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Issue 1903753002: Restores larger output buffer size when output stream requiring smaller size is closed (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Removed potential race conditions Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/mac/audio_manager_mac.h" 5 #include "media/audio/mac/audio_manager_mac.h"
6 6
7 #include <stdint.h> 7 #include <algorithm>
8 #include <limits>
9 #include <vector>
8 10
9 #include "base/bind.h" 11 #include "base/bind.h"
10 #include "base/command_line.h" 12 #include "base/command_line.h"
11 #include "base/mac/mac_logging.h" 13 #include "base/mac/mac_logging.h"
12 #include "base/mac/scoped_cftyperef.h" 14 #include "base/mac/scoped_cftyperef.h"
13 #include "base/macros.h" 15 #include "base/macros.h"
14 #include "base/memory/free_deleter.h" 16 #include "base/memory/free_deleter.h"
15 #include "base/power_monitor/power_monitor.h" 17 #include "base/power_monitor/power_monitor.h"
16 #include "base/power_monitor/power_observer.h" 18 #include "base/power_monitor/power_observer.h"
17 #include "base/strings/sys_string_conversions.h" 19 #include "base/strings/sys_string_conversions.h"
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476 } 478 }
477 479
478 void AudioManagerMac::GetAudioOutputDeviceNames( 480 void AudioManagerMac::GetAudioOutputDeviceNames(
479 media::AudioDeviceNames* device_names) { 481 media::AudioDeviceNames* device_names) {
480 DCHECK(device_names->empty()); 482 DCHECK(device_names->empty());
481 GetAudioDeviceInfo(false, device_names); 483 GetAudioDeviceInfo(false, device_names);
482 } 484 }
483 485
484 AudioParameters AudioManagerMac::GetInputStreamParameters( 486 AudioParameters AudioManagerMac::GetInputStreamParameters(
485 const std::string& device_id) { 487 const std::string& device_id) {
488 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
486 AudioDeviceID device = GetAudioDeviceIdByUId(true, device_id); 489 AudioDeviceID device = GetAudioDeviceIdByUId(true, device_id);
487 if (device == kAudioObjectUnknown) { 490 if (device == kAudioObjectUnknown) {
488 DLOG(ERROR) << "Invalid device " << device_id; 491 DLOG(ERROR) << "Invalid device " << device_id;
489 return AudioParameters( 492 return AudioParameters(
490 AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO, 493 AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO,
491 kFallbackSampleRate, 16, ChooseBufferSize(true, kFallbackSampleRate)); 494 kFallbackSampleRate, 16, ChooseBufferSize(true, kFallbackSampleRate));
492 } 495 }
493 496
494 int channels = 0; 497 int channels = 0;
495 ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO; 498 ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO;
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591 if (default_device == *iter) 594 if (default_device == *iter)
592 return *iter; 595 return *iter;
593 } 596 }
594 597
595 // Failed to figure out which is the matching device, return an empty string. 598 // Failed to figure out which is the matching device, return an empty string.
596 return std::string(); 599 return std::string();
597 } 600 }
598 601
599 AudioOutputStream* AudioManagerMac::MakeLinearOutputStream( 602 AudioOutputStream* AudioManagerMac::MakeLinearOutputStream(
600 const AudioParameters& params) { 603 const AudioParameters& params) {
604 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
601 return MakeLowLatencyOutputStream(params, std::string()); 605 return MakeLowLatencyOutputStream(params, std::string());
602 } 606 }
603 607
604 AudioOutputStream* AudioManagerMac::MakeLowLatencyOutputStream( 608 AudioOutputStream* AudioManagerMac::MakeLowLatencyOutputStream(
605 const AudioParameters& params, 609 const AudioParameters& params,
606 const std::string& device_id) { 610 const std::string& device_id) {
611 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
607 bool device_listener_first_init = false; 612 bool device_listener_first_init = false;
608 // Lazily create the audio device listener on the first stream creation, 613 // Lazily create the audio device listener on the first stream creation,
609 // even if getting an audio device fails. Otherwise, if we have 0 audio 614 // even if getting an audio device fails. Otherwise, if we have 0 audio
610 // devices, the listener will never be initialized, and new valid devices 615 // devices, the listener will never be initialized, and new valid devices
611 // will never be detected. 616 // will never be detected.
