| Index: components/display_compositor/buffer_queue_unittest.cc
|
| diff --git a/components/display_compositor/buffer_queue_unittest.cc b/components/display_compositor/buffer_queue_unittest.cc
|
| deleted file mode 100644
|
| index 6bda2bf312267302d1c7b7db1433a6d28c106328..0000000000000000000000000000000000000000
|
| --- a/components/display_compositor/buffer_queue_unittest.cc
|
| +++ /dev/null
|
| @@ -1,635 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "components/display_compositor/buffer_queue.h"
|
| -
|
| -#include <stddef.h>
|
| -#include <stdint.h>
|
| -
|
| -#include <set>
|
| -#include <utility>
|
| -
|
| -#include "base/memory/ptr_util.h"
|
| -#include "cc/test/test_context_provider.h"
|
| -#include "cc/test/test_gpu_memory_buffer_manager.h"
|
| -#include "cc/test/test_web_graphics_context_3d.h"
|
| -#include "components/display_compositor/gl_helper.h"
|
| -#include "gpu/GLES2/gl2extchromium.h"
|
| -#include "testing/gmock/include/gmock/gmock.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -#include "third_party/khronos/GLES2/gl2ext.h"
|
| -
|
| -using ::testing::_;
|
| -using ::testing::Expectation;
|
| -using ::testing::Ne;
|
| -using ::testing::Return;
|
| -
|
| -namespace display_compositor {
|
| -
|
| -class StubGpuMemoryBufferImpl : public gfx::GpuMemoryBuffer {
|
| - public:
|
| - StubGpuMemoryBufferImpl() {}
|
| -
|
| - // Overridden from gfx::GpuMemoryBuffer:
|
| - bool Map() override { return false; }
|
| - void* memory(size_t plane) override { return nullptr; }
|
| - void Unmap() override {}
|
| - gfx::Size GetSize() const override { return gfx::Size(); }
|
| - gfx::BufferFormat GetFormat() const override {
|
| - return gfx::BufferFormat::BGRX_8888;
|
| - }
|
| - int stride(size_t plane) const override { return 0; }
|
| - gfx::GpuMemoryBufferId GetId() const override {
|
| - return gfx::GpuMemoryBufferId(0);
|
| - }
|
| - gfx::GpuMemoryBufferHandle GetHandle() const override {
|
| - return gfx::GpuMemoryBufferHandle();
|
| - }
|
| - ClientBuffer AsClientBuffer() override {
|
| - return reinterpret_cast<ClientBuffer>(this);
|
| - }
|
| -};
|
| -
|
| -class StubGpuMemoryBufferManager : public cc::TestGpuMemoryBufferManager {
|
| - public:
|
| - StubGpuMemoryBufferManager() : allocate_succeeds_(true) {}
|
| -
|
| - void set_allocate_succeeds(bool value) { allocate_succeeds_ = value; }
|
| -
|
| - std::unique_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer(
|
| - const gfx::Size& size,
|
| - gfx::BufferFormat format,
|
| - gfx::BufferUsage usage,
|
| - int32_t surface_id) override {
|
| - if (!surface_id) {
|
| - return TestGpuMemoryBufferManager::AllocateGpuMemoryBuffer(
|
| - size, format, usage, surface_id);
|
| - }
|
| - if (allocate_succeeds_)
|
| - return base::WrapUnique<gfx::GpuMemoryBuffer>(
|
| - new StubGpuMemoryBufferImpl);
|
| - return nullptr;
|
| - }
|
| -
|
| - private:
|
| - bool allocate_succeeds_;
|
| -};
|
| -
|
| -class MockBufferQueue : public BufferQueue {
|
| - public:
|
| - MockBufferQueue(scoped_refptr<cc::ContextProvider> context_provider,
|
| - gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
|
| - unsigned int target,
|
| - unsigned int internalformat)
|
| - : BufferQueue(context_provider,
|
| - target,
|
| - internalformat,
|
| - nullptr,
|
| - gpu_memory_buffer_manager,
|
| - 1) {}
|
| - MOCK_METHOD4(CopyBufferDamage,
|
| - void(int, int, const gfx::Rect&, const gfx::Rect&));
|
| -};
|
| -
|
| -class BufferQueueTest : public ::testing::Test {
|
| - public:
|
| - BufferQueueTest() : doublebuffering_(true), first_frame_(true) {}
|
| -
|
| - void SetUp() override {
|
| - InitWithContext(cc::TestWebGraphicsContext3D::Create());
|
| - }
|
| -
|
| - void InitWithContext(std::unique_ptr<cc::TestWebGraphicsContext3D> context) {
|
| - scoped_refptr<cc::TestContextProvider> context_provider =
|
| - cc::TestContextProvider::Create(std::move(context));
|
| - context_provider->BindToCurrentThread();
|
| - gpu_memory_buffer_manager_.reset(new StubGpuMemoryBufferManager);
|
| - mock_output_surface_ =
|
| - new MockBufferQueue(context_provider, gpu_memory_buffer_manager_.get(),
|
| - GL_TEXTURE_2D, GL_RGBA);
|
| - output_surface_.reset(mock_output_surface_);
|
| - output_surface_->Initialize();
|
| - }
|
| -
|
| - unsigned current_surface() {
|
| - return output_surface_->current_surface_
|
| - ? output_surface_->current_surface_->image
|
| - : 0;
|
| - }
|
| - const std::vector<std::unique_ptr<BufferQueue::AllocatedSurface>>&
|
| - available_surfaces() {
|
| - return output_surface_->available_surfaces_;
|
| - }
|
| - std::deque<std::unique_ptr<BufferQueue::AllocatedSurface>>&
|
| - in_flight_surfaces() {
|
| - return output_surface_->in_flight_surfaces_;
|
| - }
|
| -
|
| - const BufferQueue::AllocatedSurface* displayed_frame() {
|
| - return output_surface_->displayed_surface_.get();
|
| - }
|
| - const BufferQueue::AllocatedSurface* current_frame() {
|
| - return output_surface_->current_surface_.get();
|
| - }
|
| - const BufferQueue::AllocatedSurface* next_frame() {
|
| - return output_surface_->available_surfaces_.back().get();
|
| - }
|
| - const gfx::Size size() { return output_surface_->size_; }
|
| -
|
| - int CountBuffers() {
|
| - int n = available_surfaces().size() + in_flight_surfaces().size() +
|
| - (displayed_frame() ? 1 : 0);
|
| - if (current_surface())
|
| - n++;
|
| - return n;
|
| - }
|
| -
|
| - // Check that each buffer is unique if present.
|
| - void CheckUnique() {
|
| - std::set<unsigned> buffers;
|
| - EXPECT_TRUE(InsertUnique(&buffers, current_surface()));
|
| - if (displayed_frame())
|
| - EXPECT_TRUE(InsertUnique(&buffers, displayed_frame()->image));
|
| - for (auto& surface : available_surfaces())
|
| - EXPECT_TRUE(InsertUnique(&buffers, surface->image));
|
| - for (auto& surface : in_flight_surfaces()) {
|
| - if (surface)
|
| - EXPECT_TRUE(InsertUnique(&buffers, surface->image));
|
| - }
|
| - }
|
| -
|
| - void SwapBuffers() {
|
| - output_surface_->SwapBuffers(gfx::Rect(output_surface_->size_));
|
| - }
|
| -
|
| - void SendDamagedFrame(const gfx::Rect& damage) {
|
| - // We don't care about the GL-level implementation here, just how it uses
|
| - // damage rects.
