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Unified Diff: content/browser/compositor/gl_helper.cc

Issue 1905863002: Revert of Introduce components/display_compositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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Index: content/browser/compositor/gl_helper.cc
diff --git a/content/browser/compositor/gl_helper.cc b/content/browser/compositor/gl_helper.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b88e78c5eaff9c6dce91828b8ba97492383b2192
--- /dev/null
+++ b/content/browser/compositor/gl_helper.cc
@@ -0,0 +1,1237 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/browser/compositor/gl_helper.h"
+
+#include <stddef.h>
+#include <stdint.h>
+
+#include <queue>
+#include <string>
+
+#include "base/bind.h"
+#include "base/lazy_instance.h"
+#include "base/logging.h"
+#include "base/macros.h"
+#include "base/memory/ref_counted.h"
+#include "base/message_loop/message_loop.h"
+#include "base/strings/string_util.h"
+#include "base/time/time.h"
+#include "base/trace_event/trace_event.h"
+#include "content/browser/compositor/gl_helper_readback_support.h"
+#include "content/browser/compositor/gl_helper_scaling.h"
+#include "gpu/GLES2/gl2extchromium.h"
+#include "gpu/command_buffer/client/context_support.h"
+#include "gpu/command_buffer/common/mailbox.h"
+#include "gpu/command_buffer/common/mailbox_holder.h"
+#include "third_party/skia/include/core/SkRegion.h"
+#include "ui/gfx/geometry/point.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/geometry/size.h"
+
+using gpu::gles2::GLES2Interface;
+
+namespace {
+
+class ScopedFlush {
+ public:
+ explicit ScopedFlush(gpu::gles2::GLES2Interface* gl) : gl_(gl) {}
+
+ ~ScopedFlush() { gl_->Flush(); }
+
+ private:
+ gpu::gles2::GLES2Interface* gl_;
+
+ DISALLOW_COPY_AND_ASSIGN(ScopedFlush);
+};
+
+// Helper class for allocating and holding an RGBA texture of a given
+// size and an associated framebuffer.
+class TextureFrameBufferPair {
+ public:
+ TextureFrameBufferPair(GLES2Interface* gl, gfx::Size size)
+ : texture_(gl), framebuffer_(gl), size_(size) {
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl, texture_);
+ gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size.width(), size.height(), 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ content::ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(
+ gl, framebuffer_);
+ gl->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+ GL_TEXTURE_2D, texture_, 0);
+ }
+
+ GLuint texture() const { return texture_.id(); }
+ GLuint framebuffer() const { return framebuffer_.id(); }
+ gfx::Size size() const { return size_; }
+
+ private:
+ content::ScopedTexture texture_;
+ content::ScopedFramebuffer framebuffer_;
+ gfx::Size size_;
+
+ DISALLOW_COPY_AND_ASSIGN(TextureFrameBufferPair);
+};
+
+// Helper class for holding a scaler, a texture for the output of that
+// scaler and an associated frame buffer. This is inteded to be used
+// when the output of a scaler is to be sent to a readback.
+class ScalerHolder {
+ public:
+ ScalerHolder(GLES2Interface* gl, content::GLHelper::ScalerInterface* scaler)
+ : texture_and_framebuffer_(gl, scaler->DstSize()), scaler_(scaler) {}
+
+ void Scale(GLuint src_texture) {
+ scaler_->Scale(src_texture, texture_and_framebuffer_.texture());
+ }
+
+ content::GLHelper::ScalerInterface* scaler() const { return scaler_.get(); }
+ TextureFrameBufferPair* texture_and_framebuffer() {
+ return &texture_and_framebuffer_;
+ }
+ GLuint texture() const { return texture_and_framebuffer_.texture(); }
+
+ private:
+ TextureFrameBufferPair texture_and_framebuffer_;
+ std::unique_ptr<content::GLHelper::ScalerInterface> scaler_;
+
+ DISALLOW_COPY_AND_ASSIGN(ScalerHolder);
+};
+
+} // namespace
+
+namespace content {
+typedef GLHelperReadbackSupport::FormatSupport FormatSupport;
+
+// Implements GLHelper::CropScaleReadbackAndCleanTexture and encapsulates
+// the data needed for it.
+class GLHelper::CopyTextureToImpl
+ : public base::SupportsWeakPtr<GLHelper::CopyTextureToImpl> {
+ public:
+ CopyTextureToImpl(GLES2Interface* gl,
+ gpu::ContextSupport* context_support,
+ GLHelper* helper)
+ : gl_(gl),
+ context_support_(context_support),
+ helper_(helper),
+ flush_(gl),
+ max_draw_buffers_(0) {
+ const GLubyte* extensions = gl_->GetString(GL_EXTENSIONS);
+ if (!extensions)
+ return;
+ std::string extensions_string =
+ " " + std::string(reinterpret_cast<const char*>(extensions)) + " ";
+ if (extensions_string.find(" GL_EXT_draw_buffers ") != std::string::npos) {
+ gl_->GetIntegerv(GL_MAX_DRAW_BUFFERS_EXT, &max_draw_buffers_);
+ }
+ }
+ ~CopyTextureToImpl() { CancelRequests(); }
+
+ GLuint ConsumeMailboxToTexture(const gpu::Mailbox& mailbox,
+ const gpu::SyncToken& sync_token) {
+ return helper_->ConsumeMailboxToTexture(mailbox, sync_token);
+ }
+
+ void CropScaleReadbackAndCleanTexture(
+ GLuint src_texture,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ unsigned char* out,
+ const SkColorType out_color_type,
+ const base::Callback<void(bool)>& callback,
+ GLHelper::ScalerQuality quality);
+
+ void ReadbackTextureSync(GLuint texture,
+ const gfx::Rect& src_rect,
+ unsigned char* out,
+ SkColorType format);
+
+ void ReadbackTextureAsync(GLuint texture,
+ const gfx::Size& dst_size,
+ unsigned char* out,
+ SkColorType color_type,
+ const base::Callback<void(bool)>& callback);
+
+ // Reads back bytes from the currently bound frame buffer.
+ // Note that dst_size is specified in bytes, not pixels.