612 if (!output_device_listener_) { 617 if (!output_device_listener_) {
613 // NOTE: Use BindToCurrentLoop() to ensure the callback is always PostTask'd 618 // NOTE: Use BindToCurrentLoop() to ensure the callback is always PostTask'd
614 // even if OSX calls us on the right thread. Some CoreAudio drivers will 619 // even if OSX calls us on the right thread. Some CoreAudio drivers will
615 // fire the callbacks during stream creation, leading to re-entrancy issues 620 // fire the callbacks during stream creation, leading to re-entrancy issues
616 // otherwise. See http://crbug.com/349604 621 // otherwise. See http://crbug.com/349604
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665 return std::string(); 670 return std::string();
666 671
667 std::string ret(base::SysCFStringRefToUTF8(device_uid)); 672 std::string ret(base::SysCFStringRefToUTF8(device_uid));
668 CFRelease(device_uid); 673 CFRelease(device_uid);
669 674
670 return ret; 675 return ret;
671 } 676 }
672 677
673 AudioInputStream* AudioManagerMac::MakeLinearInputStream( 678 AudioInputStream* AudioManagerMac::MakeLinearInputStream(
674 const AudioParameters& params, const std::string& device_id) { 679 const AudioParameters& params, const std::string& device_id) {
680 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
675 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format()); 681 DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format());
676 AudioInputStream* stream = new PCMQueueInAudioInputStream(this, params); 682 AudioInputStream* stream = new PCMQueueInAudioInputStream(this, params);
677 basic_input_streams_.push_back(stream); 683 basic_input_streams_.push_back(stream);
678 return stream; 684 return stream;
679 } 685 }
680 686
681 AudioInputStream* AudioManagerMac::MakeLowLatencyInputStream( 687 AudioInputStream* AudioManagerMac::MakeLowLatencyInputStream(
682 const AudioParameters& params, const std::string& device_id) { 688 const AudioParameters& params, const std::string& device_id) {
689 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
683 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format()); 690 DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format());
684 // Gets the AudioDeviceID that refers to the AudioInputDevice with the device 691 // Gets the AudioDeviceID that refers to the AudioInputDevice with the device
685 // unique id. This AudioDeviceID is used to set the device for Audio Unit. 692 // unique id. This AudioDeviceID is used to set the device for Audio Unit.
686 AudioDeviceID audio_device_id = GetAudioDeviceIdByUId(true, device_id); 693 AudioDeviceID audio_device_id = GetAudioDeviceIdByUId(true, device_id);
687 AUAudioInputStream* stream = NULL; 694 AUAudioInputStream* stream = NULL;
688 if (audio_device_id != kAudioObjectUnknown) { 695 if (audio_device_id != kAudioObjectUnknown) {
689 stream = new AUAudioInputStream(this, params, audio_device_id); 696 stream = new AUAudioInputStream(this, params, audio_device_id);
690 low_latency_input_streams_.push_back(stream); 697 low_latency_input_streams_.push_back(stream);
691 } 698 }
692 699
693 return stream; 700 return stream;
694 } 701 }
695 702
696 AudioParameters AudioManagerMac::GetPreferredOutputStreamParameters( 703 AudioParameters AudioManagerMac::GetPreferredOutputStreamParameters(
697 const std::string& output_device_id, 704 const std::string& output_device_id,
698 const AudioParameters& input_params) { 705 const AudioParameters& input_params) {
706 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
699 const AudioDeviceID device = GetAudioDeviceIdByUId(false, output_device_id); 707 const AudioDeviceID device = GetAudioDeviceIdByUId(false, output_device_id);
700 if (device == kAudioObjectUnknown) { 708 if (device == kAudioObjectUnknown) {
701 DLOG(ERROR) << "Invalid output device " << output_device_id; 709 DLOG(ERROR) << "Invalid output device " << output_device_id;
702 return input_params.IsValid() ? input_params : AudioParameters( 710 return input_params.IsValid() ? input_params : AudioParameters(
