| Index: content/browser/compositor/gl_helper_unittest.cc
|
| diff --git a/content/browser/compositor/gl_helper_unittest.cc b/content/browser/compositor/gl_helper_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..627e4964c2ff655800266c247b8cbb2c10188a9c
|
| --- /dev/null
|
| +++ b/content/browser/compositor/gl_helper_unittest.cc
|
| @@ -0,0 +1,1439 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include <stddef.h>
|
| +#include <stdint.h>
|
| +#include <stdio.h>
|
| +#include <string.h>
|
| +#include <cmath>
|
| +#include <string>
|
| +#include <vector>
|
| +
|
| +#include <GLES2/gl2.h>
|
| +#include <GLES2/gl2ext.h>
|
| +#include <GLES2/gl2extchromium.h>
|
| +
|
| +#include "base/at_exit.h"
|
| +#include "base/bind.h"
|
| +#include "base/command_line.h"
|
| +#include "base/files/file_util.h"
|
| +#include "base/json/json_reader.h"
|
| +#include "base/macros.h"
|
| +#include "base/memory/ref_counted_memory.h"
|
| +#include "base/message_loop/message_loop.h"
|
| +#include "base/run_loop.h"
|
| +#include "base/strings/stringprintf.h"
|
| +#include "base/synchronization/waitable_event.h"
|
| +#include "base/test/launcher/unit_test_launcher.h"
|
| +#include "base/test/test_suite.h"
|
| +#include "base/time/time.h"
|
| +#include "base/trace_event/trace_event.h"
|
| +#include "content/browser/compositor/gl_helper.h"
|
| +#include "content/browser/compositor/gl_helper_readback_support.h"
|
| +#include "content/browser/compositor/gl_helper_scaling.h"
|
| +#include "gpu/command_buffer/client/gl_in_process_context.h"
|
| +#include "gpu/command_buffer/client/gles2_implementation.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +#include "third_party/skia/include/core/SkBitmap.h"
|
| +#include "third_party/skia/include/core/SkTypes.h"
|
| +#include "ui/gl/gl_implementation.h"
|
| +
|
| +namespace content {
|
| +
|
| +content::GLHelper::ScalerQuality kQualities[] = {
|
| + content::GLHelper::SCALER_QUALITY_BEST,
|
| + content::GLHelper::SCALER_QUALITY_GOOD,
|
| + content::GLHelper::SCALER_QUALITY_FAST,
|
| +};
|
| +
|
| +const char* kQualityNames[] = {
|
| + "best", "good", "fast",
|
| +};
|
| +
|
| +class GLHelperTest : public testing::Test {
|
| + protected:
|
| + void SetUp() override {
|
| + gpu::gles2::ContextCreationAttribHelper attributes;
|
| + attributes.alpha_size = 8;
|
| + attributes.depth_size = 24;
|
| + attributes.red_size = 8;
|
| + attributes.green_size = 8;
|
| + attributes.blue_size = 8;
|
| + attributes.stencil_size = 8;
|
| + attributes.samples = 4;
|
| + attributes.sample_buffers = 1;
|
| + attributes.bind_generates_resource = false;
|
| +
|
| + context_.reset(gpu::GLInProcessContext::Create(
|
| + nullptr, /* service */
|
| + nullptr, /* surface */
|
| + true, /* offscreen */
|
| + gfx::kNullAcceleratedWidget, /* window */
|
| + gfx::Size(1, 1), /* size */
|
| + nullptr, /* share_context */
|
| + attributes, gfx::PreferDiscreteGpu,
|
| + ::gpu::GLInProcessContextSharedMemoryLimits(),
|
| + nullptr, /* gpu_memory_buffer_manager */
|
| + nullptr /* image_factory */));
|
| + gl_ = context_->GetImplementation();
|
| + gpu::ContextSupport* support = context_->GetImplementation();
|
| +
|
| + helper_.reset(new content::GLHelper(gl_, support));
|
| + helper_scaling_.reset(new content::GLHelperScaling(gl_, helper_.get()));
|
| + }
|
| +
|
| + void TearDown() override {
|
| + helper_scaling_.reset(nullptr);
|
| + helper_.reset(nullptr);
|
| + context_.reset(nullptr);
|
| + }
|
| +
|
| + // Bicubic filter kernel function.
|
| + static float Bicubic(float x) {
|
| + const float a = -0.5;
|
| + x = std::abs(x);
|
| + float x2 = x * x;
|
| + float x3 = x2 * x;
|
| + if (x <= 1) {
|
| + return (a + 2) * x3 - (a + 3) * x2 + 1;
|
| + } else if (x < 2) {
|
| + return a * x3 - 5 * a * x2 + 8 * a * x - 4 * a;
|
| + } else {
|
| + return 0.0f;
|
| + }
|
| + }
|
| +
|
| + // Look up a single channel value. Works for 4-channel and single channel
|
| + // bitmaps. Clamp x/y.
|
| + int Channel(SkBitmap* pixels, int x, int y, int c) {
|
| + if (pixels->bytesPerPixel() == 4) {
|
| + uint32_t* data =
|
| + pixels->getAddr32(std::max(0, std::min(x, pixels->width() - 1)),
|
| + std::max(0, std::min(y, pixels->height() - 1)));
|
| + return (*data) >> (c * 8) & 0xff;
|
| + } else {
|
| + DCHECK_EQ(pixels->bytesPerPixel(), 1);
|
| + DCHECK_EQ(c, 0);
|
| + return *pixels->getAddr8(std::max(0, std::min(x, pixels->width() - 1)),
|
| + std::max(0, std::min(y, pixels->height() - 1)));
|
| + }
|
| + }
|
| +
|
| + // Set a single channel value. Works for 4-channel and single channel
|
| + // bitmaps. Clamp x/y.
|
| + void SetChannel(SkBitmap* pixels, int x, int y, int c, int v) {
|
| + DCHECK_GE(x, 0);
|
| + DCHECK_GE(y, 0);
|
| + DCHECK_LT(x, pixels->width());
|
| + DCHECK_LT(y, pixels->height());
|
| + if (pixels->bytesPerPixel() == 4) {
|
| + uint32_t* data = pixels->getAddr32(x, y);
|
| + v = std::max(0, std::min(v, 255));
|
| + *data = (*data & ~(0xffu << (c * 8))) | (v << (c * 8));
|
| + } else {
|
| + DCHECK_EQ(pixels->bytesPerPixel(), 1);
|
| + DCHECK_EQ(c, 0);
|
| + uint8_t* data = pixels->getAddr8(x, y);
|
| + v = std::max(0, std::min(v, 255));
|
| + *data = v;
|
| + }
|
| + }
|
| +
|
| + // Print all the R, G, B or A values from an SkBitmap in a
|
| + // human-readable format.
|
| + void PrintChannel(SkBitmap* pixels, int c) {
|
| + for (int y = 0; y < pixels->height(); y++) {
|
| + std::string formatted;
|
| + for (int x = 0; x < pixels->width(); x++) {
|
| + formatted.append(base::StringPrintf("%3d, ", Channel(pixels, x, y, c)));
|
| + }
|
| + LOG(ERROR) << formatted;
|
| + }
|
| + }
|
| +
|
| + // Print out the individual steps of a scaler pipeline.
