Index: components/display_compositor/buffer_queue_unittest.cc |
diff --git a/components/display_compositor/buffer_queue_unittest.cc b/components/display_compositor/buffer_queue_unittest.cc |
deleted file mode 100644 |
index 6bda2bf312267302d1c7b7db1433a6d28c106328..0000000000000000000000000000000000000000 |
--- a/components/display_compositor/buffer_queue_unittest.cc |
+++ /dev/null |
@@ -1,635 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "components/display_compositor/buffer_queue.h" |
- |
-#include <stddef.h> |
-#include <stdint.h> |
- |
-#include <set> |
-#include <utility> |
- |
-#include "base/memory/ptr_util.h" |
-#include "cc/test/test_context_provider.h" |
-#include "cc/test/test_gpu_memory_buffer_manager.h" |
-#include "cc/test/test_web_graphics_context_3d.h" |
-#include "components/display_compositor/gl_helper.h" |
-#include "gpu/GLES2/gl2extchromium.h" |
-#include "testing/gmock/include/gmock/gmock.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
-#include "third_party/khronos/GLES2/gl2ext.h" |
- |
-using ::testing::_; |
-using ::testing::Expectation; |
-using ::testing::Ne; |
-using ::testing::Return; |
- |
-namespace display_compositor { |
- |
-class StubGpuMemoryBufferImpl : public gfx::GpuMemoryBuffer { |
- public: |
- StubGpuMemoryBufferImpl() {} |
- |
- // Overridden from gfx::GpuMemoryBuffer: |
- bool Map() override { return false; } |
- void* memory(size_t plane) override { return nullptr; } |
- void Unmap() override {} |
- gfx::Size GetSize() const override { return gfx::Size(); } |
- gfx::BufferFormat GetFormat() const override { |
- return gfx::BufferFormat::BGRX_8888; |
- } |
- int stride(size_t plane) const override { return 0; } |
- gfx::GpuMemoryBufferId GetId() const override { |
- return gfx::GpuMemoryBufferId(0); |
- } |
- gfx::GpuMemoryBufferHandle GetHandle() const override { |
- return gfx::GpuMemoryBufferHandle(); |
- } |
- ClientBuffer AsClientBuffer() override { |
- return reinterpret_cast<ClientBuffer>(this); |
- } |
-}; |
- |
-class StubGpuMemoryBufferManager : public cc::TestGpuMemoryBufferManager { |
- public: |
- StubGpuMemoryBufferManager() : allocate_succeeds_(true) {} |
- |
- void set_allocate_succeeds(bool value) { allocate_succeeds_ = value; } |
- |
- std::unique_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer( |
- const gfx::Size& size, |
- gfx::BufferFormat format, |
- gfx::BufferUsage usage, |
- int32_t surface_id) override { |
- if (!surface_id) { |
- return TestGpuMemoryBufferManager::AllocateGpuMemoryBuffer( |
- size, format, usage, surface_id); |
- } |
- if (allocate_succeeds_) |
- return base::WrapUnique<gfx::GpuMemoryBuffer>( |
- new StubGpuMemoryBufferImpl); |
- return nullptr; |
- } |
- |
- private: |
- bool allocate_succeeds_; |
-}; |
- |
-class MockBufferQueue : public BufferQueue { |
- public: |
- MockBufferQueue(scoped_refptr<cc::ContextProvider> context_provider, |
- gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
- unsigned int target, |
- unsigned int internalformat) |
- : BufferQueue(context_provider, |
- target, |
- internalformat, |
- nullptr, |
- gpu_memory_buffer_manager, |
- 1) {} |
- MOCK_METHOD4(CopyBufferDamage, |
- void(int, int, const gfx::Rect&, const gfx::Rect&)); |
-}; |
- |
