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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" | 5 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" |
6 | 6 |
7 #include "third_party/khronos/GLES2/gl2.h" | 7 #include "third_party/khronos/GLES2/gl2.h" |
8 #ifndef GL_GLEXT_PROTOTYPES | 8 #ifndef GL_GLEXT_PROTOTYPES |
9 #define GL_GLEXT_PROTOTYPES 1 | 9 #define GL_GLEXT_PROTOTYPES 1 |
10 #endif | 10 #endif |
11 #include "third_party/khronos/GLES2/gl2ext.h" | 11 #include "third_party/khronos/GLES2/gl2ext.h" |
12 | 12 |
13 #include <algorithm> | 13 #include <algorithm> |
14 #include <map> | 14 #include <map> |
15 #include <memory> | 15 #include <memory> |
16 | 16 |
17 #include "base/atomicops.h" | 17 #include "base/atomicops.h" |
18 #include "base/bind.h" | 18 #include "base/bind.h" |
19 #include "base/command_line.h" | 19 #include "base/command_line.h" |
20 #include "base/lazy_instance.h" | 20 #include "base/lazy_instance.h" |
21 #include "base/logging.h" | 21 #include "base/logging.h" |
22 #include "base/message_loop/message_loop.h" | 22 #include "base/message_loop/message_loop.h" |
23 #include "base/metrics/field_trial.h" | 23 #include "base/metrics/field_trial.h" |
24 #include "base/metrics/histogram.h" | 24 #include "base/metrics/histogram.h" |
25 #include "base/profiler/scoped_tracker.h" | 25 #include "base/profiler/scoped_tracker.h" |
26 #include "base/trace_event/trace_event.h" | 26 #include "base/trace_event/trace_event.h" |
27 #include "gpu/GLES2/gl2extchromium.h" | 27 #include "gpu/GLES2/gl2extchromium.h" |
28 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 28 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
29 #include "gpu/command_buffer/client/gles2_implementation.h" | 29 #include "gpu/command_buffer/client/gles2_implementation.h" |
30 #include "gpu/command_buffer/client/gles2_trace_implementation.h" | |
31 #include "gpu/command_buffer/client/gpu_switches.h" | 30 #include "gpu/command_buffer/client/gpu_switches.h" |
32 #include "gpu/command_buffer/client/shared_memory_limits.h" | 31 #include "gpu/command_buffer/client/shared_memory_limits.h" |
33 #include "gpu/command_buffer/client/transfer_buffer.h" | 32 #include "gpu/command_buffer/client/transfer_buffer.h" |
34 #include "gpu/command_buffer/common/constants.h" | 33 #include "gpu/command_buffer/common/constants.h" |
35 #include "gpu/command_buffer/common/gpu_memory_allocation.h" | 34 #include "gpu/command_buffer/common/gpu_memory_allocation.h" |
36 #include "gpu/command_buffer/common/mailbox.h" | 35 #include "gpu/command_buffer/common/mailbox.h" |
37 #include "gpu/ipc/client/gpu_channel_host.h" | 36 #include "gpu/ipc/client/gpu_channel_host.h" |
38 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" | 37 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" |
39 #include "third_party/skia/include/core/SkTypes.h" | 38 #include "third_party/skia/include/core/SkTypes.h" |
40 | 39 |
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234 const bool bind_generates_resource = attributes_.bind_generates_resource; | 233 const bool bind_generates_resource = attributes_.bind_generates_resource; |
235 const bool lose_context_when_out_of_memory = | 234 const bool lose_context_when_out_of_memory = |
236 attributes_.lose_context_when_out_of_memory; | 235 attributes_.lose_context_when_out_of_memory; |
237 const bool support_client_side_arrays = false; | 236 const bool support_client_side_arrays = false; |
238 | 237 |
239 // Create the object exposing the OpenGL API. | 238 // Create the object exposing the OpenGL API. |
240 real_gl_.reset(new gpu::gles2::GLES2Implementation( | 239 real_gl_.reset(new gpu::gles2::GLES2Implementation( |
241 gles2_helper_.get(), gles2_share_group.get(), transfer_buffer_.get(), | 240 gles2_helper_.get(), gles2_share_group.get(), transfer_buffer_.get(), |
242 bind_generates_resource, lose_context_when_out_of_memory, | 241 bind_generates_resource, lose_context_when_out_of_memory, |
243 support_client_side_arrays, command_buffer_.get())); | 242 support_client_side_arrays, command_buffer_.get())); |
