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Side by Side Diff: src/code-stub-assembler.h

Issue 1903723003: [stubs]: Implement ArrayNoArgumentConstructor as a TF stub (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Review feedback Created 4 years, 7 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ 5 #ifndef V8_CODE_STUB_ASSEMBLER_H_
6 #define V8_CODE_STUB_ASSEMBLER_H_ 6 #define V8_CODE_STUB_ASSEMBLER_H_
7 7
8 #include "src/compiler/code-assembler.h" 8 #include "src/compiler/code-assembler.h"
9 #include "src/objects.h" 9 #include "src/objects.h"
10 10
(...skipping 121 matching lines...) Expand 10 before | Expand all | Expand 10 after
132 // Load an array element from a FixedArray. 132 // Load an array element from a FixedArray.
133 compiler::Node* LoadFixedArrayElementInt32Index(compiler::Node* object, 133 compiler::Node* LoadFixedArrayElementInt32Index(compiler::Node* object,
134 compiler::Node* int32_index, 134 compiler::Node* int32_index,
135 int additional_offset = 0); 135 int additional_offset = 0);
136 compiler::Node* LoadFixedArrayElementSmiIndex(compiler::Node* object, 136 compiler::Node* LoadFixedArrayElementSmiIndex(compiler::Node* object,
137 compiler::Node* smi_index, 137 compiler::Node* smi_index,
138 int additional_offset = 0); 138 int additional_offset = 0);
139 compiler::Node* LoadFixedArrayElementConstantIndex(compiler::Node* object, 139 compiler::Node* LoadFixedArrayElementConstantIndex(compiler::Node* object,
140 int index); 140 int index);
141 141
142 // Context manipulation
143 compiler::Node* LoadNativeContext(compiler::Node* context);
144
142 // Store the floating point value of a HeapNumber. 145 // Store the floating point value of a HeapNumber.
143 compiler::Node* StoreHeapNumberValue(compiler::Node* object, 146 compiler::Node* StoreHeapNumberValue(compiler::Node* object,
144 compiler::Node* value); 147 compiler::Node* value);
145 // Store a field to an object on the heap. 148 // Store a field to an object on the heap.
146 compiler::Node* StoreObjectField( 149 compiler::Node* StoreObjectField(
147 compiler::Node* object, int offset, compiler::Node* value); 150 compiler::Node* object, int offset, compiler::Node* value);
148 compiler::Node* StoreObjectFieldNoWriteBarrier( 151 compiler::Node* StoreObjectFieldNoWriteBarrier(
149 compiler::Node* object, int offset, compiler::Node* value, 152 compiler::Node* object, int offset, compiler::Node* value,
150 MachineRepresentation rep = MachineRepresentation::kTagged); 153 MachineRepresentation rep = MachineRepresentation::kTagged);
151 // Store the Map of an HeapObject. 154 // Store the Map of an HeapObject.
152 compiler::Node* StoreMapNoWriteBarrier(compiler::Node* object, 155 compiler::Node* StoreMapNoWriteBarrier(compiler::Node* object,
153 compiler::Node* map); 156 compiler::Node* map);
154 // Store an array element to a FixedArray. 157 // Store an array element to a FixedArray.
155 compiler::Node* StoreFixedArrayElementInt32Index(compiler::Node* object, 158 compiler::Node* StoreFixedArrayElementInt32Index(compiler::Node* object,
156 compiler::Node* index, 159 compiler::Node* index,
157 compiler::Node* value); 160 compiler::Node* value);
158 compiler::Node* StoreFixedArrayElementNoWriteBarrier(compiler::Node* object, 161 compiler::Node* StoreFixedArrayElementNoWriteBarrier(compiler::Node* object,
159 compiler::Node* index, 162 compiler::Node* index,
160 compiler::Node* value); 163 compiler::Node* value);
164 compiler::Node* StoreFixedDoubleArrayElementInt32Index(compiler::Node* object,
165 compiler::Node* index,
166 compiler::Node* value);
167 compiler::Node* StoreFixedArrayElementInt32Index(compiler::Node* object,
168 int index,
169 compiler::Node* value);
170 compiler::Node* StoreFixedArrayElementNoWriteBarrier(compiler::Node* object,
171 int index,
172 compiler::Node* value);
173 compiler::Node* StoreFixedDoubleArrayElementInt32Index(compiler::Node* object,
174 int index,
175 compiler::Node* value);
161 176
162 // Allocate a HeapNumber without initializing its value. 177 // Allocate a HeapNumber without initializing its value.