+ void ReadbackAsync(
+ const gfx::Size& dst_size,
+ int32_t bytes_per_row, // generally dst_size.width() * 4
+ int32_t row_stride_bytes, // generally dst_size.width() * 4
+ unsigned char* out,
+ GLenum format,
+ GLenum type,
+ size_t bytes_per_pixel,
+ const base::Callback<void(bool)>& callback);
+
+ void ReadbackPlane(TextureFrameBufferPair* source,
+ int row_stride_bytes,
+ unsigned char* data,
+ int size_shift,
+ const gfx::Rect& paste_rect,
+ ReadbackSwizzle swizzle,
+ const base::Callback<void(bool)>& callback);
+
+ GLuint CopyAndScaleTexture(GLuint texture,
+ const gfx::Size& src_size,
+ const gfx::Size& dst_size,
+ bool vertically_flip_texture,
+ GLHelper::ScalerQuality quality);
+
+ ReadbackYUVInterface* CreateReadbackPipelineYUV(
+ GLHelper::ScalerQuality quality,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ bool flip_vertically,
+ bool use_mrt);
+
+ // Returns the maximum number of draw buffers available,
+ // 0 if GL_EXT_draw_buffers is not available.
+ GLint MaxDrawBuffers() const { return max_draw_buffers_; }
+
+ FormatSupport GetReadbackConfig(SkColorType color_type,
+ bool can_swizzle,
+ GLenum* format,
+ GLenum* type,
+ size_t* bytes_per_pixel);
+
+ private:
+ // A single request to CropScaleReadbackAndCleanTexture.
+ // The main thread can cancel the request, before it's handled by the helper
+ // thread, by resetting the texture and pixels fields. Alternatively, the
+ // thread marks that it handles the request by resetting the pixels field
+ // (meaning it guarantees that the callback with be called).
+ // In either case, the callback must be called exactly once, and the texture
+ // must be deleted by the main thread gl.
+ struct Request {
+ Request(const gfx::Size& size_,
+ int32_t bytes_per_row_,
+ int32_t row_stride_bytes_,
+ unsigned char* pixels_,
+ const base::Callback<void(bool)>& callback_)
+ : done(false),
+ size(size_),
+ bytes_per_row(bytes_per_row_),
+ row_stride_bytes(row_stride_bytes_),
+ pixels(pixels_),
+ callback(callback_),
+ buffer(0),
+ query(0) {}
+
+ bool done;
+ bool result;
+ gfx::Size size;
+ int bytes_per_row;
+ int row_stride_bytes;
+ unsigned char* pixels;
+ base::Callback<void(bool)> callback;
+ GLuint buffer;
+ GLuint query;
+ };
+
+ // We must take care to call the callbacks last, as they may
+ // end up destroying the gl_helper and make *this invalid.
+ // We stick the finished requests in a stack object that calls
+ // the callbacks when it goes out of scope.
+ class FinishRequestHelper {
+ public:
+ FinishRequestHelper() {}
+ ~FinishRequestHelper() {
+ while (!requests_.empty()) {
+ Request* request = requests_.front();
+ requests_.pop();
+ request->callback.Run(request->result);
+ delete request;
+ }
+ }
+ void Add(Request* r) { requests_.push(r); }
+
+ private:
+ std::queue<Request*> requests_;
+ DISALLOW_COPY_AND_ASSIGN(FinishRequestHelper);
+ };
+
+ // A readback pipeline that also converts the data to YUV before
+ // reading it back.
+ class ReadbackYUVImpl : public ReadbackYUVInterface {
+ public:
+ ReadbackYUVImpl(GLES2Interface* gl,
+ CopyTextureToImpl* copy_impl,
+ GLHelperScaling* scaler_impl,
+ GLHelper::ScalerQuality quality,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ bool flip_vertically,
+ ReadbackSwizzle swizzle);
+
+ void ReadbackYUV(const gpu::Mailbox& mailbox,
+ const gpu::SyncToken& sync_token,
+ const gfx::Rect& target_visible_rect,
+ int y_plane_row_stride_bytes,
+ unsigned char* y_plane_data,
+ int u_plane_row_stride_bytes,
+ unsigned char* u_plane_data,
+ int v_plane_row_stride_bytes,
+ unsigned char* v_plane_data,
+ const gfx::Point& paste_location,
+ const base::Callback<void(bool)>& callback) override;
+
+ ScalerInterface* scaler() override { return scaler_.scaler(); }
+
+ private:
+ GLES2Interface* gl_;
+ CopyTextureToImpl* copy_impl_;
+ gfx::Size dst_size_;
+ ReadbackSwizzle swizzle_;
+ ScalerHolder scaler_;
+ ScalerHolder y_;
+ ScalerHolder u_;
+ ScalerHolder v_;
+
+ DISALLOW_COPY_AND_ASSIGN(ReadbackYUVImpl);
+ };
+
+ // A readback pipeline that also converts the data to YUV before
+ // reading it back. This one uses Multiple Render Targets, which
+ // may not be supported on all platforms.
+ class ReadbackYUV_MRT : public ReadbackYUVInterface {
+ public:
+ ReadbackYUV_MRT(GLES2Interface* gl,
+ CopyTextureToImpl* copy_impl,
+ GLHelperScaling* scaler_impl,
+ GLHelper::ScalerQuality quality,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ bool flip_vertically,
+ ReadbackSwizzle swizzle);
+
+ void ReadbackYUV(const gpu::Mailbox& mailbox,
+ const gpu::SyncToken& sync_token,
+ const gfx::Rect& target_visible_rect,
+ int y_plane_row_stride_bytes,
+ unsigned char* y_plane_data,
+ int u_plane_row_stride_bytes,
+ unsigned char* u_plane_data,
+ int v_plane_row_stride_bytes,
+ unsigned char* v_plane_data,
+ const gfx::Point& paste_location,
+ const base::Callback<void(bool)>& callback) override;
+
+ ScalerInterface* scaler() override { return scaler_.scaler(); }
+
+ private:
+ GLES2Interface* gl_;
+ CopyTextureToImpl* copy_impl_;
+ gfx::Size dst_size_;
+ GLHelper::ScalerQuality quality_;
+ ReadbackSwizzle swizzle_;
+ ScalerHolder scaler_;
+ std::unique_ptr<content::GLHelperScaling::ShaderInterface> pass1_shader_;
+ std::unique_ptr<content::GLHelperScaling::ShaderInterface> pass2_shader_;
+ TextureFrameBufferPair y_;
+ ScopedTexture uv_;
+ TextureFrameBufferPair u_;
+ TextureFrameBufferPair v_;
+
+ DISALLOW_COPY_AND_ASSIGN(ReadbackYUV_MRT);
+ };
+
+ // Copies the block of pixels specified with |src_subrect| from |src_texture|,
+ // scales it to |dst_size|, writes it into a texture, and returns its ID.
