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Side by Side Diff: third_party/WebKit/Source/modules/vr/VRHardwareUnit.cpp

Issue 1906883002: [Do Not Commit] Migrate vr service from content/renderer/ to WebKit/platform/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "modules/vr/VRHardwareUnit.h" 5 #include "modules/vr/VRHardwareUnit.h"
6 6
7 #include "modules/vr/HMDVRDevice.h" 7 #include "modules/vr/HMDVRDevice.h"
8 #include "modules/vr/NavigatorVRDevice.h" 8 #include "modules/vr/NavigatorVRDevice.h"
9 #include "modules/vr/PositionSensorVRDevice.h" 9 #include "modules/vr/PositionSensorVRDevice.h"
10 #include "modules/vr/VRController.h" 10 #include "modules/vr/VRController.h"
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
71 Platform::current()->currentThread()->addTaskObserver(this); 71 Platform::current()->currentThread()->addTaskObserver(this);
72 m_canUpdatePositionState = false; 72 m_canUpdatePositionState = false;
73 } 73 }
74 74
75 return m_positionState; 75 return m_positionState;
76 } 76 }
77 77
78 VRPositionState* VRHardwareUnit::getImmediateSensorState(bool updateFrameIndex) 78 VRPositionState* VRHardwareUnit::getImmediateSensorState(bool updateFrameIndex)
79 { 79 {
80 WebHMDSensorState state; 80 WebHMDSensorState state;
81 controller()->getSensorState(m_index, state); 81 controller()->getSensorState(m_index, &state);
82 if (updateFrameIndex) 82 if (updateFrameIndex)
83 m_frameIndex = state.frameIndex; 83 m_frameIndex = state.frameIndex;
84 84
85 VRPositionState* immediatePositionState = VRPositionState::create(); 85 VRPositionState* immediatePositionState = VRPositionState::create();
86 immediatePositionState->setState(state); 86 immediatePositionState->setState(state);
87 return immediatePositionState; 87 return immediatePositionState;
88 } 88 }
89 89
90 90
91 void VRHardwareUnit::didProcessTask() 91 void VRHardwareUnit::didProcessTask()
92 { 92 {
93 // State should be stable until control is returned to the user agent. 93 // State should be stable until control is returned to the user agent.
94 if (!m_canUpdatePositionState) { 94 if (!m_canUpdatePositionState) {
95 Platform::current()->currentThread()->removeTaskObserver(this); 95 Platform::current()->currentThread()->removeTaskObserver(this);
96 m_canUpdatePositionState = true; 96 m_canUpdatePositionState = true;
97 } 97 }
98 } 98 }
99 99
100 DEFINE_TRACE(VRHardwareUnit) 100 DEFINE_TRACE(VRHardwareUnit)
101 { 101 {
102 visitor->trace(m_navigatorVRDevice); 102 visitor->trace(m_navigatorVRDevice);
103 visitor->trace(m_positionState); 103 visitor->trace(m_positionState);
104 visitor->trace(m_hmd); 104 visitor->trace(m_hmd);
105 visitor->trace(m_positionSensor); 105 visitor->trace(m_positionSensor);
106 } 106 }
107 107
108 } // namespace blink 108 } // namespace blink
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