|
| + std::string PrintStages(
|
| + const std::vector<GLHelperScaling::ScalerStage>& scaler_stages) {
|
| + std::string ret;
|
| + for (size_t i = 0; i < scaler_stages.size(); i++) {
|
| + ret.append(base::StringPrintf(
|
| + "%dx%d -> %dx%d ", scaler_stages[i].src_size.width(),
|
| + scaler_stages[i].src_size.height(), scaler_stages[i].dst_size.width(),
|
| + scaler_stages[i].dst_size.height()));
|
| + bool xy_matters = false;
|
| + switch (scaler_stages[i].shader) {
|
| + case GLHelperScaling::SHADER_BILINEAR:
|
| + ret.append("bilinear");
|
| + break;
|
| + case GLHelperScaling::SHADER_BILINEAR2:
|
| + ret.append("bilinear2");
|
| + xy_matters = true;
|
| + break;
|
| + case GLHelperScaling::SHADER_BILINEAR3:
|
| + ret.append("bilinear3");
|
| + xy_matters = true;
|
| + break;
|
| + case GLHelperScaling::SHADER_BILINEAR4:
|
| + ret.append("bilinear4");
|
| + xy_matters = true;
|
| + break;
|
| + case GLHelperScaling::SHADER_BILINEAR2X2:
|
| + ret.append("bilinear2x2");
|
| + break;
|
| + case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
|
| + ret.append("bicubic upscale");
|
| + xy_matters = true;
|
| + break;
|
| + case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
|
| + ret.append("bicubic 1/2");
|
| + xy_matters = true;
|
| + break;
|
| + case GLHelperScaling::SHADER_PLANAR:
|
| + ret.append("planar");
|
| + break;
|
| + case GLHelperScaling::SHADER_YUV_MRT_PASS1:
|
| + ret.append("rgb2yuv pass 1");
|
| + break;
|
| + case GLHelperScaling::SHADER_YUV_MRT_PASS2:
|
| + ret.append("rgb2yuv pass 2");
|
| + break;
|
| + }
|
| +
|
| + if (xy_matters) {
|
| + if (scaler_stages[i].scale_x) {
|
| + ret.append(" X");
|
| + } else {
|
| + ret.append(" Y");
|
| + }
|
| + }
|
| + ret.append("\n");
|
| + }
|
| + return ret;
|
| + }
|
| +
|
| + bool CheckScale(double scale, int samples, bool already_scaled) {
|
| + // 1:1 is valid if there is one sample.
|
| + if (samples == 1 && scale == 1.0) {
|
| + return true;
|
| + }
|
| + // Is it an exact down-scale (50%, 25%, etc.?)
|
| + if (scale == 2.0 * samples) {
|
| + return true;
|
| + }
|
| + // Upscales, only valid if we haven't already scaled in this dimension.
|
| + if (!already_scaled) {
|
| + // Is it a valid bilinear upscale?
|
| + if (samples == 1 && scale <= 1.0) {
|
| + return true;
|
| + }
|
| + // Multi-sample upscale-downscale combination?
|
| + if (scale > samples / 2.0 && scale < samples) {
|
| + return true;
|
| + }
|
| + }
|
| + return false;
|
| + }
|
| +
|
| + // Make sure that the stages of the scaler pipeline are sane.
|
| + void ValidateScalerStages(
|
| + content::GLHelper::ScalerQuality quality,
|
| + const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
|
| + const gfx::Size& dst_size,
|
| + const std::string& message) {
|
| + bool previous_error = HasFailure();
|
| + // First, check that the input size for each stage is equal to
|
| + // the output size of the previous stage.
|
| + for (size_t i = 1; i < scaler_stages.size(); i++) {
|
| + EXPECT_EQ(scaler_stages[i - 1].dst_size.width(),
|
| + scaler_stages[i].src_size.width());
|
| + EXPECT_EQ(scaler_stages[i - 1].dst_size.height(),
|
| + scaler_stages[i].src_size.height());
|
| + EXPECT_EQ(scaler_stages[i].src_subrect.x(), 0);
|
| + EXPECT_EQ(scaler_stages[i].src_subrect.y(), 0);
|
| + EXPECT_EQ(scaler_stages[i].src_subrect.width(),
|
| + scaler_stages[i].src_size.width());
|
| + EXPECT_EQ(scaler_stages[i].src_subrect.height(),
|
| + scaler_stages[i].src_size.height());
|
| + }
|
| +
|
| + // Check the output size matches the destination of the last stage
|
| + EXPECT_EQ(scaler_stages[scaler_stages.size() - 1].dst_size.width(),
|
| + dst_size.width());
|
| + EXPECT_EQ(scaler_stages[scaler_stages.size() - 1].dst_size.height(),
|
| + dst_size.height());
|
| +
|
| + // Used to verify that up-scales are not attempted after some
|
| + // other scale.
|
| + bool scaled_x = false;
|
| + bool scaled_y = false;
|
| +
|
| + for (size_t i = 0; i < scaler_stages.size(); i++) {
|
| + // Note: 2.0 means scaling down by 50%
|
| + double x_scale =
|
| + static_cast<double>(scaler_stages[i].src_subrect.width()) /
|
| + static_cast<double>(scaler_stages[i].dst_size.width());
|
| + double y_scale =
|
| + static_cast<double>(scaler_stages[i].src_subrect.height()) /
|
| + static_cast<double>(scaler_stages[i].dst_size.height());
|
| +
|
| + int x_samples = 0;
|
| + int y_samples = 0;
|
| +
|
| + // Codify valid scale operations.
|
| + switch (scaler_stages[i].shader) {
|
| + case GLHelperScaling::SHADER_PLANAR:
|
| + case GLHelperScaling::SHADER_YUV_MRT_PASS1:
|
| + case GLHelperScaling::SHADER_YUV_MRT_PASS2:
|
| + EXPECT_TRUE(false) << "Invalid shader.";
|
| + break;
|
| +
|
| + case GLHelperScaling::SHADER_BILINEAR:
|
| + if (quality != content::GLHelper::SCALER_QUALITY_FAST) {
|
| + x_samples = 1;
|
| + y_samples = 1;
|
| + }
|
| + break;
|
| + case GLHelperScaling::SHADER_BILINEAR2:
|
| + x_samples = 2;
|
| + y_samples = 1;
|
| + break;
|
| + case GLHelperScaling::SHADER_BILINEAR3:
|
| + x_samples = 3;
|
| + y_samples = 1;
|
| + break;
|
| + case GLHelperScaling::SHADER_BILINEAR4:
|
| + x_samples = 4;
|
| + y_samples = 1;
|
| + break;
|
| + case GLHelperScaling::SHADER_BILINEAR2X2:
|
| + x_samples = 2;
|
| + y_samples = 2;
|
| + break;
|
| + case GLHelperScaling::SHADER_BICUBIC_UPSCALE:
|
| + if (scaler_stages[i].scale_x) {
|
| + EXPECT_LT(x_scale, 1.0);
|
| + EXPECT_EQ(y_scale, 1.0);
|
| + } else {
|
| + EXPECT_EQ(x_scale, 1.0);
|
| + EXPECT_LT(y_scale, 1.0);
|
| + }
|
| + break;
|
| + case GLHelperScaling::SHADER_BICUBIC_HALF_1D:
|
| + if (scaler_stages[i].scale_x) {
|
| + EXPECT_EQ(x_scale, 2.0);
|
| + EXPECT_EQ(y_scale, 1.0);
|
| + } else {
|
| + EXPECT_EQ(x_scale, 1.0);
|
| + EXPECT_EQ(y_scale, 2.0);
|
| + }
|
| + break;
|
| + }
|
| +
|
| + if (!scaler_stages[i].scale_x) {
|
| + std::swap(x_samples, y_samples);
|
| + }
|
| +
|
| + if (x_samples) {
|
| + EXPECT_TRUE(CheckScale(x_scale, x_samples, scaled_x)) << "x_scale = "
|
| + << x_scale;
|
| + }
|
| + if (y_samples) {
|
| + EXPECT_TRUE(CheckScale(y_scale, y_samples, scaled_y)) << "y_scale = "
|
| + << y_scale;
|
| + }
|
| +
|
| + if (x_scale != 1.0) {
|
| + scaled_x = true;
|
| + }
|
| + if (y_scale != 1.0) {
|
| + scaled_y = true;
|
| + }
|
| + }
|
| +
|
| + if (HasFailure() && !previous_error) {
|
| + LOG(ERROR) << "Invalid scaler stages: " << message;
|
| + LOG(ERROR) << "Scaler stages:";
|
| + LOG(ERROR) << PrintStages(scaler_stages);
|
| + }
|
| + }
|
| +
|
| + // Compares two bitmaps taking color types into account. Checks whether each
|
| + // component of each pixel is no more than |maxdiff| apart. If bitmaps are not
|
| + // similar enough, prints out |truth|, |other|, |source|, |scaler_stages|
|
| + // and |message|.
