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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 16 matching lines...) Expand all Loading... |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "WebBindings.h" | 32 #include "WebBindings.h" |
| 33 | 33 |
| 34 #include "V8ArrayBufferView.h" | 34 #include "V8ArrayBufferView.h" |
| 35 #include "V8Element.h" | 35 #include "V8Element.h" |
| 36 #include "V8Range.h" | 36 #include "V8Range.h" |
| 37 #include "WebArrayBuffer.h" | |
| 38 #include "WebArrayBufferView.h" | 37 #include "WebArrayBufferView.h" |
| 39 #include "WebElement.h" | 38 #include "WebElement.h" |
| 40 #include "WebRange.h" | 39 #include "WebRange.h" |
| 41 #include "bindings/v8/NPV8Object.h" // for PrivateIdentifier | 40 #include "bindings/v8/NPV8Object.h" // for PrivateIdentifier |
| 42 #include "bindings/v8/ScriptController.h" | 41 #include "bindings/v8/ScriptController.h" |
| 43 #include "bindings/v8/V8DOMWrapper.h" | 42 #include "bindings/v8/V8DOMWrapper.h" |
| 44 #include "bindings/v8/V8NPUtils.h" | 43 #include "bindings/v8/V8NPUtils.h" |
| 45 #include "bindings/v8/custom/V8ArrayBufferCustom.h" | 44 #include "bindings/v8/custom/V8ArrayBufferCustom.h" |
| 46 #include "bindings/v8/npruntime_impl.h" | 45 #include "bindings/v8/npruntime_impl.h" |
| 47 #include "bindings/v8/npruntime_priv.h" | 46 #include "bindings/v8/npruntime_priv.h" |
| 48 #include "core/dom/Range.h" | 47 #include "core/dom/Range.h" |
| 49 #include "core/page/DOMWindow.h" | 48 #include "core/page/DOMWindow.h" |
| 50 #include "core/page/Frame.h" | 49 #include "core/page/Frame.h" |
| 50 #include "public/platform/WebArrayBuffer.h" |
| 51 #include "wtf/ArrayBufferView.h" | 51 #include "wtf/ArrayBufferView.h" |
| 52 | 52 |
| 53 using namespace WebCore; | 53 using namespace WebCore; |
| 54 | 54 |
| 55 namespace WebKit { | 55 namespace WebKit { |
| 56 | 56 |
| 57 bool WebBindings::construct(NPP npp, NPObject* object, const NPVariant* args, ui
nt32_t argCount, NPVariant* result) | 57 bool WebBindings::construct(NPP npp, NPObject* object, const NPVariant* args, ui
nt32_t argCount, NPVariant* result) |
| 58 { | 58 { |
| 59 return _NPN_Construct(npp, object, args, argCount, result); | 59 return _NPN_Construct(npp, object, args, argCount, result); |
| 60 } | 60 } |
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| 393 if (!v8Object) | 393 if (!v8Object) |
| 394 return v8::Undefined(); | 394 return v8::Undefined(); |
| 395 return convertNPVariantToV8Object(variant, v8Object->rootObject->frame()
->script()->windowScriptNPObject(), isolate); | 395 return convertNPVariantToV8Object(variant, v8Object->rootObject->frame()
->script()->windowScriptNPObject(), isolate); |
| 396 } | 396 } |
| 397 // Safe to pass 0 since we have checked the script object class to make sure
the | 397 // Safe to pass 0 since we have checked the script object class to make sure
the |
| 398 // argument is a primitive v8 type. | 398 // argument is a primitive v8 type. |
| 399 return convertNPVariantToV8Object(variant, 0, isolate); | 399 return convertNPVariantToV8Object(variant, 0, isolate); |
| 400 } | 400 } |
| 401 | 401 |
| 402 } // namespace WebKit | 402 } // namespace WebKit |
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