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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ | |
6 #define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ | |
7 | |
8 #include <stddef.h> | |
9 | |
10 #include <deque> | |
11 #include <memory> | |
12 #include <vector> | |
13 | |
14 #include "base/macros.h" | |
15 #include "base/memory/ref_counted.h" | |
16 #include "components/display_compositor/display_compositor_export.h" | |
17 #include "ui/gfx/geometry/rect.h" | |
18 #include "ui/gfx/geometry/size.h" | |
19 | |
20 namespace cc { | |
21 class ContextProvider; | |
22 } | |
23 | |
24 namespace gfx { | |
25 class GpuMemoryBuffer; | |
26 } | |
27 | |
28 namespace gpu { | |
29 class GpuMemoryBufferManager; | |
30 } | |
31 | |
32 namespace display_compositor { | |
33 | |
34 class GLHelper; | |
35 | |
36 // Provides a surface that manages its own buffers, backed by GpuMemoryBuffers | |
37 // created using CHROMIUM_gpu_memory_buffer_image. Double/triple buffering is | |
38 // implemented internally. Doublebuffering occurs if PageFlipComplete is called | |
39 // before the next BindFramebuffer call, otherwise it creates extra buffers. | |
40 class DISPLAY_COMPOSITOR_EXPORT BufferQueue { | |
41 public: | |
42 BufferQueue(scoped_refptr<cc::ContextProvider> context_provider, | |
43 unsigned int texture_target, | |
44 unsigned int internalformat, | |
45 GLHelper* gl_helper, | |
46 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, | |
47 int surface_id); | |
48 virtual ~BufferQueue(); | |
49 | |
50 void Initialize(); | |
51 | |
52 void BindFramebuffer(); | |
53 void SwapBuffers(const gfx::Rect& damage); | |
54 void PageFlipComplete(); | |
55 void Reshape(const gfx::Size& size, float scale_factor); | |
56 | |
57 void RecreateBuffers(); | |
58 | |
59 unsigned int current_texture_id() const { | |
60 return current_surface_ ? current_surface_->texture : 0; | |
61 } | |
62 unsigned int fbo() const { return fbo_; } | |
63 | |
64 private: | |
65 friend class BufferQueueTest; | |
66 friend class AllocatedSurface; | |
67 | |
68 struct DISPLAY_COMPOSITOR_EXPORT AllocatedSurface { | |
69 AllocatedSurface(BufferQueue* buffer_queue, | |
70 std::unique_ptr<gfx::GpuMemoryBuffer> buffer, | |
71 unsigned int texture, | |
72 unsigned int image, | |
73 const gfx::Rect& rect); | |
74 ~AllocatedSurface(); | |
75 BufferQueue* const buffer_queue; | |
76 std::unique_ptr<gfx::GpuMemoryBuffer> buffer; | |
77 const unsigned int texture; | |
78 const unsigned int image; | |
79 gfx::Rect damage; // This is the damage for this frame from the previous. | |
80 }; | |
81 | |
82 void FreeAllSurfaces(); | |
83 | |
84 void FreeSurfaceResources(AllocatedSurface* surface); | |
85 | |
86 // Copy everything that is in |copy_rect|, except for what is in | |
87 // |exclude_rect| from |source_texture| to |texture|. | |
88 virtual void CopyBufferDamage(int texture, | |
89 int source_texture, | |
90 const gfx::Rect& new_damage, | |
91 const gfx::Rect& old_damage); | |
92 | |
93 void UpdateBufferDamage(const gfx::Rect& damage); | |
94 | |
95 // Return a surface, available to be drawn into. | |
96 std::unique_ptr<AllocatedSurface> GetNextSurface(); | |
97 | |
98 std::unique_ptr<AllocatedSurface> RecreateBuffer( | |
99 std::unique_ptr<AllocatedSurface> surface); | |
100 | |
101 gfx::Size size_; | |
102 scoped_refptr<cc::ContextProvider> context_provider_; | |
103 unsigned int fbo_; | |
104 size_t allocated_count_; | |
105 unsigned int texture_target_; | |
106 unsigned int internal_format_; | |
107 // This surface is currently bound. This may be nullptr if no surface has | |
108 // been bound, or if allocation failed at bind. | |
109 std::unique_ptr<AllocatedSurface> current_surface_; | |
110 // The surface currently on the screen, if any. | |
111 std::unique_ptr<AllocatedSurface> displayed_surface_; | |
112 // These are free for use, and are not nullptr. | |
113 std::vector<std::unique_ptr<AllocatedSurface>> available_surfaces_; | |
114 // These have been swapped but are not displayed yet. Entries of this deque | |
115 // may be nullptr, if they represent frames that have been destroyed. | |
116 std::deque<std::unique_ptr<AllocatedSurface>> in_flight_surfaces_; | |
117 GLHelper* gl_helper_; | |
118 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; | |
119 int surface_id_; | |
120 | |
121 DISALLOW_COPY_AND_ASSIGN(BufferQueue); | |
122 }; | |
123 | |
124 } // namespace display_compositor | |
125 | |
126 #endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ | |
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