|
| + void Compare(SkBitmap* truth,
|
| + SkBitmap* other,
|
| + int maxdiff,
|
| + SkBitmap* source,
|
| + const std::vector<GLHelperScaling::ScalerStage>& scaler_stages,
|
| + std::string message) {
|
| + EXPECT_EQ(truth->width(), other->width());
|
| + EXPECT_EQ(truth->height(), other->height());
|
| + bool swizzle = (truth->colorType() == kRGBA_8888_SkColorType &&
|
| + other->colorType() == kBGRA_8888_SkColorType) ||
|
| + (truth->colorType() == kBGRA_8888_SkColorType &&
|
| + other->colorType() == kRGBA_8888_SkColorType);
|
| + EXPECT_TRUE(swizzle || truth->colorType() == other->colorType());
|
| + int bpp = truth->bytesPerPixel();
|
| + for (int x = 0; x < truth->width(); x++) {
|
| + for (int y = 0; y < truth->height(); y++) {
|
| + for (int c = 0; c < bpp; c++) {
|
| + int a = Channel(truth, x, y, c);
|
| + // swizzle when comparing if needed
|
| + int b = swizzle && (c == 0 || c == 2)
|
| + ? Channel(other, x, y, (c + 2) & 2)
|
| + : Channel(other, x, y, c);
|
| + EXPECT_NEAR(a, b, maxdiff) << " x=" << x << " y=" << y << " c=" << c
|
| + << " " << message;
|
| + if (std::abs(a - b) > maxdiff) {
|
| + LOG(ERROR) << "-------expected--------";
|
| + for (int i = 0; i < bpp; i++) {
|
| + LOG(ERROR) << "Channel " << i << ":";
|
| + PrintChannel(truth, i);
|
| + }
|
| + LOG(ERROR) << "-------actual--------";
|
| + for (int i = 0; i < bpp; i++) {
|
| + LOG(ERROR) << "Channel " << i << ":";
|
| + PrintChannel(other, i);
|
| + }
|
| + if (source) {
|
| + LOG(ERROR) << "-------original--------";
|
| + for (int i = 0; i < source->bytesPerPixel(); i++) {
|
| + LOG(ERROR) << "Channel " << i << ":";
|
| + PrintChannel(source, i);
|
| + }
|
| + }
|
| + LOG(ERROR) << "-----Scaler stages------";
|
| + LOG(ERROR) << PrintStages(scaler_stages);
|
| + return;
|
| + }
|
| + }
|
| + }
|
| + }
|
| + }
|
| +
|
| + // Get a single R, G, B or A value as a float.
|
| + float ChannelAsFloat(SkBitmap* pixels, int x, int y, int c) {
|
| + return Channel(pixels, x, y, c) / 255.0;
|
| + }
|
| +
|
| + // Works like a GL_LINEAR lookup on an SkBitmap.
|
| + float Bilinear(SkBitmap* pixels, float x, float y, int c) {
|
| + x -= 0.5;
|
| + y -= 0.5;
|
| + int base_x = static_cast<int>(floorf(x));
|
| + int base_y = static_cast<int>(floorf(y));
|
| + x -= base_x;
|
| + y -= base_y;
|
| + return (ChannelAsFloat(pixels, base_x, base_y, c) * (1 - x) * (1 - y) +
|
| + ChannelAsFloat(pixels, base_x + 1, base_y, c) * x * (1 - y) +
|
| + ChannelAsFloat(pixels, base_x, base_y + 1, c) * (1 - x) * y +
|
| + ChannelAsFloat(pixels, base_x + 1, base_y + 1, c) * x * y);
|
| + }
|
| +
|
| + // Encodes an RGBA bitmap to grayscale.
|
| + // Reference implementation for
|
| + // GLHelper::CopyToTextureImpl::EncodeTextureAsGrayscale.
|
| + void EncodeToGrayscaleSlow(SkBitmap* input, SkBitmap* output) {
|
| + const float kRGBtoGrayscaleColorWeights[3] = {0.213f, 0.715f, 0.072f};
|
| + CHECK_EQ(kAlpha_8_SkColorType, output->colorType());
|
| + CHECK_EQ(input->width(), output->width());
|
| + CHECK_EQ(input->height(), output->height());
|
| + CHECK_EQ(input->colorType(), kRGBA_8888_SkColorType);
|
| +
|
| + for (int dst_y = 0; dst_y < output->height(); dst_y++) {
|
| + for (int dst_x = 0; dst_x < output->width(); dst_x++) {
|
| + float c0 = ChannelAsFloat(input, dst_x, dst_y, 0);
|
| + float c1 = ChannelAsFloat(input, dst_x, dst_y, 1);
|
| + float c2 = ChannelAsFloat(input, dst_x, dst_y, 2);
|
| + float value = c0 * kRGBtoGrayscaleColorWeights[0] +
|
| + c1 * kRGBtoGrayscaleColorWeights[1] +
|
| + c2 * kRGBtoGrayscaleColorWeights[2];
|
| + SetChannel(output, dst_x, dst_y, 0,
|
| + static_cast<int>(value * 255.0f + 0.5f));
|
| + }
|
| + }
|
| + }
|
| +
|
| + // Very slow bicubic / bilinear scaler for reference.
|
| + void ScaleSlow(SkBitmap* input,
|
| + SkBitmap* output,
|
| + content::GLHelper::ScalerQuality quality) {
|
| + float xscale = static_cast<float>(input->width()) / output->width();
|
| + float yscale = static_cast<float>(input->height()) / output->height();
|
| + float clamped_xscale = xscale < 1.0 ? 1.0 : 1.0 / xscale;
|
| + float clamped_yscale = yscale < 1.0 ? 1.0 : 1.0 / yscale;
|
| + for (int dst_y = 0; dst_y < output->height(); dst_y++) {
|
| + for (int dst_x = 0; dst_x < output->width(); dst_x++) {
|
| + for (int channel = 0; channel < 4; channel++) {
|
| + float dst_x_in_src = (dst_x + 0.5f) * xscale;
|
| + float dst_y_in_src = (dst_y + 0.5f) * yscale;
|
| +
|
| + float value = 0.0f;
|
| + float sum = 0.0f;
|
| + switch (quality) {
|
| + case content::GLHelper::SCALER_QUALITY_BEST:
|
| + for (int src_y = -10; src_y < input->height() + 10; ++src_y) {
|
| + float coeff_y =
|
| + Bicubic((src_y + 0.5f - dst_y_in_src) * clamped_yscale);
|
| + if (coeff_y == 0.0f) {
|
| + continue;
|
| + }
|
| + for (int src_x = -10; src_x < input->width() + 10; ++src_x) {
|
| + float coeff =
|
| + coeff_y *
|
| + Bicubic((src_x + 0.5f - dst_x_in_src) * clamped_xscale);
|
| + if (coeff == 0.0f) {
|
| + continue;
|
| + }
|
| + sum += coeff;
|
| + float c = ChannelAsFloat(input, src_x, src_y, channel);
|
| + value += c * coeff;
|
| + }
|
| + }
|
| + break;
|
| +
|
| + case content::GLHelper::SCALER_QUALITY_GOOD: {
|
| + int xshift = 0, yshift = 0;
|
| + while ((output->width() << xshift) < input->width()) {
|
| + xshift++;
|
| + }
|
| + while ((output->height() << yshift) < input->height()) {
|
| + yshift++;
|
| + }
|
| + int xmag = 1 << xshift;
|
| + int ymag = 1 << yshift;
|
| + if (xmag == 4 && output->width() * 3 >= input->width()) {
|
| + xmag = 3;
|
| + }
|
| + if (ymag == 4 && output->height() * 3 >= input->height()) {
|
| + ymag = 3;
|
| + }
|
| + for (int x = 0; x < xmag; x++) {
|
| + for (int y = 0; y < ymag; y++) {
|
| + value += Bilinear(
|
| + input, (dst_x * xmag + x + 0.5) * xscale / xmag,
|
| + (dst_y * ymag + y + 0.5) * yscale / ymag, channel);
|
| + sum += 1.0;
|
| + }
|
| + }
|
| + break;
|
| + }
|
| +
|
| + case content::GLHelper::SCALER_QUALITY_FAST:
|
| + value = Bilinear(input, dst_x_in_src, dst_y_in_src, channel);
|
| + sum = 1.0;
|
| + }
|
| + value /= sum;
|
| + SetChannel(output, dst_x, dst_y, channel,
|
| + static_cast<int>(value * 255.0f + 0.5f));
|
| + }
|
| + }
|
| + }
|
| + }
|
| +
|
| + void FlipSKBitmap(SkBitmap* bitmap) {
|
| + int bpp = bitmap->bytesPerPixel();
|
| + DCHECK(bpp == 4 || bpp == 1);
|
| + int top_line = 0;
|
| + int bottom_line = bitmap->height() - 1;
|
| + while (top_line < bottom_line) {
|
| + for (int x = 0; x < bitmap->width(); x++) {
|
| + bpp == 4 ? std::swap(*bitmap->getAddr32(x, top_line),
|
| + *bitmap->getAddr32(x, bottom_line))
|
| + : std::swap(*bitmap->getAddr8(x, top_line),
|
| + *bitmap->getAddr8(x, bottom_line));
|
| + }
|
| + top_line++;
|
| + bottom_line--;
|
| + }
|
| + }
|
| +
|
| + // Swaps red and blue channels in each pixel in a 32-bit bitmap.
