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Side by Side Diff: media/audio/win/audio_low_latency_output_win.h

Issue 1907973003: media: Move audio_parameters and audio_point to media/base/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Implementation of AudioOutputStream for Windows using Windows Core Audio 5 // Implementation of AudioOutputStream for Windows using Windows Core Audio
6 // WASAPI for low latency rendering. 6 // WASAPI for low latency rendering.
7 // 7 //
8 // Overview of operation and performance: 8 // Overview of operation and performance:
9 // 9 //
10 // - An object of WASAPIAudioOutputStream is created by the AudioManager 10 // - An object of WASAPIAudioOutputStream is created by the AudioManager
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103 #include "base/compiler_specific.h" 103 #include "base/compiler_specific.h"
104 #include "base/macros.h" 104 #include "base/macros.h"
105 #include "base/memory/scoped_ptr.h" 105 #include "base/memory/scoped_ptr.h"
106 #include "base/threading/platform_thread.h" 106 #include "base/threading/platform_thread.h"
107 #include "base/threading/simple_thread.h" 107 #include "base/threading/simple_thread.h"
108 #include "base/win/scoped_co_mem.h" 108 #include "base/win/scoped_co_mem.h"
109 #include "base/win/scoped_com_initializer.h" 109 #include "base/win/scoped_com_initializer.h"
110 #include "base/win/scoped_comptr.h" 110 #include "base/win/scoped_comptr.h"
111 #include "base/win/scoped_handle.h" 111 #include "base/win/scoped_handle.h"
112 #include "media/audio/audio_io.h" 112 #include "media/audio/audio_io.h"
113 #include "media/audio/audio_parameters.h" 113 #include "media/base/audio_parameters.h"
114 #include "media/base/media_export.h" 114 #include "media/base/media_export.h"
115 115
116 namespace media { 116 namespace media {
117 117
118 class AudioManagerWin; 118 class AudioManagerWin;
119 119
120 // AudioOutputStream implementation using Windows Core Audio APIs. 120 // AudioOutputStream implementation using Windows Core Audio APIs.
121 class MEDIA_EXPORT WASAPIAudioOutputStream : 121 class MEDIA_EXPORT WASAPIAudioOutputStream :
122 public AudioOutputStream, 122 public AudioOutputStream,
123 public base::DelegateSimpleThread::Delegate { 123 public base::DelegateSimpleThread::Delegate {
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243 scoped_ptr<AudioBus> audio_bus_; 243 scoped_ptr<AudioBus> audio_bus_;
244 244
245 base::win::ScopedComPtr<IAudioClock> audio_clock_; 245 base::win::ScopedComPtr<IAudioClock> audio_clock_;
246 246
247 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioOutputStream); 247 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioOutputStream);
248 }; 248 };
249 249
250 } // namespace media 250 } // namespace media
251 251
252 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_ 252 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_
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