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Side by Side Diff: components/display_compositor/gl_helper_benchmark.cc

Issue 1904773004: Revert of Introduce components/display_compositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // This file looks like a unit test, but it contains benchmarks and test
6 // utilities intended for manual evaluation of the scalers in
7 // gl_helper*. These tests produce output in the form of files and printouts,
8 // but cannot really "fail". There is no point in making these tests part
9 // of any test automation run.
10
11 #include <stddef.h>
12 #include <stdio.h>
13 #include <cmath>
14 #include <string>
15 #include <vector>
16
17 #include <GLES2/gl2.h>
18 #include <GLES2/gl2ext.h>
19 #include <GLES2/gl2extchromium.h>
20
21 #include "base/at_exit.h"
22 #include "base/command_line.h"
23 #include "base/files/file_util.h"
24 #include "base/macros.h"
25 #include "base/strings/stringprintf.h"
26 #include "base/time/time.h"
27 #include "components/display_compositor/gl_helper.h"
28 #include "components/display_compositor/gl_helper_scaling.h"
29 #include "gpu/command_buffer/client/gl_in_process_context.h"
30 #include "gpu/command_buffer/client/gles2_implementation.h"
31 #include "gpu/command_buffer/client/shared_memory_limits.h"
32 #include "testing/gtest/include/gtest/gtest.h"
33 #include "third_party/skia/include/core/SkBitmap.h"
34 #include "third_party/skia/include/core/SkTypes.h"
35 #include "ui/gfx/codec/png_codec.h"
36 #include "ui/gl/gl_surface.h"
37
38 namespace display_compositor {
39
40 namespace {
41
42 display_compositor::GLHelper::ScalerQuality kQualities[] = {
43 display_compositor::GLHelper::SCALER_QUALITY_BEST,
44 display_compositor::GLHelper::SCALER_QUALITY_GOOD,
45 display_compositor::GLHelper::SCALER_QUALITY_FAST,
46 };
47
48 const char* const kQualityNames[] = {
49 "best", "good", "fast",
50 };
51
52 } // namespace
53
54 class GLHelperBenchmark : public testing::Test {
55 protected:
56 void SetUp() override {
57 gpu::gles2::ContextCreationAttribHelper attributes;
58 attributes.alpha_size = 8;
59 attributes.depth_size = 24;
60 attributes.red_size = 8;
61 attributes.green_size = 8;
62 attributes.blue_size = 8;
63 attributes.stencil_size = 8;
64 attributes.samples = 4;
65 attributes.sample_buffers = 1;
66 attributes.bind_generates_resource = false;
67
68 context_.reset(gpu::GLInProcessContext::Create(
69 nullptr, /* service */
70 nullptr, /* surface */
71 true, /* offscreen */
72 gfx::kNullAcceleratedWidget, /* window */
73 gfx::Size(1, 1), /* size */
74 nullptr, /* share_context */
75 attributes, gfx::PreferDiscreteGpu, gpu::SharedMemoryLimits(),
76 nullptr, /* gpu_memory_buffer_manager */
77 nullptr /* image_factory */));
78 gl_ = context_->GetImplementation();
79 gpu::ContextSupport* support = context_->GetImplementation();
80
81 helper_.reset(new display_compositor::GLHelper(gl_, support));
82 helper_scaling_.reset(
83 new display_compositor::GLHelperScaling(gl_, helper_.get()));
84 }
85
86 void TearDown() override {
87 helper_scaling_.reset(NULL);
88 helper_.reset(NULL);
89 context_.reset(NULL);
90 }
91
92 void LoadPngFileToSkBitmap(const base::FilePath& filename, SkBitmap* bitmap) {
93 std::string compressed;
94 base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed);
95 ASSERT_TRUE(compressed.size());
96 ASSERT_TRUE(gfx::PNGCodec::Decode(
97 reinterpret_cast<const unsigned char*>(compressed.data()),
98 compressed.size(), bitmap));
99 }
100
101 // Save the image to a png file. Used to create the initial test files.