|
| - output_surface_->BindFramebuffer();
|
| - output_surface_->SwapBuffers(damage);
|
| - if (doublebuffering_ || !first_frame_)
|
| - output_surface_->PageFlipComplete();
|
| - first_frame_ = false;
|
| - }
|
| -
|
| - void SendFullFrame() { SendDamagedFrame(gfx::Rect(output_surface_->size_)); }
|
| -
|
| - protected:
|
| - bool InsertUnique(std::set<unsigned>* set, unsigned value) {
|
| - if (!value)
|
| - return true;
|
| - if (set->find(value) != set->end())
|
| - return false;
|
| - set->insert(value);
|
| - return true;
|
| - }
|
| -
|
| - std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager_;
|
| - std::unique_ptr<BufferQueue> output_surface_;
|
| - MockBufferQueue* mock_output_surface_;
|
| - bool doublebuffering_;
|
| - bool first_frame_;
|
| -};
|
| -
|
| -namespace {
|
| -const gfx::Size screen_size = gfx::Size(30, 30);
|
| -const gfx::Rect screen_rect = gfx::Rect(screen_size);
|
| -const gfx::Rect small_damage = gfx::Rect(gfx::Size(10, 10));
|
| -const gfx::Rect large_damage = gfx::Rect(gfx::Size(20, 20));
|
| -const gfx::Rect overlapping_damage = gfx::Rect(gfx::Size(5, 20));
|
| -
|
| -GLuint CreateImageDefault() {
|
| - static GLuint id = 0;
|
| - return ++id;
|
| -}
|
| -
|
| -class MockedContext : public cc::TestWebGraphicsContext3D {
|
| - public:
|
| - MockedContext() {
|
| - ON_CALL(*this, createImageCHROMIUM(_, _, _, _))
|
| - .WillByDefault(testing::InvokeWithoutArgs(&CreateImageDefault));
|
| - }
|
| - MOCK_METHOD2(bindFramebuffer, void(GLenum, GLuint));
|
| - MOCK_METHOD2(bindTexture, void(GLenum, GLuint));
|
| - MOCK_METHOD2(bindTexImage2DCHROMIUM, void(GLenum, GLint));
|
| - MOCK_METHOD4(createImageCHROMIUM,
|
| - GLuint(ClientBuffer, GLsizei, GLsizei, GLenum));
|
| - MOCK_METHOD1(destroyImageCHROMIUM, void(GLuint));
|
| - MOCK_METHOD5(framebufferTexture2D,
|
| - void(GLenum, GLenum, GLenum, GLuint, GLint));
|
| -};
|
| -
|
| -class BufferQueueMockedContextTest : public BufferQueueTest {
|
| - public:
|
| - void SetUp() override {
|
| - context_ = new MockedContext();
|
| - InitWithContext(std::unique_ptr<cc::TestWebGraphicsContext3D>(context_));
|
| - }
|
| -
|
| - protected:
|
| - MockedContext* context_;
|
| -};
|
| -
|
| -std::unique_ptr<BufferQueue> CreateOutputSurfaceWithMock(
|
| - unsigned int target,
|
| - MockedContext** context,
|
| - gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager) {
|
| - *context = new MockedContext();
|
| - scoped_refptr<cc::TestContextProvider> context_provider =
|
| - cc::TestContextProvider::Create(
|
| - std::unique_ptr<cc::TestWebGraphicsContext3D>(*context));
|
| - context_provider->BindToCurrentThread();
|
| - std::unique_ptr<BufferQueue> buffer_queue(
|
| - new BufferQueue(context_provider, target, GL_RGBA, nullptr,
|
| - gpu_memory_buffer_manager, 1));
|
| - buffer_queue->Initialize();
|
| - return buffer_queue;
|
| -}
|
| -
|
| -TEST(BufferQueueStandaloneTest, FboInitialization) {
|
| - MockedContext* context;
|
| - std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager(
|
| - new StubGpuMemoryBufferManager);
|
| - std::unique_ptr<BufferQueue> output_surface = CreateOutputSurfaceWithMock(
|
| - GL_TEXTURE_2D, &context, gpu_memory_buffer_manager.get());
|
| -
|
| - EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U)));
|
| - ON_CALL(*context, framebufferTexture2D(_, _, _, _, _))
|
| - .WillByDefault(Return());
|
| -
|
| - output_surface->Reshape(gfx::Size(10, 20), 1.0f);
|
| -}
|
| -
|
| -TEST(BufferQueueStandaloneTest, FboBinding) {
|
| - GLenum targets[] = {GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_ARB};
|
| - for (size_t i = 0; i < 2; ++i) {
|
| - GLenum target = targets[i];
|
| - MockedContext* context;
|
| - std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager(
|
| - new StubGpuMemoryBufferManager);
|
| - std::unique_ptr<BufferQueue> output_surface = CreateOutputSurfaceWithMock(
|
| - target, &context, gpu_memory_buffer_manager.get());