|
| + void SwizzleSKBitmap(SkBitmap* bitmap) {
|
| + int bpp = bitmap->bytesPerPixel();
|
| + DCHECK(bpp == 4);
|
| + for (int y = 0; y < bitmap->height(); y++) {
|
| + for (int x = 0; x < bitmap->width(); x++) {
|
| + // Swap channels 0 and 2 (red and blue)
|
| + int c0 = Channel(bitmap, x, y, 0);
|
| + int c2 = Channel(bitmap, x, y, 2);
|
| + SetChannel(bitmap, x, y, 2, c0);
|
| + SetChannel(bitmap, x, y, 0, c2);
|
| + }
|
| + }
|
| + }
|
| +
|
| + // gl_helper scales recursively, so we'll need to do that
|
| + // in the reference implementation too.
|
| + void ScaleSlowRecursive(SkBitmap* input,
|
| + SkBitmap* output,
|
| + content::GLHelper::ScalerQuality quality) {
|
| + if (quality == content::GLHelper::SCALER_QUALITY_FAST ||
|
| + quality == content::GLHelper::SCALER_QUALITY_GOOD) {
|
| + ScaleSlow(input, output, quality);
|
| + return;
|
| + }
|
| +
|
| + float xscale = static_cast<float>(output->width()) / input->width();
|
| +
|
| + // This corresponds to all the operations we can do directly.
|
| + float yscale = static_cast<float>(output->height()) / input->height();
|
| + if ((xscale == 1.0f && yscale == 1.0f) ||
|
| + (xscale == 0.5f && yscale == 1.0f) ||
|
| + (xscale == 1.0f && yscale == 0.5f) ||
|
| + (xscale >= 1.0f && yscale == 1.0f) ||
|
| + (xscale == 1.0f && yscale >= 1.0f)) {
|
| + ScaleSlow(input, output, quality);
|
| + return;
|
| + }
|
| +
|
| + // Now we break the problem down into smaller pieces, using the
|
| + // operations available.
|
| + int xtmp = input->width();
|
| + int ytmp = input->height();
|
| +
|
| + if (output->height() != input->height()) {
|
| + ytmp = output->height();
|
| + while (ytmp < input->height() && ytmp * 2 != input->height()) {
|
| + ytmp += ytmp;
|
| + }
|
| + } else {
|
| + xtmp = output->width();
|
| + while (xtmp < input->width() && xtmp * 2 != input->width()) {
|
| + xtmp += xtmp;
|
| + }
|
| + }
|
| +
|
| + SkBitmap tmp;
|
| + tmp.allocN32Pixels(xtmp, ytmp);
|
| +
|
| + ScaleSlowRecursive(input, &tmp, quality);
|
| + ScaleSlowRecursive(&tmp, output, quality);
|
| + }
|
| +
|
| + // Creates an RGBA SkBitmap
|
| + std::unique_ptr<SkBitmap> CreateTestBitmap(int width,
|
| + int height,
|
| + int test_pattern) {
|
| + std::unique_ptr<SkBitmap> bitmap(new SkBitmap);
|
| + bitmap->allocPixels(SkImageInfo::Make(width, height, kRGBA_8888_SkColorType,
|
| + kPremul_SkAlphaType));
|
| +
|
| + for (int x = 0; x < width; ++x) {
|
| + for (int y = 0; y < height; ++y) {
|
| + switch (test_pattern) {
|
| + case 0: // Smooth test pattern
|
| + SetChannel(bitmap.get(), x, y, 0, x * 10);
|
| + SetChannel(bitmap.get(), x, y, 0, y == 0 ? x * 50 : x * 10);
|
| + SetChannel(bitmap.get(), x, y, 1, y * 10);
|
| + SetChannel(bitmap.get(), x, y, 2, (x + y) * 10);
|
| + SetChannel(bitmap.get(), x, y, 3, 255);
|
| + break;
|
| + case 1: // Small blocks
|
| + SetChannel(bitmap.get(), x, y, 0, x & 1 ? 255 : 0);
|
| + SetChannel(bitmap.get(), x, y, 1, y & 1 ? 255 : 0);
|
| + SetChannel(bitmap.get(), x, y, 2, (x + y) & 1 ? 255 : 0);
|
| + SetChannel(bitmap.get(), x, y, 3, 255);
|
| + break;
|
| + case 2: // Medium blocks
|
| + SetChannel(bitmap.get(), x, y, 0, 10 + x / 2 * 50);
|
| + SetChannel(bitmap.get(), x, y, 1, 10 + y / 3 * 50);
|
| + SetChannel(bitmap.get(), x, y, 2, (x + y) / 5 * 50 + 5);
|
| + SetChannel(bitmap.get(), x, y, 3, 255);
|
| + break;
|
| + }
|
| + }
|
| + }
|
| + return bitmap;
|
| + }
|
| +
|
| + // Binds texture and framebuffer and loads the bitmap pixels into the texture.
|
| + void BindTextureAndFrameBuffer(GLuint texture,
|
| + GLuint framebuffer,
|
| + SkBitmap* bitmap,
|
| + int width,
|
| + int height) {
|
| + gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
|
| + gl_->BindTexture(GL_TEXTURE_2D, texture);
|
| + gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA,
|
| + GL_UNSIGNED_BYTE, bitmap->getPixels());
|
| + }
|
| +
|
| + // Create a test image, transform it using
|
| + // GLHelper::CropScaleReadbackAndCleanTexture and a reference implementation
|
| + // and compare the results.
|
| + void TestCropScaleReadbackAndCleanTexture(int xsize,
|
| + int ysize,
|
| + int scaled_xsize,
|
| + int scaled_ysize,
|
| + int test_pattern,
|
| + SkColorType out_color_type,
|
| + bool swizzle,
|
| + size_t quality_index) {
|
| + DCHECK(out_color_type == kAlpha_8_SkColorType ||
|
| + out_color_type == kRGBA_8888_SkColorType ||
|
| + out_color_type == kBGRA_8888_SkColorType);
|
| + GLuint src_texture;
|
| + gl_->GenTextures(1, &src_texture);
|
| + GLuint framebuffer;
|
| + gl_->GenFramebuffers(1, &framebuffer);
|
| + std::unique_ptr<SkBitmap> input_pixels =
|
| + CreateTestBitmap(xsize, ysize, test_pattern);
|
| + BindTextureAndFrameBuffer(src_texture, framebuffer, input_pixels.get(),
|
| + xsize, ysize);
|
| +
|
| + std::string message = base::StringPrintf(
|
| + "input size: %dx%d "
|
| + "output size: %dx%d "
|
| + "pattern: %d , quality: %s, "
|
| + "out_color_type: %d",
|
| + xsize, ysize, scaled_xsize, scaled_ysize, test_pattern,
|
| + kQualityNames[quality_index], out_color_type);
|
| +
|
| + // Transform the bitmap using GLHelper::CropScaleReadbackAndCleanTexture.
|
| + SkBitmap output_pixels;
|
| + output_pixels.allocPixels(SkImageInfo::Make(
|
| + scaled_xsize, scaled_ysize, out_color_type, kPremul_SkAlphaType));
|
| + base::RunLoop run_loop;
|
| + gfx::Size encoded_texture_size;
|
| + helper_->CropScaleReadbackAndCleanTexture(
|
| + src_texture, gfx::Size(xsize, ysize), gfx::Rect(xsize, ysize),
|
| + gfx::Size(scaled_xsize, scaled_ysize),
|
| + static_cast<unsigned char*>(output_pixels.getPixels()), out_color_type,
|
| + base::Bind(&callcallback, run_loop.QuitClosure()),
|
| + kQualities[quality_index]);
|
| + run_loop.Run();
|
| + // CropScaleReadbackAndCleanTexture flips the pixels. Flip them back.
