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| 1 /* | 1 /* |
| 2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGpu.h" | 9 #include "GrGpu.h" |
| 10 | 10 |
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| 390 size_t rowBytes) { | 390 size_t rowBytes) { |
| 391 GrMipLevel mipLevel; | 391 GrMipLevel mipLevel; |
| 392 mipLevel.fPixels = buffer; | 392 mipLevel.fPixels = buffer; |
| 393 mipLevel.fRowBytes = rowBytes; | 393 mipLevel.fRowBytes = rowBytes; |
| 394 SkSTArray<1, GrMipLevel> texels; | 394 SkSTArray<1, GrMipLevel> texels; |
| 395 texels.push_back(mipLevel); | 395 texels.push_back(mipLevel); |
| 396 | 396 |
| 397 return this->writePixels(surface, left, top, width, height, config, texels); | 397 return this->writePixels(surface, left, top, width, height, config, texels); |
| 398 } | 398 } |
| 399 | 399 |
| 400 bool GrGpu::transferPixels(GrTexture* texture, | 400 bool GrGpu::transferPixels(GrSurface* surface, |
| 401 int left, int top, int width, int height, | 401 int left, int top, int width, int height, |
| 402 GrPixelConfig config, GrBuffer* transferBuffer, | 402 GrPixelConfig config, GrBuffer* transferBuffer, |
| 403 size_t offset, size_t rowBytes) { | 403 size_t offset, size_t rowBytes) { |
| 404 SkASSERT(transferBuffer); | 404 SkASSERT(transferBuffer); |
| 405 | 405 |
| 406 this->handleDirtyContext(); | 406 this->handleDirtyContext(); |
| 407 if (this->onTransferPixels(texture, left, top, width, height, config, | 407 if (this->onTransferPixels(surface, left, top, width, height, config, |
| 408 transferBuffer, offset, rowBytes)) { | 408 transferBuffer, offset, rowBytes)) { |
| 409 fStats.incTransfersToTexture(); | 409 fStats.incTransfersToTexture(); |
| 410 return true; | 410 return true; |
| 411 } | 411 } |
| 412 return false; | 412 return false; |
| 413 } | 413 } |
| 414 | 414 |
| 415 void GrGpu::resolveRenderTarget(GrRenderTarget* target) { | 415 void GrGpu::resolveRenderTarget(GrRenderTarget* target) { |
| 416 SkASSERT(target); | 416 SkASSERT(target); |
| 417 this->handleDirtyContext(); | 417 this->handleDirtyContext(); |
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| 481 int meshCount) { | 481 int meshCount) { |
| 482 if (primProc.numAttribs() > this->caps()->maxVertexAttributes()) { | 482 if (primProc.numAttribs() > this->caps()->maxVertexAttributes()) { |
| 483 fStats.incNumFailedDraws(); | 483 fStats.incNumFailedDraws(); |
| 484 return false; | 484 return false; |
| 485 } | 485 } |
| 486 this->handleDirtyContext(); | 486 this->handleDirtyContext(); |
| 487 | 487 |
| 488 this->onDraw(pipeline, primProc, meshes, meshCount); | 488 this->onDraw(pipeline, primProc, meshes, meshCount); |
| 489 return true; | 489 return true; |
| 490 } | 490 } |
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