|
| - EXPECT_CALL(*context, bindTexture(target, Ne(0U)));
|
| - EXPECT_CALL(*context, destroyImageCHROMIUM(1));
|
| - Expectation image =
|
| - EXPECT_CALL(*context, createImageCHROMIUM(_, 0, 0, GL_RGBA))
|
| - .WillOnce(Return(1));
|
| - Expectation fb =
|
| - EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U)));
|
| - Expectation tex = EXPECT_CALL(*context, bindTexture(target, Ne(0U)));
|
| - Expectation bind_tex =
|
| - EXPECT_CALL(*context, bindTexImage2DCHROMIUM(target, 1))
|
| - .After(tex, image);
|
| - EXPECT_CALL(*context,
|
| - framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
| - target, Ne(0U), _))
|
| - .After(fb, bind_tex);
|
| -
|
| - output_surface->BindFramebuffer();
|
| - }
|
| -}
|
| -
|
| -TEST(BufferQueueStandaloneTest, CheckBoundFramebuffer) {
|
| - std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager;
|
| - std::unique_ptr<BufferQueue> output_surface;
|
| - scoped_refptr<cc::TestContextProvider> context_provider =
|
| - cc::TestContextProvider::Create(cc::TestWebGraphicsContext3D::Create());
|
| - context_provider->BindToCurrentThread();
|
| - gpu_memory_buffer_manager.reset(new StubGpuMemoryBufferManager);
|
| -
|
| - std::unique_ptr<GLHelper> gl_helper;
|
| - gl_helper.reset(new GLHelper(context_provider->ContextGL(),
|
| - context_provider->ContextSupport()));
|
| -
|
| - output_surface.reset(new BufferQueue(context_provider, GL_TEXTURE_2D, GL_RGBA,
|
| - gl_helper.get(),
|
| - gpu_memory_buffer_manager.get(), 1));
|
| - output_surface->Initialize();
|
| - output_surface->Reshape(screen_size, 1.0f);
|
| - // Trigger a sub-buffer copy to exercise all paths.
|
| - output_surface->BindFramebuffer();
|
| - output_surface->SwapBuffers(screen_rect);
|
| - output_surface->PageFlipComplete();
|
| - output_surface->BindFramebuffer();
|
| - output_surface->SwapBuffers(small_damage);
|
| -
|
| - int current_fbo = 0;
|
| - context_provider->ContextGL()->GetIntegerv(GL_FRAMEBUFFER_BINDING,
|
| - ¤t_fbo);
|
| - EXPECT_EQ(static_cast<int>(output_surface->fbo()), current_fbo);
|
| -}
|
| -
|
| -TEST_F(BufferQueueTest, PartialSwapReuse) {
|
| - output_surface_->Reshape(screen_size, 1.0f);
|
| - ASSERT_TRUE(doublebuffering_);
|
| - EXPECT_CALL(*mock_output_surface_,
|
| - CopyBufferDamage(_, _, small_damage, screen_rect))
|
| - .Times(1);
|
| - EXPECT_CALL(*mock_output_surface_,
|
| - CopyBufferDamage(_, _, small_damage, small_damage))
|
| - .Times(1);
|
| - EXPECT_CALL(*mock_output_surface_,
|
| - CopyBufferDamage(_, _, large_damage, small_damage))
|
| - .Times(1);
|
| - SendFullFrame();
|
| - SendDamagedFrame(small_damage);
|
| - SendDamagedFrame(small_damage);
|
| - SendDamagedFrame(large_damage);
|
| - // Verify that the damage has propagated.
|
| - EXPECT_EQ(next_frame()->damage, large_damage);
|
| -}
|
| -
|
| -TEST_F(BufferQueueTest, PartialSwapFullFrame) {
|
| - output_surface_->Reshape(screen_size, 1.0f);
|
| - ASSERT_TRUE(doublebuffering_);
|
| - EXPECT_CALL(*mock_output_surface_,
|
| - CopyBufferDamage(_, _, small_damage, screen_rect))
|
| - .Times(1);
|
| - SendFullFrame();
|
| - SendDamagedFrame(small_damage);
|
| - SendFullFrame();
|
| - SendFullFrame();
|
| - EXPECT_EQ(next_frame()->damage, screen_rect);
|
| -}
|
| -
|
| -TEST_F(BufferQueueTest, PartialSwapOverlapping) {
|
| - output_surface_->Reshape(screen_size, 1.0f);
|
| - ASSERT_TRUE(doublebuffering_);
|
| - EXPECT_CALL(*mock_output_surface_,
|
| - CopyBufferDamage(_, _, small_damage, screen_rect))
|
| - .Times(1);
|
| - EXPECT_CALL(*mock_output_surface_,
|
| - CopyBufferDamage(_, _, overlapping_damage, small_damage))
|
| - .Times(1);
|
| -
|
| - SendFullFrame();
|
| - SendDamagedFrame(small_damage);
|
| - SendDamagedFrame(overlapping_damage);
|
| - EXPECT_EQ(next_frame()->damage, overlapping_damage);
|
| -}
|
| -
|
| -TEST_F(BufferQueueTest, MultipleBindCalls) {
|
| - // Check that multiple bind calls do not create or change surfaces.
