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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ |
6 #define V8_COMPILER_CODE_ASSEMBLER_H_ | 6 #define V8_COMPILER_CODE_ASSEMBLER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
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237 | 237 |
238 // Unary | 238 // Unary |
239 #define DECLARE_CODE_ASSEMBLER_UNARY_OP(name) Node* name(Node* a); | 239 #define DECLARE_CODE_ASSEMBLER_UNARY_OP(name) Node* name(Node* a); |
240 CODE_ASSEMBLER_UNARY_OP_LIST(DECLARE_CODE_ASSEMBLER_UNARY_OP) | 240 CODE_ASSEMBLER_UNARY_OP_LIST(DECLARE_CODE_ASSEMBLER_UNARY_OP) |
241 #undef DECLARE_CODE_ASSEMBLER_UNARY_OP | 241 #undef DECLARE_CODE_ASSEMBLER_UNARY_OP |
242 | 242 |
243 Node* TruncateFloat64ToInt32RoundToZero(Node* a); | 243 Node* TruncateFloat64ToInt32RoundToZero(Node* a); |
244 Node* TruncateFloat64ToInt32JavaScript(Node* a); | 244 Node* TruncateFloat64ToInt32JavaScript(Node* a); |
245 // No-op on 32-bit, otherwise zero extend. | 245 // No-op on 32-bit, otherwise zero extend. |
246 Node* ChangeUint32ToWord(Node* value); | 246 Node* ChangeUint32ToWord(Node* value); |
| 247 // No-op on 32-bit, otherwise sign extend. |
| 248 Node* ChangeInt32ToIntPtr(Node* value); |
247 | 249 |
248 // Projections | 250 // Projections |
249 Node* Projection(int index, Node* value); | 251 Node* Projection(int index, Node* value); |
250 | 252 |
251 // Calls | 253 // Calls |
252 Node* CallRuntime(Runtime::FunctionId function_id, Node* context); | 254 Node* CallRuntime(Runtime::FunctionId function_id, Node* context); |
253 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1); | 255 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1); |
254 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1, | 256 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1, |
255 Node* arg2); | 257 Node* arg2); |
256 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1, | 258 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1, |
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382 // Map of variables to the list of value nodes that have been added from each | 384 // Map of variables to the list of value nodes that have been added from each |
383 // merge path in their order of merging. | 385 // merge path in their order of merging. |
384 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; | 386 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; |
385 }; | 387 }; |
386 | 388 |
387 } // namespace compiler | 389 } // namespace compiler |
388 } // namespace internal | 390 } // namespace internal |
389 } // namespace v8 | 391 } // namespace v8 |
390 | 392 |
391 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ | 393 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ |
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