|
| + FlipSKBitmap(&output_pixels);
|
| +
|
| + // If the bitmap shouldn't have changed - compare against input.
|
| + if (xsize == scaled_xsize && ysize == scaled_ysize &&
|
| + out_color_type != kAlpha_8_SkColorType) {
|
| + const std::vector<GLHelperScaling::ScalerStage> dummy_stages;
|
| + Compare(input_pixels.get(), &output_pixels, 0, nullptr, dummy_stages,
|
| + message + " comparing against input");
|
| + return;
|
| + }
|
| +
|
| + // Now transform the bitmap using the reference implementation.
|
| + SkBitmap scaled_pixels;
|
| + scaled_pixels.allocPixels(SkImageInfo::Make(scaled_xsize, scaled_ysize,
|
| + kRGBA_8888_SkColorType,
|
| + kPremul_SkAlphaType));
|
| + SkBitmap truth_pixels;
|
| + // Step 1: Scale
|
| + ScaleSlowRecursive(input_pixels.get(), &scaled_pixels,
|
| + kQualities[quality_index]);
|
| + // Step 2: Encode to grayscale if needed.
|
| + if (out_color_type == kAlpha_8_SkColorType) {
|
| + truth_pixels.allocPixels(SkImageInfo::Make(
|
| + scaled_xsize, scaled_ysize, out_color_type, kPremul_SkAlphaType));
|
| + EncodeToGrayscaleSlow(&scaled_pixels, &truth_pixels);
|
| + } else {
|
| + truth_pixels = scaled_pixels;
|
| + }
|
| +
|
| + // Now compare the results.
|
| + SkAutoLockPixels lock_input(truth_pixels);
|
| + const std::vector<GLHelperScaling::ScalerStage> dummy_stages;
|
| + Compare(&truth_pixels, &output_pixels, 2, input_pixels.get(), dummy_stages,
|
| + message + " comparing against transformed/scaled");
|
| +
|
| + gl_->DeleteTextures(1, &src_texture);
|
| + gl_->DeleteFramebuffers(1, &framebuffer);
|
| + }
|
| +
|
| + // Scaling test: Create a test image, scale it using GLHelperScaling
|
| + // and a reference implementation and compare the results.
|
| + void TestScale(int xsize,
|
| + int ysize,
|
| + int scaled_xsize,
|
| + int scaled_ysize,
|
| + int test_pattern,
|
| + size_t quality_index,
|
| + bool flip) {
|
| + GLuint src_texture;
|
| + gl_->GenTextures(1, &src_texture);
|
| + GLuint framebuffer;
|
| + gl_->GenFramebuffers(1, &framebuffer);
|
| + std::unique_ptr<SkBitmap> input_pixels =
|
| + CreateTestBitmap(xsize, ysize, test_pattern);
|
| + BindTextureAndFrameBuffer(src_texture, framebuffer, input_pixels.get(),
|
| + xsize, ysize);
|
| +
|
| + std::string message = base::StringPrintf(
|
| + "input size: %dx%d "
|
| + "output size: %dx%d "
|
| + "pattern: %d quality: %s",
|
| + xsize, ysize, scaled_xsize, scaled_ysize, test_pattern,
|
| + kQualityNames[quality_index]);
|
| +
|
| + std::vector<GLHelperScaling::ScalerStage> stages;
|
| + helper_scaling_->ComputeScalerStages(kQualities[quality_index],
|
| + gfx::Size(xsize, ysize),
|
| + gfx::Rect(0, 0, xsize, ysize),
|
| + gfx::Size(scaled_xsize, scaled_ysize),
|
| + flip,
|
| + false,
|
| + &stages);
|
| + ValidateScalerStages(kQualities[quality_index],
|
| + stages,
|
| + gfx::Size(scaled_xsize, scaled_ysize),
|
| + message);
|
| +
|
| + GLuint dst_texture = helper_->CopyAndScaleTexture(
|
| + src_texture, gfx::Size(xsize, ysize),
|
| + gfx::Size(scaled_xsize, scaled_ysize), flip, kQualities[quality_index]);
|
| +
|
| + SkBitmap output_pixels;
|
| + output_pixels.allocPixels(SkImageInfo::Make(scaled_xsize, scaled_ysize,
|
| + kRGBA_8888_SkColorType,
|
| + kPremul_SkAlphaType));
|
| +
|
| + helper_->ReadbackTextureSync(
|
| + dst_texture, gfx::Rect(0, 0, scaled_xsize, scaled_ysize),
|
| + static_cast<unsigned char*>(output_pixels.getPixels()),
|
| + kRGBA_8888_SkColorType);
|
| + if (flip) {
|
| + // Flip the pixels back.
|
| + FlipSKBitmap(&output_pixels);
|
| + }
|
| +
|
| + // If the bitmap shouldn't have changed - compare against input.
|
| + if (xsize == scaled_xsize && ysize == scaled_ysize) {
|
| + Compare(input_pixels.get(), &output_pixels, 0, nullptr, stages,
|
| + message + " comparing against input");
|
| + return;
|
| + }
|
| +
|
| + // Now scale the bitmap using the reference implementation.
|
| + SkBitmap truth_pixels;
|
| + truth_pixels.allocPixels(SkImageInfo::Make(scaled_xsize, scaled_ysize,
|
| + kRGBA_8888_SkColorType,
|
| + kPremul_SkAlphaType));
|
| + ScaleSlowRecursive(input_pixels.get(), &truth_pixels,
|
| + kQualities[quality_index]);
|
| + Compare(&truth_pixels, &output_pixels, 2, input_pixels.get(), stages,
|
| + message + " comparing against scaled");
|
| +
|
| + gl_->DeleteTextures(1, &src_texture);
|
| + gl_->DeleteTextures(1, &dst_texture);
|
| + gl_->DeleteFramebuffers(1, &framebuffer);
|
| + }
|
| +
|
| + // Create a scaling pipeline and check that it is made up of
|
| + // valid scaling operations.
|
| + void TestScalerPipeline(size_t quality,
|
| + int xsize,
|
| + int ysize,
|
| + int dst_xsize,
|
| + int dst_ysize) {
|
| + std::vector<GLHelperScaling::ScalerStage> stages;
|
| + helper_scaling_->ComputeScalerStages(
|
| + kQualities[quality], gfx::Size(xsize, ysize),
|
| + gfx::Rect(0, 0, xsize, ysize), gfx::Size(dst_xsize, dst_ysize), false,
|
| + false, &stages);
|
| + ValidateScalerStages(kQualities[quality], stages,
|
| + gfx::Size(dst_xsize, dst_ysize),
|
| + base::StringPrintf("input size: %dx%d "
|
| + "output size: %dx%d "
|
| + "quality: %s",
|
| + xsize, ysize, dst_xsize, dst_ysize,
|
| + kQualityNames[quality]));
|
| + }
|
| +
|
| + // Create a scaling pipeline and make sure that the steps
|
| + // are exactly the steps we expect.