703 AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO, 711 AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO,
704 kFallbackSampleRate, 16, ChooseBufferSize(false, kFallbackSampleRate)); 712 kFallbackSampleRate, 16, ChooseBufferSize(false, kFallbackSampleRate));
705 } 713 }
706 714
707 const bool has_valid_input_params = input_params.IsValid(); 715 const bool has_valid_input_params = input_params.IsValid();
708 const int hardware_sample_rate = HardwareSampleRateForDevice(device); 716 const int hardware_sample_rate = HardwareSampleRateForDevice(device);
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850 858
851 // Check if a buffer size change is required. If the caller asks for a 859 // Check if a buffer size change is required. If the caller asks for a
852 // reduced size (|desired_buffer_size| < |buffer_size|), the new lower size 860 // reduced size (|desired_buffer_size| < |buffer_size|), the new lower size
853 // will be set. For larger buffer sizes, we have to perform some checks to 861 // will be set. For larger buffer sizes, we have to perform some checks to
854 // see if the size can actually be changed. If there is any other active 862 // see if the size can actually be changed. If there is any other active
855 // streams on the same device, either input or output, a larger size than 863 // streams on the same device, either input or output, a larger size than
856 // their requested buffer size can't be set. The reason is that an existing 864 // their requested buffer size can't be set. The reason is that an existing
857 // stream can't handle buffer size larger than its requested buffer size. 865 // stream can't handle buffer size larger than its requested buffer size.
858 // See http://crbug.com/428706 for a reason why. 866 // See http://crbug.com/428706 for a reason why.
859 867
868 // Update map of actual buffer size given device id if the map is empty.
869 // Stores a base value that most likely be modified as last action in this
870 // method.
871 if (!is_input && output_io_buffer_size_map_.count(device_id) == 0)
872 output_io_buffer_size_map_[device_id] = buffer_size;
873
860 if (buffer_size == desired_buffer_size) 874 if (buffer_size == desired_buffer_size)
861 return true; 875 return true;
862 876
863 if (desired_buffer_size > buffer_size) { 877 if (desired_buffer_size > buffer_size) {
864 // Do NOT set the buffer size if there is another output stream using 878 // Do NOT set the buffer size if there is another output stream using
865 // the same device with a smaller requested buffer size. 879 // the same device with a smaller requested buffer size.
866 // Note, for the caller stream, its requested_buffer_size() will be the same 880 // Note, for the caller stream, its requested_buffer_size() will be the same
867 // as |desired_buffer_size|, so it won't return true due to comparing with 881 // as |desired_buffer_size|, so it won't return true due to comparing with
868 // itself. 882 // itself.
869 for (auto* stream : output_streams_) { 883 for (auto* stream : output_streams_) {
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907 kAudioUnitScope_Global, 0, &buffer_size, 921 kAudioUnitScope_Global, 0, &buffer_size,
908 sizeof(buffer_size)); 922 sizeof(buffer_size));
909 OSSTATUS_DLOG_IF(ERROR, result != noErr, result) 923 OSSTATUS_DLOG_IF(ERROR, result != noErr, result)
910 << "AudioUnitSetProperty(kAudioDevicePropertyBufferFrameSize) failed. " 924 << "AudioUnitSetProperty(kAudioDevicePropertyBufferFrameSize) failed. "
911 << "Size:: " << buffer_size; 925 << "Size:: " << buffer_size;
912 *size_was_changed = (result == noErr); 926 *size_was_changed = (result == noErr);
913 DVLOG_IF(1, result == noErr) << "IO buffer size changed to: " << buffer_size; 927 DVLOG_IF(1, result == noErr) << "IO buffer size changed to: " << buffer_size;
914 // Store the currently used (after a change) I/O buffer frame size. 928 // Store the currently used (after a change) I/O buffer frame size.
