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Issue 1905863002: Revert of Introduce components/display_compositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/compositor/buffer_queue.h"
6
7 #include <stddef.h>
8 #include <stdint.h>
9
10 #include <set>
11 #include <utility>
12
13 #include "base/memory/ptr_util.h"
14 #include "cc/test/test_context_provider.h"
15 #include "cc/test/test_gpu_memory_buffer_manager.h"
16 #include "cc/test/test_web_graphics_context_3d.h"
17 #include "content/browser/compositor/gl_helper.h"
18 #include "gpu/GLES2/gl2extchromium.h"
19 #include "testing/gmock/include/gmock/gmock.h"
20 #include "testing/gtest/include/gtest/gtest.h"
21 #include "third_party/khronos/GLES2/gl2ext.h"
22
23 using ::testing::_;
24 using ::testing::Expectation;
25 using ::testing::Ne;
26 using ::testing::Return;
27
28 namespace content {
29
30 class StubGpuMemoryBufferImpl : public gfx::GpuMemoryBuffer {
31 public:
32 StubGpuMemoryBufferImpl() {}
33
34 // Overridden from gfx::GpuMemoryBuffer:
35 bool Map() override { return false; }
36 void* memory(size_t plane) override { return nullptr; }
37 void Unmap() override {}
38 gfx::Size GetSize() const override { return gfx::Size(); }
39 gfx::BufferFormat GetFormat() const override {
40 return gfx::BufferFormat::BGRX_8888;
41 }
42 int stride(size_t plane) const override { return 0; }
43 gfx::GpuMemoryBufferId GetId() const override {
44 return gfx::GpuMemoryBufferId(0);
45 }
46 gfx::GpuMemoryBufferHandle GetHandle() const override {
47 return gfx::GpuMemoryBufferHandle();
48 }
49 ClientBuffer AsClientBuffer() override {
50 return reinterpret_cast<ClientBuffer>(this);
51 }
52 };
53
54 class StubGpuMemoryBufferManager : public cc::TestGpuMemoryBufferManager {
55 public:
56 StubGpuMemoryBufferManager() : allocate_succeeds_(true) {}
57
58 void set_allocate_succeeds(bool value) { allocate_succeeds_ = value; }
59
60 std::unique_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer(
61 const gfx::Size& size,
62 gfx::BufferFormat format,
63 gfx::BufferUsage usage,
64 int32_t surface_id) override {
65 if (!surface_id) {
66 return TestGpuMemoryBufferManager::AllocateGpuMemoryBuffer(
67 size, format, usage, surface_id);
68 }
69 if (allocate_succeeds_)
70 return base::WrapUnique<gfx::GpuMemoryBuffer>(
71 new StubGpuMemoryBufferImpl);
72 return nullptr;
73 }
74
75 private:
76 bool allocate_succeeds_;
77 };
78
79 class MockBufferQueue : public BufferQueue {
80 public:
81 MockBufferQueue(scoped_refptr<cc::ContextProvider> context_provider,
82 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
83 unsigned int target,
84 unsigned int internalformat)
85 : BufferQueue(context_provider,
86 target,
87 internalformat,
88 nullptr,
89 gpu_memory_buffer_manager,
90 1) {}
91 MOCK_METHOD4(CopyBufferDamage,
92 void(int, int, const gfx::Rect&, const gfx::Rect&));
93 };
94
95 class BufferQueueTest : public ::testing::Test {
96 public:
97 BufferQueueTest() : doublebuffering_(true), first_frame_(true) {}
98
99 void SetUp() override {
100 InitWithContext(cc::TestWebGraphicsContext3D::Create());
101 }
102
103 void InitWithContext(std::unique_ptr<cc::TestWebGraphicsContext3D> context) {
104 scoped_refptr<cc::TestContextProvider> context_provider =
105 cc::TestContextProvider::Create(std::move(context));
106 context_provider->BindToCurrentThread();
107 gpu_memory_buffer_manager_.reset(new StubGpuMemoryBufferManager);
108 mock_output_surface_ =
109 new MockBufferQueue(context_provider, gpu_memory_buffer_manager_.get(),
110 GL_TEXTURE_2D, GL_RGBA);
111 output_surface_.reset(mock_output_surface_);
112 output_surface_->Initialize();
113 }
114
115 unsigned current_surface() {
116 return output_surface_->current_surface_
117 ? output_surface_->current_surface_->image
118 : 0;
119 }
120 const std::vector<std::unique_ptr<BufferQueue::AllocatedSurface>>&
121 available_surfaces() {
122 return output_surface_->available_surfaces_;
123 }
124 std::deque<std::unique_ptr<BufferQueue::AllocatedSurface>>&
125 in_flight_surfaces() {
126 return output_surface_->in_flight_surfaces_;
127 }
128
129 const BufferQueue::AllocatedSurface* displayed_frame() {
130 return output_surface_->displayed_surface_.get();
131 }
132 const BufferQueue::AllocatedSurface* current_frame() {
133 return output_surface_->current_surface_.get();
134 }
135 const BufferQueue::AllocatedSurface* next_frame() {
136 return output_surface_->available_surfaces_.back().get();
137 }
138 const gfx::Size size() { return output_surface_->size_; }
139
140 int CountBuffers() {
141 int n = available_surfaces().size() + in_flight_surfaces().size() +
142 (displayed_frame() ? 1 : 0);
143 if (current_surface())
144 n++;
145 return n;
146 }
147
148 // Check that each buffer is unique if present.
