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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/window_animations.h" | 5 #include "ash/wm/window_animations.h" |
| 6 | 6 |
| 7 #include <math.h> | 7 #include <math.h> |
| 8 #include <algorithm> | 8 #include <algorithm> |
| 9 #include <utility> | 9 #include <utility> |
| 10 #include <vector> | 10 #include <vector> |
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| 461 return item_rect; | 461 return item_rect; |
| 462 | 462 |
| 463 // If both the icon width and height are 0, then there is no icon in the | 463 // If both the icon width and height are 0, then there is no icon in the |
| 464 // launcher for |window|. If the launcher is auto hidden, one of the height or | 464 // launcher for |window|. If the launcher is auto hidden, one of the height or |
| 465 // width will be 0 but the position in the launcher and the major dimension | 465 // width will be 0 but the position in the launcher and the major dimension |
| 466 // are still reported correctly and the window can be animated to the launcher | 466 // are still reported correctly and the window can be animated to the launcher |
| 467 // item's light bar. | 467 // item's light bar. |
| 468 if (item_rect.width() != 0 || item_rect.height() != 0) { | 468 if (item_rect.width() != 0 || item_rect.height() != 0) { |
| 469 if (shelf->shelf_layout_manager()->visibility_state() == SHELF_AUTO_HIDE) { | 469 if (shelf->shelf_layout_manager()->visibility_state() == SHELF_AUTO_HIDE) { |
| 470 gfx::Rect shelf_bounds = shelf->shelf_widget()->GetWindowBoundsInScreen(); | 470 gfx::Rect shelf_bounds = shelf->shelf_widget()->GetWindowBoundsInScreen(); |
| 471 switch (shelf->alignment()) { | 471 if (shelf->alignment() == SHELF_ALIGNMENT_LEFT) |
| 472 case SHELF_ALIGNMENT_BOTTOM: | 472 item_rect.set_x(shelf_bounds.right()); |
| 473 item_rect.set_y(shelf_bounds.y()); | 473 else if (shelf->alignment() == SHELF_ALIGNMENT_RIGHT) |
| 474 break; | 474 item_rect.set_x(shelf_bounds.x()); |
| 475 case SHELF_ALIGNMENT_LEFT: | 475 else |
| 476 item_rect.set_x(shelf_bounds.right()); | 476 item_rect.set_y(shelf_bounds.y()); |
| 477 break; | |
| 478 case SHELF_ALIGNMENT_RIGHT: | |
| 479 item_rect.set_x(shelf_bounds.x()); | |
| 480 break; | |
| 481 } | |
| 482 return item_rect; | 477 return item_rect; |
| 483 } | 478 } |
| 484 } | 479 } |
| 485 | 480 |
| 486 // Coming here, there is no visible icon of that shelf item and we zoom back | 481 // Coming here, there is no visible icon of that shelf item and we zoom back |
| 487 // to the location of the application launcher (which is fixed as first item | 482 // to the location of the application launcher (which is fixed as first item |
| 488 // of the shelf). | 483 // of the shelf). |
| 489 gfx::Rect work_area = | 484 gfx::Rect work_area = |
| 490 gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area(); | 485 gfx::Screen::GetScreen()->GetDisplayNearestWindow(window).work_area(); |
| 491 int ltr_adjusted_x = base::i18n::IsRTL() ? work_area.right() : work_area.x(); | 486 int ltr_adjusted_x = base::i18n::IsRTL() ? work_area.right() : work_area.x(); |
| 492 return shelf->SelectValueForShelfAlignment( | 487 return shelf->SelectValueForShelfAlignment( |
| 493 gfx::Rect(ltr_adjusted_x, work_area.bottom(), 0, 0), | 488 gfx::Rect(ltr_adjusted_x, work_area.bottom(), 0, 0), |
| 494 gfx::Rect(work_area.x(), work_area.y(), 0, 0), | 489 gfx::Rect(work_area.x(), work_area.y(), 0, 0), |
| 495 gfx::Rect(work_area.right(), work_area.y(), 0, 0)); | 490 gfx::Rect(work_area.right(), work_area.y(), 0, 0)); |
| 496 } | 491 } |
| 497 | 492 |
| 498 } // namespace ash | 493 } // namespace ash |
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