-class BufferQueueTest : public ::testing::Test { |
- public: |
- BufferQueueTest() : doublebuffering_(true), first_frame_(true) {} |
- |
- void SetUp() override { |
- InitWithContext(cc::TestWebGraphicsContext3D::Create()); |
- } |
- |
- void InitWithContext(std::unique_ptr<cc::TestWebGraphicsContext3D> context) { |
- scoped_refptr<cc::TestContextProvider> context_provider = |
- cc::TestContextProvider::Create(std::move(context)); |
- context_provider->BindToCurrentThread(); |
- gpu_memory_buffer_manager_.reset(new StubGpuMemoryBufferManager); |
- mock_output_surface_ = |
- new MockBufferQueue(context_provider, gpu_memory_buffer_manager_.get(), |
- GL_TEXTURE_2D, GL_RGBA); |
- output_surface_.reset(mock_output_surface_); |
- output_surface_->Initialize(); |
- } |
- |
- unsigned current_surface() { |
- return output_surface_->current_surface_ |
- ? output_surface_->current_surface_->image |
- : 0; |
- } |
- const std::vector<std::unique_ptr<BufferQueue::AllocatedSurface>>& |
- available_surfaces() { |
- return output_surface_->available_surfaces_; |
- } |
- std::deque<std::unique_ptr<BufferQueue::AllocatedSurface>>& |
- in_flight_surfaces() { |
- return output_surface_->in_flight_surfaces_; |
- } |
- |
- const BufferQueue::AllocatedSurface* displayed_frame() { |
- return output_surface_->displayed_surface_.get(); |
- } |
- const BufferQueue::AllocatedSurface* current_frame() { |
- return output_surface_->current_surface_.get(); |
- } |
- const BufferQueue::AllocatedSurface* next_frame() { |
- return output_surface_->available_surfaces_.back().get(); |
- } |
- const gfx::Size size() { return output_surface_->size_; } |
- |
- int CountBuffers() { |
- int n = available_surfaces().size() + in_flight_surfaces().size() + |
- (displayed_frame() ? 1 : 0); |
- if (current_surface()) |
- n++; |
- return n; |
- } |
- |
- // Check that each buffer is unique if present. |
- void CheckUnique() { |
- std::set<unsigned> buffers; |
- EXPECT_TRUE(InsertUnique(&buffers, current_surface())); |
- if (displayed_frame()) |
- EXPECT_TRUE(InsertUnique(&buffers, displayed_frame()->image)); |
- for (auto& surface : available_surfaces()) |
- EXPECT_TRUE(InsertUnique(&buffers, surface->image)); |
- for (auto& surface : in_flight_surfaces()) { |
- if (surface) |
- EXPECT_TRUE(InsertUnique(&buffers, surface->image)); |
- } |
- } |
- |
- void SwapBuffers() { |
- output_surface_->SwapBuffers(gfx::Rect(output_surface_->size_)); |
- } |
- |
- void SendDamagedFrame(const gfx::Rect& damage) { |
- // We don't care about the GL-level implementation here, just how it uses |
- // damage rects. |
- output_surface_->BindFramebuffer(); |
- output_surface_->SwapBuffers(damage); |
- if (doublebuffering_ || !first_frame_) |
- output_surface_->PageFlipComplete(); |
- first_frame_ = false; |
- } |
- |
- void SendFullFrame() { SendDamagedFrame(gfx::Rect(output_surface_->size_)); } |
- |
- protected: |
- bool InsertUnique(std::set<unsigned>* set, unsigned value) { |
- if (!value) |
- return true; |
- if (set->find(value) != set->end()) |
- return false; |
- set->insert(value); |
- return true; |
- } |
- |
- std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager_; |
- std::unique_ptr<BufferQueue> output_surface_; |