|
| - output_surface_->BindFramebuffer();
|
| - EXPECT_EQ(1, CountBuffers());
|
| - unsigned int fb = current_surface();
|
| - output_surface_->BindFramebuffer();
|
| - EXPECT_EQ(1, CountBuffers());
|
| - EXPECT_EQ(fb, current_surface());
|
| -}
|
| -
|
| -TEST_F(BufferQueueTest, CheckDoubleBuffering) {
|
| - // Check buffer flow through double buffering path.
|
| - EXPECT_EQ(0, CountBuffers());
|
| - output_surface_->BindFramebuffer();
|
| - EXPECT_EQ(1, CountBuffers());
|
| - EXPECT_NE(0U, current_surface());
|
| - EXPECT_FALSE(displayed_frame());
|
| - SwapBuffers();
|
| - EXPECT_EQ(1U, in_flight_surfaces().size());
|
| - output_surface_->PageFlipComplete();
|
| - EXPECT_EQ(0U, in_flight_surfaces().size());
|
| - EXPECT_TRUE(displayed_frame()->texture);
|
| - output_surface_->BindFramebuffer();
|
| - EXPECT_EQ(2, CountBuffers());
|
| - CheckUnique();
|
| - EXPECT_NE(0U, current_surface());
|
| - EXPECT_EQ(0U, in_flight_surfaces().size());
|
| - EXPECT_TRUE(displayed_frame()->texture);
|
| - SwapBuffers();
|
| - CheckUnique();
|
| - EXPECT_EQ(1U, in_flight_surfaces().size());
|
| - EXPECT_TRUE(displayed_frame()->texture);
|
| - output_surface_->PageFlipComplete();
|
| - CheckUnique();
|
| - EXPECT_EQ(0U, in_flight_surfaces().size());
|
| - EXPECT_EQ(1U, available_surfaces().size());
|
| - EXPECT_TRUE(displayed_frame()->texture);
|
| - output_surface_->BindFramebuffer();
|
| - EXPECT_EQ(2, CountBuffers());
|
| - CheckUnique();
|
| - EXPECT_TRUE(available_surfaces().empty());
|
| -}
|
| -
|
| -TEST_F(BufferQueueTest, CheckTripleBuffering) {
|
| - // Check buffer flow through triple buffering path.
|
| -
|
| - // This bit is the same sequence tested in the doublebuffering case.
|
| - output_surface_->BindFramebuffer();
|
| - EXPECT_FALSE(displayed_frame());
|
| - SwapBuffers();
|
| - output_surface_->PageFlipComplete();
|
| - output_surface_->BindFramebuffer();
|
| - SwapBuffers();
|
| -
|
| - EXPECT_EQ(2, CountBuffers());
|
| - CheckUnique();
|
| - EXPECT_EQ(1U, in_flight_surfaces().size());
|
| - EXPECT_TRUE(displayed_frame()->texture);
|
| - output_surface_->BindFramebuffer();
|
| - EXPECT_EQ(3, CountBuffers());
|
| - CheckUnique();
|
| - EXPECT_NE(0U, current_surface());
|
| - EXPECT_EQ(1U, in_flight_surfaces().size());
|
| - EXPECT_TRUE(displayed_frame()->texture);
|
| - output_surface_->PageFlipComplete();
|
| - EXPECT_EQ(3, CountBuffers());
|
| - CheckUnique();
|
| - EXPECT_NE(0U, current_surface());
|
| - EXPECT_EQ(0U, in_flight_surfaces().size());
|
| - EXPECT_TRUE(displayed_frame()->texture);
|
| - EXPECT_EQ(1U, available_surfaces().size());
|
| -}
|
| -
|
| -TEST_F(BufferQueueTest, CheckCorrectBufferOrdering) {
|
| - const size_t kSwapCount = 3;
|
| - for (size_t i = 0; i < kSwapCount; ++i) {
|
| - output_surface_->BindFramebuffer();
|
| - SwapBuffers();
|
| - }
|
| -
|
| - EXPECT_EQ(kSwapCount, in_flight_surfaces().size());
|
| - for (size_t i = 0; i < kSwapCount; ++i) {
|
| - unsigned int next_texture_id = in_flight_surfaces().front()->texture;
|
| - output_surface_->PageFlipComplete();
|
| - EXPECT_EQ(displayed_frame()->texture, next_texture_id);
|
| - }
|
| -}
|
| -
|
| -TEST_F(BufferQueueTest, ReshapeWithInFlightSurfaces) {
|
| - const size_t kSwapCount = 3;
|
| - for (size_t i = 0; i < kSwapCount; ++i) {
|
| - output_surface_->BindFramebuffer();
|
| - SwapBuffers();
|
| - }
|
| -
|
| - output_surface_->Reshape(gfx::Size(10, 20), 1.0f);
|
| - EXPECT_EQ(3u, in_flight_surfaces().size());
|
| -
|
| - for (size_t i = 0; i < kSwapCount; ++i) {
|
| - output_surface_->PageFlipComplete();
|
| - EXPECT_FALSE(displayed_frame());
|
| - }
|
| -
|
| - // The dummy surfacess left should be discarded.
