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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ | 5 #ifndef GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ |
6 #define GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ | 6 #define GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ |
7 | 7 |
8 #include <EGL/egl.h> | 8 #include <EGL/egl.h> |
9 #include <stddef.h> | 9 #include <stddef.h> |
10 #include <stdint.h> | 10 #include <stdint.h> |
11 | 11 |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/memory/ref_counted.h" | 15 #include "base/memory/ref_counted.h" |
16 #include "base/memory/scoped_ptr.h" | 16 #include "base/memory/scoped_ptr.h" |
17 #include "base/synchronization/lock.h" | 17 #include "base/synchronization/lock.h" |
18 #include "gpu/config/gpu_driver_bug_workarounds.h" | |
19 | 18 |
20 namespace egl { | 19 namespace egl { |
21 | 20 |
22 class Config; | 21 class Config; |
23 class Context; | 22 class Context; |
24 class Surface; | 23 class Surface; |
25 class ThreadState; | 24 class ThreadState; |
26 | 25 |
27 class Display { | 26 class Display { |
28 public: | 27 public: |
29 explicit Display(); | 28 explicit Display(); |
30 ~Display(); | 29 ~Display(); |
31 | 30 |
32 bool is_initialized() const { return is_initialized_; } | 31 bool is_initialized() const { return is_initialized_; } |
33 | 32 |
34 void ReleaseCurrentForReleaseThread(ThreadState*); | 33 void ReleaseCurrentForReleaseThread(ThreadState*); |
35 | 34 |
36 // A function for windowless GTF tests. | 35 // A function for windowless GTF tests. |
37 void SetNextCreateWindowSurfaceCreatesPBuffer(EGLint width, EGLint height); | 36 void SetNextCreateWindowSurfaceCreatesPBuffer(EGLint width, EGLint height); |
38 | 37 |
39 const gpu::GpuDriverBugWorkarounds& gpu_driver_bug_workarounds() const { | |
40 return gpu_driver_bug_workarounds_; | |
41 } | |
42 | |
43 EGLBoolean Initialize(ThreadState* ts, EGLint* major, EGLint* minor); | 38 EGLBoolean Initialize(ThreadState* ts, EGLint* major, EGLint* minor); |
44 EGLBoolean Terminate(ThreadState* ts); | 39 EGLBoolean Terminate(ThreadState* ts); |
45 const char* QueryString(ThreadState* ts, EGLint name); | 40 const char* QueryString(ThreadState* ts, EGLint name); |
46 | 41 |
47 // Config routines. | 42 // Config routines. |
48 EGLBoolean GetConfigAttrib(ThreadState* ts, | 43 EGLBoolean GetConfigAttrib(ThreadState* ts, |
49 EGLConfig cfg, | 44 EGLConfig cfg, |
50 EGLint attribute, | 45 EGLint attribute, |
51 EGLint* value); | 46 EGLint* value); |
52 EGLBoolean ChooseConfig(ThreadState* ts, | 47 EGLBoolean ChooseConfig(ThreadState* ts, |
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100 uint64_t next_fence_sync_release_; | 95 uint64_t next_fence_sync_release_; |
101 std::vector<scoped_refptr<Surface>> surfaces_; | 96 std::vector<scoped_refptr<Surface>> surfaces_; |
102 std::vector<scoped_refptr<Context>> contexts_; | 97 std::vector<scoped_refptr<Context>> contexts_; |
103 scoped_ptr<Config> configs_[2]; | 98 scoped_ptr<Config> configs_[2]; |
104 | 99 |
105 // GTF windowless support. | 100 // GTF windowless support. |
106 bool next_create_window_surface_creates_pbuffer_; | 101 bool next_create_window_surface_creates_pbuffer_; |
107 EGLint window_surface_pbuffer_width_; | 102 EGLint window_surface_pbuffer_width_; |
108 EGLint window_surface_pbuffer_height_; | 103 EGLint window_surface_pbuffer_height_; |
109 | 104 |
110 const gpu::GpuDriverBugWorkarounds gpu_driver_bug_workarounds_; | |
111 | |
112 DISALLOW_COPY_AND_ASSIGN(Display); | 105 DISALLOW_COPY_AND_ASSIGN(Display); |
113 }; | 106 }; |
114 | 107 |
115 } // namespace egl | 108 } // namespace egl |
116 | 109 |
117 #endif // GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ | 110 #endif // GPU_GLES2_CONFORM_SUPPORT_EGL_DISPLAY_H_ |
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