Chromium Code Reviews| Index: media/audio/mac/audio_manager_mac.cc |
| diff --git a/media/audio/mac/audio_manager_mac.cc b/media/audio/mac/audio_manager_mac.cc |
| index b0744eeaa1f10bbb1f87443686f18bd2a61e02f0..b935bee034d5f9e3bf81e2c65095120e7351695a 100644 |
| --- a/media/audio/mac/audio_manager_mac.cc |
| +++ b/media/audio/mac/audio_manager_mac.cc |
| @@ -4,7 +4,9 @@ |
| #include "media/audio/mac/audio_manager_mac.h" |
| -#include <stdint.h> |
| +#include <algorithm> |
| +#include <map> |
| +#include <vector> |
| #include "base/bind.h" |
| #include "base/command_line.h" |
| @@ -483,6 +485,7 @@ void AudioManagerMac::GetAudioOutputDeviceNames( |
| AudioParameters AudioManagerMac::GetInputStreamParameters( |
| const std::string& device_id) { |
| + DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| AudioDeviceID device = GetAudioDeviceIdByUId(true, device_id); |
| if (device == kAudioObjectUnknown) { |
| DLOG(ERROR) << "Invalid device " << device_id; |
| @@ -598,12 +601,14 @@ std::string AudioManagerMac::GetAssociatedOutputDeviceID( |
| AudioOutputStream* AudioManagerMac::MakeLinearOutputStream( |
| const AudioParameters& params) { |
| + DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| return MakeLowLatencyOutputStream(params, std::string()); |
| } |
| AudioOutputStream* AudioManagerMac::MakeLowLatencyOutputStream( |
| const AudioParameters& params, |
| const std::string& device_id) { |
| + DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| bool device_listener_first_init = false; |
| // Lazily create the audio device listener on the first stream creation, |
| // even if getting an audio device fails. Otherwise, if we have 0 audio |
| @@ -672,6 +677,7 @@ std::string AudioManagerMac::GetDefaultOutputDeviceID() { |
| AudioInputStream* AudioManagerMac::MakeLinearInputStream( |
| const AudioParameters& params, const std::string& device_id) { |
| + DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format()); |
| AudioInputStream* stream = new PCMQueueInAudioInputStream(this, params); |
| basic_input_streams_.push_back(stream); |
| @@ -680,6 +686,7 @@ AudioInputStream* AudioManagerMac::MakeLinearInputStream( |
| AudioInputStream* AudioManagerMac::MakeLowLatencyInputStream( |
| const AudioParameters& params, const std::string& device_id) { |
| + DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); |
| // Gets the AudioDeviceID that refers to the AudioInputDevice with the device |
| // unique id. This AudioDeviceID is used to set the device for Audio Unit. |
| @@ -696,6 +703,7 @@ AudioInputStream* AudioManagerMac::MakeLowLatencyInputStream( |
| AudioParameters AudioManagerMac::GetPreferredOutputStreamParameters( |
| const std::string& output_device_id, |
| const AudioParameters& input_params) { |
| + DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| const AudioDeviceID device = GetAudioDeviceIdByUId(false, output_device_id); |
| if (device == kAudioObjectUnknown) { |
| DLOG(ERROR) << "Invalid output device " << output_device_id; |
| @@ -917,12 +925,127 @@ bool AudioManagerMac::MaybeChangeBufferSize(AudioDeviceID device_id, |
| return (result == noErr); |
| } |
| +#if !defined(NDEBUG) |
| +void AudioManagerMac::PrintOutputBufferSizes() { |
| + for (auto* stream : output_streams_) { |
| + DVLOG(1) << "[id=0x" << std::hex << stream->device_id() << "] " << std::dec |
| + << "requested: " << stream->requested_buffer_size() << ", " |
| + << "actual: " << stream->actual_buffer_size(); |
| + } |
| +} |
| +#endif // !defined(NDEBUG) |
| + |
| +bool AudioManagerMac::IncreaseIOBufferSizeIfPossible(AudioDeviceID device_id) { |
| + DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| + DVLOG(1) << "IncreaseIOBufferSizeIfPossible(id=0x" << std::hex << device_id |
| + << ")"; |
| + |
| + // Scan all active output streams using the specified |device_id|. Store the |
| + // actual I/O buffer size once and add all requested buffer sizes to a list. |
| + // In addition, build a list of output streams using |device_id|. |
|
o1ka
2016/04/25 15:13:26
It does not seem to be used - am I missing somethi
henrika (OOO until Aug 14)
2016/04/26 11:47:28
I actually only use the first stream in the list.
