| Index: src/gpu/GrLayerHoister.cpp | 
| diff --git a/src/gpu/GrLayerHoister.cpp b/src/gpu/GrLayerHoister.cpp | 
| index 38aff8c2f37c3276ef936f7dc291ef5eb5586369..c768b7f3a4807d15926892ff73ade52214faeb5f 100644 | 
| --- a/src/gpu/GrLayerHoister.cpp | 
| +++ b/src/gpu/GrLayerHoister.cpp | 
| @@ -5,18 +5,17 @@ | 
| * found in the LICENSE file. | 
| */ | 
|  | 
| +#include "GrContext.h" | 
| #include "GrLayerCache.h" | 
| #include "GrLayerHoister.h" | 
| #include "GrRecordReplaceDraw.h" | 
|  | 
| #include "SkBigPicture.h" | 
| #include "SkCanvas.h" | 
| -#include "SkGpuDevice.h" | 
| #include "SkLayerInfo.h" | 
| #include "SkRecordDraw.h" | 
| #include "SkSpecialImage.h" | 
| #include "SkSurface.h" | 
| -#include "SkSurface_Gpu.h" | 
|  | 
| // Create the layer information for the hoisted layer and secure the | 
| // required texture/render target resources. | 
| @@ -278,7 +277,7 @@ void GrLayerHoister::DrawLayersToAtlas(GrContext* context, | 
| } | 
|  | 
| void GrLayerHoister::FilterLayer(GrContext* context, | 
| -                                 SkGpuDevice* device, | 
| +                                 const SkSurfaceProps* props, | 
| const GrHoistedLayer& info) { | 
| GrCachedLayer* layer = info.fLayer; | 
|  | 
| @@ -305,7 +304,7 @@ void GrLayerHoister::FilterLayer(GrContext* context, | 
| sk_sp<SkSpecialImage> img(SkSpecialImage::MakeFromGpu(subset, | 
| kNeedNewImageUniqueID_SpecialImage, | 
| layer->texture(), | 
| -                                                          &device->surfaceProps())); | 
| +                                                          props)); | 
|  | 
| SkIPoint offset = SkIPoint::Make(0, 0); | 
| sk_sp<SkSpecialImage> result(layer->filter()->filterImage(img.get(), | 
| @@ -358,9 +357,7 @@ void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLay | 
| layerCanvas->flush(); | 
|  | 
| if (layer->filter()) { | 
| -            SkSurface_Gpu* gpuSurf = static_cast<SkSurface_Gpu*>(surface.get()); | 
| - | 
| -            FilterLayer(context, gpuSurf->getDevice(), layers[i]); | 
| +            FilterLayer(context, &surface->props(), layers[i]); | 
| } | 
| } | 
| } | 
|  |