149 void CheckUnique() {
150 std::set<unsigned> buffers;
151 EXPECT_TRUE(InsertUnique(&buffers, current_surface()));
152 if (displayed_frame())
153 EXPECT_TRUE(InsertUnique(&buffers, displayed_frame()->image));
154 for (auto& surface : available_surfaces())
155 EXPECT_TRUE(InsertUnique(&buffers, surface->image));
156 for (auto& surface : in_flight_surfaces()) {
157 if (surface)
158 EXPECT_TRUE(InsertUnique(&buffers, surface->image));
159 }
160 }
161
162 void SwapBuffers() {
163 output_surface_->SwapBuffers(gfx::Rect(output_surface_->size_));
164 }
165
166 void SendDamagedFrame(const gfx::Rect& damage) {
167 // We don't care about the GL-level implementation here, just how it uses
168 // damage rects.
169 output_surface_->BindFramebuffer();
170 output_surface_->SwapBuffers(damage);
171 if (doublebuffering_ || !first_frame_)
172 output_surface_->PageFlipComplete();
173 first_frame_ = false;
174 }
175
176 void SendFullFrame() { SendDamagedFrame(gfx::Rect(output_surface_->size_)); }
177
178 protected:
179 bool InsertUnique(std::set<unsigned>* set, unsigned value) {
180 if (!value)
181 return true;
182 if (set->find(value) != set->end())
183 return false;
184 set->insert(value);
185 return true;
186 }
187
188 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager_;
189 std::unique_ptr<BufferQueue> output_surface_;
190 MockBufferQueue* mock_output_surface_;
191 bool doublebuffering_;
192 bool first_frame_;
193 };
194
195 namespace {
196 const gfx::Size screen_size = gfx::Size(30, 30);
197 const gfx::Rect screen_rect = gfx::Rect(screen_size);
198 const gfx::Rect small_damage = gfx::Rect(gfx::Size(10, 10));
199 const gfx::Rect large_damage = gfx::Rect(gfx::Size(20, 20));
200 const gfx::Rect overlapping_damage = gfx::Rect(gfx::Size(5, 20));
201
202 GLuint CreateImageDefault() {
203 static GLuint id = 0;
204 return ++id;
205 }
206
207 class MockedContext : public cc::TestWebGraphicsContext3D {
208 public:
209 MockedContext() {
210 ON_CALL(*this, createImageCHROMIUM(_, _, _, _))
211 .WillByDefault(testing::InvokeWithoutArgs(&CreateImageDefault));
212 }
213 MOCK_METHOD2(bindFramebuffer, void(GLenum, GLuint));
214 MOCK_METHOD2(bindTexture, void(GLenum, GLuint));
215 MOCK_METHOD2(bindTexImage2DCHROMIUM, void(GLenum, GLint));
216 MOCK_METHOD4(createImageCHROMIUM,
217 GLuint(ClientBuffer, GLsizei, GLsizei, GLenum));
218 MOCK_METHOD1(destroyImageCHROMIUM, void(GLuint));
219 MOCK_METHOD5(framebufferTexture2D,
220 void(GLenum, GLenum, GLenum, GLuint, GLint));
221 };
222
223 class BufferQueueMockedContextTest : public BufferQueueTest {
224 public:
225 void SetUp() override {
226 context_ = new MockedContext();
227 InitWithContext(std::unique_ptr<cc::TestWebGraphicsContext3D>(context_));
228 }
229
230 protected:
231 MockedContext* context_;
232 };
233
234 std::unique_ptr<BufferQueue> CreateOutputSurfaceWithMock(
235 unsigned int target,
236 MockedContext** context,
237 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager) {
238 *context = new MockedContext();
239 scoped_refptr<cc::TestContextProvider> context_provider =
240 cc::TestContextProvider::Create(
241 std::unique_ptr<cc::TestWebGraphicsContext3D>(*context));
242 context_provider->BindToCurrentThread();
243 std::unique_ptr<BufferQueue> buffer_queue(
244 new BufferQueue(context_provider, target, GL_RGBA, nullptr,
245 gpu_memory_buffer_manager, 1));
246 buffer_queue->Initialize();
247 return buffer_queue;
248 }
249
250 TEST(BufferQueueStandaloneTest, FboInitialization) {
251 MockedContext* context;
