OLD | NEW |
1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef SkWriteBuffer_DEFINED | 9 #ifndef SkWriteBuffer_DEFINED |
10 #define SkWriteBuffer_DEFINED | 10 #define SkWriteBuffer_DEFINED |
11 | 11 |
12 #include "SkData.h" | 12 #include "SkData.h" |
13 #include "SkImage.h" | 13 #include "SkImage.h" |
14 #include "SkPath.h" | 14 #include "SkPath.h" |
15 #include "SkPicture.h" | 15 #include "SkPicture.h" |
16 #include "SkPixelSerializer.h" | 16 #include "SkPixelSerializer.h" |
17 #include "SkRefCnt.h" | 17 #include "SkRefCnt.h" |
18 #include "SkWriter32.h" | 18 #include "SkWriter32.h" |
19 | 19 |
20 class SkBitmap; | 20 class SkBitmap; |
21 class SkBitmapHeap; | 21 class SkBitmapHeap; |
22 class SkFactorySet; | 22 class SkFactorySet; |
23 class SkFlattenable; | 23 class SkFlattenable; |
24 class SkNamedFactorySet; | |
25 class SkRefCntSet; | 24 class SkRefCntSet; |
26 | 25 |
27 class SkWriteBuffer { | 26 class SkWriteBuffer { |
28 public: | 27 public: |
29 enum Flags { | 28 enum Flags { |
30 kCrossProcess_Flag = 1 << 0, | 29 kCrossProcess_Flag = 1 << 0, |
31 kValidation_Flag = 1 << 1, | 30 kValidation_Flag = 1 << 1, |
32 }; | 31 }; |
33 | 32 |
34 SkWriteBuffer(uint32_t flags = 0); | 33 SkWriteBuffer(uint32_t flags = 0); |
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
74 size_t writeStream(SkStream* stream, size_t length); | 73 size_t writeStream(SkStream* stream, size_t length); |
75 void writeBitmap(const SkBitmap& bitmap); | 74 void writeBitmap(const SkBitmap& bitmap); |
76 void writeImage(const SkImage*); | 75 void writeImage(const SkImage*); |
77 void writeTypeface(SkTypeface* typeface); | 76 void writeTypeface(SkTypeface* typeface); |
78 void writePaint(const SkPaint& paint) { paint.flatten(*this); } | 77 void writePaint(const SkPaint& paint) { paint.flatten(*this); } |
79 | 78 |
80 bool writeToStream(SkWStream*); | 79 bool writeToStream(SkWStream*); |
81 void writeToMemory(void* dst) { fWriter.flatten(dst); } | 80 void writeToMemory(void* dst) { fWriter.flatten(dst); } |
82 | 81 |
83 SkFactorySet* setFactoryRecorder(SkFactorySet*); | 82 SkFactorySet* setFactoryRecorder(SkFactorySet*); |
84 SkNamedFactorySet* setNamedFactoryRecorder(SkNamedFactorySet*); | |
85 | 83 |
86 SkRefCntSet* getTypefaceRecorder() const { return fTFSet; } | 84 SkRefCntSet* getTypefaceRecorder() const { return fTFSet; } |
87 SkRefCntSet* setTypefaceRecorder(SkRefCntSet*); | 85 SkRefCntSet* setTypefaceRecorder(SkRefCntSet*); |
88 | 86 |
89 /** | 87 /** |
90 * Set an SkBitmapHeap to store bitmaps rather than flattening. | 88 * Set an SkBitmapHeap to store bitmaps rather than flattening. |
91 * | 89 * |
92 * Incompatible with an SkPixelSerializer. If an SkPixelSerializer is set, | 90 * Incompatible with an SkPixelSerializer. If an SkPixelSerializer is set, |
93 * setting an SkBitmapHeap will set the SkPixelSerializer to NULL in release | 91 * setting an SkBitmapHeap will set the SkPixelSerializer to NULL in release |
94 * and crash in debug. | 92 * and crash in debug. |
(...skipping 12 matching lines...) Expand all Loading... |
107 * be set to NULL in release and crash in debug. | 105 * be set to NULL in release and crash in debug. |
108 */ | 106 */ |
109 void setPixelSerializer(SkPixelSerializer*); | 107 void setPixelSerializer(SkPixelSerializer*); |
110 SkPixelSerializer* getPixelSerializer() const { return fPixelSerializer; } | 108 SkPixelSerializer* getPixelSerializer() const { return fPixelSerializer; } |
111 | 109 |
112 private: | 110 private: |
113 bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); } | 111 bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); } |
114 | 112 |
115 const uint32_t fFlags; | 113 const uint32_t fFlags; |
116 SkFactorySet* fFactorySet; | 114 SkFactorySet* fFactorySet; |
117 SkNamedFactorySet* fNamedFactorySet; | |
118 SkWriter32 fWriter; | 115 SkWriter32 fWriter; |
119 | 116 |
120 SkBitmapHeap* fBitmapHeap; | 117 SkBitmapHeap* fBitmapHeap; |
121 SkRefCntSet* fTFSet; | 118 SkRefCntSet* fTFSet; |
122 | 119 |
123 SkAutoTUnref<SkPixelSerializer> fPixelSerializer; | 120 SkAutoTUnref<SkPixelSerializer> fPixelSerializer; |
124 }; | 121 }; |
125 | 122 |
126 #endif // SkWriteBuffer_DEFINED | 123 #endif // SkWriteBuffer_DEFINED |
OLD | NEW |