163 compiler::Node* AllocateHeapNumber(); 178 compiler::Node* AllocateHeapNumber();
164 // Allocate a HeapNumber with a specific value. 179 // Allocate a HeapNumber with a specific value.
165 compiler::Node* AllocateHeapNumberWithValue(compiler::Node* value); 180 compiler::Node* AllocateHeapNumberWithValue(compiler::Node* value);
166 // Allocate a SeqOneByteString with the given length. 181 // Allocate a SeqOneByteString with the given length.
167 compiler::Node* AllocateSeqOneByteString(int length); 182 compiler::Node* AllocateSeqOneByteString(int length);
168 // Allocate a SeqTwoByteString with the given length. 183 // Allocate a SeqTwoByteString with the given length.
169 compiler::Node* AllocateSeqTwoByteString(int length); 184 compiler::Node* AllocateSeqTwoByteString(int length);
185 // Allocated an JSArray
186 compiler::Node* AllocateJSArray(ElementsKind kind,
187 compiler::Node* native_context, int capacity,
188 int length,
189 compiler::Node* allocation_site = nullptr);
190
191 // Allocation site manipulation
192 void InitializeAllocationMemento(compiler::Node* base_allocation,
193 int base_allocation_size,
194 compiler::Node* allocation_site);
170 195
171 compiler::Node* TruncateTaggedToFloat64(compiler::Node* context, 196 compiler::Node* TruncateTaggedToFloat64(compiler::Node* context,
172 compiler::Node* value); 197 compiler::Node* value);
173 compiler::Node* TruncateTaggedToWord32(compiler::Node* context, 198 compiler::Node* TruncateTaggedToWord32(compiler::Node* context,
174 compiler::Node* value); 199 compiler::Node* value);
175 // Truncate the floating point value of a HeapNumber to an Int32. 200 // Truncate the floating point value of a HeapNumber to an Int32.
176 compiler::Node* TruncateHeapNumberValueToWord32(compiler::Node* object); 201 compiler::Node* TruncateHeapNumberValueToWord32(compiler::Node* object);
177 202
178 // Conversions. 203 // Conversions.
179 compiler::Node* ChangeFloat64ToTagged(compiler::Node* value); 204 compiler::Node* ChangeFloat64ToTagged(compiler::Node* value);
(...skipping 24 matching lines...) Expand all
204 229
205 private: 230 private:
206 compiler::Node* AllocateRawAligned(compiler::Node* size_in_bytes, 231 compiler::Node* AllocateRawAligned(compiler::Node* size_in_bytes,
207 AllocationFlags flags, 232 AllocationFlags flags,
208 compiler::Node* top_address, 233 compiler::Node* top_address,
209 compiler::Node* limit_address); 234 compiler::Node* limit_address);
210 compiler::Node* AllocateRawUnaligned(compiler::Node* size_in_bytes, 235 compiler::Node* AllocateRawUnaligned(compiler::Node* size_in_bytes,
211 AllocationFlags flags, 236 AllocationFlags flags,
212 compiler::Node* top_adddress, 237 compiler::Node* top_adddress,
213 compiler::Node* limit_address); 238 compiler::Node* limit_address);
239
240 static const int kElementLoopUnrollThreshold = 8;
214 }; 241 };
215 242
216 } // namespace internal 243 } // namespace internal
217 } // namespace v8 244 } // namespace v8
218 245
219 #endif // V8_CODE_STUB_ASSEMBLER_H_ 246 #endif // V8_CODE_STUB_ASSEMBLER_H_
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