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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 // This file looks like a unit test, but it contains benchmarks and test | |
6 // utilities intended for manual evaluation of the scalers in | |
7 // gl_helper*. These tests produce output in the form of files and printouts, | |
8 // but cannot really "fail". There is no point in making these tests part | |
9 // of any test automation run. | |
10 | |
11 #include <stddef.h> | |
12 #include <stdio.h> | |
13 #include <cmath> | |
14 #include <string> | |
15 #include <vector> | |
16 | |
17 #include <GLES2/gl2.h> | |
18 #include <GLES2/gl2ext.h> | |
19 #include <GLES2/gl2extchromium.h> | |
20 | |
21 #include "base/at_exit.h" | |
22 #include "base/command_line.h" | |
23 #include "base/files/file_util.h" | |
24 #include "base/macros.h" | |
25 #include "base/strings/stringprintf.h" | |
26 #include "base/time/time.h" | |
27 #include "content/browser/compositor/gl_helper.h" | |
28 #include "content/browser/compositor/gl_helper_scaling.h" | |
29 #include "gpu/command_buffer/client/gl_in_process_context.h" | |
30 #include "gpu/command_buffer/client/gles2_implementation.h" | |
31 #include "gpu/command_buffer/client/shared_memory_limits.h" | |
32 #include "testing/gtest/include/gtest/gtest.h" | |
33 #include "third_party/skia/include/core/SkBitmap.h" | |
34 #include "third_party/skia/include/core/SkTypes.h" | |
35 #include "ui/gfx/codec/png_codec.h" | |
36 #include "ui/gl/gl_surface.h" | |
37 | |
38 namespace content { | |
39 | |
40 content::GLHelper::ScalerQuality kQualities[] = { | |
41 content::GLHelper::SCALER_QUALITY_BEST, | |
42 content::GLHelper::SCALER_QUALITY_GOOD, | |
43 content::GLHelper::SCALER_QUALITY_FAST, | |
44 }; | |
45 | |
46 const char* const kQualityNames[] = { | |
47 "best", "good", "fast", | |
48 }; | |
49 | |
50 class GLHelperTest : public testing::Test { | |
51 protected: | |
52 void SetUp() override { | |
53 gpu::gles2::ContextCreationAttribHelper attributes; | |
54 attributes.alpha_size = 8; | |
55 attributes.depth_size = 24; | |
56 attributes.red_size = 8; | |
57 attributes.green_size = 8; | |
58 attributes.blue_size = 8; | |
59 attributes.stencil_size = 8; | |
60 attributes.samples = 4; | |
61 attributes.sample_buffers = 1; | |
62 attributes.bind_generates_resource = false; | |
63 | |
64 context_.reset(gpu::GLInProcessContext::Create( | |
65 nullptr, /* service */ | |
66 nullptr, /* surface */ | |
67 true, /* offscreen */ | |
68 gfx::kNullAcceleratedWidget, /* window */ | |
69 gfx::Size(1, 1), /* size */ | |
70 nullptr, /* share_context */ | |
71 attributes, gfx::PreferDiscreteGpu, gpu::SharedMemoryLimits(), | |
72 nullptr, /* gpu_memory_buffer_manager */ | |
73 nullptr /* image_factory */)); | |
74 gl_ = context_->GetImplementation(); | |
75 gpu::ContextSupport* support = context_->GetImplementation(); | |
76 | |
77 helper_.reset(new content::GLHelper(gl_, support)); | |
78 helper_scaling_.reset(new content::GLHelperScaling(gl_, helper_.get())); | |
79 } | |
80 | |
81 void TearDown() override { | |
82 helper_scaling_.reset(NULL); | |
83 helper_.reset(NULL); | |
84 context_.reset(NULL); | |
85 } | |
86 | |
87 void LoadPngFileToSkBitmap(const base::FilePath& filename, SkBitmap* bitmap) { | |
88 std::string compressed; | |