+ // |src_size| is the size of |src_texture|.
+ GLuint ScaleTexture(GLuint src_texture,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ bool vertically_flip_texture,
+ bool swizzle,
+ SkColorType color_type,
+ GLHelper::ScalerQuality quality);
+
+ // Converts each four consecutive pixels of the source texture into one pixel
+ // in the result texture with each pixel channel representing the grayscale
+ // color of one of the four original pixels:
+ // R1G1B1A1 R2G2B2A2 R3G3B3A3 R4G4B4A4 -> X1X2X3X4
+ // The resulting texture is still an RGBA texture (which is ~4 times narrower
+ // than the original). If rendered directly, it wouldn't show anything useful,
+ // but the data in it can be used to construct a grayscale image.
+ // |encoded_texture_size| is the exact size of the resulting RGBA texture. It
+ // is equal to src_size.width()/4 rounded upwards. Some channels in the last
+ // pixel ((-src_size.width()) % 4) to be exact) are padding and don't contain
+ // useful data.
+ // If swizzle is set to true, the transformed pixels are reordered:
+ // R1G1B1A1 R2G2B2A2 R3G3B3A3 R4G4B4A4 -> X3X2X1X4.
+ GLuint EncodeTextureAsGrayscale(GLuint src_texture,
+ const gfx::Size& src_size,
+ gfx::Size* const encoded_texture_size,
+ bool vertically_flip_texture,
+ bool swizzle);
+
+ static void nullcallback(bool success) {}
+ void ReadbackDone(Request* request, int bytes_per_pixel);
+ void FinishRequest(Request* request,
+ bool result,
+ FinishRequestHelper* helper);
+ void CancelRequests();
+
+ static const float kRGBtoYColorWeights[];
+ static const float kRGBtoUColorWeights[];
+ static const float kRGBtoVColorWeights[];
+ static const float kRGBtoGrayscaleColorWeights[];
+
+ GLES2Interface* gl_;
+ gpu::ContextSupport* context_support_;
+ GLHelper* helper_;
+
+ // A scoped flush that will ensure all resource deletions are flushed when
+ // this object is destroyed. Must be declared before other Scoped* fields.
+ ScopedFlush flush_;
+
+ std::queue<Request*> request_queue_;
+ GLint max_draw_buffers_;
+};
+
+GLHelper::ScalerInterface* GLHelper::CreateScaler(ScalerQuality quality,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ bool vertically_flip_texture,
+ bool swizzle) {
+ InitScalerImpl();
+ return scaler_impl_->CreateScaler(quality, src_size, src_subrect, dst_size,
+ vertically_flip_texture, swizzle);
+}
+
+GLuint GLHelper::CopyTextureToImpl::ScaleTexture(
+ GLuint src_texture,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ bool vertically_flip_texture,
+ bool swizzle,
+ SkColorType color_type,
+ GLHelper::ScalerQuality quality) {
+ GLuint dst_texture = 0u;
+ gl_->GenTextures(1, &dst_texture);
+ {
+ GLenum format = GL_RGBA, type = GL_UNSIGNED_BYTE;
+ ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, dst_texture);
+
+ // Use GL_RGBA for destination/temporary texture unless we're working with
+ // 16-bit data
+ if (color_type == kRGB_565_SkColorType) {
+ format = GL_RGB;
+ type = GL_UNSIGNED_SHORT_5_6_5;
+ }
+
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, format, dst_size.width(),
+ dst_size.height(), 0, format, type, NULL);
+ }
+ std::unique_ptr<ScalerInterface> scaler(
+ helper_->CreateScaler(quality, src_size, src_subrect, dst_size,
+ vertically_flip_texture, swizzle));
+ scaler->Scale(src_texture, dst_texture);
+ return dst_texture;
+}
+
+GLuint GLHelper::CopyTextureToImpl::EncodeTextureAsGrayscale(
+ GLuint src_texture,
+ const gfx::Size& src_size,
+ gfx::Size* const encoded_texture_size,
+ bool vertically_flip_texture,
+ bool swizzle) {
+ GLuint dst_texture = 0u;
+ gl_->GenTextures(1, &dst_texture);
+ // The size of the encoded texture.
+ *encoded_texture_size =
+ gfx::Size((src_size.width() + 3) / 4, src_size.height());
+ {
+ ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, dst_texture);
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, encoded_texture_size->width(),
+ encoded_texture_size->height(), 0, GL_RGBA,
+ GL_UNSIGNED_BYTE, NULL);
+ }
+
+ helper_->InitScalerImpl();
+ std::unique_ptr<ScalerInterface> grayscale_scaler(
+ helper_->scaler_impl_.get()->CreatePlanarScaler(
+ src_size,
+ gfx::Rect(0, 0, (src_size.width() + 3) & ~3, src_size.height()),
+ *encoded_texture_size, vertically_flip_texture, swizzle,
+ kRGBtoGrayscaleColorWeights));
+ grayscale_scaler->Scale(src_texture, dst_texture);
+ return dst_texture;
+}
+
+void GLHelper::CopyTextureToImpl::ReadbackAsync(
+ const gfx::Size& dst_size,
+ int32_t bytes_per_row,
+ int32_t row_stride_bytes,
+ unsigned char* out,
+ GLenum format,
+ GLenum type,
+ size_t bytes_per_pixel,
+ const base::Callback<void(bool)>& callback) {
+ TRACE_EVENT0("gpu.capture", "GLHelper::CopyTextureToImpl::ReadbackAsync");
+ Request* request =
+ new Request(dst_size, bytes_per_row, row_stride_bytes, out, callback);
+ request_queue_.push(request);
+ request->buffer = 0u;
+
+ gl_->GenBuffers(1, &request->buffer);
+ gl_->BindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, request->buffer);
+ gl_->BufferData(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM,
+ bytes_per_pixel * dst_size.GetArea(), NULL, GL_STREAM_READ);
+
+ request->query = 0u;
+ gl_->GenQueriesEXT(1, &request->query);
+ gl_->BeginQueryEXT(GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM, request->query);
+ gl_->ReadPixels(0, 0, dst_size.width(), dst_size.height(), format, type,
+ NULL);
+ gl_->EndQueryEXT(GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM);
+ gl_->BindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, 0);
+ context_support_->SignalQuery(
+ request->query, base::Bind(&CopyTextureToImpl::ReadbackDone, AsWeakPtr(),
+ request, bytes_per_pixel));
+}
+
+void GLHelper::CopyTextureToImpl::CropScaleReadbackAndCleanTexture(
+ GLuint src_texture,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ unsigned char* out,
+ const SkColorType out_color_type,
+ const base::Callback<void(bool)>& callback,
+ GLHelper::ScalerQuality quality) {
+ GLenum format, type;
+ size_t bytes_per_pixel;
+ SkColorType readback_color_type = out_color_type;
+ // Single-component textures are not supported by all GPUs, so we implement
+ // kAlpha_8_SkColorType support here via a special encoding (see below) using
+ // a 32-bit texture to represent an 8-bit image.
