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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // AudioOutputDispatcher is a single-threaded base class that dispatches | 5 // AudioOutputDispatcher is a single-threaded base class that dispatches |
| 6 // creation and deletion of audio output streams. AudioOutputProxy objects use | 6 // creation and deletion of audio output streams. AudioOutputProxy objects use |
| 7 // this class to allocate and recycle actual audio output streams. When playback | 7 // this class to allocate and recycle actual audio output streams. When playback |
| 8 // is started, the proxy calls StartStream() to get an output stream that it | 8 // is started, the proxy calls StartStream() to get an output stream that it |
| 9 // uses to play audio. When playback is stopped, the proxy returns the stream | 9 // uses to play audio. When playback is stopped, the proxy returns the stream |
| 10 // back to the dispatcher by calling StopStream(). | 10 // back to the dispatcher by calling StopStream(). |
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| 58 // Called by AudioOutputProxy when the volume is set. | 58 // Called by AudioOutputProxy when the volume is set. |
| 59 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy, | 59 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy, |
| 60 double volume) = 0; | 60 double volume) = 0; |
| 61 | 61 |
| 62 // Called by AudioOutputProxy when the stream is closed. | 62 // Called by AudioOutputProxy when the stream is closed. |
| 63 virtual void CloseStream(AudioOutputProxy* stream_proxy) = 0; | 63 virtual void CloseStream(AudioOutputProxy* stream_proxy) = 0; |
| 64 | 64 |
| 65 // Called on the audio thread when the AudioManager is shutting down. | 65 // Called on the audio thread when the AudioManager is shutting down. |
| 66 virtual void Shutdown() = 0; | 66 virtual void Shutdown() = 0; |
| 67 | 67 |
| 68 // Called by the AudioManager to restart streams when a wedge is detected. A | |
| 69 // wedge means the OS failed to request any audio after StartStream(). When a | |
| 70 // wedge is detected all streams across all dispatchers must be closed. After | |
| 71 // all streams are closed, streams are restarted. See http://crbug.com/160920 | |
| 72 virtual void CloseStreamsForWedgeFix() = 0; | |
| 73 virtual void RestartStreamsForWedgeFix() = 0; | |
| 74 | |
| 75 const std::string& device_id() const { return device_id_; } | 68 const std::string& device_id() const { return device_id_; } |
| 76 | 69 |
| 77 protected: | 70 protected: |
| 78 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; | 71 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; |
| 79 virtual ~AudioOutputDispatcher(); | 72 virtual ~AudioOutputDispatcher(); |
| 80 | 73 |
| 81 // A no-reference-held pointer (we don't want circular references) back to the | 74 // A no-reference-held pointer (we don't want circular references) back to the |
| 82 // AudioManager that owns this object. | 75 // AudioManager that owns this object. |
| 83 AudioManager* audio_manager_; | 76 AudioManager* audio_manager_; |
| 84 const scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 77 const scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| 85 const AudioParameters params_; | 78 const AudioParameters params_; |
| 86 std::string device_id_; | 79 std::string device_id_; |
| 87 | 80 |
| 88 private: | 81 private: |
| 89 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); | 82 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); |
| 90 }; | 83 }; |
| 91 | 84 |
| 92 } // namespace media | 85 } // namespace media |
| 93 | 86 |
| 94 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ | 87 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ |
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