252 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager(
253 new StubGpuMemoryBufferManager);
254 std::unique_ptr<BufferQueue> output_surface = CreateOutputSurfaceWithMock(
255 GL_TEXTURE_2D, &context, gpu_memory_buffer_manager.get());
256
257 EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U)));
258 ON_CALL(*context, framebufferTexture2D(_, _, _, _, _))
259 .WillByDefault(Return());
260
261 output_surface->Reshape(gfx::Size(10, 20), 1.0f);
262 }
263
264 TEST(BufferQueueStandaloneTest, FboBinding) {
265 GLenum targets[] = { GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_ARB };
266 for (size_t i = 0; i < 2; ++i) {
267 GLenum target = targets[i];
268 MockedContext* context;
269 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager(
270 new StubGpuMemoryBufferManager);
271 std::unique_ptr<BufferQueue> output_surface = CreateOutputSurfaceWithMock(
272 target, &context, gpu_memory_buffer_manager.get());
273 EXPECT_CALL(*context, bindTexture(target, Ne(0U)));
274 EXPECT_CALL(*context, destroyImageCHROMIUM(1));
275 Expectation image =
276 EXPECT_CALL(*context, createImageCHROMIUM(_, 0, 0, GL_RGBA))
277 .WillOnce(Return(1));
278 Expectation fb =
279 EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U)));
280 Expectation tex = EXPECT_CALL(*context, bindTexture(target, Ne(0U)));
281 Expectation bind_tex =
282 EXPECT_CALL(*context, bindTexImage2DCHROMIUM(target, 1))
283 .After(tex, image);
284 EXPECT_CALL(
285 *context,
286 framebufferTexture2D(
287 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, Ne(0U), _))
288 .After(fb, bind_tex);
289
290 output_surface->BindFramebuffer();
291 }
292 }
293
294 TEST(BufferQueueStandaloneTest, CheckBoundFramebuffer) {
295 std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager;
296 std::unique_ptr<BufferQueue> output_surface;
297 scoped_refptr<cc::TestContextProvider> context_provider =
298 cc::TestContextProvider::Create(cc::TestWebGraphicsContext3D::Create());
299 context_provider->BindToCurrentThread();
300 gpu_memory_buffer_manager.reset(new StubGpuMemoryBufferManager);
301
302 std::unique_ptr<GLHelper> gl_helper;
303 gl_helper.reset(new GLHelper(context_provider->ContextGL(),
304 context_provider->ContextSupport()));
305
306 output_surface.reset(new BufferQueue(context_provider, GL_TEXTURE_2D, GL_RGBA,
307 gl_helper.get(),
308 gpu_memory_buffer_manager.get(), 1));
309 output_surface->Initialize();
310 output_surface->Reshape(screen_size, 1.0f);
311 // Trigger a sub-buffer copy to exercise all paths.
312 output_surface->BindFramebuffer();
313 output_surface->SwapBuffers(screen_rect);
314 output_surface->PageFlipComplete();
315 output_surface->BindFramebuffer();
316 output_surface->SwapBuffers(small_damage);
317
318 int current_fbo = 0;
319 context_provider->ContextGL()->GetIntegerv(GL_FRAMEBUFFER_BINDING,
320 &current_fbo);
321 EXPECT_EQ(static_cast<int>(output_surface->fbo()), current_fbo);
322 }
323
324 TEST_F(BufferQueueTest, PartialSwapReuse) {
325 output_surface_->Reshape(screen_size, 1.0f);
326 ASSERT_TRUE(doublebuffering_);
327 EXPECT_CALL(*mock_output_surface_,
328 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1);
329 EXPECT_CALL(*mock_output_surface_,
330 CopyBufferDamage(_, _, small_damage, small_damage)).Times(1);
331 EXPECT_CALL(*mock_output_surface_,
332 CopyBufferDamage(_, _, large_damage, small_damage)).Times(1);
333 SendFullFrame();
334 SendDamagedFrame(small_damage);
335 SendDamagedFrame(small_damage);
336 SendDamagedFrame(large_damage);
337 // Verify that the damage has propagated.