|
| - EXPECT_EQ(0u, available_surfaces().size());
|
| -}
|
| -
|
| -TEST_F(BufferQueueTest, SwapAfterReshape) {
|
| - const size_t kSwapCount = 3;
|
| - for (size_t i = 0; i < kSwapCount; ++i) {
|
| - output_surface_->BindFramebuffer();
|
| - SwapBuffers();
|
| - }
|
| -
|
| - output_surface_->Reshape(gfx::Size(10, 20), 1.0f);
|
| -
|
| - for (size_t i = 0; i < kSwapCount; ++i) {
|
| - output_surface_->BindFramebuffer();
|
| - SwapBuffers();
|
| - }
|
| -
|
| - EXPECT_EQ(2 * kSwapCount, in_flight_surfaces().size());
|
| -
|
| - for (size_t i = 0; i < kSwapCount; ++i) {
|
| - output_surface_->PageFlipComplete();
|
| - EXPECT_FALSE(displayed_frame());
|
| - }
|
| -
|
| - CheckUnique();
|
| -
|
| - for (size_t i = 0; i < kSwapCount; ++i) {
|
| - unsigned int next_texture_id = in_flight_surfaces().front()->texture;
|
| - output_surface_->PageFlipComplete();
|
| - EXPECT_EQ(displayed_frame()->texture, next_texture_id);
|
| - EXPECT_TRUE(displayed_frame());
|
| - }
|
| -}
|
| -
|
| -TEST_F(BufferQueueMockedContextTest, RecreateBuffers) {
|
| - // This setup is to easily get one frame in each of:
|
| - // - currently bound for drawing.
|
| - // - in flight to GPU.
|
| - // - currently displayed.
|
| - // - free frame.
|
| - // This tests buffers in all states.
|
| - // Bind/swap pushes frames into the in flight list, then the PageFlipComplete
|
| - // calls pull one frame into displayed and another into the free list.
|
| - output_surface_->BindFramebuffer();
|
| - SwapBuffers();
|
| - output_surface_->BindFramebuffer();
|
| - SwapBuffers();
|
| - output_surface_->BindFramebuffer();
|
| - SwapBuffers();
|
| - output_surface_->BindFramebuffer();
|
| - output_surface_->PageFlipComplete();
|
| - output_surface_->PageFlipComplete();
|
| - // We should have one buffer in each possible state right now, including one
|
| - // being drawn to.
|
| - ASSERT_EQ(1U, in_flight_surfaces().size());
|
| - ASSERT_EQ(1U, available_surfaces().size());
|
| - EXPECT_TRUE(displayed_frame());
|
| - EXPECT_TRUE(current_frame());
|
| -
|
| - auto* current = current_frame();
|
| - auto* displayed = displayed_frame();
|
| - auto* in_flight = in_flight_surfaces().front().get();
|
| - auto* available = available_surfaces().front().get();
|
| -
|
| - // Expect all 4 images to be destroyed, 3 of the existing textures to be
|
| - // copied from and 3 new images to be created.
