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Side by Side Diff: include/core/SkImageFilter.h

Issue 1905383002: Retract SkDevice a bit more (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkImageFilter_DEFINED 8 #ifndef SkImageFilter_DEFINED
9 #define SkImageFilter_DEFINED 9 #define SkImageFilter_DEFINED
10 10
11 #include "../private/SkTArray.h" 11 #include "../private/SkTArray.h"
12 #include "../private/SkTemplates.h" 12 #include "../private/SkTemplates.h"
13 #include "../private/SkMutex.h" 13 #include "../private/SkMutex.h"
14 #include "SkFilterQuality.h" 14 #include "SkFilterQuality.h"
15 #include "SkFlattenable.h" 15 #include "SkFlattenable.h"
16 #include "SkMatrix.h" 16 #include "SkMatrix.h"
17 #include "SkRect.h" 17 #include "SkRect.h"
18 18
19 class GrContext; 19 class GrContext;
20 class GrFragmentProcessor; 20 class GrFragmentProcessor;
21 class SkBaseDevice;
22 class SkColorFilter; 21 class SkColorFilter;
23 struct SkIPoint; 22 struct SkIPoint;
24 class SkSpecialImage; 23 class SkSpecialImage;
25 24
26 /** 25 /**
27 * Base class for image filters. If one is installed in the paint, then 26 * Base class for image filters. If one is installed in the paint, then
28 * all drawing occurs as usual, but it is as if the drawing happened into an 27 * all drawing occurs as usual, but it is as if the drawing happened into an
29 * offscreen (before the xfermode is applied). This offscreen bitmap will 28 * offscreen (before the xfermode is applied). This offscreen bitmap will
30 * then be handed to the imagefilter, who in turn creates a new bitmap which 29 * then be handed to the imagefilter, who in turn creates a new bitmap which
31 * is what will finally be drawn to the device (using the original xfermode). 30 * is what will finally be drawn to the device (using the original xfermode).
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397 */ 396 */
398 #define SK_IMAGEFILTER_UNFLATTEN_COMMON(localVar, expectedCount) \ 397 #define SK_IMAGEFILTER_UNFLATTEN_COMMON(localVar, expectedCount) \
399 Common localVar; \ 398 Common localVar; \
400 do { \ 399 do { \
401 if (!localVar.unflatten(buffer, expectedCount)) { \ 400 if (!localVar.unflatten(buffer, expectedCount)) { \
402 return NULL; \ 401 return NULL; \
403 } \ 402 } \
404 } while (0) 403 } while (0)
405 404
406 #endif 405 #endif
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