|
| + void CheckPipeline(content::GLHelper::ScalerQuality quality,
|
| + int xsize,
|
| + int ysize,
|
| + int dst_xsize,
|
| + int dst_ysize,
|
| + const std::string& description) {
|
| + std::vector<GLHelperScaling::ScalerStage> stages;
|
| + helper_scaling_->ComputeScalerStages(
|
| + quality, gfx::Size(xsize, ysize), gfx::Rect(0, 0, xsize, ysize),
|
| + gfx::Size(dst_xsize, dst_ysize), false, false, &stages);
|
| + ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages,
|
| + gfx::Size(dst_xsize, dst_ysize), "");
|
| + EXPECT_EQ(PrintStages(stages), description);
|
| + }
|
| +
|
| + static void callcallback(const base::Callback<void()>& callback,
|
| + bool result) {
|
| + callback.Run();
|
| + }
|
| +
|
| + void DrawGridToBitmap(int w,
|
| + int h,
|
| + SkColor background_color,
|
| + SkColor grid_color,
|
| + int grid_pitch,
|
| + int grid_width,
|
| + SkBitmap& bmp) {
|
| + ASSERT_GT(grid_pitch, 0);
|
| + ASSERT_GT(grid_width, 0);
|
| + ASSERT_NE(background_color, grid_color);
|
| +
|
| + for (int y = 0; y < h; ++y) {
|
| + bool y_on_grid = ((y % grid_pitch) < grid_width);
|
| +
|
| + for (int x = 0; x < w; ++x) {
|
| + bool on_grid = (y_on_grid || ((x % grid_pitch) < grid_width));
|
| +
|
| + if (bmp.colorType() == kRGBA_8888_SkColorType ||
|
| + bmp.colorType() == kBGRA_8888_SkColorType) {
|
| + *bmp.getAddr32(x, y) = (on_grid ? grid_color : background_color);
|
| + } else if (bmp.colorType() == kRGB_565_SkColorType) {
|
| + *bmp.getAddr16(x, y) = (on_grid ? grid_color : background_color);
|
| + }
|
| + }
|
| + }
|
| + }
|
| +
|
| + void DrawCheckerToBitmap(int w,
|
| + int h,
|
| + SkColor color1,
|
| + SkColor color2,
|
| + int rect_w,
|
| + int rect_h,
|
| + SkBitmap& bmp) {
|
| + ASSERT_GT(rect_w, 0);
|
| + ASSERT_GT(rect_h, 0);
|
| + ASSERT_NE(color1, color2);
|
| +
|
| + for (int y = 0; y < h; ++y) {
|
| + bool y_bit = (((y / rect_h) & 0x1) == 0);
|
| +
|
| + for (int x = 0; x < w; ++x) {
|
| + bool x_bit = (((x / rect_w) & 0x1) == 0);
|
| +
|
| + bool use_color2 = (x_bit != y_bit); // xor
|
| + if (bmp.colorType() == kRGBA_8888_SkColorType ||
|
| + bmp.colorType() == kBGRA_8888_SkColorType) {
|
| + *bmp.getAddr32(x, y) = (use_color2 ? color2 : color1);
|
| + } else if (bmp.colorType() == kRGB_565_SkColorType) {
|
| + *bmp.getAddr16(x, y) = (use_color2 ? color2 : color1);
|
| + }
|
| + }
|
| + }
|
| + }
|
| +
|
| + bool ColorComponentsClose(SkColor component1,
|
| + SkColor component2,
|
| + SkColorType color_type) {
|
| + int c1 = static_cast<int>(component1);
|
| + int c2 = static_cast<int>(component2);
|
| + bool result = false;
|
| + switch (color_type) {
|
| + case kRGBA_8888_SkColorType:
|
| + case kBGRA_8888_SkColorType:
|
| + result = (std::abs(c1 - c2) == 0);
|
| + break;
|
| + case kRGB_565_SkColorType:
|
| + result = (std::abs(c1 - c2) <= 7);
|
| + break;
|
| + default:
|
| + break;
|
| + }
|
| + return result;
|
| + }
|
| +
|
| + bool ColorsClose(SkColor color1, SkColor color2, SkColorType color_type) {
|
| + bool red = ColorComponentsClose(SkColorGetR(color1), SkColorGetR(color2),
|
| + color_type);
|
| + bool green = ColorComponentsClose(SkColorGetG(color1), SkColorGetG(color2),
|
| + color_type);
|
| + bool blue = ColorComponentsClose(SkColorGetB(color1), SkColorGetB(color2),
|
| + color_type);
|
| + bool alpha = ColorComponentsClose(SkColorGetA(color1), SkColorGetA(color2),
|
| + color_type);
|
| + if (color_type == kRGB_565_SkColorType) {
|
| + return red && blue && green;
|
| + }
|
| + return red && blue && green && alpha;
|
| + }
|
| +
|
| + bool IsEqual(const SkBitmap& bmp1, const SkBitmap& bmp2) {
|
| + if (bmp1.isNull() && bmp2.isNull())
|
| + return true;
|
| + if (bmp1.width() != bmp2.width() || bmp1.height() != bmp2.height()) {
|
| + LOG(ERROR) << "Bitmap geometry check failure";
|
| + return false;
|
| + }
|
| + if (bmp1.colorType() != bmp2.colorType())
|
| + return false;
|
| +
|
| + SkAutoLockPixels lock1(bmp1);
|
| + SkAutoLockPixels lock2(bmp2);
|
| + if (!bmp1.getPixels() || !bmp2.getPixels()) {
|
| + LOG(ERROR) << "Empty Bitmap!";
|
| + return false;
|
| + }
|
| + for (int y = 0; y < bmp1.height(); ++y) {
|
| + for (int x = 0; x < bmp1.width(); ++x) {
|
| + if (!ColorsClose(bmp1.getColor(x, y), bmp2.getColor(x, y),
|
| + bmp1.colorType())) {
|
| + LOG(ERROR) << "Bitmap color comparision failure";
|
| + return false;
|
| + }
|
| + }
|
| + }
|
| + return true;
|
| + }
|
| +
|
| + void BindAndAttachTextureWithPixels(GLuint src_texture,
|
| + SkColorType color_type,
|
| + const gfx::Size& src_size,
|
| + const SkBitmap& input_pixels) {
|
| + gl_->BindTexture(GL_TEXTURE_2D, src_texture);
|
| + GLenum format = 0;
|
| + switch (color_type) {
|
| + case kBGRA_8888_SkColorType:
|
| + format = GL_BGRA_EXT;
|
| + break;
|
| + case kRGBA_8888_SkColorType:
|
| + format = GL_RGBA;
|
| + break;
|
| + case kRGB_565_SkColorType:
|
| + format = GL_RGB;
|
| + break;
|
| + default:
|
| + NOTREACHED();
|
| + }
|
| + GLenum type = (color_type == kRGB_565_SkColorType) ?
|
| + GL_UNSIGNED_SHORT_5_6_5 : GL_UNSIGNED_BYTE;
|
| + gl_->TexImage2D(GL_TEXTURE_2D, 0, format, src_size.width(),
|
| + src_size.height(), 0, format, type,
|
| + input_pixels.getPixels());
|
| + }
|
| +
|
| + void ReadBackTexture(GLuint src_texture,
|
| + const gfx::Size& src_size,
|
| + unsigned char* pixels,
|
| + SkColorType color_type,
|
| + bool async) {
|
| + if (async) {
|
| + base::RunLoop run_loop;
|
| + helper_->ReadbackTextureAsync(
|
| + src_texture, src_size, pixels, color_type,
|
| + base::Bind(&callcallback, run_loop.QuitClosure()));
|
| + run_loop.Run();
|
| + } else {
|
| + helper_->ReadbackTextureSync(src_texture, gfx::Rect(src_size), pixels,
|
| + color_type);
|
| + }
|
| + }
|
| + // Test basic format readback.
|
| + bool TestTextureFormatReadback(const gfx::Size& src_size,
|
| + SkColorType color_type,
|
| + bool async) {
|
| + SkImageInfo info = SkImageInfo::Make(src_size.width(), src_size.height(),
|
| + color_type, kPremul_SkAlphaType);
|
| + if (!helper_->IsReadbackConfigSupported(color_type)) {
|
| + LOG(INFO) << "Skipping test format not supported" << color_type;
|
| + return true;
|
| + }
|
| + GLuint src_texture;
|
| + gl_->GenTextures(1, &src_texture);
|
| + SkBitmap input_pixels;
|
| + input_pixels.allocPixels(info);
|
| + // Test Pattern-1, Fill with Plain color pattern.
|
| + // Erase the input bitmap with red color.
|
| + input_pixels.eraseColor(SK_ColorRED);
|
| + BindAndAttachTextureWithPixels(src_texture, color_type, src_size,
|
| + input_pixels);
|
| + SkBitmap output_pixels;
|
| + output_pixels.allocPixels(info);
|
| + // Initialize the output bitmap with Green color.
|
| + // When the readback is over output bitmap should have the red color.
|
| + output_pixels.eraseColor(SK_ColorGREEN);
|
| + uint8_t* pixels = static_cast<uint8_t*>(output_pixels.getPixels());
|
| + ReadBackTexture(src_texture, src_size, pixels, color_type, async);
|
| + bool result = IsEqual(input_pixels, output_pixels);
|
| + if (!result) {
|
| + LOG(ERROR) << "Bitmap comparision failure Pattern-1";
|
| + return false;
|
| + }
|
| + const int rect_w = 10, rect_h = 4, src_grid_pitch = 10, src_grid_width = 4;
|
| + const SkColor color1 = SK_ColorRED, color2 = SK_ColorBLUE;
|
| + // Test Pattern-2, Fill with Grid Pattern.