915 *io_buffer_frame_size = buffer_size; 929 *io_buffer_frame_size = buffer_size;
916 930
931 // Update the actual output buffer size used for the given device ID.
932 DCHECK(!output_io_buffer_size_map_.empty());
933 if (!is_input) {
934 output_io_buffer_size_map_[device_id] = buffer_size;
o1ka 2016/04/28 12:57:40 You update it even in case of error; is it correct
henrika (OOO until Aug 14) 2016/04/28 14:40:23 Thanks. Now fixed.
935 }
936
917 return (result == noErr); 937 return (result == noErr);
918 } 938 }
919 939
940 bool AudioManagerMac::IncreaseIOBufferSizeIfPossible(AudioDeviceID device_id) {
941 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
942 DVLOG(1) << "IncreaseIOBufferSizeIfPossible(id=0x" << std::hex << device_id
943 << ")";
944
945 // Scan all active output streams using the specified |device_id|. Store the
946 // actual I/O buffer size once and find the minimum requested buffer size.
947 // In addition, store a reference to the audio unit of the first output
948 // stream using |device_id|.
949 DCHECK(!output_io_buffer_size_map_.empty());
950 size_t actual_size = 0;
951 AudioUnit audio_unit;
952 size_t min_requested_size = std::numeric_limits<std::size_t>::max();
953 for (auto* stream : output_streams_) {
954 if (stream->device_id() == device_id) {
955 if (actual_size == 0) {
956 // All active output streams use the same actual I/O buffer size given
957 // a unique device ID. Hence, it is sufficient to store the value once.
958 actual_size = output_io_buffer_size_map_[device_id];
o1ka 2016/04/28 12:57:40 nit: Now when you use a map it does not look quite
henrika (OOO until Aug 14) 2016/04/28 14:40:23 Done.
959 // Also store reference to the first audio unit using the specified ID.
960 audio_unit = stream->audio_unit();
961 }
962 if (stream->requested_buffer_size() < min_requested_size)
963 min_requested_size = stream->requested_buffer_size();
964 DVLOG(1) << "requested:" << stream->requested_buffer_size()
965 << " actual: " << actual_size;
966 }
967 }
968
969 if (actual_size == 0) {
970 DVLOG(1) << "No action since there is no active stream for given device id";
971 return false;
972 }
973
974 // It is only possible to revert to a larger buffer size if the lowest
975 // requested is not in use. Example: if the actual I/O buffer size is 256 and
976 // at least one output stream has asked for 256 as its buffer size, we can't
977 // start using a larger I/O buffer size.
978 DCHECK_GE(min_requested_size, actual_size);
979 if (min_requested_size == actual_size) {
980 DVLOG(1) << "No action since lowest possible size is already in use: "
981 << actual_size;
982 return false;
983 }
984
985 // It should now be safe to increase the I/O buffer size to a new (higher)
986 // value using the |min_requested_size|. Doing so will save system resources.
987 // All active output streams with the same |device_id| are affected by this
988 // change but it is only required to apply the change to one of the streams.
989 DVLOG(1) << "min_requested_size: " << min_requested_size;
990 bool size_was_changed = false;
991 size_t io_buffer_frame_size = 0;
992 bool result =
993 MaybeChangeBufferSize(device_id, audio_unit, 0, min_requested_size,
994 &size_was_changed, &io_buffer_frame_size);
995 DCHECK_EQ(io_buffer_frame_size, min_requested_size);
996 DCHECK(size_was_changed);
997 return result;
998 }
999
1000 bool AudioManagerMac::AudioDeviceIsUsedForInput(AudioDeviceID device_id) {
1001 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
1002 if (!basic_input_streams_.empty()) {
1003 // For Audio Queues and in the default case (Mac OS X), the audio comes
1004 // from the system’s default audio input device as set by a user in System
1005 // Preferences.
