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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
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| 94 max_fragment_uniform_vectors_(0u), | 94 max_fragment_uniform_vectors_(0u), |
| 95 max_varying_vectors_(0u), | 95 max_varying_vectors_(0u), |
| 96 max_vertex_uniform_vectors_(0u), | 96 max_vertex_uniform_vectors_(0u), |
| 97 max_color_attachments_(1u), | 97 max_color_attachments_(1u), |
| 98 max_draw_buffers_(1u), | 98 max_draw_buffers_(1u), |
| 99 max_dual_source_draw_buffers_(0u), | 99 max_dual_source_draw_buffers_(0u), |
| 100 max_vertex_output_components_(0u), | 100 max_vertex_output_components_(0u), |
| 101 max_fragment_input_components_(0u), | 101 max_fragment_input_components_(0u), |
| 102 min_program_texel_offset_(0), | 102 min_program_texel_offset_(0), |
| 103 max_program_texel_offset_(0), | 103 max_program_texel_offset_(0), |
| 104 max_transform_feedback_separate_attribs_(0u), |
| 105 max_uniform_buffer_bindings_(0u), |
| 106 uniform_buffer_offset_alignment_(1u), |
| 104 program_cache_(NULL), | 107 program_cache_(NULL), |
| 105 feature_info_(feature_info) { | 108 feature_info_(feature_info) { |
| 106 { | 109 { |
| 107 DCHECK(feature_info_); | 110 DCHECK(feature_info_); |
| 108 if (!mailbox_manager_.get()) | 111 if (!mailbox_manager_.get()) |
| 109 mailbox_manager_ = new MailboxManagerImpl; | 112 mailbox_manager_ = new MailboxManagerImpl; |
| 110 if (!subscription_ref_set_.get()) | 113 if (!subscription_ref_set_.get()) |
| 111 subscription_ref_set_ = new SubscriptionRefSet(); | 114 subscription_ref_set_ = new SubscriptionRefSet(); |
| 112 if (!pending_valuebuffer_state_.get()) | 115 if (!pending_valuebuffer_state_.get()) |
| 113 pending_valuebuffer_state_ = new ValueStateMap(); | 116 pending_valuebuffer_state_ = new ValueStateMap(); |
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| 168 GetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, &max_draw_buffers_); | 171 GetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, &max_draw_buffers_); |
| 169 if (max_draw_buffers_ < 1) | 172 if (max_draw_buffers_ < 1) |
| 170 max_draw_buffers_ = 1; | 173 max_draw_buffers_ = 1; |
| 171 } | 174 } |
| 172 if (feature_info_->feature_flags().ext_blend_func_extended) { | 175 if (feature_info_->feature_flags().ext_blend_func_extended) { |
| 173 GetIntegerv(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT, | 176 GetIntegerv(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT, |
| 174 &max_dual_source_draw_buffers_); | 177 &max_dual_source_draw_buffers_); |
| 175 DCHECK(max_dual_source_draw_buffers_ >= 1); | 178 DCHECK(max_dual_source_draw_buffers_ >= 1); |
| 176 } | 179 } |
| 177 | 180 |
| 181 if (feature_info_->gl_version_info().IsES3Capable()) { |
| 182 const GLint kMinTransformFeedbackSeparateAttribs = 4; |
| 183 if (!QueryGLFeatureU(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, |
| 184 kMinTransformFeedbackSeparateAttribs, |
| 185 &max_transform_feedback_separate_attribs_)) { |
| 186 LOG(ERROR) << "ContextGroup::Initialize failed because maximum " |
| 187 << "transform feedback separate attribs is too small (" |
| 188 << max_transform_feedback_separate_attribs_ << ", should be " |
| 189 << kMinTransformFeedbackSeparateAttribs << ")."; |
| 190 return false; |
| 191 } |
| 192 |
| 193 const GLint kMinUniformBufferBindings = 24; |
| 194 if (!QueryGLFeatureU(GL_MAX_UNIFORM_BUFFER_BINDINGS, |
| 195 kMinUniformBufferBindings, |
| 196 &max_uniform_buffer_bindings_)) { |
| 197 LOG(ERROR) << "ContextGroup::Initialize failed because maximum " |
| 198 << "uniform buffer bindings is too small (" |
| 199 << max_uniform_buffer_bindings_ << ", should be " |
| 200 << kMinUniformBufferBindings << ")."; |
| 201 return false; |
| 202 } |
| 203 |
| 204 // TODO(zmo): Should we check max UNIFORM_BUFFER_OFFSET_ALIGNMENT is 256? |
| 205 GetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, |
| 206 &uniform_buffer_offset_alignment_); |
| 207 } |
| 208 |
| 178 buffer_manager_.reset( | 209 buffer_manager_.reset( |
| 179 new BufferManager(memory_tracker_.get(), feature_info_.get())); | 210 new BufferManager(memory_tracker_.get(), feature_info_.get())); |
| 180 framebuffer_manager_.reset(new FramebufferManager( | 211 framebuffer_manager_.reset(new FramebufferManager( |
| 181 max_draw_buffers_, max_color_attachments_, feature_info_->context_type(), | 212 max_draw_buffers_, max_color_attachments_, feature_info_->context_type(), |
| 182 framebuffer_completeness_cache_)); | 213 framebuffer_completeness_cache_)); |
| 183 renderbuffer_manager_.reset(new RenderbufferManager( | 214 renderbuffer_manager_.reset(new RenderbufferManager( |
| 184 memory_tracker_.get(), max_renderbuffer_size, max_samples, | 215 memory_tracker_.get(), max_renderbuffer_size, max_samples, |
| 185 feature_info_.get())); | 216 feature_info_.get())); |
| 186 shader_manager_.reset(new ShaderManager()); | 217 shader_manager_.reset(new ShaderManager()); |
| 187 sampler_manager_.reset(new SamplerManager(feature_info_.get())); | 218 sampler_manager_.reset(new SamplerManager(feature_info_.get())); |
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| 565 GLuint client_id, GLuint* service_id) const { | 596 GLuint client_id, GLuint* service_id) const { |
| 566 Buffer* buffer = buffer_manager_->GetBuffer(client_id); | 597 Buffer* buffer = buffer_manager_->GetBuffer(client_id); |
| 567 if (!buffer) | 598 if (!buffer) |
| 568 return false; | 599 return false; |
| 569 *service_id = buffer->service_id(); | 600 *service_id = buffer->service_id(); |
| 570 return true; | 601 return true; |
| 571 } | 602 } |
| 572 | 603 |
| 573 } // namespace gles2 | 604 } // namespace gles2 |
| 574 } // namespace gpu | 605 } // namespace gpu |
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