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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ |
6 #define V8_COMPILER_CODE_ASSEMBLER_H_ | 6 #define V8_COMPILER_CODE_ASSEMBLER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
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100 V(Word64Xor) \ | 100 V(Word64Xor) \ |
101 V(Word64Shr) \ | 101 V(Word64Shr) \ |
102 V(Word64Sar) \ | 102 V(Word64Sar) \ |
103 V(Word64Ror) | 103 V(Word64Ror) |
104 | 104 |
105 #define CODE_ASSEMBLER_UNARY_OP_LIST(V) \ | 105 #define CODE_ASSEMBLER_UNARY_OP_LIST(V) \ |
106 V(Float64Neg) \ | 106 V(Float64Neg) \ |
107 V(Float64Sqrt) \ | 107 V(Float64Sqrt) \ |
108 V(Float64ExtractLowWord32) \ | 108 V(Float64ExtractLowWord32) \ |
109 V(Float64ExtractHighWord32) \ | 109 V(Float64ExtractHighWord32) \ |
| 110 V(BitcastWordToTagged) \ |
110 V(TruncateInt64ToInt32) \ | 111 V(TruncateInt64ToInt32) \ |
111 V(ChangeFloat64ToUint32) \ | 112 V(ChangeFloat64ToUint32) \ |
112 V(ChangeInt32ToFloat64) \ | 113 V(ChangeInt32ToFloat64) \ |
113 V(ChangeInt32ToInt64) \ | 114 V(ChangeInt32ToInt64) \ |
114 V(ChangeUint32ToFloat64) \ | 115 V(ChangeUint32ToFloat64) \ |
115 V(ChangeUint32ToUint64) \ | 116 V(ChangeUint32ToUint64) \ |
116 V(Float64RoundDown) \ | 117 V(Float64RoundDown) \ |
117 V(Float64RoundUp) \ | 118 V(Float64RoundUp) \ |
118 V(Float64RoundTruncate) \ | 119 V(Float64RoundTruncate) \ |
119 V(Word32Clz) | 120 V(Word32Clz) |
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382 // Map of variables to the list of value nodes that have been added from each | 383 // Map of variables to the list of value nodes that have been added from each |
383 // merge path in their order of merging. | 384 // merge path in their order of merging. |
384 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; | 385 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; |
385 }; | 386 }; |
386 | 387 |
387 } // namespace compiler | 388 } // namespace compiler |
388 } // namespace internal | 389 } // namespace internal |
389 } // namespace v8 | 390 } // namespace v8 |
390 | 391 |
391 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ | 392 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ |
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