|
| + DrawGridToBitmap(src_size.width(), src_size.height(), color2, color1,
|
| + src_grid_pitch, src_grid_width, input_pixels);
|
| + BindAndAttachTextureWithPixels(src_texture, color_type, src_size,
|
| + input_pixels);
|
| + ReadBackTexture(src_texture, src_size, pixels, color_type, async);
|
| + result = IsEqual(input_pixels, output_pixels);
|
| + if (!result) {
|
| + LOG(ERROR) << "Bitmap comparision failure Pattern-2";
|
| + return false;
|
| + }
|
| + // Test Pattern-3, Fill with CheckerBoard Pattern.
|
| + DrawCheckerToBitmap(src_size.width(), src_size.height(), color1, color2,
|
| + rect_w, rect_h, input_pixels);
|
| + BindAndAttachTextureWithPixels(src_texture, color_type, src_size,
|
| + input_pixels);
|
| + ReadBackTexture(src_texture, src_size, pixels, color_type, async);
|
| + result = IsEqual(input_pixels, output_pixels);
|
| + if (!result) {
|
| + LOG(ERROR) << "Bitmap comparision failure Pattern-3";
|
| + return false;
|
| + }
|
| + gl_->DeleteTextures(1, &src_texture);
|
| + if (HasFailure()) {
|
| + return false;
|
| + }
|
| + return true;
|
| + }
|
| +
|
| + void TestAddOps(int src, int dst, bool scale_x, bool allow3) {
|
| + std::deque<GLHelperScaling::ScaleOp> ops;
|
| + GLHelperScaling::ScaleOp::AddOps(src, dst, scale_x, allow3, &ops);
|
| + // Scale factor 3 is a special case.
|
| + // It is currently only allowed by itself.
|
| + if (allow3 && dst * 3 >= src && dst * 2 < src) {
|
| + EXPECT_EQ(ops[0].scale_factor, 3);
|
| + EXPECT_EQ(ops.size(), 1U);
|
| + EXPECT_EQ(ops[0].scale_x, scale_x);
|
| + EXPECT_EQ(ops[0].scale_size, dst);
|
| + return;
|
| + }
|
| +
|
| + for (size_t i = 0; i < ops.size(); i++) {
|
| + EXPECT_EQ(ops[i].scale_x, scale_x);
|
| + if (i == 0) {
|
| + // Only the first op is allowed to be a scale up.
|
| + // (Scaling up *after* scaling down would make it fuzzy.)
|
| + EXPECT_TRUE(ops[0].scale_factor == 0 || ops[0].scale_factor == 2);
|
| + } else {
|
| + // All other operations must be 50% downscales.
|
| + EXPECT_EQ(ops[i].scale_factor, 2);
|
| + }
|
| + }
|
| + // Check that the scale factors make sense and add up.
|
| + int tmp = dst;
|
| + for (int i = static_cast<int>(ops.size() - 1); i >= 0; i--) {
|
| + EXPECT_EQ(tmp, ops[i].scale_size);
|
| + if (ops[i].scale_factor == 0) {
|
| + EXPECT_EQ(i, 0);
|
| + EXPECT_GT(tmp, src);
|
| + tmp = src;
|
| + } else {
|
| + tmp *= ops[i].scale_factor;
|
| + }
|
| + }
|
| + EXPECT_EQ(tmp, src);
|
| + }
|
| +
|
| + void CheckPipeline2(int xsize,
|
| + int ysize,
|
| + int dst_xsize,
|
| + int dst_ysize,
|
| + const std::string& description) {
|
| + std::vector<GLHelperScaling::ScalerStage> stages;
|
| + helper_scaling_->ConvertScalerOpsToScalerStages(
|
| + content::GLHelper::SCALER_QUALITY_GOOD, gfx::Size(xsize, ysize),
|
| + gfx::Rect(0, 0, xsize, ysize), gfx::Size(dst_xsize, dst_ysize), false,
|
| + false, &x_ops_, &y_ops_, &stages);
|
| + EXPECT_EQ(x_ops_.size(), 0U);
|
| + EXPECT_EQ(y_ops_.size(), 0U);
|
| + ValidateScalerStages(content::GLHelper::SCALER_QUALITY_GOOD, stages,
|
| + gfx::Size(dst_xsize, dst_ysize), "");
|
| + EXPECT_EQ(PrintStages(stages), description);
|
| + }
|
| +
|
| + void CheckOptimizationsTest() {
|
| + // Basic upscale. X and Y should be combined into one pass.
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
|
| + CheckPipeline2(1024, 768, 2000, 2000, "1024x768 -> 2000x2000 bilinear\n");
|
| +
|
| + // X scaled 1/2, Y upscaled, should still be one pass.
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 2000));
|
| + CheckPipeline2(1024, 768, 512, 2000, "1024x768 -> 512x2000 bilinear\n");
|
| +
|
| + // X upscaled, Y scaled 1/2, one bilinear pass
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 2000));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
|
| + CheckPipeline2(1024, 768, 2000, 384, "1024x768 -> 2000x384 bilinear\n");
|
| +
|
| + // X scaled 1/2, Y scaled 1/2, one bilinear pass
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 512));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 384));
|
| + CheckPipeline2(1024, 768, 512, 384, "1024x768 -> 512x384 bilinear\n");
|
| +
|
| + // X scaled 1/2, Y scaled to 60%, one bilinear2 pass.
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| + CheckPipeline2(100, 100, 50, 60, "100x100 -> 50x60 bilinear2 Y\n");
|
| +
|
| + // X scaled to 60%, Y scaled 1/2, one bilinear2 pass.
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 50));
|
| + CheckPipeline2(100, 100, 60, 50, "100x100 -> 60x50 bilinear2 X\n");
|
| +
|
| + // X scaled to 60%, Y scaled 60%, one bilinear2x2 pass.
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| + CheckPipeline2(100, 100, 60, 60, "100x100 -> 60x60 bilinear2x2\n");
|
| +
|
| + // X scaled to 40%, Y scaled 40%, two bilinear3 passes.
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
|
| + CheckPipeline2(100, 100, 40, 40,
|
| + "100x100 -> 100x40 bilinear3 Y\n"
|
| + "100x40 -> 40x40 bilinear3 X\n");
|
| +
|
| + // X scaled to 60%, Y scaled 40%
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(3, false, 40));
|
| + CheckPipeline2(100, 100, 60, 40,
|
| + "100x100 -> 100x40 bilinear3 Y\n"
|
| + "100x40 -> 60x40 bilinear2 X\n");
|
| +
|
| + // X scaled to 40%, Y scaled 60%
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(3, true, 40));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| + CheckPipeline2(100, 100, 40, 60,
|
| + "100x100 -> 100x60 bilinear2 Y\n"
|
| + "100x60 -> 40x60 bilinear3 X\n");
|
| +
|
| + // X scaled to 30%, Y scaled 30%
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 120));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 60));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 30));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
|
| + CheckPipeline2(100, 100, 30, 30,
|
| + "100x100 -> 100x30 bilinear4 Y\n"
|
| + "100x30 -> 30x30 bilinear4 X\n");
|
| +
|
| + // X scaled to 50%, Y scaled 30%
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 50));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
|
| + CheckPipeline2(100, 100, 50, 30, "100x100 -> 50x30 bilinear4 Y\n");
|
| +
|
| + // X scaled to 150%, Y scaled 30%
|
| + // Note that we avoid combinding X and Y passes
|
| + // as that would probably be LESS efficient here.