338 EXPECT_EQ(next_frame()->damage, large_damage);
339 }
340
341 TEST_F(BufferQueueTest, PartialSwapFullFrame) {
342 output_surface_->Reshape(screen_size, 1.0f);
343 ASSERT_TRUE(doublebuffering_);
344 EXPECT_CALL(*mock_output_surface_,
345 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1);
346 SendFullFrame();
347 SendDamagedFrame(small_damage);
348 SendFullFrame();
349 SendFullFrame();
350 EXPECT_EQ(next_frame()->damage, screen_rect);
351 }
352
353 TEST_F(BufferQueueTest, PartialSwapOverlapping) {
354 output_surface_->Reshape(screen_size, 1.0f);
355 ASSERT_TRUE(doublebuffering_);
356 EXPECT_CALL(*mock_output_surface_,
357 CopyBufferDamage(_, _, small_damage, screen_rect)).Times(1);
358 EXPECT_CALL(*mock_output_surface_, CopyBufferDamage(_, _, overlapping_damage,
359 small_damage)).Times(1);
360
361 SendFullFrame();
362 SendDamagedFrame(small_damage);
363 SendDamagedFrame(overlapping_damage);
364 EXPECT_EQ(next_frame()->damage, overlapping_damage);
365 }
366
367 TEST_F(BufferQueueTest, MultipleBindCalls) {
368 // Check that multiple bind calls do not create or change surfaces.
369 output_surface_->BindFramebuffer();
370 EXPECT_EQ(1, CountBuffers());
371 unsigned int fb = current_surface();
372 output_surface_->BindFramebuffer();
373 EXPECT_EQ(1, CountBuffers());
374 EXPECT_EQ(fb, current_surface());
375 }
376
377 TEST_F(BufferQueueTest, CheckDoubleBuffering) {
378 // Check buffer flow through double buffering path.
379 EXPECT_EQ(0, CountBuffers());
380 output_surface_->BindFramebuffer();
381 EXPECT_EQ(1, CountBuffers());
382 EXPECT_NE(0U, current_surface());
383 EXPECT_FALSE(displayed_frame());
384 SwapBuffers();
385 EXPECT_EQ(1U, in_flight_surfaces().size());
386 output_surface_->PageFlipComplete();
387 EXPECT_EQ(0U, in_flight_surfaces().size());
388 EXPECT_TRUE(displayed_frame()->texture);
389 output_surface_->BindFramebuffer();
390 EXPECT_EQ(2, CountBuffers());
391 CheckUnique();
392 EXPECT_NE(0U, current_surface());
393 EXPECT_EQ(0U, in_flight_surfaces().size());
394 EXPECT_TRUE(displayed_frame()->texture);
395 SwapBuffers();
396 CheckUnique();
397 EXPECT_EQ(1U, in_flight_surfaces().size());
398 EXPECT_TRUE(displayed_frame()->texture);
399 output_surface_->PageFlipComplete();
400 CheckUnique();
401 EXPECT_EQ(0U, in_flight_surfaces().size());
402 EXPECT_EQ(1U, available_surfaces().size());
403 EXPECT_TRUE(displayed_frame()->texture);
404 output_surface_->BindFramebuffer();
405 EXPECT_EQ(2, CountBuffers());
406 CheckUnique();
407 EXPECT_TRUE(available_surfaces().empty());
408 }
409
410 TEST_F(BufferQueueTest, CheckTripleBuffering) {
411 // Check buffer flow through triple buffering path.
412
413 // This bit is the same sequence tested in the doublebuffering case.