89 base::ReadFileToString(base::MakeAbsoluteFilePath(filename), &compressed); | |
90 ASSERT_TRUE(compressed.size()); | |
91 ASSERT_TRUE(gfx::PNGCodec::Decode( | |
92 reinterpret_cast<const unsigned char*>(compressed.data()), | |
93 compressed.size(), bitmap)); | |
94 } | |
95 | |
96 // Save the image to a png file. Used to create the initial test files. | |
97 void SaveToFile(SkBitmap* bitmap, const base::FilePath& filename) { | |
98 std::vector<unsigned char> compressed; | |
99 ASSERT_TRUE(gfx::PNGCodec::Encode( | |
100 static_cast<unsigned char*>(bitmap->getPixels()), | |
101 gfx::PNGCodec::FORMAT_BGRA, | |
102 gfx::Size(bitmap->width(), bitmap->height()), | |
103 static_cast<int>(bitmap->rowBytes()), true, | |
104 std::vector<gfx::PNGCodec::Comment>(), &compressed)); | |
105 ASSERT_TRUE(compressed.size()); | |
106 FILE* f = base::OpenFile(filename, "wb"); | |
107 ASSERT_TRUE(f); | |
108 ASSERT_EQ(fwrite(&*compressed.begin(), 1, compressed.size(), f), | |
109 compressed.size()); | |
110 base::CloseFile(f); | |
111 } | |
112 | |
113 std::unique_ptr<gpu::GLInProcessContext> context_; | |
114 gpu::gles2::GLES2Interface* gl_; | |
115 std::unique_ptr<content::GLHelper> helper_; | |
116 std::unique_ptr<content::GLHelperScaling> helper_scaling_; | |
117 std::deque<GLHelperScaling::ScaleOp> x_ops_, y_ops_; | |
118 }; | |
119 | |
120 TEST_F(GLHelperTest, ScaleBenchmark) { | |
121 int output_sizes[] = {1920, 1080, 1249, 720, // Output size on pixel | |
122 256, 144}; | |
123 int input_sizes[] = {3200, 2040, 2560, 1476, // Pixel tab size | |
124 1920, 1080, 1280, 720, 800, 480, 256, 144}; | |
125 | |
126 for (size_t q = 0; q < arraysize(kQualities); q++) { | |
127 for (size_t outsize = 0; outsize < arraysize(output_sizes); outsize += 2) { | |
128 for (size_t insize = 0; insize < arraysize(input_sizes); insize += 2) { | |
129 uint32_t src_texture; | |
130 gl_->GenTextures(1, &src_texture); | |
131 uint32_t dst_texture; | |
132 gl_->GenTextures(1, &dst_texture); | |
133 uint32_t framebuffer; | |
134 gl_->GenFramebuffers(1, &framebuffer); | |
135 const gfx::Size src_size(input_sizes[insize], input_sizes[insize + 1]); | |
136 const gfx::Size dst_size(output_sizes[outsize], | |
137 output_sizes[outsize + 1]); | |
138 SkBitmap input; | |
139 input.allocN32Pixels(src_size.width(), src_size.height()); | |
140 | |
141 SkBitmap output_pixels; | |
142 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); | |
143 | |
144 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer); | |
145 gl_->BindTexture(GL_TEXTURE_2D, dst_texture); | |
146 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_size.width(), | |
147 dst_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
148 gl_->BindTexture(GL_TEXTURE_2D, src_texture); | |
149 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(), | |
150 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, | |
151 input.getPixels()); | |
152 | |
153 gfx::Rect src_subrect(0, 0, src_size.width(), src_size.height()); | |
154 std::unique_ptr<content::GLHelper::ScalerInterface> scaler( | |
155 helper_->CreateScaler(kQualities[q], src_size, src_subrect, | |
156 dst_size, false, false)); | |
157 // Scale once beforehand before we start measuring. | |
158 scaler->Scale(src_texture, dst_texture); | |
159 gl_->Finish(); | |
160 | |
161 base::TimeTicks start_time = base::TimeTicks::Now(); | |
