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Side by Side Diff: Source/core/dom/shadow/InsertionPoint.h

Issue 190633010: Use DEFINE_ELEMENT_TYPE_CASTS*() macros for Element subclasses (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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80 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERR IDE; 80 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERR IDE;
81 virtual void willRecalcStyle(StyleRecalcChange) OVERRIDE; 81 virtual void willRecalcStyle(StyleRecalcChange) OVERRIDE;
82 82
83 private: 83 private:
84 ContentDistribution m_distribution; 84 ContentDistribution m_distribution;
85 bool m_registeredWithShadowRoot; 85 bool m_registeredWithShadowRoot;
86 }; 86 };
87 87
88 typedef Vector<RefPtr<InsertionPoint> > DestinationInsertionPoints; 88 typedef Vector<RefPtr<InsertionPoint> > DestinationInsertionPoints;
89 89
90 DEFINE_NODE_TYPE_CASTS(InsertionPoint, isInsertionPoint()); 90 DEFINE_ELEMENT_TYPE_CASTS(InsertionPoint, isInsertionPoint());
91 91
92 inline bool isActiveInsertionPoint(const Node& node) 92 inline bool isActiveInsertionPoint(const Node& node)
93 { 93 {
94 return node.isInsertionPoint() && toInsertionPoint(node).isActive(); 94 return node.isInsertionPoint() && toInsertionPoint(node).isActive();
95 } 95 }
96 96
97 inline bool isActiveShadowInsertionPoint(const Node& node) 97 inline bool isActiveShadowInsertionPoint(const Node& node)
98 { 98 {
99 return node.isInsertionPoint() && toInsertionPoint(node).isShadowInsertionPo int(); 99 return node.isInsertionPoint() && toInsertionPoint(node).isShadowInsertionPo int();
100 } 100 }
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113 return 0; 113 return 0;
114 } 114 }
115 115
116 const InsertionPoint* resolveReprojection(const Node*); 116 const InsertionPoint* resolveReprojection(const Node*);
117 117
118 void collectDestinationInsertionPoints(const Node&, Vector<InsertionPoint*, 8>& results); 118 void collectDestinationInsertionPoints(const Node&, Vector<InsertionPoint*, 8>& results);
119 119
120 } // namespace WebCore 120 } // namespace WebCore
121 121
122 #endif // InsertionPoint_h 122 #endif // InsertionPoint_h
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