| Index: include/core/SkCanvas.h
|
| diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h
|
| index ba5cd5ca737f286601cdb050bf4e8f4ddda7e35c..8e675b42fc49c738d808f27e101fdf9257e66375 100644
|
| --- a/include/core/SkCanvas.h
|
| +++ b/include/core/SkCanvas.h
|
| @@ -1220,7 +1220,6 @@
|
|
|
| ///////////////////////////////////////////////////////////////////////////
|
|
|
| -protected:
|
| /** After calling saveLayer(), there can be any number of devices that make
|
| up the top-most drawing area. LayerIter can be used to iterate through
|
| those devices. Note that the iterator is only valid until the next API
|
| @@ -1259,7 +1258,6 @@
|
| bool fDone;
|
| };
|
|
|
| - public:
|
| // don't call
|
| GrRenderTarget* internal_private_accessTopLayerRenderTarget();
|
|
|
| @@ -1433,7 +1431,6 @@
|
| void doSave();
|
| void checkForDeferredSave();
|
|
|
| - friend class CanvasTestingAccess; // for testing
|
| friend class SkDrawIter; // needs setupDrawForLayerDevice()
|
| friend class AutoDrawLooper;
|
| friend class SkLua; // needs top layer size and offset
|
|
|