|
| - EXPECT_CALL(*context_, createImageCHROMIUM(_, 0, 0, GL_RGBA)).Times(3);
|
| - Expectation copy1 = EXPECT_CALL(*mock_output_surface_,
|
| - CopyBufferDamage(_, displayed->texture, _, _))
|
| - .Times(1);
|
| - Expectation copy2 = EXPECT_CALL(*mock_output_surface_,
|
| - CopyBufferDamage(_, current->texture, _, _))
|
| - .Times(1);
|
| - Expectation copy3 = EXPECT_CALL(*mock_output_surface_,
|
| - CopyBufferDamage(_, in_flight->texture, _, _))
|
| - .Times(1);
|
| -
|
| - EXPECT_CALL(*context_, destroyImageCHROMIUM(displayed->image))
|
| - .Times(1)
|
| - .After(copy1);
|
| - EXPECT_CALL(*context_, destroyImageCHROMIUM(current->image))
|
| - .Times(1)
|
| - .After(copy2);
|
| - EXPECT_CALL(*context_, destroyImageCHROMIUM(in_flight->image))
|
| - .Times(1)
|
| - .After(copy3);
|
| - EXPECT_CALL(*context_, destroyImageCHROMIUM(available->image)).Times(1);
|
| - // After copying, we expect the framebuffer binding to be updated.
|
| - EXPECT_CALL(*context_, bindFramebuffer(_, _))
|
| - .After(copy1)
|
| - .After(copy2)
|
| - .After(copy3);
|
| - EXPECT_CALL(*context_, framebufferTexture2D(_, _, _, _, _))
|
| - .After(copy1)
|
| - .After(copy2)
|
| - .After(copy3);
|
| -
|
| - output_surface_->RecreateBuffers();
|
| - testing::Mock::VerifyAndClearExpectations(context_);
|
| - testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
|
| -
|
| - // All free buffers should be destroyed, the remaining buffers should all
|
| - // be replaced but still valid.
|
| - EXPECT_EQ(1U, in_flight_surfaces().size());
|
| - EXPECT_EQ(0U, available_surfaces().size());
|
| - EXPECT_TRUE(displayed_frame());
|
| - EXPECT_TRUE(current_frame());
|
| -}
|
| -
|
| -TEST_F(BufferQueueTest, AllocateFails) {
|
| - output_surface_->Reshape(screen_size, 1.0f);
|
| -
|
| - // Succeed in the two swaps.
|
| - output_surface_->BindFramebuffer();
|
| - EXPECT_TRUE(current_frame());
|
| - output_surface_->SwapBuffers(screen_rect);
|
| -
|
| - // Fail the next surface allocation.
|
| - gpu_memory_buffer_manager_->set_allocate_succeeds(false);
|
| - output_surface_->BindFramebuffer();
|
| - EXPECT_FALSE(current_frame());
|
| - output_surface_->SwapBuffers(screen_rect);
|
| - EXPECT_FALSE(current_frame());
|
| -
|
| - // Try another swap. It should copy the buffer damage from the back
|
| - // surface.
|
| - gpu_memory_buffer_manager_->set_allocate_succeeds(true);
|
| - output_surface_->BindFramebuffer();
|
| - unsigned int source_texture = in_flight_surfaces().front()->texture;
|
| - unsigned int target_texture = current_frame()->texture;
|
| - testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
|
| - EXPECT_CALL(*mock_output_surface_,
|
| - CopyBufferDamage(target_texture, source_texture, small_damage, _))
|
| - .Times(1);
|
| - output_surface_->SwapBuffers(small_damage);
|
| - testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
|
| -
|
| - // Destroy the just-created buffer, and try another swap. The copy should
|
| - // come from the displayed surface (because both in-flight surfaces are
|
| - // gone now).
|
| - output_surface_->PageFlipComplete();
|
| - in_flight_surfaces().back().reset();
|
| - EXPECT_EQ(2u, in_flight_surfaces().size());
|
| - for (auto& surface : in_flight_surfaces())
|
| - EXPECT_FALSE(surface);
|
| - output_surface_->BindFramebuffer();
|
| - source_texture = displayed_frame()->texture;
|
| - EXPECT_TRUE(current_frame());
|
| - EXPECT_TRUE(displayed_frame());
|
| - target_texture = current_frame()->texture;
|
| - testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
|
| - EXPECT_CALL(*mock_output_surface_,
|
| - CopyBufferDamage(target_texture, source_texture, small_damage, _))
|
| - .Times(1);
|
| - output_surface_->SwapBuffers(small_damage);
|
| - testing::Mock::VerifyAndClearExpectations(mock_output_surface_);
|
| -}
|
| -
|
| -} // namespace
|
| -} // namespace display_compositor
|
|
|