414 output_surface_->BindFramebuffer();
415 EXPECT_FALSE(displayed_frame());
416 SwapBuffers();
417 output_surface_->PageFlipComplete();
418 output_surface_->BindFramebuffer();
419 SwapBuffers();
420
421 EXPECT_EQ(2, CountBuffers());
422 CheckUnique();
423 EXPECT_EQ(1U, in_flight_surfaces().size());
424 EXPECT_TRUE(displayed_frame()->texture);
425 output_surface_->BindFramebuffer();
426 EXPECT_EQ(3, CountBuffers());
427 CheckUnique();
428 EXPECT_NE(0U, current_surface());
429 EXPECT_EQ(1U, in_flight_surfaces().size());
430 EXPECT_TRUE(displayed_frame()->texture);
431 output_surface_->PageFlipComplete();
432 EXPECT_EQ(3, CountBuffers());
433 CheckUnique();
434 EXPECT_NE(0U, current_surface());
435 EXPECT_EQ(0U, in_flight_surfaces().size());
436 EXPECT_TRUE(displayed_frame()->texture);
437 EXPECT_EQ(1U, available_surfaces().size());
438 }
439
440 TEST_F(BufferQueueTest, CheckCorrectBufferOrdering) {
441 const size_t kSwapCount = 3;
442 for (size_t i = 0; i < kSwapCount; ++i) {
443 output_surface_->BindFramebuffer();
444 SwapBuffers();
445 }
446
447 EXPECT_EQ(kSwapCount, in_flight_surfaces().size());
448 for (size_t i = 0; i < kSwapCount; ++i) {
449 unsigned int next_texture_id = in_flight_surfaces().front()->texture;
450 output_surface_->PageFlipComplete();
451 EXPECT_EQ(displayed_frame()->texture, next_texture_id);
452 }
453 }
454
455 TEST_F(BufferQueueTest, ReshapeWithInFlightSurfaces) {
456 const size_t kSwapCount = 3;
457 for (size_t i = 0; i < kSwapCount; ++i) {
458 output_surface_->BindFramebuffer();
459 SwapBuffers();
460 }
461
462 output_surface_->Reshape(gfx::Size(10, 20), 1.0f);
463 EXPECT_EQ(3u, in_flight_surfaces().size());
464
465 for (size_t i = 0; i < kSwapCount; ++i) {
466 output_surface_->PageFlipComplete();
467 EXPECT_FALSE(displayed_frame());
468 }
469
470 // The dummy surfacess left should be discarded.
471 EXPECT_EQ(0u, available_surfaces().size());
472 }
473
474 TEST_F(BufferQueueTest, SwapAfterReshape) {
475 const size_t kSwapCount = 3;
476 for (size_t i = 0; i < kSwapCount; ++i) {
477 output_surface_->BindFramebuffer();
478 SwapBuffers();
479 }
480
481 output_surface_->Reshape(gfx::Size(10, 20), 1.0f);
482
483 for (size_t i = 0; i < kSwapCount; ++i) {
484 output_surface_->BindFramebuffer();
485 SwapBuffers();
486 }
487
488 EXPECT_EQ(2 * kSwapCount, in_flight_surfaces().size());
489
490 for (size_t i = 0; i < kSwapCount; ++i) {
491 output_surface_->PageFlipComplete();
492 EXPECT_FALSE(displayed_frame());
493 }
494
495 CheckUnique();
496
497 for (size_t i = 0; i < kSwapCount; ++i) {
498 unsigned int next_texture_id = in_flight_surfaces().front()->texture;
499 output_surface_->PageFlipComplete();
500 EXPECT_EQ(displayed_frame()->texture, next_texture_id);
501 EXPECT_TRUE(displayed_frame());
502 }
503 }
504
505 TEST_F(BufferQueueMockedContextTest, RecreateBuffers) {
506 // This setup is to easily get one frame in each of:
507 // - currently bound for drawing.
508 // - in flight to GPU.
509 // - currently displayed.
510 // - free frame.
511 // This tests buffers in all states.
512 // Bind/swap pushes frames into the in flight list, then the PageFlipComplete
513 // calls pull one frame into displayed and another into the free list.
514 output_surface_->BindFramebuffer();
515 SwapBuffers();
516 output_surface_->BindFramebuffer();
517 SwapBuffers();
518 output_surface_->BindFramebuffer();
519 SwapBuffers();
520 output_surface_->BindFramebuffer();
521 output_surface_->PageFlipComplete();
522 output_surface_->PageFlipComplete();
523 // We should have one buffer in each possible state right now, including one
524 // being drawn to.