+ // Thus we use generic 32-bit readback in this case.
+ if (out_color_type == kAlpha_8_SkColorType) {
+ readback_color_type = kRGBA_8888_SkColorType;
+ }
+
+ FormatSupport supported = GetReadbackConfig(readback_color_type, true,
+ &format, &type, &bytes_per_pixel);
+
+ if (supported == GLHelperReadbackSupport::NOT_SUPPORTED) {
+ callback.Run(false);
+ return;
+ }
+
+ GLuint texture = src_texture;
+
+ // Scale texture if needed
+ // Optimization: SCALER_QUALITY_FAST is just a single bilinear pass, which we
+ // can do just as well in EncodeTextureAsGrayscale, which we will do if
+ // out_color_type is kAlpha_8_SkColorType, so let's skip the scaling step
+ // in that case.
+ bool scale_texture = out_color_type != kAlpha_8_SkColorType ||
+ quality != GLHelper::SCALER_QUALITY_FAST;
+ if (scale_texture) {
+ // Don't swizzle during the scale step for kAlpha_8_SkColorType.
+ // We will swizzle in the encode step below if needed.
+ bool scale_swizzle = out_color_type == kAlpha_8_SkColorType
+ ? false
+ : supported == GLHelperReadbackSupport::SWIZZLE;
+ texture = ScaleTexture(src_texture, src_size, src_subrect, dst_size, true,
+ scale_swizzle, out_color_type == kAlpha_8_SkColorType
+ ? kN32_SkColorType
+ : out_color_type,
+ quality);
+ DCHECK(texture);
+ }
+
+ gfx::Size readback_texture_size = dst_size;
+ // Encode texture to grayscale if needed.
+ if (out_color_type == kAlpha_8_SkColorType) {
+ // Do the vertical flip here if we haven't already done it when we scaled
+ // the texture.
+ bool encode_as_grayscale_vertical_flip = !scale_texture;
+ // EncodeTextureAsGrayscale by default creates a texture which should be
+ // read back as RGBA, so need to swizzle if the readback format is BGRA.
+ bool encode_as_grayscale_swizzle = format == GL_BGRA_EXT;
+ GLuint tmp_texture = EncodeTextureAsGrayscale(
+ texture, dst_size, &readback_texture_size,
+ encode_as_grayscale_vertical_flip, encode_as_grayscale_swizzle);
+ // If the scaled texture was created - delete it
+ if (scale_texture)
+ gl_->DeleteTextures(1, &texture);
+ texture = tmp_texture;
+ DCHECK(texture);
+ }
+
+ // Readback the pixels of the resulting texture
+ ScopedFramebuffer dst_framebuffer(gl_);
+ ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(gl_,
+ dst_framebuffer);
+ ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture);
+ gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
+ texture, 0);
+
+ int32_t bytes_per_row = out_color_type == kAlpha_8_SkColorType
+ ? dst_size.width()
+ : dst_size.width() * bytes_per_pixel;
+
+ ReadbackAsync(readback_texture_size, bytes_per_row, bytes_per_row, out,
+ format, type, bytes_per_pixel, callback);
+ gl_->DeleteTextures(1, &texture);
+}
+
+void GLHelper::CopyTextureToImpl::ReadbackTextureSync(GLuint texture,
+ const gfx::Rect& src_rect,
+ unsigned char* out,
+ SkColorType color_type) {
+ GLenum format, type;
+ size_t bytes_per_pixel;
+ FormatSupport supported =
+ GetReadbackConfig(color_type, false, &format, &type, &bytes_per_pixel);
+ if (supported == GLHelperReadbackSupport::NOT_SUPPORTED) {
+ return;
+ }
+
+ ScopedFramebuffer dst_framebuffer(gl_);
+ ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(gl_,
+ dst_framebuffer);
+ ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture);
+ gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
+ texture, 0);
+ gl_->ReadPixels(src_rect.x(), src_rect.y(), src_rect.width(),
+ src_rect.height(), format, type, out);
+}
+
+void GLHelper::CopyTextureToImpl::ReadbackTextureAsync(
+ GLuint texture,
+ const gfx::Size& dst_size,
+ unsigned char* out,
+ SkColorType color_type,
+ const base::Callback<void(bool)>& callback) {
+ GLenum format, type;
+ size_t bytes_per_pixel;
+ FormatSupport supported =
+ GetReadbackConfig(color_type, false, &format, &type, &bytes_per_pixel);
+ if (supported == GLHelperReadbackSupport::NOT_SUPPORTED) {
+ callback.Run(false);
+ return;
+ }
+
+ ScopedFramebuffer dst_framebuffer(gl_);
+ ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(gl_,
+ dst_framebuffer);
+ ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture);
+ gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
+ texture, 0);
+ ReadbackAsync(dst_size, dst_size.width() * bytes_per_pixel,
+ dst_size.width() * bytes_per_pixel, out, format, type,
+ bytes_per_pixel, callback);
+}
+
+GLuint GLHelper::CopyTextureToImpl::CopyAndScaleTexture(
+ GLuint src_texture,
+ const gfx::Size& src_size,
+ const gfx::Size& dst_size,
+ bool vertically_flip_texture,
+ GLHelper::ScalerQuality quality) {
+ return ScaleTexture(src_texture, src_size, gfx::Rect(src_size), dst_size,
+ vertically_flip_texture, false,
+ kRGBA_8888_SkColorType, // GL_RGBA
+ quality);
+}
+
+void GLHelper::CopyTextureToImpl::ReadbackDone(Request* finished_request,
+ int bytes_per_pixel) {
+ TRACE_EVENT0("gpu.capture",
+ "GLHelper::CopyTextureToImpl::CheckReadbackFramebufferComplete");
+ finished_request->done = true;
+
+ FinishRequestHelper finish_request_helper;
+
+ // We process transfer requests in the order they were received, regardless
+ // of the order we get the callbacks in.
