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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_VIRTUAL_AUDIO_INPUT_STREAM_H_ | 5 #ifndef MEDIA_AUDIO_VIRTUAL_AUDIO_INPUT_STREAM_H_ |
6 #define MEDIA_AUDIO_VIRTUAL_AUDIO_INPUT_STREAM_H_ | 6 #define MEDIA_AUDIO_VIRTUAL_AUDIO_INPUT_STREAM_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
11 #include <set> | 11 #include <set> |
12 | 12 |
13 #include "base/macros.h" | 13 #include "base/macros.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/synchronization/lock.h" | 15 #include "base/synchronization/lock.h" |
16 #include "base/threading/thread_checker.h" | 16 #include "base/threading/thread_checker.h" |
17 #include "media/audio/audio_io.h" | 17 #include "media/audio/audio_io.h" |
18 #include "media/audio/audio_parameters.h" | |
19 #include "media/audio/fake_audio_worker.h" | 18 #include "media/audio/fake_audio_worker.h" |
20 #include "media/base/audio_converter.h" | 19 #include "media/base/audio_converter.h" |
| 20 #include "media/base/audio_parameters.h" |
21 | 21 |
22 namespace base { | 22 namespace base { |
23 class SingleThreadTaskRunner; | 23 class SingleThreadTaskRunner; |
24 } | 24 } |
25 | 25 |
26 namespace media { | 26 namespace media { |
27 | 27 |
28 class LoopbackAudioConverter; | 28 class LoopbackAudioConverter; |
29 class VirtualAudioOutputStream; | 29 class VirtualAudioOutputStream; |
30 | 30 |
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111 scoped_ptr<AudioBus> audio_bus_; | 111 scoped_ptr<AudioBus> audio_bus_; |
112 | 112 |
113 base::ThreadChecker thread_checker_; | 113 base::ThreadChecker thread_checker_; |
114 | 114 |
115 DISALLOW_COPY_AND_ASSIGN(VirtualAudioInputStream); | 115 DISALLOW_COPY_AND_ASSIGN(VirtualAudioInputStream); |
116 }; | 116 }; |
117 | 117 |
118 } // namespace media | 118 } // namespace media |
119 | 119 |
120 #endif // MEDIA_AUDIO_VIRTUAL_AUDIO_INPUT_STREAM_H_ | 120 #endif // MEDIA_AUDIO_VIRTUAL_AUDIO_INPUT_STREAM_H_ |
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