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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_POINT_H_ | 5 #ifndef MEDIA_BASE_AUDIO_POINT_H_ |
6 #define MEDIA_AUDIO_POINT_H_ | 6 #define MEDIA_BASE_AUDIO_POINT_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "media/base/media_export.h" | 11 #include "media/base/media_export.h" |
12 #include "ui/gfx/geometry/point3_f.h" | 12 #include "ui/gfx/geometry/point3_f.h" |
13 | 13 |
14 namespace media { | 14 namespace media { |
15 | 15 |
16 using Point = gfx::Point3F; | 16 using Point = gfx::Point3F; |
17 | 17 |
18 // Returns a vector of points parsed from a whitespace-separated string | 18 // Returns a vector of points parsed from a whitespace-separated string |
19 // formatted as: "x1 y1 z1 ... zn yn zn" for n points. | 19 // formatted as: "x1 y1 z1 ... zn yn zn" for n points. |
20 // | 20 // |
21 // Returns an empty vector if |points_string| is empty or isn't parseable. | 21 // Returns an empty vector if |points_string| is empty or isn't parseable. |
22 MEDIA_EXPORT std::vector<Point> ParsePointsFromString( | 22 MEDIA_EXPORT std::vector<Point> ParsePointsFromString( |
23 const std::string& points_string); | 23 const std::string& points_string); |
24 | 24 |
25 // Returns |points| as a human-readable string. (Not necessarily in the format | 25 // Returns |points| as a human-readable string. (Not necessarily in the format |
26 // required by ParsePointsFromString). | 26 // required by ParsePointsFromString). |
27 MEDIA_EXPORT std::string PointsToString(const std::vector<Point>& points); | 27 MEDIA_EXPORT std::string PointsToString(const std::vector<Point>& points); |
28 | 28 |
29 } // namespace media | 29 } // namespace media |
30 | 30 |
31 #endif // MEDIA_AUDIO_POINT_H_ | 31 #endif // MEDIA_BASE_AUDIO_POINT_H_ |
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