- MockBufferQueue* mock_output_surface_; |
- bool doublebuffering_; |
- bool first_frame_; |
-}; |
- |
-namespace { |
-const gfx::Size screen_size = gfx::Size(30, 30); |
-const gfx::Rect screen_rect = gfx::Rect(screen_size); |
-const gfx::Rect small_damage = gfx::Rect(gfx::Size(10, 10)); |
-const gfx::Rect large_damage = gfx::Rect(gfx::Size(20, 20)); |
-const gfx::Rect overlapping_damage = gfx::Rect(gfx::Size(5, 20)); |
- |
-GLuint CreateImageDefault() { |
- static GLuint id = 0; |
- return ++id; |
-} |
- |
-class MockedContext : public cc::TestWebGraphicsContext3D { |
- public: |
- MockedContext() { |
- ON_CALL(*this, createImageCHROMIUM(_, _, _, _)) |
- .WillByDefault(testing::InvokeWithoutArgs(&CreateImageDefault)); |
- } |
- MOCK_METHOD2(bindFramebuffer, void(GLenum, GLuint)); |
- MOCK_METHOD2(bindTexture, void(GLenum, GLuint)); |
- MOCK_METHOD2(bindTexImage2DCHROMIUM, void(GLenum, GLint)); |
- MOCK_METHOD4(createImageCHROMIUM, |
- GLuint(ClientBuffer, GLsizei, GLsizei, GLenum)); |
- MOCK_METHOD1(destroyImageCHROMIUM, void(GLuint)); |
- MOCK_METHOD5(framebufferTexture2D, |
- void(GLenum, GLenum, GLenum, GLuint, GLint)); |
-}; |
- |
-class BufferQueueMockedContextTest : public BufferQueueTest { |
- public: |
- void SetUp() override { |
- context_ = new MockedContext(); |
- InitWithContext(std::unique_ptr<cc::TestWebGraphicsContext3D>(context_)); |
- } |
- |
- protected: |
- MockedContext* context_; |
-}; |
- |
-std::unique_ptr<BufferQueue> CreateOutputSurfaceWithMock( |
- unsigned int target, |
- MockedContext** context, |
- gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager) { |
- *context = new MockedContext(); |
- scoped_refptr<cc::TestContextProvider> context_provider = |
- cc::TestContextProvider::Create( |
- std::unique_ptr<cc::TestWebGraphicsContext3D>(*context)); |
- context_provider->BindToCurrentThread(); |
- std::unique_ptr<BufferQueue> buffer_queue( |
- new BufferQueue(context_provider, target, GL_RGBA, nullptr, |
- gpu_memory_buffer_manager, 1)); |
- buffer_queue->Initialize(); |
- return buffer_queue; |
-} |
- |
-TEST(BufferQueueStandaloneTest, FboInitialization) { |
- MockedContext* context; |
- std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager( |
- new StubGpuMemoryBufferManager); |
- std::unique_ptr<BufferQueue> output_surface = CreateOutputSurfaceWithMock( |
- GL_TEXTURE_2D, &context, gpu_memory_buffer_manager.get()); |
- |
- EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U))); |
- ON_CALL(*context, framebufferTexture2D(_, _, _, _, _)) |
- .WillByDefault(Return()); |
- |
- output_surface->Reshape(gfx::Size(10, 20), 1.0f); |
-} |
- |
-TEST(BufferQueueStandaloneTest, FboBinding) { |
- GLenum targets[] = {GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_ARB}; |
- for (size_t i = 0; i < 2; ++i) { |
- GLenum target = targets[i]; |
- MockedContext* context; |
- std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager( |
- new StubGpuMemoryBufferManager); |
- std::unique_ptr<BufferQueue> output_surface = CreateOutputSurfaceWithMock( |
- target, &context, gpu_memory_buffer_manager.get()); |
- EXPECT_CALL(*context, bindTexture(target, Ne(0U))); |
- EXPECT_CALL(*context, destroyImageCHROMIUM(1)); |
- Expectation image = |
