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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_CODE_ASSEMBLER_H_ |
6 #define V8_COMPILER_CODE_ASSEMBLER_H_ | 6 #define V8_COMPILER_CODE_ASSEMBLER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
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214 // Access to the frame pointer | 214 // Access to the frame pointer |
215 Node* LoadFramePointer(); | 215 Node* LoadFramePointer(); |
216 Node* LoadParentFramePointer(); | 216 Node* LoadParentFramePointer(); |
217 | 217 |
218 // Access to the stack pointer | 218 // Access to the stack pointer |
219 Node* LoadStackPointer(); | 219 Node* LoadStackPointer(); |
220 | 220 |
221 // Load raw memory location. | 221 // Load raw memory location. |
222 Node* Load(MachineType rep, Node* base); | 222 Node* Load(MachineType rep, Node* base); |
223 Node* Load(MachineType rep, Node* base, Node* index); | 223 Node* Load(MachineType rep, Node* base, Node* index); |
| 224 Node* AtomicLoad(MachineType rep, Node* base, Node* index); |
224 | 225 |
225 // Store value to raw memory location. | 226 // Store value to raw memory location. |
226 Node* Store(MachineRepresentation rep, Node* base, Node* value); | 227 Node* Store(MachineRepresentation rep, Node* base, Node* value); |
227 Node* Store(MachineRepresentation rep, Node* base, Node* index, Node* value); | 228 Node* Store(MachineRepresentation rep, Node* base, Node* index, Node* value); |
228 Node* StoreNoWriteBarrier(MachineRepresentation rep, Node* base, Node* value); | 229 Node* StoreNoWriteBarrier(MachineRepresentation rep, Node* base, Node* value); |
229 Node* StoreNoWriteBarrier(MachineRepresentation rep, Node* base, Node* index, | 230 Node* StoreNoWriteBarrier(MachineRepresentation rep, Node* base, Node* index, |
230 Node* value); | 231 Node* value); |
231 | 232 |
232 // Basic arithmetic operations. | 233 // Basic arithmetic operations. |
233 #define DECLARE_CODE_ASSEMBLER_BINARY_OP(name) Node* name(Node* a, Node* b); | 234 #define DECLARE_CODE_ASSEMBLER_BINARY_OP(name) Node* name(Node* a, Node* b); |
234 CODE_ASSEMBLER_BINARY_OP_LIST(DECLARE_CODE_ASSEMBLER_BINARY_OP) | 235 CODE_ASSEMBLER_BINARY_OP_LIST(DECLARE_CODE_ASSEMBLER_BINARY_OP) |
235 #undef DECLARE_CODE_ASSEMBLER_BINARY_OP | 236 #undef DECLARE_CODE_ASSEMBLER_BINARY_OP |
236 | 237 |
237 Node* WordShl(Node* value, int shift); | 238 Node* WordShl(Node* value, int shift); |
238 | 239 |
239 // Unary | 240 // Unary |
240 #define DECLARE_CODE_ASSEMBLER_UNARY_OP(name) Node* name(Node* a); | 241 #define DECLARE_CODE_ASSEMBLER_UNARY_OP(name) Node* name(Node* a); |
241 CODE_ASSEMBLER_UNARY_OP_LIST(DECLARE_CODE_ASSEMBLER_UNARY_OP) | 242 CODE_ASSEMBLER_UNARY_OP_LIST(DECLARE_CODE_ASSEMBLER_UNARY_OP) |
242 #undef DECLARE_CODE_ASSEMBLER_UNARY_OP | 243 #undef DECLARE_CODE_ASSEMBLER_UNARY_OP |
243 | 244 |
244 Node* TruncateFloat64ToInt32RoundToZero(Node* a); | 245 Node* TruncateFloat64ToInt32RoundToZero(Node* a); |
245 Node* TruncateFloat64ToInt32JavaScript(Node* a); | 246 Node* TruncateFloat64ToInt32JavaScript(Node* a); |
| 247 // No-op on 32-bit, otherwise zero extend. |
| 248 Node* ChangeUint32ToWord(Node* value); |
246 | 249 |
247 // Projections | 250 // Projections |
248 Node* Projection(int index, Node* value); | 251 Node* Projection(int index, Node* value); |
249 | 252 |
250 // Calls | 253 // Calls |
251 Node* CallRuntime(Runtime::FunctionId function_id, Node* context); | 254 Node* CallRuntime(Runtime::FunctionId function_id, Node* context); |
252 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1); | 255 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1); |
253 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1, | 256 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1, |
254 Node* arg2); | 257 Node* arg2); |
255 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1, | 258 Node* CallRuntime(Runtime::FunctionId function_id, Node* context, Node* arg1, |
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397 // Map of variables to the list of value nodes that have been added from each | 400 // Map of variables to the list of value nodes that have been added from each |
398 // merge path in their order of merging. | 401 // merge path in their order of merging. |
399 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; | 402 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; |
400 }; | 403 }; |
401 | 404 |
402 } // namespace compiler | 405 } // namespace compiler |
403 } // namespace internal | 406 } // namespace internal |
404 } // namespace v8 | 407 } // namespace v8 |
405 | 408 |
406 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ | 409 #endif // V8_COMPILER_CODE_ASSEMBLER_H_ |
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