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 150));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 120));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 60));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 30));
|
| + CheckPipeline2(100, 100, 150, 30,
|
| + "100x100 -> 100x30 bilinear4 Y\n"
|
| + "100x30 -> 150x30 bilinear\n");
|
| +
|
| + // X scaled to 1%, Y scaled 1%
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(0, true, 128));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 64));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 32));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 16));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 8));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 4));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 2));
|
| + x_ops_.push_back(GLHelperScaling::ScaleOp(2, true, 1));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(0, false, 128));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 64));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 32));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 16));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 8));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 4));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 2));
|
| + y_ops_.push_back(GLHelperScaling::ScaleOp(2, false, 1));
|
| + CheckPipeline2(100, 100, 1, 1,
|
| + "100x100 -> 100x32 bilinear4 Y\n"
|
| + "100x32 -> 100x4 bilinear4 Y\n"
|
| + "100x4 -> 64x1 bilinear2x2\n"
|
| + "64x1 -> 8x1 bilinear4 X\n"
|
| + "8x1 -> 1x1 bilinear4 X\n");
|
| + }
|
| +
|
| + std::unique_ptr<gpu::GLInProcessContext> context_;
|
| + gpu::gles2::GLES2Interface* gl_;
|
| + std::unique_ptr<content::GLHelper> helper_;
|
| + std::unique_ptr<content::GLHelperScaling> helper_scaling_;
|
| + std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
|
| +};
|
| +
|
| +class GLHelperPixelTest : public GLHelperTest {
|
| + private:
|
| + gfx::DisableNullDrawGLBindings enable_pixel_output_;
|
| +};
|
| +
|
| +TEST_F(GLHelperTest, RGBASyncReadbackTest) {
|
| + const int kTestSize = 64;
|
| + bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
|
| + kRGBA_8888_SkColorType, false);
|
| + EXPECT_EQ(result, true);
|
| +}
|
| +
|
| +TEST_F(GLHelperTest, BGRASyncReadbackTest) {
|
| + const int kTestSize = 64;
|
| + bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
|
| + kBGRA_8888_SkColorType, false);
|
| + EXPECT_EQ(result, true);
|
| +}
|
| +
|
| +TEST_F(GLHelperTest, RGB565SyncReadbackTest) {
|
| + const int kTestSize = 64;
|
| + bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
|
| + kRGB_565_SkColorType, false);
|
| + EXPECT_EQ(result, true);
|
| +}
|
| +
|
| +TEST_F(GLHelperTest, RGBAASyncReadbackTest) {
|
| + const int kTestSize = 64;
|
| + bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
|
| + kRGBA_8888_SkColorType, true);
|
| + EXPECT_EQ(result, true);
|
| +}
|
| +
|
| +TEST_F(GLHelperTest, BGRAASyncReadbackTest) {
|
| + const int kTestSize = 64;
|
| + bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
|
| + kBGRA_8888_SkColorType, true);
|
| + EXPECT_EQ(result, true);
|
| +}
|
| +
|
| +TEST_F(GLHelperTest, RGB565ASyncReadbackTest) {
|
| + const int kTestSize = 64;
|
| + bool result = TestTextureFormatReadback(gfx::Size(kTestSize, kTestSize),
|
| + kRGB_565_SkColorType, true);
|
| + EXPECT_EQ(result, true);
|
| +}
|
| +
|
| +int kRGBReadBackSizes[] = {3, 6, 16};
|
| +
|
| +class GLHelperPixelReadbackTest
|
| + : public GLHelperPixelTest,
|
| + public ::testing::WithParamInterface<std::tr1::tuple<unsigned int,
|
| + unsigned int,
|
| + unsigned int,
|
| + unsigned int,
|
| + unsigned int>> {};
|
| +
|
| +// Per pixel tests, all sizes are small so that we can print
|
| +// out the generated bitmaps.
|
| +TEST_P(GLHelperPixelReadbackTest, ScaleTest) {
|
| + unsigned int q_index = std::tr1::get<0>(GetParam());
|
| + unsigned int x = std::tr1::get<1>(GetParam());
|
| + unsigned int y = std::tr1::get<2>(GetParam());
|
| + unsigned int dst_x = std::tr1::get<3>(GetParam());
|
| + unsigned int dst_y = std::tr1::get<4>(GetParam());
|
| +
|
| + for (int flip = 0; flip <= 1; flip++) {
|
| + for (int pattern = 0; pattern < 3; pattern++) {
|
| + TestScale(kRGBReadBackSizes[x], kRGBReadBackSizes[y],
|
| + kRGBReadBackSizes[dst_x], kRGBReadBackSizes[dst_y], pattern,
|
| + q_index, flip == 1);
|
| + if (HasFailure()) {
|
| + return;
|
| + }
|
| + }
|
| + }
|
| +}
|
| +
|
| +// Per pixel tests, all sizes are small so that we can print
|
| +// out the generated bitmaps.
|
| +TEST_P(GLHelperPixelReadbackTest, CropScaleReadbackAndCleanTextureTest) {
|
| + unsigned int q_index = std::tr1::get<0>(GetParam());
|
| + unsigned int x = std::tr1::get<1>(GetParam());
|
| + unsigned int y = std::tr1::get<2>(GetParam());
|
| + unsigned int dst_x = std::tr1::get<3>(GetParam());
|
| + unsigned int dst_y = std::tr1::get<4>(GetParam());
|
| +
|
| + const SkColorType kColorTypes[] = {
|
| + kAlpha_8_SkColorType, kRGBA_8888_SkColorType, kBGRA_8888_SkColorType};
|
| + for (size_t color_type = 0; color_type < arraysize(kColorTypes);
|
| + color_type++) {
|
| + for (int pattern = 0; pattern < 3; pattern++) {
|
| + TestCropScaleReadbackAndCleanTexture(
|
| + kRGBReadBackSizes[x], kRGBReadBackSizes[y], kRGBReadBackSizes[dst_x],
|
| + kRGBReadBackSizes[dst_y], pattern, kColorTypes[color_type], false,
|
| + q_index);
|
| + if (HasFailure())
|
| + return;
|
| + }
|
| + }
|
| +}
|
| +
|
| +INSTANTIATE_TEST_CASE_P(
|
| + ,
|
| + GLHelperPixelReadbackTest,
|
| + ::testing::Combine(
|
| + ::testing::Range<unsigned int>(0, arraysize(kQualities)),
|
| + ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes)),
|
| + ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes)),
|
| + ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes)),
|
| + ::testing::Range<unsigned int>(0, arraysize(kRGBReadBackSizes))));
|
| +
|
| +// Validate that all scaling generates valid pipelines.
|
| +TEST_F(GLHelperTest, ValidateScalerPipelines) {
|
| + int sizes[] = {7, 99, 128, 256, 512, 719, 720, 721, 1920, 2011, 3217, 4096};
|
| + for (size_t q = 0; q < arraysize(kQualities); q++) {
|
| + for (size_t x = 0; x < arraysize(sizes); x++) {
|
| + for (size_t y = 0; y < arraysize(sizes); y++) {
|
| + for (size_t dst_x = 0; dst_x < arraysize(sizes); dst_x++) {
|
| + for (size_t dst_y = 0; dst_y < arraysize(sizes); dst_y++) {
|
| + TestScalerPipeline(q, sizes[x], sizes[y], sizes[dst_x],
|
| + sizes[dst_y]);
|
| + if (HasFailure()) {
|
| + return;
|
| + }
|
| + }
|
| + }
|
| + }
|
| + }
|
| + }
|
| +}
|
| +
|
| +// Make sure we don't create overly complicated pipelines
|
| +// for a few common use cases.
|
| +TEST_F(GLHelperTest, CheckSpecificPipelines) {
|
| + // Upscale should be single pass.
|
| + CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, 1024, 700, 1280, 720,
|
| + "1024x700 -> 1280x720 bilinear\n");
|
| + // Slight downscale should use BILINEAR2X2.
|
| + CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, 1280, 720, 1024, 700,
|
| + "1280x720 -> 1024x700 bilinear2x2\n");
|
| + // Most common tab capture pipeline on the Pixel.
|
| + // Should be using two BILINEAR3 passes.
|
| + CheckPipeline(content::GLHelper::SCALER_QUALITY_GOOD, 2560, 1476, 1249, 720,
|
| + "2560x1476 -> 2560x720 bilinear3 Y\n"
|
| + "2560x720 -> 1249x720 bilinear3 X\n");
|
| +}
|
| +
|
| +TEST_F(GLHelperTest, ScalerOpTest) {
|
| + for (int allow3 = 0; allow3 <= 1; allow3++) {
|
| + for (int dst = 1; dst < 2049; dst += 1 + (dst >> 3)) {
|
| + for (int src = 1; src < 2049; src++) {
|
| + TestAddOps(src, dst, allow3 == 1, (src & 1) == 1);
|
| + if (HasFailure()) {
|
| + LOG(ERROR) << "Failed for src=" << src << " dst=" << dst
|
| + << " allow3=" << allow3;
|
| + return;
|
| + }
|
| + }
|
| + }
|
| + }
|
| +}
|
| +
|
| +TEST_F(GLHelperTest, CheckOptimizations) {
|
| + // Test in baseclass since it is friends with GLHelperScaling
|
| + CheckOptimizationsTest();
|
| +}
|
| +
|
| +} // namespace content
|
|
|