| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_ANIMATION_ANIMATION_PLAYER_H_ | 5 #ifndef CC_ANIMATION_ANIMATION_PLAYER_H_ |
| 6 #define CC_ANIMATION_ANIMATION_PLAYER_H_ | 6 #define CC_ANIMATION_ANIMATION_PLAYER_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/containers/linked_list.h" | 10 #include "base/containers/linked_list.h" |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/time/time.h" | 13 #include "base/time/time.h" |
| 14 #include "cc/animation/animation.h" | 14 #include "cc/animation/animation.h" |
| 15 #include "cc/animation/animation_curve.h" | 15 #include "cc/animation/animation_curve.h" |
| 16 #include "cc/animation/element_animations.h" | 16 #include "cc/animation/element_animations.h" |
| 17 #include "cc/base/cc_export.h" | 17 #include "cc/base/cc_export.h" |
| 18 | 18 |
| 19 namespace cc { | 19 namespace cc { |
| 20 | 20 |
| 21 class AnimationDelegate; | 21 class AnimationDelegate; |
| 22 class AnimationHost; | 22 class AnimationHost; |
| 23 class AnimationTimeline; | 23 class AnimationTimeline; |
| 24 class ElementAnimations; | 24 class ElementAnimations; |
| 25 class LayerAnimationController; | |
| 26 enum class LayerTreeType; | 25 enum class LayerTreeType; |
| 27 | 26 |
| 28 // An AnimationPlayer owns all animations to be run on particular CC Layer. | 27 // An AnimationPlayer owns all animations to be run on particular CC Layer. |
| 29 // Multiple AnimationPlayers can be attached to one layer. In this case, | 28 // Multiple AnimationPlayers can be attached to one layer. In this case, |
| 30 // they share common LayerAnimationController (temp solution) so the | 29 // they share common ElementAnimations so the |
| 31 // LayerAnimationController-to-Layer relationship stays the same (1:1, LACs | 30 // ElementAnimations-to-Layer relationship is 1:1. |
| 32 // have same IDs as their respective Layers). | |
| 33 // For now, the blink logic is responsible for handling of conflicting | 31 // For now, the blink logic is responsible for handling of conflicting |
| 34 // same-property animations. | 32 // same-property animations. |
| 35 // Each AnimationPlayer has its copy on the impl thread. | 33 // Each AnimationPlayer has its copy on the impl thread. |
| 36 // This is a CC counterpart for blink::AnimationPlayer (in 1:1 relationship). | 34 // This is a CC counterpart for blink::AnimationPlayer (in 1:1 relationship). |
| 37 class CC_EXPORT AnimationPlayer : public base::RefCounted<AnimationPlayer>, | 35 class CC_EXPORT AnimationPlayer : public base::RefCounted<AnimationPlayer>, |
| 38 public base::LinkNode<AnimationPlayer> { | 36 public base::LinkNode<AnimationPlayer> { |
| 39 public: | 37 public: |
| 40 static scoped_refptr<AnimationPlayer> Create(int id); | 38 static scoped_refptr<AnimationPlayer> Create(int id); |
| 41 scoped_refptr<AnimationPlayer> CreateImplInstance() const; | 39 scoped_refptr<AnimationPlayer> CreateImplInstance() const; |
| 42 | 40 |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 85 TargetProperty::Type target_property, | 83 TargetProperty::Type target_property, |
| 86 int group); | 84 int group); |
| 87 void NotifyAnimationAborted(base::TimeTicks monotonic_time, | 85 void NotifyAnimationAborted(base::TimeTicks monotonic_time, |
| 88 TargetProperty::Type target_property, | 86 TargetProperty::Type target_property, |
| 89 int group); | 87 int group); |
| 90 void NotifyAnimationTakeover(base::TimeTicks monotonic_time, | 88 void NotifyAnimationTakeover(base::TimeTicks monotonic_time, |
| 91 TargetProperty::Type target_property, | 89 TargetProperty::Type target_property, |
| 92 double animation_start_time, | 90 double animation_start_time, |
| 93 std::unique_ptr<AnimationCurve> curve); | 91 std::unique_ptr<AnimationCurve> curve); |
| 94 | 92 |
| 95 // Whether this player has animations waiting to get sent to LAC. | 93 // Whether this player has animations waiting to get sent to ElementAnimations |
| 96 bool has_pending_animations_for_testing() const { | 94 bool has_pending_animations_for_testing() const { |
| 97 return !animations_.empty(); | 95 return !animations_.empty(); |
| 98 } | 96 } |
| 99 | 97 |
| 100 private: | 98 private: |
| 101 friend class base::RefCounted<AnimationPlayer>; | 99 friend class base::RefCounted<AnimationPlayer>; |
| 102 | 100 |
| 103 explicit AnimationPlayer(int id); | 101 explicit AnimationPlayer(int id); |
| 104 ~AnimationPlayer(); | 102 ~AnimationPlayer(); |
| 105 | 103 |
| (...skipping 18 matching lines...) Expand all Loading... |
| 124 | 122 |
| 125 int id_; | 123 int id_; |
| 126 int layer_id_; | 124 int layer_id_; |
| 127 | 125 |
| 128 DISALLOW_COPY_AND_ASSIGN(AnimationPlayer); | 126 DISALLOW_COPY_AND_ASSIGN(AnimationPlayer); |
| 129 }; | 127 }; |
| 130 | 128 |
| 131 } // namespace cc | 129 } // namespace cc |
| 132 | 130 |
| 133 #endif // CC_ANIMATION_ANIMATION_PLAYER_H_ | 131 #endif // CC_ANIMATION_ANIMATION_PLAYER_H_ |
| OLD | NEW |