|
| + size_t actual_size = 0; |
| + std::vector<size_t> requested_sizes; |
| + std::list<AUHALStream*> output_streams; |
| + for (auto* stream : output_streams_) { |
| + if (stream->device_id() == device_id) { |
| + if (actual_size == 0) { |
| + // All active output streams uses the same actual I/O buffer size given |
| + // a unique device ID. Hence, it is sufficient to store one value once. |
| + actual_size = stream->actual_buffer_size(); |
| + } |
| + requested_sizes.push_back(stream->requested_buffer_size()); |
| + output_streams.push_back(stream); |
| + } |
| + } |
| + |
| + if (output_streams.empty()) { |
| + DVLOG(1) << "No action since there is no active stream for given device id"; |
| + return false; |
| + } |
| + |
| + // Sort the list of requested buffer sizes (lowest value comes first). |
| + std::sort(requested_sizes.begin(), requested_sizes.end()); |
| + // It is only possible to revert to a larger buffer size if the lowest |
| + // requested is not in use. Example: if the actual I/O buffer size is 256 and |
| + // at least one output stream has asked for 256 as its buffer size, we can't |
| + // start using a larger I/O buffer size. |
| + if (requested_sizes[0] == actual_size) { |
| + DVLOG(1) << "No action since lowest possible size is already in use: " |
| + << actual_size; |
| + return false; |
| + } |
| + |
| + // Add a handy log message to track the current status before trying to make |
| + // a change. |
| + for (auto it = requested_sizes.begin(); it != requested_sizes.end(); ++it) { |
|
o1ka
2016/04/25 15:13:26
Do I understand it correctly that this information
|
| + DVLOG(1) << "requested:" << *it << " actual: " << actual_size; |
| + } |
| + |
| + // It should now be safe to increase the I/O buffer size to a new (higher) |
| + // value using the first value in |requested_sizes|. Doing so will save |
| + // system resources. All active output streams with the same |device_id| are |
| + // affected by this change but it is only required to apply the change to one |
| + // of the streams. Currently the first stream in the list is utilized. |
| + const size_t increased_io_buffer_frame_size = requested_sizes[0]; |
| + DVLOG(1) << "increased_io_buffer_frame_size: " |
| + << increased_io_buffer_frame_size; |
| + bool size_was_changed = false; |
| + size_t io_buffer_frame_size = 0; |
| + bool result = MaybeChangeBufferSize( |
| + device_id, output_streams.front()->audio_unit(), 0, |
| + increased_io_buffer_frame_size, &size_was_changed, &io_buffer_frame_size); |
| + DCHECK_EQ(io_buffer_frame_size, increased_io_buffer_frame_size); |
| + |
| + return result; |
| +} |
| + |
| +bool AudioManagerMac::AudioDeviceIsUsedForInput(AudioDeviceID device_id) { |
| + DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| + if (!basic_input_streams_.empty()) { |
| + // For Audio Queues and in the default case (Mac OS X), the audio comes |
| + // from the system’s default audio input device as set by a user in System |
| + // Preferences. |
| + AudioDeviceID default_id; |
| + GetDefaultDevice(&default_id, true); |
| + if (default_id == device_id) |
| + return true; |
| + } |
| + |
| + // Each low latency streams has its own device ID. |
| + for (auto* stream : low_latency_input_streams_) { |
| + if (stream->device_id() == device_id) |
| + return true; |
| + } |
| + return false; |
| +} |
| + |
| void AudioManagerMac::ReleaseOutputStream(AudioOutputStream* stream) { |
| + DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| + const AudioDeviceID id = static_cast<AUHALStream*>(stream)->device_id(); |
| + DVLOG(1) << "Closing down output stream with id=0x" << std::hex << id; |
| + |
| + // Start by closing down the specified output stream. |
| output_streams_.remove(static_cast<AUHALStream*>(stream)); |
| +#if !defined(NDEBUG) |
| + PrintOutputBufferSizes(); |
| +#endif // !defined(NDEBUG) |
| AudioManagerBase::ReleaseOutputStream(stream); |
| + |
| + // Prevent attempt to alter buffer size if the released stream was the last |
| + // output stream. |
| + if (output_streams_.empty()) |
| + return; |
| + |
| + if (!AudioDeviceIsUsedForInput(id)) { |
| + // The current audio device is not used for input. See if it is possible to |
| + // increase the IO buffer size (saves power) given the remaining output |
| + // audio streams and their buffer size requirements. |
| + IncreaseIOBufferSizeIfPossible(id); |
| + } |
| } |
| void AudioManagerMac::ReleaseInputStream(AudioInputStream* stream) { |
| + DCHECK(GetTaskRunner()->BelongsToCurrentThread()); |
| auto stream_it = std::find(basic_input_streams_.begin(), |
| basic_input_streams_.end(), |
| stream); |