244 SetGLInterface(real_gl_.get()); | |
245 | |
246 if (!real_gl_->Initialize(memory_limits.start_transfer_buffer_size, | 243 if (!real_gl_->Initialize(memory_limits.start_transfer_buffer_size, |
247 memory_limits.min_transfer_buffer_size, | 244 memory_limits.min_transfer_buffer_size, |
248 memory_limits.max_transfer_buffer_size, | 245 memory_limits.max_transfer_buffer_size, |
249 memory_limits.mapped_memory_reclaim_limit)) { | 246 memory_limits.mapped_memory_reclaim_limit)) { |
250 LOG(ERROR) << "Failed to initialize GLES2Implementation."; | 247 LOG(ERROR) << "Failed to initialize GLES2Implementation."; |
251 return false; | 248 return false; |
252 } | 249 } |
253 | 250 |
254 if (add_to_share_group) | 251 if (add_to_share_group) |
255 share_group_->AddContextLocked(this); | 252 share_group_->AddContextLocked(this); |
256 | 253 |
257 if (base::CommandLine::ForCurrentProcess()->HasSwitch( | |
258 switches::kEnableGpuClientTracing)) { | |
259 trace_gl_.reset(new gpu::gles2::GLES2TraceImplementation(GetGLInterface())); | |
260 SetGLInterface(trace_gl_.get()); | |
261 } | |
262 return true; | 254 return true; |
263 } | 255 } |
264 | 256 |
265 bool WebGraphicsContext3DCommandBufferImpl::InitializeOnCurrentThread( | 257 bool WebGraphicsContext3DCommandBufferImpl::InitializeOnCurrentThread( |
266 const gpu::SharedMemoryLimits& memory_limits) { | 258 const gpu::SharedMemoryLimits& memory_limits) { |
267 if (!MaybeInitializeGL(memory_limits)) { | 259 if (!MaybeInitializeGL(memory_limits)) { |
268 DLOG(ERROR) << "Failed to initialize context."; | 260 DLOG(ERROR) << "Failed to initialize context."; |
269 return false; | 261 return false; |
270 } | 262 } |
271 if (gpu::error::IsError(command_buffer_->GetLastError())) { | 263 if (gpu::error::IsError(command_buffer_->GetLastError())) { |
272 LOG(ERROR) << "Context dead on arrival. Last error: " | 264 LOG(ERROR) << "Context dead on arrival. Last error: " |
273 << command_buffer_->GetLastError(); | 265 << command_buffer_->GetLastError(); |
274 return false; | 266 return false; |
275 } | 267 } |
276 | 268 |
277 return true; | 269 return true; |
278 } | 270 } |
279 | 271 |
280 void WebGraphicsContext3DCommandBufferImpl::Destroy() { | 272 void WebGraphicsContext3DCommandBufferImpl::Destroy() { |
281 share_group_->RemoveContext(this); | 273 share_group_->RemoveContext(this); |
282 | 274 |
283 gpu::gles2::GLES2Interface* gl = GetGLInterface(); | |
284 if (gl) { | |
285 // First flush the context to ensure that any pending frees of resources | |
286 // are completed. Otherwise, if this context is part of a share group, | |
287 // those resources might leak. Also, any remaining side effects of commands | |
288 // issued on this context might not be visible to other contexts in the | |
289 // share group. | |
290 gl->Flush(); | |
291 SetGLInterface(nullptr); | |
292 } | |
293 | |
294 trace_gl_.reset(); | 275 trace_gl_.reset(); |
295 real_gl_.reset(); | 276 real_gl_.reset(); |
296 transfer_buffer_.reset(); | 277 transfer_buffer_.reset(); |
297 gles2_helper_.reset(); | 278 gles2_helper_.reset(); |
298 real_gl_.reset(); | 279 real_gl_.reset(); |
299 command_buffer_.reset(); | 280 command_buffer_.reset(); |
300 | 281 |
301 host_ = nullptr; | 282 host_ = nullptr; |
302 } | 283 } |
303 | 284 |
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316 { | 297 { |
317 base::AutoLock lock(g_default_share_groups_lock.Get()); | 298 base::AutoLock lock(g_default_share_groups_lock.Get()); |
318 g_default_share_groups.Get().erase(host_.get()); | 299 g_default_share_groups.Get().erase(host_.get()); |
319 } | 300 } |
320 | 301 |
321 gpu::CommandBuffer::State state = command_buffer_->GetLastState(); | 302 gpu::CommandBuffer::State state = command_buffer_->GetLastState(); |
322 UmaRecordContextLost(context_type_, state.error, state.context_lost_reason); | 303 UmaRecordContextLost(context_type_, state.error, state.context_lost_reason); |
323 } | 304 } |
324 | 305 |
325 } // namespace content | 306 } // namespace content |
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