+ while (!request_queue_.empty()) {
+ Request* request = request_queue_.front();
+ if (!request->done) {
+ break;
+ }
+
+ bool result = false;
+ if (request->buffer != 0) {
+ gl_->BindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, request->buffer);
+ unsigned char* data = static_cast<unsigned char*>(gl_->MapBufferCHROMIUM(
+ GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, GL_READ_ONLY));
+ if (data) {
+ result = true;
+ if (request->bytes_per_row == request->size.width() * bytes_per_pixel &&
+ request->bytes_per_row == request->row_stride_bytes) {
+ memcpy(request->pixels, data,
+ request->size.GetArea() * bytes_per_pixel);
+ } else {
+ unsigned char* out = request->pixels;
+ for (int y = 0; y < request->size.height(); y++) {
+ memcpy(out, data, request->bytes_per_row);
+ out += request->row_stride_bytes;
+ data += request->size.width() * bytes_per_pixel;
+ }
+ }
+ gl_->UnmapBufferCHROMIUM(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM);
+ }
+ gl_->BindBuffer(GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM, 0);
+ }
+ FinishRequest(request, result, &finish_request_helper);
+ }
+}
+
+void GLHelper::CopyTextureToImpl::FinishRequest(
+ Request* request,
+ bool result,
+ FinishRequestHelper* finish_request_helper) {
+ TRACE_EVENT0("gpu.capture", "GLHelper::CopyTextureToImpl::FinishRequest");
+ DCHECK(request_queue_.front() == request);
+ request_queue_.pop();
+ request->result = result;
+ ScopedFlush flush(gl_);
+ if (request->query != 0) {
+ gl_->DeleteQueriesEXT(1, &request->query);
+ request->query = 0;
+ }
+ if (request->buffer != 0) {
+ gl_->DeleteBuffers(1, &request->buffer);
+ request->buffer = 0;
+ }
+ finish_request_helper->Add(request);
+}
+
+void GLHelper::CopyTextureToImpl::CancelRequests() {
+ FinishRequestHelper finish_request_helper;
+ while (!request_queue_.empty()) {
+ Request* request = request_queue_.front();
+ FinishRequest(request, false, &finish_request_helper);
+ }
+}
+
+FormatSupport GLHelper::CopyTextureToImpl::GetReadbackConfig(
+ SkColorType color_type,
+ bool can_swizzle,
+ GLenum* format,
+ GLenum* type,
+ size_t* bytes_per_pixel) {
+ return helper_->readback_support_->GetReadbackConfig(
+ color_type, can_swizzle, format, type, bytes_per_pixel);
+}
+
+GLHelper::GLHelper(GLES2Interface* gl, gpu::ContextSupport* context_support)
+ : gl_(gl),
+ context_support_(context_support),
+ readback_support_(new GLHelperReadbackSupport(gl)) {}
+
+GLHelper::~GLHelper() {}
+
+void GLHelper::CropScaleReadbackAndCleanTexture(
+ GLuint src_texture,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ unsigned char* out,
+ const SkColorType out_color_type,
+ const base::Callback<void(bool)>& callback,
+ GLHelper::ScalerQuality quality) {
+ InitCopyTextToImpl();
+ copy_texture_to_impl_->CropScaleReadbackAndCleanTexture(
+ src_texture, src_size, src_subrect, dst_size, out, out_color_type,
+ callback, quality);
+}
+
+void GLHelper::CropScaleReadbackAndCleanMailbox(
+ const gpu::Mailbox& src_mailbox,
+ const gpu::SyncToken& sync_token,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ unsigned char* out,
+ const SkColorType out_color_type,
+ const base::Callback<void(bool)>& callback,
+ GLHelper::ScalerQuality quality) {
+ GLuint mailbox_texture = ConsumeMailboxToTexture(src_mailbox, sync_token);
+ CropScaleReadbackAndCleanTexture(mailbox_texture, src_size, src_subrect,
+ dst_size, out, out_color_type, callback,
+ quality);
+ gl_->DeleteTextures(1, &mailbox_texture);
+}
+
+void GLHelper::ReadbackTextureSync(GLuint texture,
+ const gfx::Rect& src_rect,
+ unsigned char* out,
+ SkColorType format) {
+ InitCopyTextToImpl();
+ copy_texture_to_impl_->ReadbackTextureSync(texture, src_rect, out, format);
+}
+
+void GLHelper::ReadbackTextureAsync(
+ GLuint texture,
+ const gfx::Size& dst_size,
+ unsigned char* out,
+ SkColorType color_type,
+ const base::Callback<void(bool)>& callback) {
+ InitCopyTextToImpl();
+ copy_texture_to_impl_->ReadbackTextureAsync(texture, dst_size, out,
+ color_type, callback);
+}
+
+GLuint GLHelper::CopyTexture(GLuint texture, const gfx::Size& size) {
+ InitCopyTextToImpl();
+ return copy_texture_to_impl_->CopyAndScaleTexture(
+ texture, size, size, false, GLHelper::SCALER_QUALITY_FAST);
+}
+
+GLuint GLHelper::CopyAndScaleTexture(GLuint texture,
+ const gfx::Size& src_size,
+ const gfx::Size& dst_size,
+ bool vertically_flip_texture,
+ ScalerQuality quality) {
+ InitCopyTextToImpl();
+ return copy_texture_to_impl_->CopyAndScaleTexture(
+ texture, src_size, dst_size, vertically_flip_texture, quality);
+}
+
+GLuint GLHelper::CompileShaderFromSource(const GLchar* source, GLenum type) {
+ GLuint shader = gl_->CreateShader(type);
+ GLint length = strlen(source);
+ gl_->ShaderSource(shader, 1, &source, &length);
+ gl_->CompileShader(shader);
+ GLint compile_status = 0;
+ gl_->GetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);
+ if (!compile_status) {
+ GLint log_length = 0;
+ gl_->GetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_length);
+ if (log_length) {
