| Index: content/browser/compositor/buffer_queue.h
|
| diff --git a/content/browser/compositor/buffer_queue.h b/content/browser/compositor/buffer_queue.h
|
| deleted file mode 100644
|
| index 772501c52a508f1d98aedb71ad19bc24792b5a6c..0000000000000000000000000000000000000000
|
| --- a/content/browser/compositor/buffer_queue.h
|
| +++ /dev/null
|
| @@ -1,126 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CONTENT_BROWSER_COMPOSITOR_BUFFER_QUEUE_H_
|
| -#define CONTENT_BROWSER_COMPOSITOR_BUFFER_QUEUE_H_
|
| -
|
| -#include <stddef.h>
|
| -
|
| -#include <deque>
|
| -#include <memory>
|
| -#include <vector>
|
| -
|
| -#include "base/macros.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "content/common/content_export.h"
|
| -#include "ui/gfx/geometry/rect.h"
|
| -#include "ui/gfx/geometry/size.h"
|
| -
|
| -namespace cc {
|
| -class ContextProvider;
|
| -}
|
| -
|
| -namespace gfx {
|
| -class GpuMemoryBuffer;
|
| -}
|
| -
|
| -namespace gpu {
|
| -class GpuMemoryBufferManager;
|
| -}
|
| -
|
| -namespace content {
|
| -
|
| -class GLHelper;
|
| -
|
| -// Provides a surface that manages its own buffers, backed by GpuMemoryBuffers
|
| -// created using CHROMIUM_gpu_memory_buffer_image. Double/triple buffering is
|
| -// implemented internally. Doublebuffering occurs if PageFlipComplete is called
|
| -// before the next BindFramebuffer call, otherwise it creates extra buffers.
|
| -class CONTENT_EXPORT BufferQueue {
|
| - public:
|
| - BufferQueue(scoped_refptr<cc::ContextProvider> context_provider,
|
| - unsigned int texture_target,
|
| - unsigned int internalformat,
|
| - GLHelper* gl_helper,
|
| - gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
|
| - int surface_id);
|
| - virtual ~BufferQueue();
|
| -
|
| - void Initialize();
|
| -
|
| - void BindFramebuffer();
|
| - void SwapBuffers(const gfx::Rect& damage);
|
| - void PageFlipComplete();
|
| - void Reshape(const gfx::Size& size, float scale_factor);
|
| -
|
| - void RecreateBuffers();
|
| -
|
| - unsigned int current_texture_id() const {
|
| - return current_surface_ ? current_surface_->texture : 0;
|
| - }
|
| - unsigned int fbo() const { return fbo_; }
|
| -
|
| - private:
|
| - friend class BufferQueueTest;
|
| - friend class AllocatedSurface;
|
| -
|
| - struct CONTENT_EXPORT AllocatedSurface {
|
| - AllocatedSurface(BufferQueue* buffer_queue,
|
| - std::unique_ptr<gfx::GpuMemoryBuffer> buffer,
|
| - unsigned int texture,
|
| - unsigned int image,
|
| - const gfx::Rect& rect);
|
| - ~AllocatedSurface();
|
| - BufferQueue* const buffer_queue;
|
| - std::unique_ptr<gfx::GpuMemoryBuffer> buffer;
|
| - const unsigned int texture;
|
| - const unsigned int image;
|
| - gfx::Rect damage; // This is the damage for this frame from the previous.
|
| - };
|
| -
|
| - void FreeAllSurfaces();
|
| -
|
| - void FreeSurfaceResources(AllocatedSurface* surface);
|
| -
|
| - // Copy everything that is in |copy_rect|, except for what is in
|
| - // |exclude_rect| from |source_texture| to |texture|.
|
| - virtual void CopyBufferDamage(int texture,
|
| - int source_texture,
|
| - const gfx::Rect& new_damage,
|
| - const gfx::Rect& old_damage);
|
| -
|
| - void UpdateBufferDamage(const gfx::Rect& damage);
|
| -
|
| - // Return a surface, available to be drawn into.
|
| - std::unique_ptr<AllocatedSurface> GetNextSurface();
|
| -
|
| - std::unique_ptr<AllocatedSurface> RecreateBuffer(
|
| - std::unique_ptr<AllocatedSurface> surface);
|
| -
|
| - gfx::Size size_;
|
| - scoped_refptr<cc::ContextProvider> context_provider_;
|
| - unsigned int fbo_;
|
| - size_t allocated_count_;
|
| - unsigned int texture_target_;
|
| - unsigned int internal_format_;
|
| - // This surface is currently bound. This may be nullptr if no surface has
|
| - // been bound, or if allocation failed at bind.
|
| - std::unique_ptr<AllocatedSurface> current_surface_;
|
| - // The surface currently on the screen, if any.
|
| - std::unique_ptr<AllocatedSurface> displayed_surface_;
|
| - // These are free for use, and are not nullptr.
|
| - std::vector<std::unique_ptr<AllocatedSurface>> available_surfaces_;
|
| - // These have been swapped but are not displayed yet. Entries of this deque
|
| - // may be nullptr, if they represent frames that have been destroyed.
|
| - std::deque<std::unique_ptr<AllocatedSurface>> in_flight_surfaces_;
|
| - GLHelper* gl_helper_;
|
| - gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
|
| - int surface_id_;
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(BufferQueue);
|
| -};
|
| -
|
| -} // namespace content
|
| -
|
| -#endif // CONTENT_BROWSER_COMPOSITOR_BUFFER_QUEUE_H_
|
|
|