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1 /* | 1 /* |
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
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98 | 98 |
99 virtual bool isPageLogicalHeightKnown() const { return true; } | 99 virtual bool isPageLogicalHeightKnown() const { return true; } |
100 bool pageLogicalSizeChanged() const { return m_pageLogicalSizeChanged; } | 100 bool pageLogicalSizeChanged() const { return m_pageLogicalSizeChanged; } |
101 | 101 |
102 void collectLayerFragments(PaintLayerFragments&, const LayoutRect& layerBoun
dingBox, const LayoutRect& dirtyRectInFlowThread); | 102 void collectLayerFragments(PaintLayerFragments&, const LayoutRect& layerBoun
dingBox, const LayoutRect& dirtyRectInFlowThread); |
103 | 103 |
104 // Return the visual bounding box based on the supplied flow-thread bounding
box. Both | 104 // Return the visual bounding box based on the supplied flow-thread bounding
box. Both |
105 // rectangles are completely physical in terms of writing mode. | 105 // rectangles are completely physical in terms of writing mode. |
106 LayoutRect fragmentsBoundingBox(const LayoutRect& layerBoundingBox) const; | 106 LayoutRect fragmentsBoundingBox(const LayoutRect& layerBoundingBox) const; |
107 | 107 |
108 LayoutPoint flowThreadPointToVisualPoint(const LayoutPoint& flowThreadPoint)
const | 108 virtual LayoutPoint flowThreadPointToVisualPoint(const LayoutPoint& flowThre
adPoint) const = 0; |
109 { | |
110 return flowThreadPoint + columnOffset(flowThreadPoint); | |
111 } | |
112 | |
113 virtual LayoutPoint visualPointToFlowThreadPoint(const LayoutPoint& visualPo
int) const = 0; | 109 virtual LayoutPoint visualPointToFlowThreadPoint(const LayoutPoint& visualPo
int) const = 0; |
114 | 110 |
115 virtual LayoutMultiColumnSet* columnSetAtBlockOffset(LayoutUnit) const = 0; | 111 virtual LayoutMultiColumnSet* columnSetAtBlockOffset(LayoutUnit) const = 0; |
116 | 112 |
117 virtual const char* name() const = 0; | 113 virtual const char* name() const = 0; |
118 | 114 |
119 protected: | 115 protected: |
120 void generateColumnSetIntervalTree(); | 116 void generateColumnSetIntervalTree(); |
121 | 117 |
122 LayoutMultiColumnSetList m_multiColumnSetList; | 118 LayoutMultiColumnSetList m_multiColumnSetList; |
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154 // These structures are used by PODIntervalTree for debugging. | 150 // These structures are used by PODIntervalTree for debugging. |
155 #ifndef NDEBUG | 151 #ifndef NDEBUG |
156 template <> struct ValueToString<LayoutMultiColumnSet*> { | 152 template <> struct ValueToString<LayoutMultiColumnSet*> { |
157 static String toString(const LayoutMultiColumnSet* value) { return String::f
ormat("%p", value); } | 153 static String toString(const LayoutMultiColumnSet* value) { return String::f
ormat("%p", value); } |
158 }; | 154 }; |
159 #endif | 155 #endif |
160 | 156 |
161 } // namespace blink | 157 } // namespace blink |
162 | 158 |
163 #endif // LayoutFlowThread_h | 159 #endif // LayoutFlowThread_h |
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