1006 AudioDeviceID default_id;
1007 GetDefaultDevice(&default_id, true);
1008 if (default_id == device_id)
1009 return true;
1010 }
1011
1012 // Each low latency streams has its own device ID.
1013 for (auto* stream : low_latency_input_streams_) {
1014 if (stream->device_id() == device_id)
1015 return true;
1016 }
1017 return false;
1018 }
1019
920 void AudioManagerMac::ReleaseOutputStream(AudioOutputStream* stream) { 1020 void AudioManagerMac::ReleaseOutputStream(AudioOutputStream* stream) {
1021 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
1022 const AudioDeviceID id = static_cast<AUHALStream*>(stream)->device_id();
1023 DVLOG(1) << "Closing down output stream with id=0x" << std::hex << id;
1024
1025 // Start by closing down the specified output stream.
921 output_streams_.remove(static_cast<AUHALStream*>(stream)); 1026 output_streams_.remove(static_cast<AUHALStream*>(stream));
922 AudioManagerBase::ReleaseOutputStream(stream); 1027 AudioManagerBase::ReleaseOutputStream(stream);
1028
1029 // Prevent attempt to alter buffer size if the released stream was the last
1030 // output stream.
1031 if (output_streams_.empty())
1032 return;
1033
1034 if (!AudioDeviceIsUsedForInput(id)) {
1035 // The current audio device is not used for input. See if it is possible to
1036 // increase the IO buffer size (saves power) given the remaining output
1037 // audio streams and their buffer size requirements.
1038 IncreaseIOBufferSizeIfPossible(id);
1039 }
923 } 1040 }
924 1041
925 void AudioManagerMac::ReleaseInputStream(AudioInputStream* stream) { 1042 void AudioManagerMac::ReleaseInputStream(AudioInputStream* stream) {
1043 DCHECK(GetTaskRunner()->BelongsToCurrentThread());
926 auto stream_it = std::find(basic_input_streams_.begin(), 1044 auto stream_it = std::find(basic_input_streams_.begin(),
927 basic_input_streams_.end(), 1045 basic_input_streams_.end(),
928 stream); 1046 stream);
929 if (stream_it == basic_input_streams_.end()) 1047 if (stream_it == basic_input_streams_.end())
930 low_latency_input_streams_.remove(static_cast<AUAudioInputStream*>(stream)); 1048 low_latency_input_streams_.remove(static_cast<AUAudioInputStream*>(stream));
931 else 1049 else
932 basic_input_streams_.erase(stream_it); 1050 basic_input_streams_.erase(stream_it);
933 1051
934 AudioManagerBase::ReleaseInputStream(stream); 1052 AudioManagerBase::ReleaseInputStream(stream);
935 } 1053 }
936 1054
937 ScopedAudioManagerPtr CreateAudioManager( 1055 ScopedAudioManagerPtr CreateAudioManager(
938 scoped_refptr<base::SingleThreadTaskRunner> task_runner, 1056 scoped_refptr<base::SingleThreadTaskRunner> task_runner,
939 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner, 1057 scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner,
940 AudioLogFactory* audio_log_factory) { 1058 AudioLogFactory* audio_log_factory) {
941 return ScopedAudioManagerPtr( 1059 return ScopedAudioManagerPtr(
942 new AudioManagerMac(std::move(task_runner), std::move(worker_task_runner), 1060 new AudioManagerMac(std::move(task_runner), std::move(worker_task_runner),
943 audio_log_factory)); 1061 audio_log_factory));
944 } 1062 }
945 1063
946 } // namespace media 1064 } // namespace media
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