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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkGpu_DEFINED | 8 #ifndef GrVkGpu_DEFINED |
| 9 #define GrVkGpu_DEFINED | 9 #define GrVkGpu_DEFINED |
| 10 | 10 |
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| 144 bool onReadPixels(GrSurface* surface, | 144 bool onReadPixels(GrSurface* surface, |
| 145 int left, int top, int width, int height, | 145 int left, int top, int width, int height, |
| 146 GrPixelConfig, | 146 GrPixelConfig, |
| 147 void* buffer, | 147 void* buffer, |
| 148 size_t rowBytes) override; | 148 size_t rowBytes) override; |
| 149 | 149 |
| 150 bool onWritePixels(GrSurface* surface, | 150 bool onWritePixels(GrSurface* surface, |
| 151 int left, int top, int width, int height, | 151 int left, int top, int width, int height, |
| 152 GrPixelConfig config, const SkTArray<GrMipLevel>&) overri
de; | 152 GrPixelConfig config, const SkTArray<GrMipLevel>&) overri
de; |
| 153 | 153 |
| 154 bool onTransferPixels(GrTexture*, | 154 bool onTransferPixels(GrSurface*, |
| 155 int left, int top, int width, int height, | 155 int left, int top, int width, int height, |
| 156 GrPixelConfig config, GrBuffer* transferBuffer, | 156 GrPixelConfig config, GrBuffer* transferBuffer, |
| 157 size_t offset, size_t rowBytes) override; | 157 size_t offset, size_t rowBytes) override { return fals
e; } |
| 158 | 158 |
| 159 void onResolveRenderTarget(GrRenderTarget* target) override {} | 159 void onResolveRenderTarget(GrRenderTarget* target) override {} |
| 160 | 160 |
| 161 sk_sp<GrVkPipelineState> prepareDrawState(const GrPipeline&, | 161 sk_sp<GrVkPipelineState> prepareDrawState(const GrPipeline&, |
| 162 const GrPrimitiveProcessor&, | 162 const GrPrimitiveProcessor&, |
| 163 GrPrimitiveType, | 163 GrPrimitiveType, |
| 164 const GrVkRenderPass&); | 164 const GrVkRenderPass&); |
| 165 | 165 |
| 166 // Bind vertex and index buffers | 166 // Bind vertex and index buffers |
| 167 void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&); | 167 void bindGeometry(const GrPrimitiveProcessor&, const GrNonInstancedMesh&); |
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| 219 | 219 |
| 220 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once | 220 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once |
| 221 // since there is significant overhead to the first compile of any compiler. | 221 // since there is significant overhead to the first compile of any compiler. |
| 222 shaderc_compiler_t fCompiler; | 222 shaderc_compiler_t fCompiler; |
| 223 | 223 |
| 224 | 224 |
| 225 typedef GrGpu INHERITED; | 225 typedef GrGpu INHERITED; |
| 226 }; | 226 }; |
| 227 | 227 |
| 228 #endif | 228 #endif |
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