+ std::unique_ptr<GLchar[]> log(new GLchar[log_length]);
+ GLsizei returned_log_length = 0;
+ gl_->GetShaderInfoLog(shader, log_length, &returned_log_length,
+ log.get());
+ LOG(ERROR) << std::string(log.get(), returned_log_length);
+ }
+ gl_->DeleteShader(shader);
+ return 0;
+ }
+ return shader;
+}
+
+void GLHelper::InitCopyTextToImpl() {
+ // Lazily initialize |copy_texture_to_impl_|
+ if (!copy_texture_to_impl_)
+ copy_texture_to_impl_.reset(
+ new CopyTextureToImpl(gl_, context_support_, this));
+}
+
+void GLHelper::InitScalerImpl() {
+ // Lazily initialize |scaler_impl_|
+ if (!scaler_impl_)
+ scaler_impl_.reset(new GLHelperScaling(gl_, this));
+}
+
+GLint GLHelper::MaxDrawBuffers() {
+ InitCopyTextToImpl();
+ return copy_texture_to_impl_->MaxDrawBuffers();
+}
+
+void GLHelper::CopySubBufferDamage(GLenum target,
+ GLuint texture,
+ GLuint previous_texture,
+ const SkRegion& new_damage,
+ const SkRegion& old_damage) {
+ SkRegion region(old_damage);
+ if (region.op(new_damage, SkRegion::kDifference_Op)) {
+ ScopedFramebuffer dst_framebuffer(gl_);
+ ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder(gl_,
+ dst_framebuffer);
+ gl_->BindTexture(target, texture);
+ gl_->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target,
+ previous_texture, 0);
+ for (SkRegion::Iterator it(region); !it.done(); it.next()) {
+ const SkIRect& rect = it.rect();
+ gl_->CopyTexSubImage2D(target, 0, rect.x(), rect.y(), rect.x(), rect.y(),
+ rect.width(), rect.height());
+ }
+ gl_->BindTexture(target, 0);
+ gl_->Flush();
+ }
+}
+
+GLuint GLHelper::CreateTexture() {
+ GLuint texture = 0u;
+ gl_->GenTextures(1, &texture);
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture);
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ gl_->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ return texture;
+}
+
+void GLHelper::DeleteTexture(GLuint texture_id) {
+ gl_->DeleteTextures(1, &texture_id);
+}
+
+void GLHelper::GenerateSyncToken(gpu::SyncToken* sync_token) {
+ const uint64_t fence_sync = gl_->InsertFenceSyncCHROMIUM();
+ gl_->ShallowFlushCHROMIUM();
+ gl_->GenSyncTokenCHROMIUM(fence_sync, sync_token->GetData());
+}
+
+void GLHelper::WaitSyncToken(const gpu::SyncToken& sync_token) {
+ gl_->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
+}
+
+gpu::MailboxHolder GLHelper::ProduceMailboxHolderFromTexture(
+ GLuint texture_id) {
+ gpu::Mailbox mailbox;
+ gl_->GenMailboxCHROMIUM(mailbox.name);
+ gl_->ProduceTextureDirectCHROMIUM(texture_id, GL_TEXTURE_2D, mailbox.name);
+
+ gpu::SyncToken sync_token;
+ GenerateSyncToken(&sync_token);
+
+ return gpu::MailboxHolder(mailbox, sync_token, GL_TEXTURE_2D);
+}
+
+GLuint GLHelper::ConsumeMailboxToTexture(const gpu::Mailbox& mailbox,
+ const gpu::SyncToken& sync_token) {
+ if (mailbox.IsZero())
+ return 0;
+ if (sync_token.HasData())
+ WaitSyncToken(sync_token);
+ GLuint texture =
+ gl_->CreateAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
+ return texture;
+}
+
+void GLHelper::ResizeTexture(GLuint texture, const gfx::Size& size) {
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture);
+ gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGB, size.width(), size.height(), 0,
+ GL_RGB, GL_UNSIGNED_BYTE, NULL);
+}
+
+void GLHelper::CopyTextureSubImage(GLuint texture, const gfx::Rect& rect) {
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture);
+ gl_->CopyTexSubImage2D(GL_TEXTURE_2D, 0, rect.x(), rect.y(), rect.x(),
+ rect.y(), rect.width(), rect.height());
+}
+
+void GLHelper::CopyTextureFullImage(GLuint texture, const gfx::Size& size) {
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl_, texture);
+ gl_->CopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, size.width(),
+ size.height(), 0);
+}
+
+void GLHelper::Flush() {
+ gl_->Flush();
+}
+
+void GLHelper::InsertOrderingBarrier() {
+ gl_->OrderingBarrierCHROMIUM();
+}
+
+void GLHelper::CopyTextureToImpl::ReadbackPlane(
+ TextureFrameBufferPair* source,
+ int row_stride_bytes,
+ unsigned char* data,
+ int size_shift,
+ const gfx::Rect& paste_rect,
+ ReadbackSwizzle swizzle,
+ const base::Callback<void(bool)>& callback) {
+ gl_->BindFramebuffer(GL_FRAMEBUFFER, source->framebuffer());
+ const size_t offset = row_stride_bytes * (paste_rect.y() >> size_shift) +
+ (paste_rect.x() >> size_shift);
+ ReadbackAsync(source->size(), paste_rect.width() >> size_shift,
+ row_stride_bytes, data + offset,
+ (swizzle == kSwizzleBGRA) ? GL_BGRA_EXT : GL_RGBA,
+ GL_UNSIGNED_BYTE, 4, callback);
+}
+
+const float GLHelper::CopyTextureToImpl::kRGBtoYColorWeights[] = {
+ 0.257f, 0.504f, 0.098f, 0.0625f};
+const float GLHelper::CopyTextureToImpl::kRGBtoUColorWeights[] = {
+ -0.148f, -0.291f, 0.439f, 0.5f};
+const float GLHelper::CopyTextureToImpl::kRGBtoVColorWeights[] = {
+ 0.439f, -0.368f, -0.071f, 0.5f};
+const float GLHelper::CopyTextureToImpl::kRGBtoGrayscaleColorWeights[] = {
+ 0.213f, 0.715f, 0.072f, 0.0f};
+
+// YUV readback constructors. Initiates the main scaler pipeline and
+// one planar scaler for each of the Y, U and V planes.