- EXPECT_CALL(*context, createImageCHROMIUM(_, 0, 0, GL_RGBA)) |
- .WillOnce(Return(1)); |
- Expectation fb = |
- EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U))); |
- Expectation tex = EXPECT_CALL(*context, bindTexture(target, Ne(0U))); |
- Expectation bind_tex = |
- EXPECT_CALL(*context, bindTexImage2DCHROMIUM(target, 1)) |
- .After(tex, image); |
- EXPECT_CALL(*context, |
- framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
- target, Ne(0U), _)) |
- .After(fb, bind_tex); |
- |
- output_surface->BindFramebuffer(); |
- } |
-} |
- |
-TEST(BufferQueueStandaloneTest, CheckBoundFramebuffer) { |
- std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager; |
- std::unique_ptr<BufferQueue> output_surface; |
- scoped_refptr<cc::TestContextProvider> context_provider = |
- cc::TestContextProvider::Create(cc::TestWebGraphicsContext3D::Create()); |
- context_provider->BindToCurrentThread(); |
- gpu_memory_buffer_manager.reset(new StubGpuMemoryBufferManager); |
- |
- std::unique_ptr<GLHelper> gl_helper; |
- gl_helper.reset(new GLHelper(context_provider->ContextGL(), |
- context_provider->ContextSupport())); |
- |
- output_surface.reset(new BufferQueue(context_provider, GL_TEXTURE_2D, GL_RGBA, |
- gl_helper.get(), |
- gpu_memory_buffer_manager.get(), 1)); |
- output_surface->Initialize(); |
- output_surface->Reshape(screen_size, 1.0f); |
- // Trigger a sub-buffer copy to exercise all paths. |
- output_surface->BindFramebuffer(); |
- output_surface->SwapBuffers(screen_rect); |
- output_surface->PageFlipComplete(); |
- output_surface->BindFramebuffer(); |
- output_surface->SwapBuffers(small_damage); |
- |
- int current_fbo = 0; |
- context_provider->ContextGL()->GetIntegerv(GL_FRAMEBUFFER_BINDING, |
- ¤t_fbo); |
- EXPECT_EQ(static_cast<int>(output_surface->fbo()), current_fbo); |
-} |
- |
-TEST_F(BufferQueueTest, PartialSwapReuse) { |
- output_surface_->Reshape(screen_size, 1.0f); |
- ASSERT_TRUE(doublebuffering_); |
- EXPECT_CALL(*mock_output_surface_, |
- CopyBufferDamage(_, _, small_damage, screen_rect)) |
- .Times(1); |
- EXPECT_CALL(*mock_output_surface_, |
- CopyBufferDamage(_, _, small_damage, small_damage)) |
- .Times(1); |
- EXPECT_CALL(*mock_output_surface_, |
- CopyBufferDamage(_, _, large_damage, small_damage)) |
- .Times(1); |
- SendFullFrame(); |
- SendDamagedFrame(small_damage); |
- SendDamagedFrame(small_damage); |
- SendDamagedFrame(large_damage); |
- // Verify that the damage has propagated. |
- EXPECT_EQ(next_frame()->damage, large_damage); |
-} |
- |
-TEST_F(BufferQueueTest, PartialSwapFullFrame) { |
- output_surface_->Reshape(screen_size, 1.0f); |
- ASSERT_TRUE(doublebuffering_); |
- EXPECT_CALL(*mock_output_surface_, |
- CopyBufferDamage(_, _, small_damage, screen_rect)) |
- .Times(1); |
- SendFullFrame(); |
- SendDamagedFrame(small_damage); |
- SendFullFrame(); |
- SendFullFrame(); |
- EXPECT_EQ(next_frame()->damage, screen_rect); |
-} |
- |
-TEST_F(BufferQueueTest, PartialSwapOverlapping) { |
- output_surface_->Reshape(screen_size, 1.0f); |
- ASSERT_TRUE(doublebuffering_); |
- EXPECT_CALL(*mock_output_surface_, |
- CopyBufferDamage(_, _, small_damage, screen_rect)) |
- .Times(1); |
- EXPECT_CALL(*mock_output_surface_, |
- CopyBufferDamage(_, _, overlapping_damage, small_damage)) |