162 int iterations = 0; | |
163 base::TimeTicks end_time; | |
164 while (true) { | |
165 for (int i = 0; i < 50; i++) { | |
166 iterations++; | |
167 scaler->Scale(src_texture, dst_texture); | |
168 gl_->Flush(); | |
169 } | |
170 gl_->Finish(); | |
171 end_time = base::TimeTicks::Now(); | |
172 if (iterations > 2000) { | |
173 break; | |
174 } | |
175 if ((end_time - start_time).InMillisecondsF() > 1000) { | |
176 break; | |
177 } | |
178 } | |
179 gl_->DeleteTextures(1, &dst_texture); | |
180 gl_->DeleteTextures(1, &src_texture); | |
181 gl_->DeleteFramebuffers(1, &framebuffer); | |
182 | |
183 std::string name; | |
184 name = base::StringPrintf("scale_%dx%d_to_%dx%d_%s", src_size.width(), | |
185 src_size.height(), dst_size.width(), | |
186 dst_size.height(), kQualityNames[q]); | |
187 | |
188 float ms = (end_time - start_time).InMillisecondsF() / iterations; | |
189 VLOG(0) << base::StringPrintf("*RESULT gpu_scale_time: %s=%.2f ms\n", | |
190 name.c_str(), ms); | |
191 } | |
192 } | |
193 } | |
194 } | |
195 | |
196 // This is more of a test utility than a test. | |
197 // Put an PNG image called "testimage.png" in your | |
198 // current directory, then run this test. It will | |
199 // create testoutput_Q_P.png, where Q is the scaling | |
200 // mode and P is the scaling percentage taken from | |
201 // the table below. | |
202 TEST_F(GLHelperTest, DISABLED_ScaleTestImage) { | |
203 int percents[] = { | |
204 230, 180, 150, 110, 90, 70, 50, 49, 40, 20, 10, | |
205 }; | |
206 | |
207 SkBitmap input; | |
208 LoadPngFileToSkBitmap(base::FilePath(FILE_PATH_LITERAL("testimage.png")), | |
209 &input); | |
210 | |
211 uint32_t framebuffer; | |
212 gl_->GenFramebuffers(1, &framebuffer); | |
213 uint32_t src_texture; | |
214 gl_->GenTextures(1, &src_texture); | |
215 const gfx::Size src_size(input.width(), input.height()); | |
216 gl_->BindFramebuffer(GL_FRAMEBUFFER, framebuffer); | |
217 gl_->BindTexture(GL_TEXTURE_2D, src_texture); | |
218 gl_->TexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, src_size.width(), | |
219 src_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, | |
220 input.getPixels()); | |
221 | |
222 for (size_t q = 0; q < arraysize(kQualities); q++) { | |
223 for (size_t p = 0; p < arraysize(percents); p++) { | |
224 const gfx::Size dst_size(input.width() * percents[p] / 100, | |
225 input.height() * percents[p] / 100); | |
226 uint32_t dst_texture = helper_->CopyAndScaleTexture( | |
227 src_texture, src_size, dst_size, false, kQualities[q]); | |
228 | |
229 SkBitmap output_pixels; | |
230 output_pixels.allocN32Pixels(dst_size.width(), dst_size.height()); | |
231 | |
232 helper_->ReadbackTextureSync( | |
233 dst_texture, gfx::Rect(0, 0, dst_size.width(), dst_size.height()), | |
234 static_cast<unsigned char*>(output_pixels.getPixels()), | |
235 kN32_SkColorType); | |
236 gl_->DeleteTextures(1, &dst_texture); | |
237 std::string filename = base::StringPrintf("testoutput_%s_%d.ppm", | |
238 kQualityNames[q], percents[p]); | |
239 VLOG(0) << "Writing " << filename; | |
240 SaveToFile(&output_pixels, base::FilePath::FromUTF8Unsafe(filename)); | |
241 } | |
242 } | |
243 gl_->DeleteTextures(1, &src_texture); | |
244 gl_->DeleteFramebuffers(1, &framebuffer); | |
245 } | |
246 | |
247 } // namespace content | |
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