+GLHelper::CopyTextureToImpl::ReadbackYUVImpl::ReadbackYUVImpl(
+ GLES2Interface* gl,
+ CopyTextureToImpl* copy_impl,
+ GLHelperScaling* scaler_impl,
+ GLHelper::ScalerQuality quality,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ bool flip_vertically,
+ ReadbackSwizzle swizzle)
+ : gl_(gl),
+ copy_impl_(copy_impl),
+ dst_size_(dst_size),
+ swizzle_(swizzle),
+ scaler_(gl,
+ scaler_impl->CreateScaler(quality,
+ src_size,
+ src_subrect,
+ dst_size,
+ flip_vertically,
+ false)),
+ y_(gl,
+ scaler_impl->CreatePlanarScaler(
+ dst_size,
+ gfx::Rect(0, 0, (dst_size.width() + 3) & ~3, dst_size.height()),
+ gfx::Size((dst_size.width() + 3) / 4, dst_size.height()),
+ false,
+ (swizzle == kSwizzleBGRA),
+ kRGBtoYColorWeights)),
+ u_(gl,
+ scaler_impl->CreatePlanarScaler(
+ dst_size,
+ gfx::Rect(0,
+ 0,
+ (dst_size.width() + 7) & ~7,
+ (dst_size.height() + 1) & ~1),
+ gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2),
+ false,
+ (swizzle == kSwizzleBGRA),
+ kRGBtoUColorWeights)),
+ v_(gl,
+ scaler_impl->CreatePlanarScaler(
+ dst_size,
+ gfx::Rect(0,
+ 0,
+ (dst_size.width() + 7) & ~7,
+ (dst_size.height() + 1) & ~1),
+ gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2),
+ false,
+ (swizzle == kSwizzleBGRA),
+ kRGBtoVColorWeights)) {
+ DCHECK(!(dst_size.width() & 1));
+ DCHECK(!(dst_size.height() & 1));
+}
+
+void GLHelper::CopyTextureToImpl::ReadbackYUVImpl::ReadbackYUV(
+ const gpu::Mailbox& mailbox,
+ const gpu::SyncToken& sync_token,
+ const gfx::Rect& target_visible_rect,
+ int y_plane_row_stride_bytes,
+ unsigned char* y_plane_data,
+ int u_plane_row_stride_bytes,
+ unsigned char* u_plane_data,
+ int v_plane_row_stride_bytes,
+ unsigned char* v_plane_data,
+ const gfx::Point& paste_location,
+ const base::Callback<void(bool)>& callback) {
+ DCHECK(!(paste_location.x() & 1));
+ DCHECK(!(paste_location.y() & 1));
+
+ GLuint mailbox_texture =
+ copy_impl_->ConsumeMailboxToTexture(mailbox, sync_token);
+
+ // Scale texture to right size.
+ scaler_.Scale(mailbox_texture);
+ gl_->DeleteTextures(1, &mailbox_texture);
+
+ // Convert the scaled texture in to Y, U and V planes.
+ y_.Scale(scaler_.texture());
+ u_.Scale(scaler_.texture());
+ v_.Scale(scaler_.texture());
+
+ const gfx::Rect paste_rect(paste_location, dst_size_);
+ if (!target_visible_rect.Contains(paste_rect)) {
+ LOG(DFATAL) << "Paste rect not inside VideoFrame's visible rect!";
+ callback.Run(false);
+ return;
+ }
+
+ // Read back planes, one at a time. Keep the video frame alive while doing the
+ // readback.
+ copy_impl_->ReadbackPlane(y_.texture_and_framebuffer(),
+ y_plane_row_stride_bytes, y_plane_data, 0,
+ paste_rect, swizzle_, base::Bind(&nullcallback));
+ copy_impl_->ReadbackPlane(u_.texture_and_framebuffer(),
+ u_plane_row_stride_bytes, u_plane_data, 1,
+ paste_rect, swizzle_, base::Bind(&nullcallback));
+ copy_impl_->ReadbackPlane(v_.texture_and_framebuffer(),
+ v_plane_row_stride_bytes, v_plane_data, 1,
+ paste_rect, swizzle_, callback);
+ gl_->BindFramebuffer(GL_FRAMEBUFFER, 0);
+}
+
+// YUV readback constructors. Initiates the main scaler pipeline and
+// one planar scaler for each of the Y, U and V planes.