525 ASSERT_EQ(1U, in_flight_surfaces().size());
526 ASSERT_EQ(1U, available_surfaces().size());
527 EXPECT_TRUE(displayed_frame());
528 EXPECT_TRUE(current_frame());
529
530 auto* current = current_frame();
531 auto* displayed = displayed_frame();
532 auto* in_flight = in_flight_surfaces().front().get();
533 auto* available = available_surfaces().front().get();
534
535 // Expect all 4 images to be destroyed, 3 of the existing textures to be
536 // copied from and 3 new images to be created.
537 EXPECT_CALL(*context_, createImageCHROMIUM(_, 0, 0, GL_RGBA)).Times(3);
538 Expectation copy1 = EXPECT_CALL(*mock_output_surface_,
539 CopyBufferDamage(_, displayed->texture, _, _))
540 .Times(1);
541 Expectation copy2 = EXPECT_CALL(*mock_output_surface_,
542 CopyBufferDamage(_, current->texture, _, _))
543 .Times(1);
544 Expectation copy3 = EXPECT_CALL(*mock_output_surface_,
545 CopyBufferDamage(_, in_flight->texture, _, _))
546 .Times(1);
547
548 EXPECT_CALL(*context_, destroyImageCHROMIUM(displayed->image))
549 .Times(1)
550 .After(copy1);
551 EXPECT_CALL(*context_, destroyImageCHROMIUM(current->image))
552 .Times(1)
553 .After(copy2);
554 EXPECT_CALL(*context_, destroyImageCHROMIUM(in_flight->image))
555 .Times(1)
556 .After(copy3);
557 EXPECT_CALL(*context_, destroyImageCHROMIUM(available->image)).Times(1);
558 // After copying, we expect the framebuffer binding to be updated.
559 EXPECT_CALL(*context_, bindFramebuffer(_, _))
560 .After(copy1)
561 .After(copy2)
562 .After(copy3);
563 EXPECT_CALL(*context_, framebufferTexture2D(_, _, _, _, _))
564 .After(copy1)
565 .After(copy2)
566 .After(copy3);
567
568 output_surface_->RecreateBuffers();
569 testing::Mock::VerifyAndClearExpectations(context_);
570 testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
571
572 // All free buffers should be destroyed, the remaining buffers should all
573 // be replaced but still valid.
574 EXPECT_EQ(1U, in_flight_surfaces().size());
575 EXPECT_EQ(0U, available_surfaces().size());
576 EXPECT_TRUE(displayed_frame());
577 EXPECT_TRUE(current_frame());
578 }
579
580 TEST_F(BufferQueueTest, AllocateFails) {
581 output_surface_->Reshape(screen_size, 1.0f);
582
583 // Succeed in the two swaps.
584 output_surface_->BindFramebuffer();
585 EXPECT_TRUE(current_frame());
586 output_surface_->SwapBuffers(screen_rect);
587
588 // Fail the next surface allocation.
589 gpu_memory_buffer_manager_->set_allocate_succeeds(false);
590 output_surface_->BindFramebuffer();
591 EXPECT_FALSE(current_frame());
592 output_surface_->SwapBuffers(screen_rect);
593 EXPECT_FALSE(current_frame());
594
595 // Try another swap. It should copy the buffer damage from the back
596 // surface.
597 gpu_memory_buffer_manager_->set_allocate_succeeds(true);
598 output_surface_->BindFramebuffer();
599 unsigned int source_texture = in_flight_surfaces().front()->texture;
600 unsigned int target_texture = current_frame()->texture;
601 testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
602 EXPECT_CALL(*mock_output_surface_,
603 CopyBufferDamage(target_texture, source_texture, small_damage, _))
604 .Times(1);
605 output_surface_->SwapBuffers(small_damage);
606 testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
607
608 // Destroy the just-created buffer, and try another swap. The copy should
609 // come from the displayed surface (because both in-flight surfaces are
610 // gone now).
611 output_surface_->PageFlipComplete();
612 in_flight_surfaces().back().reset();
613 EXPECT_EQ(2u, in_flight_surfaces().size());
614 for (auto& surface : in_flight_surfaces())
615 EXPECT_FALSE(surface);
616 output_surface_->BindFramebuffer();
617 source_texture = displayed_frame()->texture;
618 EXPECT_TRUE(current_frame());
619 EXPECT_TRUE(displayed_frame());
620 target_texture = current_frame()->texture;
621 testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
622 EXPECT_CALL(*mock_output_surface_,
623 CopyBufferDamage(target_texture, source_texture, small_damage, _))
624 .Times(1);
625 output_surface_->SwapBuffers(small_damage);
626 testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
627 }
628
629 } // namespace
630 } // namespace content
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