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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_AUDIO_POINT_H_ | 5 #ifndef MEDIA_BASE_AUDIO_POINT_H_ |
| 6 #define MEDIA_AUDIO_POINT_H_ | 6 #define MEDIA_BASE_AUDIO_POINT_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "media/base/media_export.h" | 11 #include "media/base/media_export.h" |
| 12 #include "ui/gfx/geometry/point3_f.h" | 12 #include "ui/gfx/geometry/point3_f.h" |
| 13 | 13 |
| 14 namespace media { | 14 namespace media { |
| 15 | 15 |
| 16 using Point = gfx::Point3F; | 16 using Point = gfx::Point3F; |
| 17 | 17 |
| 18 // Returns a vector of points parsed from a whitespace-separated string | 18 // Returns a vector of points parsed from a whitespace-separated string |
| 19 // formatted as: "x1 y1 z1 ... zn yn zn" for n points. | 19 // formatted as: "x1 y1 z1 ... zn yn zn" for n points. |
| 20 // | 20 // |
| 21 // Returns an empty vector if |points_string| is empty or isn't parseable. | 21 // Returns an empty vector if |points_string| is empty or isn't parseable. |
| 22 MEDIA_EXPORT std::vector<Point> ParsePointsFromString( | 22 MEDIA_EXPORT std::vector<Point> ParsePointsFromString( |
| 23 const std::string& points_string); | 23 const std::string& points_string); |
| 24 | 24 |
| 25 // Returns |points| as a human-readable string. (Not necessarily in the format | 25 // Returns |points| as a human-readable string. (Not necessarily in the format |
| 26 // required by ParsePointsFromString). | 26 // required by ParsePointsFromString). |
| 27 MEDIA_EXPORT std::string PointsToString(const std::vector<Point>& points); | 27 MEDIA_EXPORT std::string PointsToString(const std::vector<Point>& points); |
| 28 | 28 |
| 29 } // namespace media | 29 } // namespace media |
| 30 | 30 |
| 31 #endif // MEDIA_AUDIO_POINT_H_ | 31 #endif // MEDIA_BASE_AUDIO_POINT_H_ |
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