- .Times(1); |
- |
- SendFullFrame(); |
- SendDamagedFrame(small_damage); |
- SendDamagedFrame(overlapping_damage); |
- EXPECT_EQ(next_frame()->damage, overlapping_damage); |
-} |
- |
-TEST_F(BufferQueueTest, MultipleBindCalls) { |
- // Check that multiple bind calls do not create or change surfaces. |
- output_surface_->BindFramebuffer(); |
- EXPECT_EQ(1, CountBuffers()); |
- unsigned int fb = current_surface(); |
- output_surface_->BindFramebuffer(); |
- EXPECT_EQ(1, CountBuffers()); |
- EXPECT_EQ(fb, current_surface()); |
-} |
- |
-TEST_F(BufferQueueTest, CheckDoubleBuffering) { |
- // Check buffer flow through double buffering path. |
- EXPECT_EQ(0, CountBuffers()); |
- output_surface_->BindFramebuffer(); |
- EXPECT_EQ(1, CountBuffers()); |
- EXPECT_NE(0U, current_surface()); |
- EXPECT_FALSE(displayed_frame()); |
- SwapBuffers(); |
- EXPECT_EQ(1U, in_flight_surfaces().size()); |
- output_surface_->PageFlipComplete(); |
- EXPECT_EQ(0U, in_flight_surfaces().size()); |
- EXPECT_TRUE(displayed_frame()->texture); |
- output_surface_->BindFramebuffer(); |
- EXPECT_EQ(2, CountBuffers()); |
- CheckUnique(); |
- EXPECT_NE(0U, current_surface()); |
- EXPECT_EQ(0U, in_flight_surfaces().size()); |
- EXPECT_TRUE(displayed_frame()->texture); |
- SwapBuffers(); |
- CheckUnique(); |
- EXPECT_EQ(1U, in_flight_surfaces().size()); |
- EXPECT_TRUE(displayed_frame()->texture); |
- output_surface_->PageFlipComplete(); |
- CheckUnique(); |
- EXPECT_EQ(0U, in_flight_surfaces().size()); |
- EXPECT_EQ(1U, available_surfaces().size()); |
- EXPECT_TRUE(displayed_frame()->texture); |
- output_surface_->BindFramebuffer(); |
- EXPECT_EQ(2, CountBuffers()); |
- CheckUnique(); |
- EXPECT_TRUE(available_surfaces().empty()); |
-} |
- |
-TEST_F(BufferQueueTest, CheckTripleBuffering) { |
- // Check buffer flow through triple buffering path. |
- |
- // This bit is the same sequence tested in the doublebuffering case. |
- output_surface_->BindFramebuffer(); |
- EXPECT_FALSE(displayed_frame()); |
- SwapBuffers(); |
- output_surface_->PageFlipComplete(); |
- output_surface_->BindFramebuffer(); |
- SwapBuffers(); |
- |
- EXPECT_EQ(2, CountBuffers()); |
- CheckUnique(); |
- EXPECT_EQ(1U, in_flight_surfaces().size()); |
- EXPECT_TRUE(displayed_frame()->texture); |
- output_surface_->BindFramebuffer(); |
- EXPECT_EQ(3, CountBuffers()); |
- CheckUnique(); |
- EXPECT_NE(0U, current_surface()); |
- EXPECT_EQ(1U, in_flight_surfaces().size()); |
- EXPECT_TRUE(displayed_frame()->texture); |
- output_surface_->PageFlipComplete(); |
- EXPECT_EQ(3, CountBuffers()); |
- CheckUnique(); |
- EXPECT_NE(0U, current_surface()); |
- EXPECT_EQ(0U, in_flight_surfaces().size()); |
- EXPECT_TRUE(displayed_frame()->texture); |
- EXPECT_EQ(1U, available_surfaces().size()); |
-} |
- |
-TEST_F(BufferQueueTest, CheckCorrectBufferOrdering) { |
- const size_t kSwapCount = 3; |
- for (size_t i = 0; i < kSwapCount; ++i) { |
- output_surface_->BindFramebuffer(); |
- SwapBuffers(); |
- } |
- |
- EXPECT_EQ(kSwapCount, in_flight_surfaces().size()); |
- for (size_t i = 0; i < kSwapCount; ++i) { |
- unsigned int next_texture_id = in_flight_surfaces().front()->texture; |
- output_surface_->PageFlipComplete(); |
- EXPECT_EQ(displayed_frame()->texture, next_texture_id); |
