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Side by Side Diff: components/display_compositor/buffer_queue.h

Issue 1904773004: Revert of Introduce components/display_compositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
6 #define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
7
8 #include <stddef.h>
9
10 #include <deque>
11 #include <memory>
12 #include <vector>
13
14 #include "base/macros.h"
15 #include "base/memory/ref_counted.h"
16 #include "components/display_compositor/display_compositor_export.h"
17 #include "ui/gfx/geometry/rect.h"
18 #include "ui/gfx/geometry/size.h"
19
20 namespace cc {
21 class ContextProvider;
22 }
23
24 namespace gfx {
25 class GpuMemoryBuffer;
26 }
27
28 namespace gpu {
29 class GpuMemoryBufferManager;
30 }
31
32 namespace display_compositor {
33
34 class GLHelper;
35
36 // Provides a surface that manages its own buffers, backed by GpuMemoryBuffers
37 // created using CHROMIUM_gpu_memory_buffer_image. Double/triple buffering is
38 // implemented internally. Doublebuffering occurs if PageFlipComplete is called
39 // before the next BindFramebuffer call, otherwise it creates extra buffers.
40 class DISPLAY_COMPOSITOR_EXPORT BufferQueue {
41 public:
42 BufferQueue(scoped_refptr<cc::ContextProvider> context_provider,
43 unsigned int texture_target,
44 unsigned int internalformat,
45 GLHelper* gl_helper,
46 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
47 int surface_id);
48 virtual ~BufferQueue();
49
50 void Initialize();
51
52 void BindFramebuffer();
53 void SwapBuffers(const gfx::Rect& damage);
54 void PageFlipComplete();
55 void Reshape(const gfx::Size& size, float scale_factor);
56
57 void RecreateBuffers();
58
59 unsigned int current_texture_id() const {
60 return current_surface_ ? current_surface_->texture : 0;
61 }
62 unsigned int fbo() const { return fbo_; }
63
64 private:
65 friend class BufferQueueTest;
66 friend class AllocatedSurface;
67
68 struct DISPLAY_COMPOSITOR_EXPORT AllocatedSurface {
69 AllocatedSurface(BufferQueue* buffer_queue,
70 std::unique_ptr<gfx::GpuMemoryBuffer> buffer,
71 unsigned int texture,
72 unsigned int image,
73 const gfx::Rect& rect);
74 ~AllocatedSurface();
75 BufferQueue* const buffer_queue;
76 std::unique_ptr<gfx::GpuMemoryBuffer> buffer;
77 const unsigned int texture;
78 const unsigned int image;
79 gfx::Rect damage; // This is the damage for this frame from the previous.
80 };
81
82 void FreeAllSurfaces();
83
84 void FreeSurfaceResources(AllocatedSurface* surface);
85
86 // Copy everything that is in |copy_rect|, except for what is in
87 // |exclude_rect| from |source_texture| to |texture|.
88 virtual void CopyBufferDamage(int texture,
89 int source_texture,
90 const gfx::Rect& new_damage,
91 const gfx::Rect& old_damage);
92
93 void UpdateBufferDamage(const gfx::Rect& damage);
94
95 // Return a surface, available to be drawn into.
96 std::unique_ptr<AllocatedSurface> GetNextSurface();
97
98 std::unique_ptr<AllocatedSurface> RecreateBuffer(
99 std::unique_ptr<AllocatedSurface> surface);
100
101 gfx::Size size_;
102 scoped_refptr<cc::ContextProvider> context_provider_;
103 unsigned int fbo_;
104 size_t allocated_count_;
105 unsigned int texture_target_;
106 unsigned int internal_format_;
107 // This surface is currently bound. This may be nullptr if no surface has
108 // been bound, or if allocation failed at bind.
109 std::unique_ptr<AllocatedSurface> current_surface_;
110 // The surface currently on the screen, if any.
111 std::unique_ptr<AllocatedSurface> displayed_surface_;
112 // These are free for use, and are not nullptr.
113 std::vector<std::unique_ptr<AllocatedSurface>> available_surfaces_;
114 // These have been swapped but are not displayed yet. Entries of this deque
115 // may be nullptr, if they represent frames that have been destroyed.
116 std::deque<std::unique_ptr<AllocatedSurface>> in_flight_surfaces_;
117 GLHelper* gl_helper_;
118 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
119 int surface_id_;
120
121 DISALLOW_COPY_AND_ASSIGN(BufferQueue);
122 };
123
124 } // namespace display_compositor
125
126 #endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
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