+GLHelper::CopyTextureToImpl::ReadbackYUV_MRT::ReadbackYUV_MRT(
+ GLES2Interface* gl,
+ CopyTextureToImpl* copy_impl,
+ GLHelperScaling* scaler_impl,
+ GLHelper::ScalerQuality quality,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ bool flip_vertically,
+ ReadbackSwizzle swizzle)
+ : gl_(gl),
+ copy_impl_(copy_impl),
+ dst_size_(dst_size),
+ quality_(quality),
+ swizzle_(swizzle),
+ scaler_(gl,
+ scaler_impl->CreateScaler(quality,
+ src_size,
+ src_subrect,
+ dst_size,
+ false,
+ false)),
+ pass1_shader_(scaler_impl->CreateYuvMrtShader(
+ dst_size,
+ gfx::Rect(0, 0, (dst_size.width() + 3) & ~3, dst_size.height()),
+ gfx::Size((dst_size.width() + 3) / 4, dst_size.height()),
+ flip_vertically,
+ (swizzle == kSwizzleBGRA),
+ GLHelperScaling::SHADER_YUV_MRT_PASS1)),
+ pass2_shader_(scaler_impl->CreateYuvMrtShader(
+ gfx::Size((dst_size.width() + 3) / 4, dst_size.height()),
+ gfx::Rect(0, 0, (dst_size.width() + 7) / 8 * 2, dst_size.height()),
+ gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2),
+ false,
+ (swizzle == kSwizzleBGRA),
+ GLHelperScaling::SHADER_YUV_MRT_PASS2)),
+ y_(gl, gfx::Size((dst_size.width() + 3) / 4, dst_size.height())),
+ uv_(gl),
+ u_(gl,
+ gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2)),
+ v_(gl,
+ gfx::Size((dst_size.width() + 7) / 8, (dst_size.height() + 1) / 2)) {
+ DCHECK(!(dst_size.width() & 1));
+ DCHECK(!(dst_size.height() & 1));
+
+ content::ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(gl, uv_);
+ gl->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (dst_size.width() + 3) / 4,
+ dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+}
+
+void GLHelper::CopyTextureToImpl::ReadbackYUV_MRT::ReadbackYUV(
+ const gpu::Mailbox& mailbox,
+ const gpu::SyncToken& sync_token,
+ const gfx::Rect& target_visible_rect,
+ int y_plane_row_stride_bytes,
+ unsigned char* y_plane_data,
+ int u_plane_row_stride_bytes,
+ unsigned char* u_plane_data,
+ int v_plane_row_stride_bytes,
+ unsigned char* v_plane_data,
+ const gfx::Point& paste_location,
+ const base::Callback<void(bool)>& callback) {
+ DCHECK(!(paste_location.x() & 1));
+ DCHECK(!(paste_location.y() & 1));
+
+ GLuint mailbox_texture =
+ copy_impl_->ConsumeMailboxToTexture(mailbox, sync_token);
+
+ GLuint texture;
+ if (quality_ == GLHelper::SCALER_QUALITY_FAST) {
+ // Optimization: SCALER_QUALITY_FAST is just a single bilinear
+ // pass, which pass1_shader_ can do just as well, so let's skip
+ // the actual scaling in that case.
+ texture = mailbox_texture;
+ } else {
+ // Scale texture to right size.
+ scaler_.Scale(mailbox_texture);
+ texture = scaler_.texture();
+ }
+
+ std::vector<GLuint> outputs(2);
+ // Convert the scaled texture in to Y, U and V planes.
+ outputs[0] = y_.texture();
+ outputs[1] = uv_;
+ pass1_shader_->Execute(texture, outputs);
+
+ gl_->DeleteTextures(1, &mailbox_texture);
+
+ outputs[0] = u_.texture();
+ outputs[1] = v_.texture();
+ pass2_shader_->Execute(uv_, outputs);
+
+ const gfx::Rect paste_rect(paste_location, dst_size_);
+ if (!target_visible_rect.Contains(paste_rect)) {
+ LOG(DFATAL) << "Paste rect not inside VideoFrame's visible rect!";
+ callback.Run(false);
+ return;
+ }
+
+ // Read back planes, one at a time.
+ copy_impl_->ReadbackPlane(&y_, y_plane_row_stride_bytes, y_plane_data, 0,
+ paste_rect, swizzle_, base::Bind(&nullcallback));
+ copy_impl_->ReadbackPlane(&u_, u_plane_row_stride_bytes, u_plane_data, 1,
+ paste_rect, swizzle_, base::Bind(&nullcallback));
+ copy_impl_->ReadbackPlane(&v_, v_plane_row_stride_bytes, v_plane_data, 1,
+ paste_rect, swizzle_, callback);
+ gl_->BindFramebuffer(GL_FRAMEBUFFER, 0);
+}
+
+bool GLHelper::IsReadbackConfigSupported(SkColorType color_type) {
+ DCHECK(readback_support_.get());
+ GLenum format, type;
+ size_t bytes_per_pixel;
+ FormatSupport support = readback_support_->GetReadbackConfig(
+ color_type, false, &format, &type, &bytes_per_pixel);
+
+ return (support == GLHelperReadbackSupport::SUPPORTED);
+}
+
+ReadbackYUVInterface* GLHelper::CopyTextureToImpl::CreateReadbackPipelineYUV(
+ GLHelper::ScalerQuality quality,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ bool flip_vertically,
+ bool use_mrt) {
+ helper_->InitScalerImpl();
+ // Just query if the best readback configuration needs a swizzle In
+ // ReadbackPlane() we will choose GL_RGBA/GL_BGRA_EXT based on swizzle
+ GLenum format, type;
+ size_t bytes_per_pixel;
+ FormatSupport supported = GetReadbackConfig(kRGBA_8888_SkColorType, true,
+ &format, &type, &bytes_per_pixel);
+ DCHECK((format == GL_RGBA || format == GL_BGRA_EXT) &&
+ type == GL_UNSIGNED_BYTE);
+
+ ReadbackSwizzle swizzle = kSwizzleNone;
+ if (supported == GLHelperReadbackSupport::SWIZZLE)
+ swizzle = kSwizzleBGRA;
+
+ if (max_draw_buffers_ >= 2 && use_mrt) {
+ return new ReadbackYUV_MRT(gl_, this, helper_->scaler_impl_.get(), quality,
+ src_size, src_subrect, dst_size, flip_vertically,
+ swizzle);
+ }
+ return new ReadbackYUVImpl(gl_, this, helper_->scaler_impl_.get(), quality,
+ src_size, src_subrect, dst_size, flip_vertically,
+ swizzle);
+}
+
+ReadbackYUVInterface* GLHelper::CreateReadbackPipelineYUV(
+ ScalerQuality quality,
+ const gfx::Size& src_size,
+ const gfx::Rect& src_subrect,
+ const gfx::Size& dst_size,
+ bool flip_vertically,
+ bool use_mrt) {
+ InitCopyTextToImpl();
+ return copy_texture_to_impl_->CreateReadbackPipelineYUV(
+ quality, src_size, src_subrect, dst_size, flip_vertically, use_mrt);
+}
+
+} // namespace content
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