102 void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) {
103 std::vector<unsigned char> compressed;
104 ASSERT_TRUE(gfx::PNGCodec::Encode(
105 static_cast<unsigned char*>(bitmap->getPixels()),
106 gfx::PNGCodec::FORMAT_BGRA,
107 gfx::Size(bitmap->width(), bitmap->height()),
108 static_cast<int>(bitmap->rowBytes()), true,
109 std::vector<gfx::PNGCodec::Comment>(), &compressed));
110 ASSERT_TRUE(compressed.size());
111 FILE* f = base::OpenFile(filename, "wb");
112 ASSERT_TRUE(f);
113 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f),
114 compressed.size());
115 base::CloseFile(f);
116 }
117
118 std::unique_ptr<gpu::GLInProcessContext> context_;
119 gpu::gles2::GLES2Interface* gl_;
120 std::unique_ptr<display_compositor::GLHelper> helper_;
121 std::unique_ptr<display_compositor::GLHelperScaling> helper_scaling_;
122 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_;
123 };
124
125 TEST_F(GLHelperBenchmark, ScaleBenchmark) {
126 int output_sizes[] = {1920, 1080, 1249, 720, // Output size on pixel
127 256, 144};
128 int input_sizes[] = {3200, 2040, 2560, 1476, // Pixel tab size
129 1920, 1080, 1280, 720, 800, 480, 256, 144};
130
131 for (size_t q = 0; q < arraysize(kQualities); q++) {
132 for (size_t outsize = 0; outsize < arraysize(output_sizes); outsize += 2) {
133 for (size_t insize = 0; insize < arraysize(input_sizes); insize += 2) {
134 uint32_t src_texture;
135 gl_->GenTextures(1, &src_texture);
136 uint32_t dst_texture;
137 gl_->GenTextures(1, &dst_texture);
138 uint32_t framebuffer;
139 gl_->GenFramebuffers(1, &framebuffer);
140 const gfx::Size src_size(input_sizes[insize], input_sizes[insize + 1]);
141 const gfx::Size dst_size(output_sizes[outsize],
142 output_sizes[outsize + 1]);
143 SkBitmap input;
144 input.allocN32Pixels(src_size.width(), src_size.height());
145
146 SkBitmap output_pixels;
147 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
148
149 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
150 gl_->BindTexture(GL_TEXTURE_2D, dst_texture);
151 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_size.width(),
152 dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
153 gl_->BindTexture(GL_TEXTURE_2D, src_texture);
154 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
155 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
156 input.getPixels());
157
158 gfx::Rect src_subrect(0, 0, src_size.width(), src_size.height());
159 std::unique_ptr<display_compositor::GLHelper::ScalerInterface> scaler(
160 helper_->CreateScaler(kQualities[q], src_size, src_subrect,
161 dst_size, false, false));
162 // Scale once beforehand before we start measuring.
163 scaler->Scale(src_texture, dst_texture);
164 gl_->Finish();
165
166 base::TimeTicks start_time = base::TimeTicks::Now();
167 int iterations = 0;
168 base::TimeTicks end_time;
169 while (true) {
170 for (int i = 0; i < 50; i++) {
171 iterations++;
172 scaler->Scale(src_texture, dst_texture);
173 gl_->Flush();
174 }
175 gl_->Finish();
176 end_time = base::TimeTicks::Now();
177 if (iterations > 2000) {
178 break;
179 }
180 if ((end_time - start_time).InMillisecondsF() > 1000) {
181 break;
182 }
183 }
184 gl_->DeleteTextures(1, &dst_texture);
185 gl_->DeleteTextures(1, &src_texture);
186 gl_->DeleteFramebuffers(1, &framebuffer);
187
188 std::string name;
189 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", src_size.width(),
190 src_size.height(), dst_size.width(),
191 dst_size.height(), kQualityNames[q]);
192
193 float ms = (end_time - start_time).InMillisecondsF() / iterations;
194 VLOG(0) << base::StringPrintf("*RESULT gpu_scale_time: %s=%.2f ms\n",
195 name.c_str(), ms);
196 }
197 }
198 }
199 }
200
201 // This is more of a test utility than a test.
202 // Put an PNG image called "testimage.png" in your
203 // current directory, then run this test. It will
204 // create testoutput_Q_P.png, where Q is the scaling
205 // mode and P is the scaling percentage taken from
206 // the table below.
207 TEST_F(GLHelperBenchmark, DISABLED_ScaleTestImage) {
208 int percents[] = {
209 230, 180, 150, 110, 90, 70, 50, 49, 40, 20, 10,
210 };
211
212 SkBitmap input;
213 LoadPngFileToSkBitmap(base::FilePath(FILE_PATH_LITERAL("testimage.png")),
214 &input);
215
216 uint32_t framebuffer;
217 gl_->GenFramebuffers(1, &framebuffer);
218 uint32_t src_texture;
219 gl_->GenTextures(1, &src_texture);
220 const gfx::Size src_size(input.width(), input.height());
221 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer);
222 gl_->BindTexture(GL_TEXTURE_2D, src_texture);
223 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(),
224 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE,
225 input.getPixels());
226
227 for (size_t q = 0; q < arraysize(kQualities); q++) {
228 for (size_t p = 0; p < arraysize(percents); p++) {
229 const gfx::Size dst_size(input.width() * percents[p] / 100,
230 input.height() * percents[p] / 100);
231 uint32_t dst_texture = helper_->CopyAndScaleTexture(
232 src_texture, src_size, dst_size, false, kQualities[q]);
233
234 SkBitmap output_pixels;
235 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height());
236
237 helper_->ReadbackTextureSync(
238 dst_texture, gfx::Rect(0, 0, dst_size.width(), dst_size.height()),
239 static_cast<unsigned char*>(output_pixels.getPixels()),
240 kN32_SkColorType);
241 gl_->DeleteTextures(1, &dst_texture);
242 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm",
243 kQualityNames[q], percents[p]);
244 VLOG(0) << "Writing " << filename;
245 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename));
246 }
247 }
248 gl_->DeleteTextures(1, &src_texture);
249 gl_->DeleteFramebuffers(1, &framebuffer);
250 }
251
252 } // namespace display_compositor
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