- } |
-} |
- |
-TEST_F(BufferQueueTest, ReshapeWithInFlightSurfaces) { |
- const size_t kSwapCount = 3; |
- for (size_t i = 0; i < kSwapCount; ++i) { |
- output_surface_->BindFramebuffer(); |
- SwapBuffers(); |
- } |
- |
- output_surface_->Reshape(gfx::Size(10, 20), 1.0f); |
- EXPECT_EQ(3u, in_flight_surfaces().size()); |
- |
- for (size_t i = 0; i < kSwapCount; ++i) { |
- output_surface_->PageFlipComplete(); |
- EXPECT_FALSE(displayed_frame()); |
- } |
- |
- // The dummy surfacess left should be discarded. |
- EXPECT_EQ(0u, available_surfaces().size()); |
-} |
- |
-TEST_F(BufferQueueTest, SwapAfterReshape) { |
- const size_t kSwapCount = 3; |
- for (size_t i = 0; i < kSwapCount; ++i) { |
- output_surface_->BindFramebuffer(); |
- SwapBuffers(); |
- } |
- |
- output_surface_->Reshape(gfx::Size(10, 20), 1.0f); |
- |
- for (size_t i = 0; i < kSwapCount; ++i) { |
- output_surface_->BindFramebuffer(); |
- SwapBuffers(); |
- } |
- |
- EXPECT_EQ(2 * kSwapCount, in_flight_surfaces().size()); |
- |
- for (size_t i = 0; i < kSwapCount; ++i) { |
- output_surface_->PageFlipComplete(); |
- EXPECT_FALSE(displayed_frame()); |
- } |
- |
- CheckUnique(); |
- |
- for (size_t i = 0; i < kSwapCount; ++i) { |
- unsigned int next_texture_id = in_flight_surfaces().front()->texture; |
- output_surface_->PageFlipComplete(); |
- EXPECT_EQ(displayed_frame()->texture, next_texture_id); |
- EXPECT_TRUE(displayed_frame()); |
- } |
-} |
- |
-TEST_F(BufferQueueMockedContextTest, RecreateBuffers) { |
- // This setup is to easily get one frame in each of: |
- // - currently bound for drawing. |
- // - in flight to GPU. |
- // - currently displayed. |
- // - free frame. |
- // This tests buffers in all states. |
- // Bind/swap pushes frames into the in flight list, then the PageFlipComplete |
- // calls pull one frame into displayed and another into the free list. |
- output_surface_->BindFramebuffer(); |
- SwapBuffers(); |
- output_surface_->BindFramebuffer(); |
- SwapBuffers(); |
- output_surface_->BindFramebuffer(); |
- SwapBuffers(); |
- output_surface_->BindFramebuffer(); |
- output_surface_->PageFlipComplete(); |
- output_surface_->PageFlipComplete(); |
- // We should have one buffer in each possible state right now, including one |
- // being drawn to. |
- ASSERT_EQ(1U, in_flight_surfaces().size()); |
- ASSERT_EQ(1U, available_surfaces().size()); |
- EXPECT_TRUE(displayed_frame()); |
- EXPECT_TRUE(current_frame()); |
- |
- auto* current = current_frame(); |
- auto* displayed = displayed_frame(); |
- auto* in_flight = in_flight_surfaces().front().get(); |
- auto* available = available_surfaces().front().get(); |
- |
- // Expect all 4 images to be destroyed, 3 of the existing textures to be |
- // copied from and 3 new images to be created. |
- EXPECT_CALL(*context_, createImageCHROMIUM(_, 0, 0, GL_RGBA)).Times(3); |
- Expectation copy1 = EXPECT_CALL(*mock_output_surface_, |
- CopyBufferDamage(_, displayed->texture, _, _)) |
- .Times(1); |
- Expectation copy2 = EXPECT_CALL(*mock_output_surface_, |
- CopyBufferDamage(_, current->texture, _, _)) |
- .Times(1); |
- Expectation copy3 = EXPECT_CALL(*mock_output_surface_, |
- CopyBufferDamage(_, in_flight->texture, _, _)) |
- .Times(1); |
- |
