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Unified Diff: components/display_compositor/buffer_queue.h

Issue 1905863002: Revert of Introduce components/display_compositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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Index: components/display_compositor/buffer_queue.h
diff --git a/components/display_compositor/buffer_queue.h b/components/display_compositor/buffer_queue.h
deleted file mode 100644
index 3672582c57679d0dd3f325ca608cf99d76440bc1..0000000000000000000000000000000000000000
--- a/components/display_compositor/buffer_queue.h
+++ /dev/null
@@ -1,126 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
-#define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
-
-#include <stddef.h>
-
-#include <deque>
-#include <memory>
-#include <vector>
-
-#include "base/macros.h"
-#include "base/memory/ref_counted.h"
-#include "components/display_compositor/display_compositor_export.h"
-#include "ui/gfx/geometry/rect.h"
-#include "ui/gfx/geometry/size.h"
-
-namespace cc {
-class ContextProvider;
-}
-
-namespace gfx {
-class GpuMemoryBuffer;
-}
-
-namespace gpu {
-class GpuMemoryBufferManager;
-}
-
-namespace display_compositor {
-
-class GLHelper;
-
-// Provides a surface that manages its own buffers, backed by GpuMemoryBuffers
-// created using CHROMIUM_gpu_memory_buffer_image. Double/triple buffering is
-// implemented internally. Doublebuffering occurs if PageFlipComplete is called
-// before the next BindFramebuffer call, otherwise it creates extra buffers.
-class DISPLAY_COMPOSITOR_EXPORT BufferQueue {
- public:
- BufferQueue(scoped_refptr<cc::ContextProvider> context_provider,
- unsigned int texture_target,
- unsigned int internalformat,
- GLHelper* gl_helper,
- gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
- int surface_id);
- virtual ~BufferQueue();
-
- void Initialize();
-
- void BindFramebuffer();
- void SwapBuffers(const gfx::Rect& damage);
- void PageFlipComplete();
- void Reshape(const gfx::Size& size, float scale_factor);
-
- void RecreateBuffers();
-
- unsigned int current_texture_id() const {
- return current_surface_ ? current_surface_->texture : 0;
- }
- unsigned int fbo() const { return fbo_; }
-
- private:
- friend class BufferQueueTest;
- friend class AllocatedSurface;
-
- struct DISPLAY_COMPOSITOR_EXPORT AllocatedSurface {
- AllocatedSurface(BufferQueue* buffer_queue,
- std::unique_ptr<gfx::GpuMemoryBuffer> buffer,
- unsigned int texture,
- unsigned int image,
- const gfx::Rect& rect);
- ~AllocatedSurface();
- BufferQueue* const buffer_queue;
- std::unique_ptr<gfx::GpuMemoryBuffer> buffer;
- const unsigned int texture;
- const unsigned int image;
- gfx::Rect damage; // This is the damage for this frame from the previous.
- };
-
- void FreeAllSurfaces();
-
- void FreeSurfaceResources(AllocatedSurface* surface);
-
- // Copy everything that is in |copy_rect|, except for what is in
- // |exclude_rect| from |source_texture| to |texture|.
- virtual void CopyBufferDamage(int texture,
- int source_texture,
- const gfx::Rect& new_damage,
- const gfx::Rect& old_damage);
-
- void UpdateBufferDamage(const gfx::Rect& damage);
-
- // Return a surface, available to be drawn into.
- std::unique_ptr<AllocatedSurface> GetNextSurface();
-
- std::unique_ptr<AllocatedSurface> RecreateBuffer(
- std::unique_ptr<AllocatedSurface> surface);
-
- gfx::Size size_;
- scoped_refptr<cc::ContextProvider> context_provider_;
- unsigned int fbo_;
- size_t allocated_count_;
- unsigned int texture_target_;
- unsigned int internal_format_;
- // This surface is currently bound. This may be nullptr if no surface has
- // been bound, or if allocation failed at bind.
- std::unique_ptr<AllocatedSurface> current_surface_;
- // The surface currently on the screen, if any.
- std::unique_ptr<AllocatedSurface> displayed_surface_;
- // These are free for use, and are not nullptr.
- std::vector<std::unique_ptr<AllocatedSurface>> available_surfaces_;
- // These have been swapped but are not displayed yet. Entries of this deque
- // may be nullptr, if they represent frames that have been destroyed.
- std::deque<std::unique_ptr<AllocatedSurface>> in_flight_surfaces_;
- GLHelper* gl_helper_;
- gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
- int surface_id_;
-
- DISALLOW_COPY_AND_ASSIGN(BufferQueue);
-};
-
-} // namespace display_compositor
-
-#endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
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