.elements = append(stack.elements, n) |
| +} |
| + |
| +func (stack *nodeStack) Size() int { |
| + return len(stack.elements) |
| +} |
| + |
| +func (stack *nodeStack) Pop() (n *nodeHolder) { |
| + lastIndex := stack.Size() - 1 |
| + n = stack.elements[lastIndex] |
| + stack.elements = stack.elements[:lastIndex] |
| + return |
| +} |
| + |
| +func (stack *nodeStack) Peek() (n *nodeHolder) { |
| + return stack.elements[stack.Size()-1] |
| +} |
| + |
| +func (stack *nodeStack) String() string { |
| + var buffer bytes.Buffer |
| + fmt.Fprintf(&buffer, "[") |
| + first := true |
| + for _, e := range stack.elements { |
| + if !first { |
| + fmt.Fprintf(&buffer, ", ") |
| + } |
| + fmt.Fprintf(&buffer, "%s", e.node.DebugName()) |
| + first = false |
| + } |
| + fmt.Fprintln(&buffer, "]") |
| + return buffer.String() |
| +} |
| + |
| +/////////////////////////////////////////////////// |
| +/// NodeSet type |
| +/////////////////////////////////////////////////// |
| + |
| +// A NodeSet is a set of nodeHolders. |
| +type NodeSet struct { |
| + elements map[*nodeHolder]bool |
| +} |
| + |
| +// MakeNodeSet makes a new empty NodeSet. |
| +func MakeNodeSet() NodeSet { |
| + nodeSet := NodeSet{} |
| + nodeSet.elements = make(map[*nodeHolder]bool) |
| + return nodeSet |
| +} |
| + |
| +// Add adds a Node to a NodeSet. |
| +func (set *NodeSet) Add(node *nodeHolder) { |
| + set.elements[node] = true |
| +} |
| + |
| +// AddAll adds all the nodes from |otherSet| to |set|. |
| +func (set *NodeSet) AddAll(otherSet NodeSet) { |
| + for e, _ := range otherSet.elements { |
| + set.elements[e] = true |
| + } |
| +} |
| + |
| +// Contains returns whether or not |node| is an element of |set|. |
| +func (set *NodeSet) Contains(node *nodeHolder) bool { |
| + _, ok := set.elements[node] |
| + return ok |
| +} |
| + |
| +func (set *NodeSet) Remove(node *nodeHolder) { |
| + delete(set.elements, node) |
| +} |
| + |
| +func (set *NodeSet) Empty() bool { |
| + return len(set.elements) == 0 |
| +} |
| + |
| +func (set *NodeSet) ToNodeSlice() []Node { |
| + slice := make([]Node, 0, len(set.elements)) |
| + for n, _ := range set.elements { |
| + slice = append(slice, n.node) |
| + } |
| + return slice |
| +} |
| + |
| +func (set *NodeSet) Size() int { |
| + return len(set.elements) |
| +} |
| + |
| +// compareNodeSets is a package-private method used in our tests. It returns |
| +// a non-nil error in case expected is not equal to actual. |
| +func compareNodeSets(expected, actual *NodeSet) error { |
| + for n, _ := range expected.elements { |
| + if !actual.Contains(n) { |
| + return fmt.Errorf("%s is in expected but not actual", n.node.DebugName()) |
| + } |
| + } |
| + for n, _ := range actual.elements { |
| + if !expected.Contains(n) { |
| + return fmt.Errorf("%s is in actual but not expected", n.node.DebugName()) |
| + } |
| + } |
| + return nil |
| +} |
| + |
| +// String returns a human readable string representation of |set|. |
| +func (set *NodeSet) String() string { |
| + var buffer bytes.Buffer |
| + fmt.Fprintf(&buffer, "{") |
| + first := true |
| + for e, _ := range set.elements { |
| + if !first { |
| + fmt.Fprintf(&buffer, ", ") |
| + } |
| + fmt.Fprintf(&buffer, "%s", e.node.DebugName()) |
| + first = false |
| + } |
| + fmt.Fprintln(&buffer, "}") |
| + return buffer.String() |
| +} |
| + |
| +/////////////////////////////////////////////////// |
| +// CycleDescription type |
| +// |
| +// A |CycleDescription| describes a cycle in a directed graph. |
| +/////////////////////////////////////////////////// |
| + |
| +type CycleDescription struct { |
| + first, last Node |
| + path []Node |
| +} |
| + |
| +func (c *CycleDescription) String() string { |
| + var buffer bytes.Buffer |
| + fmt.Fprintf(&buffer, "first:%s", c.first.DebugName()) |
| + fmt.Fprintf(&buffer, ", last:%s", c.last.DebugName()) |
| + fmt.Fprintf(&buffer, ", path:{") |
| + first := true |
| + for _, n := range c.path { |
| + if !first { |
| + fmt.Fprintf(&buffer, ", ") |
| + } |
| + fmt.Fprintf(&buffer, "%s", n.DebugName()) |
| + first = false |
| + } |
| + fmt.Fprintln(&buffer, "}") |
| + return buffer.String() |
| +} |
| + |
| +func newCycleDescription(path []*nodeHolder, first, last *nodeHolder) *CycleDescription { |
| + description := CycleDescription{} |
| + description.first = first.node |
| + description.last = last.node |
| + description.path = make([]Node, 0, len(path)) |
| + for _, n := range path { |
| + if len(description.path) > 0 || n.node == first.node { |
| + description.path = append(description.path, n.node) |
| + } |
| + } |
| + if description.path[len(description.path)-1] != last.node { |
| + panic(fmt.Sprintf("%s != %s", description.path[len(description.path)-1], last.node)) |
| + } |
| + return &description |
| +} |