- EXPECT_CALL(*context_, destroyImageCHROMIUM(displayed->image)) |
- .Times(1) |
- .After(copy1); |
- EXPECT_CALL(*context_, destroyImageCHROMIUM(current->image)) |
- .Times(1) |
- .After(copy2); |
- EXPECT_CALL(*context_, destroyImageCHROMIUM(in_flight->image)) |
- .Times(1) |
- .After(copy3); |
- EXPECT_CALL(*context_, destroyImageCHROMIUM(available->image)).Times(1); |
- // After copying, we expect the framebuffer binding to be updated. |
- EXPECT_CALL(*context_, bindFramebuffer(_, _)) |
- .After(copy1) |
- .After(copy2) |
- .After(copy3); |
- EXPECT_CALL(*context_, framebufferTexture2D(_, _, _, _, _)) |
- .After(copy1) |
- .After(copy2) |
- .After(copy3); |
- |
- output_surface_->RecreateBuffers(); |
- testing::Mock::VerifyAndClearExpectations(context_); |
- testing::Mock::VerifyAndClearExpectations(mock_output_surface_); |
- |
- // All free buffers should be destroyed, the remaining buffers should all |
- // be replaced but still valid. |
- EXPECT_EQ(1U, in_flight_surfaces().size()); |
- EXPECT_EQ(0U, available_surfaces().size()); |
- EXPECT_TRUE(displayed_frame()); |
- EXPECT_TRUE(current_frame()); |
-} |
- |
-TEST_F(BufferQueueTest, AllocateFails) { |
- output_surface_->Reshape(screen_size, 1.0f); |
- |
- // Succeed in the two swaps. |
- output_surface_->BindFramebuffer(); |
- EXPECT_TRUE(current_frame()); |
- output_surface_->SwapBuffers(screen_rect); |
- |
- // Fail the next surface allocation. |
- gpu_memory_buffer_manager_->set_allocate_succeeds(false); |
- output_surface_->BindFramebuffer(); |
- EXPECT_FALSE(current_frame()); |
- output_surface_->SwapBuffers(screen_rect); |
- EXPECT_FALSE(current_frame()); |
- |
- // Try another swap. It should copy the buffer damage from the back |
- // surface. |
- gpu_memory_buffer_manager_->set_allocate_succeeds(true); |
- output_surface_->BindFramebuffer(); |
- unsigned int source_texture = in_flight_surfaces().front()->texture; |
- unsigned int target_texture = current_frame()->texture; |
- testing::Mock::VerifyAndClearExpectations(mock_output_surface_); |
- EXPECT_CALL(*mock_output_surface_, |
- CopyBufferDamage(target_texture, source_texture, small_damage, _)) |
- .Times(1); |
- output_surface_->SwapBuffers(small_damage); |
- testing::Mock::VerifyAndClearExpectations(mock_output_surface_); |
- |
- // Destroy the just-created buffer, and try another swap. The copy should |
- // come from the displayed surface (because both in-flight surfaces are |
- // gone now). |
- output_surface_->PageFlipComplete(); |
- in_flight_surfaces().back().reset(); |
- EXPECT_EQ(2u, in_flight_surfaces().size()); |
- for (auto& surface : in_flight_surfaces()) |
- EXPECT_FALSE(surface); |
- output_surface_->BindFramebuffer(); |
- source_texture = displayed_frame()->texture; |
- EXPECT_TRUE(current_frame()); |
- EXPECT_TRUE(displayed_frame()); |
- target_texture = current_frame()->texture; |
- testing::Mock::VerifyAndClearExpectations(mock_output_surface_); |
- EXPECT_CALL(*mock_output_surface_, |
- CopyBufferDamage(target_texture, source_texture, small_damage, _)) |
- .Times(1); |
- output_surface_->SwapBuffers(small_damage); |
- testing::Mock::VerifyAndClearExpectations(mock_output_surface_); |
-} |
- |
-} // namespace |
-} // namespace display_compositor |